CSG Transforms & Operations on 2D primitives #45
winksaville
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Transformations like translate, rotate, and scale as well as booleans such a difference and union should work on 2D and 3D geometry. Extrudes convert 2D geometry into 3D. Care to share the code that didn't work? |
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I was trying to optimize a set of transforms and operations to place text on a shape. So I thought I'd do the transforms on the text first then extrude and finally union with the shape.
It seems that doesn't work, you need to extrude and turn the 2D entity into a 3D shape first for the transforms to function as expected. After doing that I was getting the expected results.
Is it true that CSG Transforms & Operations only work on 3D shapes?
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