@@ -66,7 +66,10 @@ and then add the neccessary data files. The steps are:
6666 [ sfx] ( https://github.com/swfans/swars-sfx/releases ) and
6767 [ levels] ( https://github.com/swfans/swars-levels/releases ) .
68684 . Now we finally get to this code repository. Download and unpack the source
69- tarball or clone git repo.
69+ tarball or clone git repo. You can also try downloading the prebuilt * patch*
70+ release, in which case you should skip the next step; but that will only
71+ work if your Linux environment happens to be compatible to the one where
72+ the release patch package was built.
70735 . Follow [ building instructions] ( #general-building-instructions ) below to get
7174 a compiled executable.
72756 . After the build succeeded, do ` make DESTDIR=<TARGET> install ` in the
@@ -122,7 +125,8 @@ If you've decided on the hand-compilation option, proceed with the following ste
122125
1231261 . Insert the * Syndicate Wars CD* and make sure it is mounted, or mount a
124127 * SW CD image* (so that you get drive letter or path, ie. ` e: ` ).
125- 2 . Choose an installation folder, like ` c:\Program Files\swars ` .
128+ 2 . Choose an installation folder which ends with project name, like
129+ ` c:\Program Files\swars ` .
1261303 . Use ` util/install ` script to both copy required files from CD and download
127131 additional data, and place them all into your chosen installation folder.
128132 If you have UNIX or GNU support on your Windows (ie. Linux Windows Subsystem,
@@ -136,14 +140,17 @@ If you've decided on the hand-compilation option, proceed with the following ste
1361405 . * [ optional] * Create a ` music ` directory inside your chosen installation
137141 folder, and place the previously encoded ` .ogg ` files there.
1381426 . Now we finally get to this code repository. Download and unpack the source
139- tarball or clone git repo.
140- 5 . Follow [ building instructions] ( #building-on-windows ) below to get
143+ tarball or clone git repo. You can also download the prebuilt * patch*
144+ release, in which case you should skip the next step.
145+ 7 . Follow [ building instructions] ( #building-on-windows ) below to get
141146 a compiled executable and configuration files.
142- 6 . After the build succeeded, do ` make DESTDIR =<TARGET> install ` in the
147+ 8 . After the build succeeded, do ` make prefix =<TARGET> install ` in the
143148 directory where build commands were executed, to copy built files into the
144- * \< TARGET\> * installation folder you've chosen. If you've built the binary
145- yourself, you already have all the tools neccessary for that install command
146- to work.
149+ * \< TARGET\> /swars* installation folder you've chosen. If you've built the
150+ binary yourself, you already have all the tools neccessary for that install
151+ command to work. After installation, verify the folder to make sure you
152+ didn't installed these files to ` swars/swars/ ` directory; you can just
153+ move them one dir higher if that's the case.
147154
148155You can now [ start the game] ( #starting-the-game ) .
149156
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