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Problems with using STL models #77

Answered by adnanmunawar
TONGLoki asked this question in Q&A
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Hello, to import a new rigid body in the scene, you could use the blender ambf addon. The mesh itself may be too high resolution for collision, so you would need to approximate via primitive shapes, or reduced verticies mesh. These can be accomplished via the Blender ambf addon.

For changing the gripper, again you can use the addon.

What kind of data do you want to collect? You can use ROS bag to collect any data returned from the simulator.

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