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Options page says the capacity upgrades should be removed with a Hard+ item pool, but instead is being removed with the Item Functionality setting: https://alttpr.com/en/options#item_pool
alttp_vt_randomizer/app/World.php
Lines 176 to 183 in 4499559
| switch ($this->config('item.functionality')) { | |
| case 'expert': | |
| $this->config['rom.HardMode'] = 2; | |
| break; | |
| case 'hard': | |
| $this->config['rom.HardMode'] = 1; | |
| } |
alttp_vt_randomizer/app/Randomizer.php
Lines 686 to 698 in 4499559
| switch ($world->config('rom.HardMode', 0)) { | |
| case 1: | |
| case 2: | |
| case 3: | |
| $world->getShop("Capacity Upgrade")->clearInventory(); | |
| $world->getShop("Dark World Potion Shop")->addInventory(1, Item::get('Nothing', $world), 0); | |
| $world->getShop("Dark World Forest Shop")->addInventory(0, Item::get('Nothing', $world), 0); | |
| $world->getShop("Dark World Lumberjack Hut Shop")->addInventory(1, Item::get('Nothing', $world), 0); | |
| $world->getShop("Dark World Outcasts Shop")->addInventory(1, Item::get('Nothing', $world), 0); | |
| $world->getShop("Dark World Lake Hylia Shop")->addInventory(1, Item::get('Nothing', $world), 0); | |
| break; | |
| } |
We just need to instead have this driven off the item_pool setting instead of using rom.HardMode, or update documentation on the site.