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Problem with rendering when the camera is far away #1

@Dentander

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@Dentander

Hello!

Thanks a lot for the code! Can you please help with the problem: when the camera moves away, ripples appear on the spheres. I found out that it depends on the gluPerspective zNear parameter, the smaller it is, the more ripples.

IMG-20221128-WA0001
IMG-20221128-WA0000

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