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C/HG: Add "Try This" song by elangel378 to Try This
1 parent 4c987c3 commit 3be1b12

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54 files changed

+32391
-32443
lines changed

LEVELS/include/lvlset_C/all_level_data.s

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -120,7 +120,7 @@
120120
.byte <sprite_data_trythisgd ;____________ Sprite data ptr, low byte
121121
.byte >sprite_data_trythisgd ;____________ Sprite data ptr, high byte
122122
.byte <(.bank(sprite_data_trythisgd)) ;___ Sprite data bank
123-
.byte song_crackdown ;____________________ Song ID
123+
.byte song_try_this ;_____________________ Song ID
124124
.byte (0 << 4) | 0 ;______________________ Starting game mode and speed
125125
.byte ($B0) ;_____________________________ Spawn Y Position (high byte)
126126
.byte ($00) ;_____________________________ Spawn Y Position (low byte)

LEVELS/include/lvlset_HUGE/all_level_data.s

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -361,7 +361,7 @@
361361
.byte <sprite_data_trythisgd ;____________ Sprite data ptr, low byte
362362
.byte >sprite_data_trythisgd ;____________ Sprite data ptr, high byte
363363
.byte <(.bank(sprite_data_trythisgd)) ;___ Sprite data bank
364-
.byte song_jumper ;_______________________ Song ID
364+
.byte song_try_this ;_____________________ Song ID
365365
.byte (0 << 4) | 0 ;______________________ Starting game mode and speed
366366
.byte ($B0) ;_____________________________ Spawn Y Position (high byte)
367367
.byte ($00) ;_____________________________ Spawn Y Position (low byte)

LEVELS/metadata/lvlset_C_metadata.json5

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -140,7 +140,7 @@
140140
sawSet: "A",
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difficulty: "MEDIUMDEMON",
142142
stars: 10,
143-
songID: "song_crackdown",
143+
songID: "song_try_this",
144144
startingGameMode: 0,
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startingSpeed: 0,
146146
startingBackgroundColor: 0x0F,

LEVELS/metadata/lvlset_HUGE_metadata.json5

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3517,7 +3517,7 @@
35173517
sawSet: "A",
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difficulty: "DEMON",
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stars: 10,
3520-
songID: "song_jumper",
3520+
songID: "song_try_this",
35213521
startingGameMode: 0,
35223522
startingSpeed: 0,
35233523
startingBackgroundColor: 0x0F,
Lines changed: 21 additions & 20 deletions
Original file line numberDiff line numberDiff line change
@@ -1,26 +1,27 @@
1-
#define song_emeht_unem 0
2-
#define song_crackdown 1
3-
#define song_nine_circles 2
1+
#define song_crackdown 0
2+
#define song_nine_circles 1
3+
#define song_scheming_weasel 2
44
#define song_every_end_pt2 3
5-
#define song_stalemate 4
5+
#define song_endorphins 4
66
#define song_eon 5
7-
#define song_atthespeedoflight2 6
7+
#define song_try_this 6
88
#define song_every_end_pt1 7
9-
#define song_pursuit 8
9+
#define song_atthespeedoflight2 8
1010
#define song_practice 9
11-
#define song_every_madness 10
12-
#define song_thermodynamix 11
13-
#define song_clubstep 12
11+
#define song_thermodynamix 10
12+
#define song_pursuit 11
13+
#define song_every_madness 12
1414
#define song_atthespeedoflight 13
1515
#define song_sonic_blaster 14
16-
#define song_blacklight 15
17-
#define song_endorphins 16
18-
#define song_eighto 17
19-
#define song_miami_hotline_vol_3 18
20-
#define song_cycles 19
21-
#define song_scheming_weasel 20
22-
#define song_atthespeedoflight3 21
23-
#define song_windfall 22
24-
#define song_holography 23
25-
#define song_fairydust 24
26-
#define song_max 25
16+
#define song_clubstep 15
17+
#define song_stalemate 16
18+
#define song_miami_hotline_vol_3 17
19+
#define song_fairydust 18
20+
#define song_blacklight 19
21+
#define song_cycles 20
22+
#define song_eighto 21
23+
#define song_holography 22
24+
#define song_emeht_unem 23
25+
#define song_atthespeedoflight3 24
26+
#define song_windfall 25
27+
#define song_max 26

MUSIC/EXPORTS/lvlset_C/musicPlayRoutines.s

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -8,4 +8,4 @@ music_data_locations_hi:
88
.endif
99

1010
music_counts:
11-
.byte 2, 1, 1, 2, 2, 2, 2, 3, 4, 5, $FF ;last bank is marked with an FF to always stop bank picking
11+
.byte 1, 1, 2, 2, 2, 2, 2, 3, 4, 5, $FF ;last bank is marked with an FF to always stop bank picking

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