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I'm not an expert in macOS, but i believe this should work if cmake finds Qt. So you may need to set some cmake variable like CMAKE_PREFIX_PATH or so, while running cmake |
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Hi! I'd like to force the use of Qt backend on macOS while trying out the sample apps with C++ and CMake. I have both Qt and OpenGL available in my system library, but my compiled apps always seem to come on looking like Windows-flavour. I tried
export DYLD_FRAMEWORK_PATH="/usr/local/opt/qt@5/lib"
but that did not help. Any ideas?Beta Was this translation helpful? Give feedback.
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