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Packet loss with process pipes #7263

Closed Answered by jb-alvarado
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Ok, I have to apologize for stealing your time. The problem was not with the Rust code, but simply with the way I put my ffmpeg commands together. Under certain circumstances the order of the audio and video mapping was swapped (once -map “0:v” -map “0:a” and once -map “0:a” -map “0:v”), which the receiver instance didn't like.

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