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README.md
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# UltimateFlox
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2D flocking simulation using GLFW, Glad, and GLM - your very own bird box.
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-Use the ```1``` key to switch to filled rendering mode.<br>
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-Use the ```2``` key to switch to classic rendering mode.<br>
+Use the ```1``` key to switch to filled rendering mode. Pressing again will cycle through pre-defined colors.<br>
+Use the ```2``` key to switch to classic rendering mode. Pressing again will cycle through pre-defined colors.<br>
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Use the ```b``` key to toggle display of the boids.<br>
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Use the ```v``` key to toggle display of the vision radii.<br>
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Use the ```q``` key to toggle display of the quadtree (lines).<br>
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