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Simulation breaks when the two pendulums are on opposing sides of the anchor. #2

@ocket8888

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@ocket8888
  1. Lift the middle ball up and to the right, above the anchor point.
  2. When you let go, the simulation begins, so wait for the ball to come back to about the same point where you just dropped it, then pause.
  3. raise the lower pendulum up and to the left, across the anchor point from the first pendulum. Looks like its height relative to the the other pendulum is irrelevant.
  4. Let go, watch as the simulated pendulums speed up over time, seemingly violating conservation of energy/momentum, until they reach a speed the simulation can no longer handle and the pendulum becomes just a line that extends outside the screen space. This also seemed to break the rendering of the pause button, for some reason (although I could still click it to pause afterwards).

Update: actually it looks like the line was just a coincidence the first time. After reproducing, I found that the pendulum lines appeared in three separate places, two of which don't seem possible:

image

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