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Add support for building on Android/iOS (in that order).
For Android we can use ndk-build with an Android.mk file. Supporting 32 bit Android may require some rethinking of how we configure default zones as there won't be as much memory available to us. 64 bit should be straight forward as it closely mirrors 64 bit Linux which has been heavily tested.
Supporting iOS builds will take more time. We don't have to worry about 32 bit builds here but using XCode is never as easy as it seems.
The text was updated successfully, but these errors were encountered:
Add support for building on Android/iOS (in that order).
For Android we can use ndk-build with an Android.mk file. Supporting 32 bit Android may require some rethinking of how we configure default zones as there won't be as much memory available to us. 64 bit should be straight forward as it closely mirrors 64 bit Linux which has been heavily tested.
Supporting iOS builds will take more time. We don't have to worry about 32 bit builds here but using XCode is never as easy as it seems.
The text was updated successfully, but these errors were encountered: