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Hi guys,
I was able to build the project on MacOS v10.13.6
with metal support and everything was fine but cannot run it
2020-04-07 18:24:42.943 MyApp[4705:41918]
Failed to create pipeline state, error Error Domain=CompilerError Code=1
"Function fragmentShader has a deployment target which is incompatible with this OS."
UserInfo={NSLocalizedDescription=Function fragmentShader has a deployment target which
is incompatible with this OS.}
Illegal instruction: 4
most probably related to metal version, should I update to a higher MacOS version? I'm also assuming only Xcode command line tools are required but not whole Xcode, any help is welcome
I tried setting the MACOSX_DEPLOYMENT_TARGET
env var also updating the CMakeLists.txt
with set(CMAKE_OSX_DEPLOYMENT_TARGET "10.13" CACHE STRING "Minimum OS X deployment version")
but still not working, looks like it is required XCode and SDK (not just the command line tools)
thanks so much
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