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Hi! For a project, I have an issue with drawing when HiDPI support is enabled. I know it can be disabled in the WASM build, but not on desktop. To that end, I was looking for a way that I could perhaps scale the GeoM of the camera, but it appears to be something that is created for select methods only. Is there a different way that the final camera image can be scaled, or am I perhaps going about this the wrong way? |
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Replies: 3 comments 1 reply
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Please create an Issue so that I can understand the problem. Share reproducible sample code. Explain step by step. |
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DPI only changes the resolution, it should not affect the GeoM values, am I right? |
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Hi! Thanks for your response! I though about creating an issue, though it would be a feature request rather than a bug. My question boils down to: Can I scale the image that the camera draws? Though I've admittedly done a bit of a poor job explaining it. I will create an issue with the proper context and a reproduction of the challenge that I'm facing. |
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Please create an Issue so that I can understand the problem. Share reproducible sample code. Explain step by step.