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enhancementNew feature or requestNew feature or request
Description
On some systems (Windows) some game objects with font elements are displayed incorrectly (blurry).
Example:
- Start the game on a Windows system (production build)
- Play until D3
- Let one player die (e.g. by falling down the chasm)
- Try to leave level using the left door.
A speech bubble will appear which informs the players, that the dead player must be resurrected first to continue to the next room.
The speech bubble will have very blurry text.
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enhancementNew feature or requestNew feature or request