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Copy file name to clipboardExpand all lines: README.md
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# The Lighthouse of Doom
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This repository contain a simple text-based adventure game, implemented
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twice, once in portable C, and once in Z80 assembly language, available
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for both the CP/M operating system and the humble 48k ZX Spectrum.
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twice, once in portable C, and once in Z80 assembly language.
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My intention was to write a simple text-based adventure game to run under
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CP/M. Starting large projects in Z80 assembly language from scratch
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is a bit of a daunting prospect, so I decided to code the game in C first,
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so that I could get the design right, and avoid getting stuck in too many
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low-level details initially. Later I ported to the Spectrum, because
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it seemed like a fun challenge for myself!
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The Z80 version of the game will run under the CP/M operating system, and the humble 48k ZX Spectrum.
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My intention was to write a simple text-based adventure game to run under CP/M. Starting large projects in Z80 assembly language from scratch is a bit of a daunting prospect, so I decided to code the game in C first, so that I could get the design right, and avoid getting stuck in too many low-level details initially. Later I ported to the Spectrum, because it seemed like a fun challenge for myself!
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Quick links within this README file:
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## Z80 Implementation
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The Z80 implementation is based upon the C-implementation, with a few
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small changes.
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The Z80 implementation is based upon the C-implementation, with a few small changes.
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The implementation uses a simple set of structures:
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