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Description
Hello, @archibate
I have a suggestion:
create a realistic water simulator based on taichi.
To make the simulator produce realistic results. Something like this:
Blender El'Beem Fluid Simulator:
youtube
Aquarius Fluid Simulator:
youtube
And implement the following features:
voxel simulation method
sparse domain
diffuse viscosity (very low viscosity for water)
surface tension
air incompressibility
very simple interface, no nodes required
faster calculation compared to elbeem
Air incompressibility example:
vimeo
There is currently no simulator in blender that can quickly simulate realistic water. There is a lack of a simulator that is well suited for simulations ranging from 10 cm to 1 meter. Mantaflow is not stable and takes a very long time to compute.