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README.md
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# UltimateFlox
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2D flocking simulation using GLFW, Glad, and GLM - your very own bird box.
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-Use the ```1``` key to switch to line rendering mode.<br>
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-Use the ```2``` key to switch to filled rendering mode.<br>
+Use the ```1``` key to switch to filled rendering mode.<br>
+Use the ```2``` key to switch to classic rendering mode.<br>
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+Use the ```b``` key to toggle display of boids.<br>
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+Use the ```v``` key to toggle display of vision radii.<br>
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+Use the ```s``` key to toggle speed debug vision mode.<br>
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Use the ```Space``` key to pause the simulation.<br>
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Create a ```flox.txt``` file in the executable's directory to control the flock size.
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