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Arcade Drive implementation #3

@cyndiac

Description

@cyndiac

In order of priority & difficulty:

  • invert direction of one side of drive motors so that fwd input results in forward driving on both sides
  • implement arcade drive function
  • add slow mode (boolean that applies a speed multiplier, ~0.4-0.7 depending on driver preference)
  • add speed ramping function (if you save the previous loop's inputs, you can limit the next loop's change in velocity)
  • coast mode during teleop
  • brake mode upon disable

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