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The current client implementation of @httpChecksum calls into a sync Checksum trait to compute and validate a checksum for requests/responses as part of the streaming body. If a chunk is large enough, calculating this checksum can take longer than a millisecond, which can cause issues for the async runtime.
How often this happens in practice is hard to say. This issue needs some investigation. If it happens often, then the size of the chunk should be examined, and if large enough, the checksum computation should be split off into a blocking thread.