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Releases: shomykohai/quest-system

Quest System v1.2.3 for Godot 4.x

09 Jun 19:35
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What's Changed

This is a small quality of life update.

Full Changelog: 1.2.2...1.2.3

Quest System v1.2.2 for Godot 4.x

17 May 14:33
5e33ef3
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Bug Fixes

  • Fixes v1.2.1 throwing error on project run, by @shomykohai (see discussion in #16)

Full Changelog: 1.2.1...1.2.2

Quest System v1.2.1 for Godot 4.x

17 May 11:18
5dd6d11
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What's Changed

Documentation

Full Changelog: 1.2.0...1.2.1

Quest System v1.2.0 for Godot 4.x

06 May 07:33
842c3b8
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What's Changed

New Contributors

Documentation

  • Add documentation for localisation in #12 and ea0b49b

Full Changelog: 1.1.0...1.2.0

Quest System v1.1.0 for Godot 4.x

22 Feb 11:05
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What's Changed

  • Add icon to Quest resource by @shomykohai in 3cdaad6

  • Add get_ids_from_quests to BaseQuestPool by @shomykohai in 8e5d4e4

  • Add is_quest_in_pool method to QuestManager by @shomykohai in 2641602 (closes #6)

  • Add reset method to BaseQuestPool by @shomykohai in 8b6ed22 (also fixes #7)

  • QuestManager now calls the pools' methods to manage quests. This allows for better control over the behaviour of a pool.

Documentation

Full Changelog: 1.0.0...1.1.0

Quest System v1.0.0 for Godot 4.x

15 Jan 17:38
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First full release of the addon.

This is the first release of QuestSystem for Godot 4.x, brought to you by @shomykohai and contributors.

@jonbonazza made their first contribution in #2

Full Changelog: a56ab38...1.0.0