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fix minor error in comments (#47)
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src/UTF8.cs

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@@ -1363,7 +1363,7 @@ private unsafe static (int utfadjust, int scalaradjust) calculateErrorPathadjust
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Vector128<byte> currentBlock = AdvSimd.LoadVector128(pInputBuffer + processedLength);
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if (AdvSimd.Arm64.MaxAcross(Vector128.AsUInt32(AdvSimd.And(currentBlock, v80))).ToScalar() == 0)
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// We could it with (AdvSimd.Arm64.MaxAcross(currentBlock).ToScalar() <= 127) but it is slower on some
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// We could also use (AdvSimd.Arm64.MaxAcross(currentBlock).ToScalar() <= 127) but it is slower on some
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// hardware.
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{
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// We have an ASCII block, no need to process it, but

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