Skip to content

Generate collision mesh generation on offline instead of runtime (when scene selection). #4

@timetravelCat

Description

@timetravelCat

Currently, collision mesh generation is conducted when scene selected on runtime, recursively, but this makes scene loading slow.

  • Add a tool function for recursive collision mesh generation
  • Apply for existing scenes (city ...) and save to project file.

Metadata

Metadata

Assignees

Labels

enhancementNew feature or request

Projects

No projects

Relationships

None yet

Development

No branches or pull requests

Issue actions