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We have custom screen interactivity implementations (eg dragging) that use PointerDown/Move/Up events. As useOutsideClick only triggers on click events, our menus etc don't close for most interactions with other elements. As I understand the move to only trigger on click events was intentional, so what would be the best approach to handling this?
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We have custom screen interactivity implementations (eg dragging) that use
PointerDown/Move/Up
events. AsuseOutsideClick
only triggers onclick
events, our menus etc don't close for most interactions with other elements. As I understand the move to only trigger onclick
events was intentional, so what would be the best approach to handling this?Beta Was this translation helpful? Give feedback.
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