Exporting to CC3 messes the character/rig up? #41
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Luckybonehead
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How exactly are you exporting to Blender, and how are you exporting it back? Also is that an old character type (CC1 or CC2)? I ask these because it doesn't look like a CC3+ character that's been imported by my Blender add-on (https://github.com/soupday/cc3_blender_tools). It looks like there's only diffuse textures, maybe some normals. Imported via the File > Import > FBX menu? |
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Is this normal? When I import it to blender, everything's fine:

But when I export that from Blender to CC3, everything's messed up:
I don't get any errors, so is this just an issue with the plugin right now? I'm hoping to import it to CC3 for a tutorial, but if I can't, I won't worry about it.
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