-
-
Notifications
You must be signed in to change notification settings - Fork 22
Open
Labels
enhancementNew feature or requestNew feature or request
Description
Currently the implementation only supports textures that are:
- 2d
- have a format that can be sampled as
float
orunfilterable-float
Since those are some pretty heavy restrictions we should expand it by:
- allowing for any texture dimension
- creating a compute pipeline downsampling implementation for textures that cannot be sampled
As a part of this task I would also measure the performance of downsampling using a sampler inside a fragment shader vs a compute shader implementation.
Metadata
Metadata
Assignees
Labels
enhancementNew feature or requestNew feature or request