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Our design very much supports adding bindings to statically typed languages. We do have bindings for C++ and Rust that sort of prove that. The effort required to do this includes writing a code generator in our compiler to generate Swift/C#/Java and implementing a run-time library in the target language that can create data structures the Slint run-time library requires, as well as to call into the C based low-level API of the Slint run-time library.

We don't have any concrete/immediate plans to implement one of the above ourselves in the coming months though, but we're happy to guide anyone willing to work on it.

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@Blquinn
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@mateli
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