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Description
SignalBase defines the following methods/
const bool &getReady() const { return ready; }
virtual bool needUpdate(const Time &) const { return ready; }
inline void setReady(const bool sready = true) { ready = sready; }
It is very misleading that signal.getReady() == signal.needUpdate()
. From the code, it seems this is only use in SignalTimeDependent and attribute ready
is true
when the signal is NOT up to date