Skip to content
Discussion options

You must be logged in to vote

The FBX import accessory in CC3, doesn't bring in any textures, just the mesh.

You'll need to bake or produce the textures then load them into the material slots in CC3.

Replies: 1 comment

Comment options

You must be logged in to vote
0 replies
Answer selected by Domi94sosa
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants