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My uWebSockets.js app daily handles large amount of data ( maxPayloadLength: 100 * 1024 * 1024 * 1024 // failed Is there any reason for that? @alexhultman two suggestions if you don't mind:
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Replies: 5 comments
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If you want to transfer hundreds of GB you really shouldn't use one single WebSocket message. Use streaming HTTP and you can cut your memory usage in half at least? |
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@alexhultman what
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Docs for maxPayloadLength say per message
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Thanks for the pointer @hst-m |
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@alexhultman our service is Anyway, i can close the issue. Thanks guys |
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Docs for maxPayloadLength say per message