oneshot performance? #5963
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It is because that although we set the number of worker threads of To be specific, in the In such case, multithreading will cause the worse performance, as the above benchmark says. |
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Why exactly is there an almost 100x difference in performance in the runtimes for the
sync_mpsc_oneshot
bench? seems quite unacceptableBeta Was this translation helpful? Give feedback.
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