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changelog for 4.0.3
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CHANGELOG

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Cocos2d-Lua-Community v4.0.3 Release
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[新增] add support for mac m1.
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[新增] audio support mp3 audio file.
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[新增] add cc.backendProgramType define to RendererConstants.lua.
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[新增] FairyGUI binding completion.
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[改进] addSpriteFramesWithFile binding worning fix.
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[改进] openssl update to 1.1.0l.
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[改进] glfw update to 3.3.4.
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[改进] remove updateShaders, builtinProgram is faster then new a program.
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[改进] Win32 use VSync, old sleep may make frame skipping.
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[改进] cc.FileUtils:isFileExistInternal() work with chinese directory.
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[改进] Win32 LuaGameRunner work with chinese directory.
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[改进] Spine Allow ownership of AttachmentLoader to be passed to SkeletonBinary and SkeletonJson.
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[改进] RenderTexture render sync, async may crash in may case with render cmd was freed.
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[改进] Spine add binding api: setDefaultMix.
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[改进] TMX add convert for ellipse object.
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[改进] add display.newSector.
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[改进] optimized plist loading.
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[改进] Mat4_translate binding fix, camera's AdditionalTransform fix.
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[改进] FairyGUI remove windowSizeListener, it may do evil on PC game.
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[改进] TMX object layer's tile animation key use id, and fix schedule start or stop check.
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[改进] FairyGUI 优化fgui纹理加载.
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[改进] Culling work with user camera and fix camera scaled culling error.
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[改进] add binding for FairyGUI FUISprite.
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[改进] AsyncTCP support host use domain name.
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[改进] Android project add PROP_NDK_VERSION and PROP_BUILD_TOOLS_VERSION.
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[修正] cc.utils:findChild() & add cc.utils:gettime() binding fix.
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[修正] revert GLView-desktop fullscreen, center use current monitor.
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[修正] FairyGUI GLoader3D fix Spine node pos.
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[修正] FairyGUI official bugfix sync.
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[修正] binding fix for getBuiltinProgram.
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[修正] cc.Sprite:setTexture never change custom shader setting.
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[修正] FontFreeType remove force mono render, it not ok for all ttf font.
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[修正] fix jpeg header file missmatch.
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[修正] some bugfix sync from 3.7.x
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[修正] some bugfix snc from Cocos2d-x.
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[修正] FairyGUI send move event correctly.
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[修正] 修复调用display.newScale9Sprite时的参数和新版引擎不兼容的bug.
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[修正] fix FairyGUI GTreeNode create 接口读取lua参数取值错误.
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[修正] CCLabel correctly set _maxLineWidth when use TTFScaleFactor.
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[修正] CCActionTimeline sync 3.7.x bugfix.
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[修正] TMX getPositionAt use float.
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Cocos2d-Lua-Community v4.0.2 Release
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[新增] FairyGUI UIConfig、UIObjectFactory、GSlider、GProgressBar等lua接口绑定。

VERSION

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Cocos2d-Lua-Community 4.0.2 Release
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Cocos2d-Lua-Community 4.0.3 Release

cocos/cocos2d.cpp

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CC_DLL const char* cocos2dVersion()
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{
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return "Cocos2d-Lua-Community 4.0.2 Release";
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return "Cocos2d-Lua-Community 4.0.3 Release";
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}
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NS_CC_END

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