Generate a voxel shader (for MagicaVoxel) from a custom CA rule
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Updated
Apr 19, 2019 - JavaScript
Generate a voxel shader (for MagicaVoxel) from a custom CA rule
3D printed, low cost transport vehicle controlled over mobile internet and programed in Python
A simple python implemenation of John H. Conway's Game of Life that runs in Linux and Windows terminal/console.
An interactive paint application driven by cellular automation (WebGL)
A remake of the game "Cell Machine" written in JavaScript.
Cellular automata runner
Freeway Traffic Simulation using the Nagel–Schreckenberg cellular automaton model and Agent-Based-Modelling
Simulation of Nagel and Schreckenberg's cellular automaton model for freeway traffic simulation
Simple implementation of John Conway's cellular automaton with wraparound topology and fancy animations
A super powerful Typescript library for cellular automation
Osmocom Continuous Integratrion (CI); mirrored from https://gitea.osmocom.org/osmocom/osmo-ci
Conway's Game of Life in Java in a browser.
Excel based cellular automation
Hücresel otomata mağra üreteci
Experience "Game of Life: Evolution" – a vibrant, interactive simulation where cellular automata evolve with genetics, aging, and mutations. Watch colorful species emerge, survive, and perish in a dynamic, ever-changing world!
Revolutionizing Cellular Coverage - WayFi enables seamless and secure cellular coverage for businesses, educational institutions, and retailers.
WIP: Catan landmass generation using elementary cellular automata.
Graphical simulation of some of the interesting cellular automata.
It's a WireWorld game made in C++ and SFML library. Enjoy it !
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