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Taichi THREE as RenderEngine? #4

@archibate

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@archibate

Taichi THREE is a soft renderer based on Taichi. It has a node-system for materials and post-processing. Is that possible to integrate this into Blender (like Eevee or Cycles)?

I toke a look into cycles/__init__.py and find it derives the bpy.types.RenderEngine class. But I don't find a place where we copy the images into Blender. @PavelBlend do you know how to deal with this? It would be great if you could help me do a TaichiRenderEngine class that provide a numpy interface if possible, thanks!

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