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I developed a Platform for my board based on ESP32, starting from the S3_BOX example and it's working. I managed to get the Carousel example working with it on my board. After quite some work I managed to get my own separate project working, but I'm not sure I'm following any best practices for supporting multi platforms and simulator, etc. Is there an example project of a standalone project with a Platform w/o the entire slint directory structure? Or maybe there's documentation how to do it properly? It feels like I'm reinventing the wheel doing this. |
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Are you using Rust or C++? If using Rust, there is this template: https://github.com/slint-ui/slint-mcu-rust-template |
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Are you using Rust or C++?
If using Rust, there is this template: https://github.com/slint-ui/slint-mcu-rust-template
If C++, the esp-idf examples from this repository can just be taken out as the directories are self contained.