@@ -104,20 +104,20 @@ try {
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try png_encode ( path: " cells3D.png " , raw_data: pixbuf_color, properties: png_color)
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} ( )
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- let S : fBm < SimplexNoise2D > = FBM < SimplexNoise2D > ( amplitude: 0.5 * 127.5 , frequency: 0.001 , octaves: 10 )
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+ let S : FBM < SimplexNoise2D > = FBM < SimplexNoise2D > ( amplitude: 0.5 * 127.5 , frequency: 0.001 , octaves: 10 )
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t0 = clock ( )
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pixbuf = S . sample_area_saturated_to_u8 ( width: viewer_size, height: viewer_size, offset: 127.5 )
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print ( clock ( ) - t0)
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try png_encode ( path: " simplex.png " , raw_data: pixbuf, properties: png_properties)
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- let SS : fBm < SuperSimplexNoise2D > = FBM < SuperSimplexNoise2D > ( amplitude: 0.5 * 127.5 , frequency: 0.001 , octaves: 10 )
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+ let SS : FBM < SuperSimplexNoise2D > = FBM < SuperSimplexNoise2D > ( amplitude: 0.5 * 127.5 , frequency: 0.001 , octaves: 10 )
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t0 = clock ( )
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pixbuf = SS . sample_area_saturated_to_u8 ( width: viewer_size, height: viewer_size, offset: 127.5 )
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print ( clock ( ) - t0)
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try png_encode ( path: " super_simplex.png " , raw_data: pixbuf, properties: png_properties)
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- let SS3D : fBm < SuperSimplexNoise3D > = FBM < SuperSimplexNoise3D > ( amplitude: 0.5 * 127.5 , frequency: 0.001 , octaves: 10 )
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+ let SS3D : FBM < SuperSimplexNoise3D > = FBM < SuperSimplexNoise3D > ( amplitude: 0.5 * 127.5 , frequency: 0.001 , octaves: 10 )
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t0 = clock ( )
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pixbuf = SS3D . sample_area_saturated_to_u8 ( width: viewer_size, height: viewer_size, offset: 127.5 )
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print ( clock ( ) - t0)
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