Replies: 2 comments 5 replies
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Hello, I appreciate your efforts on this. I think it's going to save people a lot of time. I am interested in participating in your project if you would like some help with testing, coding, etc. If you're interested I will be happy to pm you details about my experience via the Reallusion forum. This is very cool! Thank you! |
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Thank you for this great add-on for Blender. It is really helpful and it saves so much time. When I import CC3 characters with your add-on (high quality) into Blender and render with Cycles, I get hard shadows on the model. Do you have any idea where this could come from? |
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WIP: Version 0.2.x
Current build may or may not be working depending on how much I mangled the code the night before.
Changes Completed:
Physics System Added:
To Do List
FUTURE PLANS
At some point I'm going to have to instance the properties on a per character basis, so the add-on can deal with multiple characters at a time, maybe even deal with whole scene exports from iClone. May need significant code changes and will be messy...
Get all search strings to identify material type: skin, eyelashes, body, hair etc... from preferences the user can customise.
(Might help with Daz conversions and/or 3rd party characters that have non-standard or unexpected material names.)
Automatically generate full FK/IK rig with Rigify or Auto-Rig Pro (Optional in the preferences) or just make my own rig up.
(Not a clue how to do this, may take some time...)
(Not sure if this is possible to invoke these add-ons from code...)
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