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1 | 1 | # Changelog |
2 | 2 |
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| 3 | +## 608 to 609: |
| 4 | + - Properly support `bEnabled` on `MonsterWaypoint`, to allow for more complex AI navigation orchestration |
| 5 | + - waypoint can now be disabled at start, and then triggered to enable (default is enabled) |
| 6 | + - Adjust bot behaviour to try to clear monsters in an area before proceeding to next waypoint |
| 7 | + - Localisation templates and Spanish Localisation (thanks Neon_Knight) |
| 8 | + - Update build scripts/templates to support localised template variables |
| 9 | + - Optimise `MonsterWaypoint` startup, only do `AllActors` traversal if/when touched and only if events configured |
| 10 | + - Add icons on the scoreboard: |
| 11 | + - a skull for players with no remaining lives |
| 12 | + - a star "award" at the end for players with no deaths for the whole round |
| 13 | + - Re-worked and improved MH-Revenge]\[ map, included as MH-Revenge]\[-SE |
| 14 | + - Add option to hide objectives on HUD. Can be Set in `User.ini`: |
| 15 | + - under `[MonsterHunt.MonsterHUD]` section, set `bHideObjectives=true` (default is false) |
| 16 | + |
3 | 17 | ## 607 to 608: |
4 | | -- Re-worked and improved MH-NaliVillage]\[ map, included as MH-NaliVillage][-SE |
5 | | -- Include monster difficulty in scoreboard footer message |
6 | | -- Show objectives on scoreboard |
7 | | -- Reduce volume of objective activated/completed sounds |
8 | | -- Only include unfriendly creatures in monsters remaining count |
9 | | -- Tweak levers/waypoints in MH-NaliVillage]\[ map to prevent double-triggering by AI |
| 18 | + - Re-worked and improved MH-NaliVillage]\[ map, included as MH-NaliVillage]\[-SE |
| 19 | + - Include monster difficulty in scoreboard footer message |
| 20 | + - Show objectives on scoreboard |
| 21 | + - Reduce volume of objective activated/completed sounds |
| 22 | + - Only include unfriendly creatures in monsters remaining count |
| 23 | + - Tweak levers/waypoints in MH-NaliVillage]\[ map to prevent double-triggering by AI |
10 | 24 |
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11 | 25 | ## 606 to 607: |
12 | | -- Introduction of support for optional objectives in maps, which can show up on the HUD, and tell players what they need to be doing |
13 | | -- Cleaned up some chat log kill messaging, and do not show suicide messages as "Player1 killed Player1" |
14 | | -- Polish pass for MH-Lonely][, fixing bad geometry, general cleanup and visual improvements |
15 | | -- Added objectives to all standard MH maps |
| 26 | + - Introduction of support for optional objectives in maps, which can show up on the HUD, and tell players what they need to be doing |
| 27 | + - Cleaned up some chat log kill messaging, and do not show suicide messages as "Player1 killed Player1" |
| 28 | + - Polish pass for MH-Lonely][, fixing bad geometry, general cleanup and visual improvements |
| 29 | + - Added objectives to all standard MH maps |
16 | 30 |
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17 | 31 | ## 605 to 606: |
18 | 32 | - Fix incorrect view offsets for U1 weapons making them seem invisible |
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