Skip to content

Mat2 and Mat3 matrix representations. #23

@axel22

Description

@axel22
  • glUniformMatrixXX calls in Program are missing.
  • need to rename Matrix to Mat4; drop the Projection/ModelView subtypes in favour of a single Mat4 type

Metadata

Metadata

Assignees

Labels

No labels
No labels

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions