Rust crate #1787
Napolitain
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Rust crate
#1787
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Yes it could. There are initial experiments showing this.
60% of C++ due to JS wrapping overhead and calling cost for script
Not easily, esp. not for Go.
This is already pretty much how it works. |
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Hey,
I'm wondering if uWebSockets could be ported at 100% its performance to Rust (not sure if rewriting in Rust is necessary or if Rust bindings to the C++ library is sufficient). Saw this discussion : #1593 which seems to indicate there is not really Rust version currently.
Since uWebSockets.js https://github.com/uNetworking/uWebSockets.js is using the C++ version, I'm wondering :
Additionally I have a general question on uWS.js : do you think we could "live at HEAD" and make uWS.js directly uses at all times the latest uWS release ? I suppose there might be a lot of possible issues which is why you use specific versions ?
Thanks!
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