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To activate or disable a specific notification sound, just toggle the checkmark in the relevant box.
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When activating a notification sound it will be played as a preview.
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### Custom Sounds Directory
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By default this field is empty.
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You can replace *swift's* standard notification sound files with your own custom files.
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The filenames have to match exactly the names of the default notification sound files.
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When doing so, it is advisable to keep your custom files in a **completely separate directory** outside *swift*to avoid having them overwritten when you install a new version of *swift*.
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The separate directory does not have to contain all notification sound files, but only your custom files - *swift*will be using its standard files for all other notifications.
You can replace *swift's* standard notification sounds with your own custom sound files.
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When doing so, it is advisable to keep your custom files in a **completely separate directory** outside *swift* to avoid having them overwritten when you install a new version of *swift*.
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Enter the path to this directory at the ``Dir.`` field on the "Notifications" page.
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The separate directory does not have to contain all notification sound files, but only your custom files - *swift* will use its standard files for all other notifications.
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You can test a sound by selecting the corresponding checkbox on the "Notifications" page.
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The sound will then be played.
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The filenames must match exactly:
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-``pttclick.wav`` (used for PTT click up **and** down)
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-``callsignmentioned.wav``
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-``unicommessage.wav``
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-``supervisormessage.wav``
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-``privatemessage.wav``
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-``frequencymessage.wav``
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-``logoff.wav``
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-``login.wav``
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-``error.wav``
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-``afv_click_f32.wav`` (requires restart on change)
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-``afv_crackle_f32.wav`` (requires restart on change)
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-``afv_hf_whiteNoise_f32.wav`` (requires restart on change)
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-``afv_whitenoise_f32.wav`` (requires restart on change)
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In our example here, only a selection of custom sound files has been created and placed in a directory called "swift custom sounds", followed by defining it in this section.
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