diff --git a/.github/pull_request_template.md b/.github/pull_request_template.md new file mode 100644 index 0000000000..473498833e --- /dev/null +++ b/.github/pull_request_template.md @@ -0,0 +1,36 @@ +## Description + + + +## Related Issues + +- [ ] **Please link to a relevant GitHub issue for additional context.** + - **Bug Fix:** Link to an issue that includes reproduction steps and testing guidance. + - **Feature/Enhancement:** Link to an issue with a write-up, rationale, and requirements. + +Issue Link: + +--- + +## Checklist + +Please ensure the following before requesting review: + +- [ ] I have provided a clear title and detailed description for this pull request. +- [ ] The PR is linked to a relevant issue with sufficient context. +- [ ] I have tested the changes locally and verified they work as intended. +- [ ] All new and existing tests pass. +- [ ] Code follows the project's style guidelines. +- [ ] Documentation has been updated if needed. +- [ ] Any dependent changes have been merged and published in downstream modules +- [ ] I have reviewed the [contributing guidelines](https://github.com/secondlife/viewer/blob/develop/CONTRIBUTING.md). + +--- + +## Additional Notes + + diff --git a/.github/workflows/build.yaml b/.github/workflows/build.yaml index 50b0cf02bc..4bf2af644a 100644 --- a/.github/workflows/build.yaml +++ b/.github/workflows/build.yaml @@ -218,8 +218,10 @@ jobs: prefix=${ba[0]} if [ "$prefix" == "project" ]; then IFS='_' read -ra prj <<< "${ba[1]}" + prj_str="${prj[*]}" # uppercase first letter of each word - export viewer_channel="Second Life Project ${prj[*]^}" + capitalized=$(echo "$prj_str" | awk '{for (i=1; i<=NF; i++) $i = toupper(substr($i,1,1)) substr($i,2); print}') + export viewer_channel="Second Life Project $capitalized" elif [[ "$prefix" == "release" || "$prefix" == "main" ]]; then export viewer_channel="Second Life Release" @@ -304,7 +306,7 @@ jobs: AZURE_CLIENT_SECRET: ${{ secrets.AZURE_CLIENT_SECRET }} AZURE_TENANT_ID: ${{ secrets.AZURE_TENANT_ID }} needs: build - runs-on: windows-large + runs-on: windows-latest steps: - name: Sign and package Windows viewer if: env.AZURE_KEY_VAULT_URI && env.AZURE_CERT_NAME && env.AZURE_CLIENT_ID && env.AZURE_CLIENT_SECRET && env.AZURE_TENANT_ID @@ -455,7 +457,6 @@ jobs: prerelease: true generate_release_notes: true target_commitish: ${{ github.sha }} - previous_tag: release append_body: true fail_on_unmatched_files: true files: | diff --git a/.github/workflows/check-pr.yaml b/.github/workflows/check-pr.yaml new file mode 100644 index 0000000000..a5cee9157c --- /dev/null +++ b/.github/workflows/check-pr.yaml @@ -0,0 +1,21 @@ +name: Check PR + +on: + pull_request: + types: [opened, edited, reopened, synchronize] + +permissions: + contents: read + +jobs: + check-description: + runs-on: ubuntu-latest + steps: + - name: Check PR description + uses: actions/github-script@v7 + with: + script: | + const description = context.payload.pull_request.body || ''; + if (description.trim().length < 20) { + core.setFailed("❌ PR description is too short. Please provide at least 20 characters."); + } diff --git a/.github/workflows/qatest.yaml b/.github/workflows/qatest.yaml index 4892cfaae3..5d8894a3f4 100644 --- a/.github/workflows/qatest.yaml +++ b/.github/workflows/qatest.yaml @@ -1,174 +1,575 @@ -name: Run QA Test # Runs automated tests on a self-hosted QA machine -permissions: - contents: read - #pull-requests: write # maybe need to re-add this later - -on: - workflow_run: - workflows: ["Build"] - types: - - completed - -concurrency: - group: qa-test-run - cancel-in-progress: true # Cancels any queued job when a new one starts - -jobs: - debug-workflow: - runs-on: ubuntu-latest - steps: - - name: Debug Workflow Variables - env: - HEAD_BRANCH: ${{ github.event.workflow_run.head_branch }} - HEAD_COMMIT_MSG: ${{ github.event.workflow_run.head_commit.message }} - run: | - echo "Workflow Conclusion: ${{ github.event.workflow_run.conclusion }}" - echo "Workflow Head Branch: $HEAD_BRANCH" - echo "Workflow Run ID: ${{ github.event.workflow_run.id }}" - echo "Head Commit Message: $HEAD_COMMIT_MSG" - echo "GitHub Ref: ${{ github.ref }}" - echo "GitHub Ref Name: ${{ github.ref_name }}" - echo "GitHub Event Name: ${{ github.event_name }}" - echo "GitHub Workflow Name: ${{ github.workflow }}" - - install-viewer-and-run-tests: - runs-on: [self-hosted, qa-machine] - # Run test only on successful builds of Second_Life_X branches - if: > - github.event.workflow_run.conclusion == 'success' && - ( - startsWith(github.event.workflow_run.head_branch, 'Second_Life') - ) - - steps: - - name: Temporarily Allow PowerShell Scripts (Process Scope) - run: | - Set-ExecutionPolicy RemoteSigned -Scope Process -Force - - - name: Verify viewer-sikulix-main Exists - run: | - if (-Not (Test-Path -Path 'C:\viewer-sikulix-main')) { - Write-Host '❌ Error: viewer-sikulix not found on runner!' - exit 1 - } - Write-Host '✅ viewer-sikulix is already available.' - - - name: Fetch & Download Windows Installer Artifact - shell: pwsh - run: | - $BUILD_ID = "${{ github.event.workflow_run.id }}" - $ARTIFACTS_URL = "https://api.github.com/repos/secondlife/viewer/actions/runs/$BUILD_ID/artifacts" - - # Fetch the correct artifact URL - $response = Invoke-RestMethod -Headers @{Authorization="token ${{ secrets.GITHUB_TOKEN }}" } -Uri $ARTIFACTS_URL - $ARTIFACT_NAME = ($response.artifacts | Where-Object { $_.name -eq "Windows-installer" }).archive_download_url - - if (-Not $ARTIFACT_NAME) { - Write-Host "❌ Error: Windows-installer artifact not found!" - exit 1 - } - - Write-Host "✅ Artifact found: $ARTIFACT_NAME" - - # Secure download path - $DownloadPath = "$env:TEMP\secondlife-build-$BUILD_ID" - New-Item -ItemType Directory -Path $DownloadPath -Force | Out-Null - $InstallerPath = "$DownloadPath\installer.zip" - - # Download the ZIP - Invoke-WebRequest -Uri $ARTIFACT_NAME -Headers @{Authorization="token ${{ secrets.GITHUB_TOKEN }}"} -OutFile $InstallerPath - - # Ensure download succeeded - if (-Not (Test-Path $InstallerPath)) { - Write-Host "❌ Error: Failed to download Windows-installer.zip" - exit 1 - } - - - name: Extract Installer & Locate Executable - shell: pwsh - run: | - # Explicitly set BUILD_ID again (since it does not appear to persist across steps) - $BUILD_ID = "${{ github.event.workflow_run.id }}" - $ExtractPath = "$env:TEMP\secondlife-build-$BUILD_ID" - $InstallerZip = "$ExtractPath\installer.zip" - - # Print paths for debugging - Write-Host "Extract Path: $ExtractPath" - Write-Host "Installer ZIP Path: $InstallerZip" - - # Verify ZIP exists before extracting - if (-Not (Test-Path $InstallerZip)) { - Write-Host "❌ Error: ZIP file not found at $InstallerZip!" - exit 1 - } - - Write-Host "✅ ZIP file exists and is valid. Extracting..." - - Expand-Archive -Path $InstallerZip -DestinationPath $ExtractPath -Force - - # Find installer executable - $INSTALLER_PATH = (Get-ChildItem -Path $ExtractPath -Filter '*.exe' -Recurse | Select-Object -First 1).FullName - - if (-Not $INSTALLER_PATH -or $INSTALLER_PATH -eq "") { - Write-Host "❌ Error: No installer executable found in the extracted files!" - Write-Host "📂 Extracted Files:" - Get-ChildItem -Path $ExtractPath -Recurse | Format-Table -AutoSize - exit 1 - } - - Write-Host "✅ Installer found: $INSTALLER_PATH" - echo "INSTALLER_PATH=$INSTALLER_PATH" | Out-File -FilePath $env:GITHUB_ENV -Append - - - name: Install Second Life Using Task Scheduler (Bypass UAC) - shell: pwsh - run: | - $action = New-ScheduledTaskAction -Execute "${{ env.INSTALLER_PATH }}" -Argument "/S" - $principal = New-ScheduledTaskPrincipal -UserId "SYSTEM" -LogonType ServiceAccount -RunLevel Highest - $task = New-ScheduledTask -Action $action -Principal $principal - Register-ScheduledTask -TaskName "SilentSLInstaller" -InputObject $task -Force - Start-ScheduledTask -TaskName "SilentSLInstaller" - - - name: Wait for Installation to Complete - shell: pwsh - run: | - Write-Host "Waiting for the Second Life installer to finish..." - do { - Start-Sleep -Seconds 5 - $installerProcess = Get-Process | Where-Object { $_.Path -eq "${{ env.INSTALLER_PATH }}" } - } while ($installerProcess) - - Write-Host "✅ Installation completed!" - - - name: Cleanup Task Scheduler Entry - shell: pwsh - run: | - Unregister-ScheduledTask -TaskName "SilentSLInstaller" -Confirm:$false - Write-Host "✅ Task Scheduler entry removed." - - - name: Delete Installer ZIP - shell: pwsh - run: | - # Explicitly set BUILD_ID again - $BUILD_ID = "${{ github.event.workflow_run.id }}" - $DeletePath = "$env:TEMP\secondlife-build-$BUILD_ID\installer.zip" - - Write-Host "Checking if installer ZIP exists: $DeletePath" - - # Ensure the ZIP file exists before trying to delete it - if (Test-Path $DeletePath) { - Remove-Item -Path $DeletePath -Force - Write-Host "✅ Successfully deleted: $DeletePath" - } else { - Write-Host "⚠️ Warning: ZIP file does not exist, skipping deletion." - } - - - name: Run QA Test Script - run: | - Write-Host "Running QA Test script..." - python C:\viewer-sikulix-main\runTests.py - - # - name: Upload Test Results - # uses: actions/upload-artifact@v3 - # with: - # name: test-results - # path: C:\viewer-sikulix-main\regressionTest\test_results.html +name: Run QA Test # Runs automated tests on self-hosted QA machines + +permissions: + contents: read + +on: + workflow_run: + workflows: ["Build"] + types: + - completed + workflow_dispatch: + inputs: + build_id: + description: 'Build workflow run ID (e.g. For github.com/secondlife/viewer/actions/runs/1234567890 the ID is 1234567890)' + required: true + default: '14806728332' + +jobs: + debug-workflow: + runs-on: ubuntu-latest + steps: + - name: Debug Workflow Variables + run: | + echo "Workflow Conclusion: ${{ github.event.workflow_run.conclusion }}" + echo "Workflow Head Branch: ${{ github.event.workflow_run.head_branch }}" + echo "Workflow Run ID: ${{ github.event.workflow_run.id }}" + echo "Head Commit Message: ${{ github.event.workflow_run.head_commit.message }}" + echo "GitHub Ref: ${{ github.ref }}" + echo "GitHub Ref Name: ${{ github.ref_name }}" + echo "GitHub Event Name: ${{ github.event_name }}" + echo "GitHub Workflow Name: ${{ github.workflow }}" + + install-viewer-and-run-tests: + concurrency: + group: ${{ github.workflow }}-${{ matrix.runner }} + cancel-in-progress: false # Prevents cancellation of in-progress jobs + + strategy: + matrix: + include: + - os: windows + runner: qa-windows-atlas + artifact: Windows-installer + install-path: 'C:\viewer-automation-main' + - os: windows + runner: qa-dan-asus + artifact: Windows-installer + install-path: 'C:\viewer-automation-main' + # Commented out until mac runner is available + # - os: mac + # runner: qa-mac-atlas + # artifact: Mac-installer + # install-path: '$HOME/Documents/viewer-automation' + fail-fast: false + + runs-on: [self-hosted, "${{ matrix.runner }}"] + # Run test only on successful builds of Second_Life_X branches or on manual dispatch + if: > + (github.event_name == 'workflow_run' && + github.event.workflow_run.conclusion == 'success' && + startsWith(github.event.workflow_run.head_branch, 'Second_Life')) || + github.event_name == 'workflow_dispatch' + + steps: + # Windows-specific steps + - name: Set Build ID + if: matrix.os == 'windows' + shell: pwsh + run: | + if ("${{ github.event_name }}" -eq "workflow_dispatch") { + echo "BUILD_ID=${{ github.event.inputs.build_id }}" | Out-File -FilePath $env:GITHUB_ENV -Append + echo "ARTIFACTS_URL=https://api.github.com/repos/secondlife/viewer/actions/runs/${{ github.event.inputs.build_id }}/artifacts" | Out-File -FilePath $env:GITHUB_ENV -Append + } else { + echo "BUILD_ID=${{ github.event.workflow_run.id }}" | Out-File -FilePath $env:GITHUB_ENV -Append + echo "ARTIFACTS_URL=https://api.github.com/repos/secondlife/viewer/actions/runs/${{ github.event.workflow_run.id }}/artifacts" | Out-File -FilePath $env:GITHUB_ENV -Append + } + + - name: Temporarily Allow PowerShell Scripts (Windows) + if: matrix.os == 'windows' + shell: pwsh + run: | + Set-ExecutionPolicy RemoteSigned -Scope Process -Force + + - name: Verify viewer-automation-main Exists (Windows) + if: matrix.os == 'windows' + shell: pwsh + run: | + if (-Not (Test-Path -Path '${{ matrix.install-path }}')) { + Write-Host '❌ Error: viewer-automation folder not found on runner!' + exit 1 + } + Write-Host '✅ viewer-automation folder is provided.' + + - name: Verify viewer-automation-main is Up-To-Date (Windows) + if: matrix.os == 'windows' + shell: pwsh + continue-on-error: true + run: | + cd ${{ matrix.install-path }} + Write-Host "Checking for repository updates..." + + # Check if .git directory exists + if (Test-Path -Path ".git") { + try { + # Save local changes instead of discarding them + git stash push -m "Automated stash before update $(Get-Date)" + Write-Host "Local changes saved (if any)" + + # Update the repository + git pull + Write-Host "✅ Repository updated successfully" + + # Try to restore local changes if any were stashed + $stashList = git stash list + if ($stashList -match "Automated stash before update") { + try { + git stash pop + Write-Host "✅ Local changes restored successfully" + } catch { + Write-Host "⚠️ Conflict when restoring local changes" + # Save the conflicted state in a new branch for later review + $branchName = "conflict-recovery-$(Get-Date -Format 'yyyyMMdd-HHmmss')" + git checkout -b $branchName + Write-Host "✅ Created branch '$branchName' with conflicted state" + + # For test execution, revert to a clean state + git reset --hard HEAD + Write-Host "✅ Reset to clean state for test execution" + } + } + } catch { + Write-Host "⚠️ Could not update repository: $_" + Write-Host "Continuing with existing files..." + } + } else { + Write-Host "⚠️ Not a Git repository, using existing files" + } + + - name: Verify Python Installation (Windows) + if: matrix.os == 'windows' + shell: pwsh + run: | + try { + $pythonVersion = (python --version) + Write-Host "✅ Python found: $pythonVersion" + } catch { + Write-Host "❌ Error: Python not found in PATH. Please install Python on this runner." + exit 1 + } + + - name: Setup Python Virtual Environment (Windows) + if: matrix.os == 'windows' + shell: pwsh + run: | + Set-ExecutionPolicy -ExecutionPolicy Bypass -Scope Process -Force + cd ${{ matrix.install-path }} + + if (-Not (Test-Path -Path ".venv")) { + Write-Host "Creating virtual environment..." + python -m venv .venv + } else { + Write-Host "Using existing virtual environment" + } + + # Direct environment activation to avoid script execution issues + $env:VIRTUAL_ENV = "$PWD\.venv" + $env:PATH = "$env:VIRTUAL_ENV\Scripts;$env:PATH" + + # Install dependencies + if (Test-Path -Path "requirements.txt") { + Write-Host "Installing dependencies from requirements.txt..." + pip install -r requirements.txt + + # Install Playwright browsers - add this line + Write-Host "Installing Playwright browsers..." + python -m playwright install + } else { + pip install outleap requests behave playwright + # Install Playwright browsers - add this line + Write-Host "Installing Playwright browsers..." + python -m playwright install + } + + - name: Fetch & Download Installer Artifact (Windows) + if: matrix.os == 'windows' + shell: pwsh + run: | + $BUILD_ID = "${{ env.BUILD_ID }}" + $ARTIFACTS_URL = "${{ env.ARTIFACTS_URL }}" + + # Fetch the correct artifact URL + $response = Invoke-RestMethod -Headers @{Authorization="token ${{ secrets.GITHUB_TOKEN }}" } -Uri $ARTIFACTS_URL + $ARTIFACT_NAME = ($response.artifacts | Where-Object { $_.name -eq "${{ matrix.artifact }}" }).archive_download_url + + if (-Not $ARTIFACT_NAME) { + Write-Host "❌ Error: ${{ matrix.artifact }} artifact not found!" + exit 1 + } + + Write-Host "✅ Artifact found: $ARTIFACT_NAME" + + # Secure download path + $DownloadPath = "$env:TEMP\secondlife-build-$BUILD_ID" + New-Item -ItemType Directory -Path $DownloadPath -Force | Out-Null + $InstallerPath = "$DownloadPath\installer.zip" + + # Download the ZIP + Invoke-WebRequest -Uri $ARTIFACT_NAME -Headers @{Authorization="token ${{ secrets.GITHUB_TOKEN }}"} -OutFile $InstallerPath + + # Ensure download succeeded + if (-Not (Test-Path $InstallerPath)) { + Write-Host "❌ Error: Failed to download ${{ matrix.artifact }}.zip" + exit 1 + } + + # Set the path for other steps + echo "DOWNLOAD_PATH=$DownloadPath" | Out-File -FilePath $env:GITHUB_ENV -Append + + - name: Extract Installer & Locate Executable (Windows) + if: matrix.os == 'windows' + shell: pwsh + run: | + $BUILD_ID = "${{ env.BUILD_ID }}" + $ExtractPath = "${{ env.DOWNLOAD_PATH }}" + $InstallerZip = "$ExtractPath\installer.zip" + + # Print paths for debugging + Write-Host "Extract Path: $ExtractPath" + Write-Host "Installer ZIP Path: $InstallerZip" + + # Verify ZIP exists before extracting + if (-Not (Test-Path $InstallerZip)) { + Write-Host "❌ Error: ZIP file not found at $InstallerZip!" + exit 1 + } + + Write-Host "✅ ZIP file exists and is valid. Extracting..." + + Expand-Archive -Path $InstallerZip -DestinationPath $ExtractPath -Force + + # Find installer executable + $INSTALLER_PATH = (Get-ChildItem -Path $ExtractPath -Filter '*.exe' -Recurse | Select-Object -First 1).FullName + + if (-Not $INSTALLER_PATH -or $INSTALLER_PATH -eq "") { + Write-Host "❌ Error: No installer executable found in the extracted files!" + Write-Host "📂 Extracted Files:" + Get-ChildItem -Path $ExtractPath -Recurse | Format-Table -AutoSize + exit 1 + } + + Write-Host "✅ Installer found: $INSTALLER_PATH" + echo "INSTALLER_PATH=$INSTALLER_PATH" | Out-File -FilePath $env:GITHUB_ENV -Append + + - name: Install Second Life (Windows) + if: matrix.os == 'windows' + shell: pwsh + run: | + # Windows - Use Task Scheduler to bypass UAC + $action = New-ScheduledTaskAction -Execute "${{ env.INSTALLER_PATH }}" -Argument "/S" + $principal = New-ScheduledTaskPrincipal -UserId "SYSTEM" -LogonType ServiceAccount -RunLevel Highest + $task = New-ScheduledTask -Action $action -Principal $principal + Register-ScheduledTask -TaskName "SilentSLInstaller" -InputObject $task -Force + Start-ScheduledTask -TaskName "SilentSLInstaller" + + - name: Wait for Installation to Complete (Windows) + if: matrix.os == 'windows' + shell: pwsh + run: | + Write-Host "Waiting for the Second Life installer to finish..." + do { + Start-Sleep -Seconds 5 + $installerProcess = Get-Process | Where-Object { $_.Path -eq "${{ env.INSTALLER_PATH }}" } + } while ($installerProcess) + + Write-Host "✅ Installation completed!" + + - name: Cleanup After Installation (Windows) + if: matrix.os == 'windows' + shell: pwsh + run: | + # Cleanup Task Scheduler Entry + Unregister-ScheduledTask -TaskName "SilentSLInstaller" -Confirm:$false + Write-Host "✅ Task Scheduler entry removed." + + # Delete Installer ZIP + $DeletePath = "${{ env.DOWNLOAD_PATH }}\installer.zip" + + Write-Host "Checking if installer ZIP exists: $DeletePath" + + # Ensure the ZIP file exists before trying to delete it + if (Test-Path $DeletePath) { + Remove-Item -Path $DeletePath -Force + Write-Host "✅ Successfully deleted: $DeletePath" + } else { + Write-Host "⚠️ Warning: ZIP file does not exist, skipping deletion." + } + + - name: Run QA Test Script (Windows) + if: matrix.os == 'windows' + shell: pwsh + run: | + Write-Host "Running QA Test script on Windows runner: ${{ matrix.runner }}..." + cd ${{ matrix.install-path }} + + # Activate virtual environment + Set-ExecutionPolicy -ExecutionPolicy Bypass -Scope Process -Force + $env:VIRTUAL_ENV = "$PWD\.venv" + $env:PATH = "$env:VIRTUAL_ENV\Scripts;$env:PATH" + + # Set runner name as environment variable + $env:RUNNER_NAME = "${{ matrix.runner }}" + + # Run the test script + python runTests.py + + # Mac-specific steps + - name: Set Build ID (Mac) + if: matrix.os == 'mac' + shell: bash + run: | + if [[ "${{ github.event_name }}" == "workflow_dispatch" ]]; then + echo "BUILD_ID=${{ github.event.inputs.build_id }}" >> $GITHUB_ENV + echo "ARTIFACTS_URL=https://api.github.com/repos/secondlife/viewer/actions/runs/${{ github.event.inputs.build_id }}/artifacts" >> $GITHUB_ENV + else + echo "BUILD_ID=${{ github.event.workflow_run.id }}" >> $GITHUB_ENV + echo "ARTIFACTS_URL=https://api.github.com/repos/secondlife/viewer/actions/runs/${{ github.event.workflow_run.id }}/artifacts" >> $GITHUB_ENV + fi + + - name: Verify viewer-automation-main Exists (Mac) + if: matrix.os == 'mac' + shell: bash + run: | + if [ ! -d "${{ matrix.install-path }}" ]; then + echo "❌ Error: viewer-automation folder not found on runner!" + exit 1 + fi + echo "✅ viewer-automation is provided." + + - name: Verify viewer-automation-main is Up-To-Date (Mac) + if: matrix.os == 'mac' + shell: bash + continue-on-error: true + run: | + cd ${{ matrix.install-path }} + echo "Checking for repository updates..." + + # Check if .git directory exists + if [ -d ".git" ]; then + # Save local changes instead of discarding them + git stash push -m "Automated stash before update $(date)" + echo "Local changes saved (if any)" + + # Update the repository + git pull || echo "⚠️ Could not update repository" + echo "✅ Repository updated (or attempted update)" + + # Try to restore local changes if any were stashed + if git stash list | grep -q "Automated stash before update"; then + # Try to pop the stash, but be prepared for conflicts + if ! git stash pop; then + echo "⚠️ Conflict when restoring local changes" + # Save the conflicted state in a new branch for later review + branch_name="conflict-recovery-$(date +%Y%m%d-%H%M%S)" + git checkout -b "$branch_name" + echo "✅ Created branch '$branch_name' with conflicted state" + + # For test execution, revert to a clean state + git reset --hard HEAD + echo "✅ Reset to clean state for test execution" + else + echo "✅ Local changes restored successfully" + fi + fi + else + echo "⚠️ Not a Git repository, using existing files" + fi + + - name: Verify Python Installation (Mac) + if: matrix.os == 'mac' + shell: bash + run: | + if command -v python3 &> /dev/null; then + PYTHON_VERSION=$(python3 --version) + echo "✅ Python found: $PYTHON_VERSION" + else + echo "❌ Error: Python3 not found in PATH. Please install Python on this runner." + exit 1 + fi + + - name: Setup Python Virtual Environment (Mac) + if: matrix.os == 'mac' + shell: bash + run: | + cd ${{ matrix.install-path }} + + # Create virtual environment if it doesn't exist + if [ ! -d ".venv" ]; then + echo "Creating virtual environment..." + python3 -m venv .venv + else + echo "Using existing virtual environment" + fi + + # Activate virtual environment + source .venv/bin/activate + + # Install dependencies + if [ -f "requirements.txt" ]; then + pip install -r requirements.txt + echo "✅ Installed dependencies from requirements.txt" + + # Install Playwright browsers - add this line + echo "Installing Playwright browsers..." + python -m playwright install + else + pip install outleap requests behave playwright + echo "⚠️ requirements.txt not found, installed basic dependencies" + + # Install Playwright browsers - add this line + echo "Installing Playwright browsers..." + python -m playwright install + fi + + - name: Fetch & Download Installer Artifact (Mac) + if: matrix.os == 'mac' + shell: bash + run: | + # Mac-specific Bash commands + response=$(curl -H "Authorization: token ${{ secrets.GITHUB_TOKEN }}" -s ${{ env.ARTIFACTS_URL }}) + ARTIFACT_NAME=$(echo $response | jq -r '.artifacts[] | select(.name=="${{ matrix.artifact }}") | .archive_download_url') + + if [ -z "$ARTIFACT_NAME" ]; then + echo "❌ Error: ${{ matrix.artifact }} artifact not found!" + exit 1 + fi + + echo "✅ Artifact found: $ARTIFACT_NAME" + + # Secure download path + DOWNLOAD_PATH="/tmp/secondlife-build-${{ env.BUILD_ID }}" + mkdir -p $DOWNLOAD_PATH + INSTALLER_PATH="$DOWNLOAD_PATH/installer.zip" + + # Download the ZIP + curl -H "Authorization: token ${{ secrets.GITHUB_TOKEN }}" -L $ARTIFACT_NAME -o $INSTALLER_PATH + + # Ensure download succeeded + if [ ! -f "$INSTALLER_PATH" ]; then + echo "❌ Error: Failed to download ${{ matrix.artifact }}.zip" + exit 1 + fi + + # Set the path for other steps + echo "DOWNLOAD_PATH=$DOWNLOAD_PATH" >> $GITHUB_ENV + + - name: Extract Installer & Locate Executable (Mac) + if: matrix.os == 'mac' + shell: bash + run: | + EXTRACT_PATH="${{ env.DOWNLOAD_PATH }}" + INSTALLER_ZIP="$EXTRACT_PATH/installer.zip" + + # Debug output + echo "Extract Path: $EXTRACT_PATH" + echo "Installer ZIP Path: $INSTALLER_ZIP" + + # Verify ZIP exists + if [ ! -f "$INSTALLER_ZIP" ]; then + echo "❌ Error: ZIP file not found at $INSTALLER_ZIP!" + exit 1 + fi + + echo "✅ ZIP file exists and is valid. Extracting..." + + # Extract the ZIP + unzip -o "$INSTALLER_ZIP" -d "$EXTRACT_PATH" + + # Find DMG file + INSTALLER_PATH=$(find "$EXTRACT_PATH" -name "*.dmg" -type f | head -1) + + if [ -z "$INSTALLER_PATH" ]; then + echo "❌ Error: No installer DMG found in the extracted files!" + echo "📂 Extracted Files:" + ls -la "$EXTRACT_PATH" + exit 1 + fi + + echo "✅ Installer found: $INSTALLER_PATH" + echo "INSTALLER_PATH=$INSTALLER_PATH" >> $GITHUB_ENV + + - name: Install Second Life (Mac) + if: matrix.os == 'mac' + shell: bash + run: | + # Mac installation + echo "Mounting DMG installer..." + MOUNT_POINT="/tmp/secondlife-dmg" + mkdir -p "$MOUNT_POINT" + + # Mount the DMG + hdiutil attach "${{ env.INSTALLER_PATH }}" -mountpoint "$MOUNT_POINT" -nobrowse + + echo "✅ DMG mounted at $MOUNT_POINT" + + # Find the app in the mounted DMG + APP_PATH=$(find "$MOUNT_POINT" -name "*.app" -type d | head -1) + + if [ -z "$APP_PATH" ]; then + echo "❌ Error: No .app bundle found in the mounted DMG!" + exit 1 + fi + + echo "Installing application to Applications folder..." + + # Copy the app to the Applications folder (or specified install path) + cp -R "$APP_PATH" "${{ matrix.install-path }}" + + # Verify the app was copied successfully + if [ ! -d "${{ matrix.install-path }}/$(basename "$APP_PATH")" ]; then + echo "❌ Error: Failed to install application to ${{ matrix.install-path }}!" + exit 1 + fi + + echo "✅ Application installed successfully to ${{ matrix.install-path }}" + + # Save mount point for cleanup + echo "MOUNT_POINT=$MOUNT_POINT" >> $GITHUB_ENV + + - name: Wait for Installation to Complete (Mac) + if: matrix.os == 'mac' + shell: bash + run: | + echo "Waiting for installation to complete..." + # Sleep to allow installation to finish (adjust as needed) + sleep 30 + echo "✅ Installation completed" + + - name: Cleanup After Installation (Mac) + if: matrix.os == 'mac' + shell: bash + run: | + # Mac cleanup + # Unmount the DMG + echo "Unmounting DMG..." + hdiutil detach "${{ env.MOUNT_POINT }}" -force + + # Clean up temporary files + echo "Cleaning up temporary files..." + rm -rf "${{ env.DOWNLOAD_PATH }}" + rm -rf "${{ env.MOUNT_POINT }}" + + echo "✅ Cleanup completed" + + - name: Run QA Test Script (Mac) + if: matrix.os == 'mac' + shell: bash + run: | + echo "Running QA Test script on Mac runner: ${{ matrix.runner }}..." + cd ${{ matrix.install-path }} + + # Activate virtual environment + source .venv/bin/activate + + # Set runner name as environment variable + export RUNNER_NAME="${{ matrix.runner }}" + + # Run the test script + python runTests.py + + # - name: Upload Test Results + # if: always() + # uses: actions/upload-artifact@v4 + # with: + # name: test-results-${{ matrix.runner }} + # path: ${{ matrix.install-path }}/regressionTest/test_results.html diff --git a/.pre-commit-config.yaml b/.pre-commit-config.yaml index 1dd7c8c800..8baac5a81d 100644 --- a/.pre-commit-config.yaml +++ b/.pre-commit-config.yaml @@ -12,7 +12,7 @@ repos: - id: indent-with-spaces files: \.(cpp|c|h|inl|py|glsl|cmake)$ - repo: https://github.com/pre-commit/pre-commit-hooks - rev: v4.4.0 + rev: v5.0.0 hooks: - id: check-xml - id: mixed-line-ending diff --git a/doc/testplans/PRIM_MEDIA_FIRST_CLICK_INTERACT.md b/doc/testplans/PRIM_MEDIA_FIRST_CLICK_INTERACT.md new file mode 100644 index 0000000000..690146265c --- /dev/null +++ b/doc/testplans/PRIM_MEDIA_FIRST_CLICK_INTERACT.md @@ -0,0 +1,160 @@ +# Test plan for PRIM_MEDIA_FIRST_CLICK_INTERACT + +## Requirements + +- At least two accounts +- At least one group +- Land under your control + +## Feature Brief + +Historically media-on-a-prim (MOAP) in Second Life has been bound to a focus system which blocks mouse click/hover events, this feature creates exceptions to this focus system for a configurable set of objects to meet user preference. + +## Testing + +The following scripts and test cases cover each individual operational mode of the feature; in practice these modes can be combined by advanced users in any configuration they desire from debug settings. Even though the intended use case combines multiple modes, individual modes can be tested for functionality when tested as described below. + +If testing an arbitrary combination of operational modes beyond what the GUI offers is desired, the parameters of the bitfield for calculation are located in lltoolpie.h under the MediaFirstClickTypes enum. As of writing there exists a total of ~127 possible unique/valid combinations, which is why testing each mode individually is considered the most efficient for a full functionality test. + +### Scripts + +#### Script A + +This script creates a media surface that is eligible for media first-click interact. Depending on test conditions, this will exhibit new behavior. + +```lsl +default { + state_entry() { + llSetLinkMedia( LINK_THIS, 0, [ + PRIM_MEDIA_CURRENT_URL, "http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/agni/avatars.html", + PRIM_MEDIA_HOME_URL, "http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/agni/avatars.html", + PRIM_MEDIA_FIRST_CLICK_INTERACT, TRUE, + PRIM_MEDIA_AUTO_PLAY, TRUE, + PRIM_MEDIA_CONTROLS, PRIM_MEDIA_CONTROLS_MINI + ] ); + } +} + +``` + +#### Script B + +This script creates a media surface that is NOT eligible for media first-click interact. In all but one test case, this will behave the same way. + +```lsl +default { + state_entry() { + llSetLinkMedia( LINK_THIS, 0, [ + PRIM_MEDIA_CURRENT_URL, "http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/agni/avatars.html", + PRIM_MEDIA_HOME_URL, "http://lecs-viewer-web-components.s3.amazonaws.com/v3.0/agni/avatars.html", + PRIM_MEDIA_FIRST_CLICK_INTERACT, FALSE, + PRIM_MEDIA_AUTO_PLAY, TRUE, + PRIM_MEDIA_CONTROLS, PRIM_MEDIA_CONTROLS_MINI + ] ); + } +} + +``` + +## Standard testing procedure + +You will be asked to enable media faces on multiple cubes, make sure that the webpage loads on each, and interact with them in the following ways. + +1. Enable media for the cube, and verify that it displays a webpage. +2. Click on the terrain to clear any focus. +3. Hover your mouse over UI elements of the webpage, and **observe** if they highlight/react to the mouse cursor. +4. If hover events are not registered, clicking on the webpage and then **observe** if they begin reacting to hover events. +5. Clicking on the terrain to clear any focus once again. +6. Clicking on a UI element of the webpage and **observe** if it reacts to the first click, or requires a second click. *(Maximum of 2 clicks per attempt)* + +These steps will be repeated for one or more pairs of cubes per test case to ensure that media first click interact is functioning within expectations. Unless otherwise mentioned for a specific test case, you simply need only be in the same region as the cubes to test with them. + +## Test cases + +All test cases begin with at least two cubes rezzed, one containing Script A henceforth referred to as Cube A and one with Script B referred to as Cube B. The steps of some test cases may impact the condition of the cubes, so keeping a spare set rezzed or in inventory to rapidly duplicate should improve efficiency if testing cases in series. + +### Case 1 (MEDIA_FIRST_CLICK_NONE) + +Ensure that debug setting `MediaFirstClickInteract` is set to `0` + +Starting with Cube A and Cube B, perform the testing procedure on each. + +**Expected observations:** Both webpages do not react to hover events until clicked, both webpages do not react to clicks until clicked once to establish focus + +### Case 2 (MEDIA_FIRST_CLICK_HUD) + +Ensure that debug setting `MediaFirstClickInteract` is set to `1` + +Starting with Cube A and Cube B, attach them both to your HUD and perform the testing procedure on each. You may need to rotate or scale the cubes to fit on your screen before beginning testing. You may attach both at the same time, or only one at a time. + +**Expected observations:** The webpage on Cube A will react to mouse cursor hover events and clicks without needing a focus click, but the webpage on Cube B will not. + +### Case 3 (MEDIA_FIRST_CLICK_OWN) + +Ensure that debug setting `MediaFirstClickInteract` is set to `2` + +This test case requires two pairs of cubes, and the second pair must not be owned by your testing account. What owns them is not important, it can be a group or your second testing account. + +Perform the testing procedure on both sets of cubes. + +**Expected observations:** The webpage on Cube A will react to mouse cursor hover events and clicks without needing a focus click, but the webpage on Cube B will not. The other pair of cubes will react the same as your Cube B. + +### Case 4 (MEDIA_FIRST_CLICK_GROUP) + +Ensure that debug setting `MediaFirstClickInteract` is set to `4` + +This test case requires two pairs of cubes, and the second pair must be deeded or set to a group that your testing account is a member of, but does not have set as active at the beginning of the test. As long as the second set of cubes is set to a group that your primary test account is a member of, the avatar that owns them does not matter. + +1. Perform the testing procedure on both sets of cubes. +2. Activate the group that the second set of cubes is set / deeded to +3. Perform the testing procedure on both sets of cubes once more. + +**Expected observations:** Both cubes owned by your primary testing account will not react to mouse cursor hover events and clicks without needing a focus click. Cube A set to group will react to mouse cursor hover events and clicks without needing a focus click, but Cube B will not. + +### Case 5 (MEDIA_FIRST_CLICK_FRIEND) + +Ensure that debug setting `MediaFirstClickInteract` is set to `8` + +This test case requires three sets of cubes, one owned by you, one owned by another avatar on your friend list, and a third set owned by an avatar that is not on your friend list, or deeded to group. You can optionally use two sets of cubes, and dissolve friendship with your second account to test non-friend cubes. + +Perform the testing procedure on all cubes + +**Expected observations:** Cube A owned by a friended avatar will react to mouse cursor hover events and clicks without needing a focus click. All other cubes will not. + +### Case 6 (MEDIA_FIRST_CLICK_LAND) + +Ensure that debug setting `MediaFirstClickInteract` is set to `16` + +This is the most tricky test case due to the multiple combinations that this operational mode considers valid. You will need multiple cubes, and can omit Cube B for brevity unless running a full test pass. This is probably most efficiently tested from your second account, using your first account to adjust the test parameters to fit other sub-cases. + +Note: This requires the avatar that is performing the tests to physically be in the same parcel as the test cube(s). If you are standing outside of the parcel the media cubes are in, they will never react to mouse cursor hover events and clicks without needing a focus click under this operational mode. + +1. Place down a set of cubes owned by the same avatar as the land + - The second account should see Cube A react to mouse cursor hover events and clicks without needing a focus click + - Cube B if tested, will not react in all further sub-cases and will not be mentioned further. + +2. Adjust the conditions of the cubes and parcel such that they are owned by another avatar, but have the same group as the land set + - The second account should see Cube A react to mouse cursor hover events and clicks without needing a focus click + +3. Adjust the conditions of the cubes and parcel such that they are deeded to the same group that the parcel is deeded to + - The second account should see Cube A react to mouse cursor hover events and clicks without needing a focus click + +4. Adjust the conditions of the cubes and parcel such that the parcel and cubes do not share an owner, or a group + - The second account should see Cube A NOT react to mouse cursor hover events until clicked, and clicks WILL need a focus click before registering. + +### Case 7 (MEDIA_FIRST_CLICK_ANY) (optional) + +Ensure that debug setting `MediaFirstClickInteract` is set to `31` + +Repeat test cases 1-6. + +1. Test case 1 should fail +2. Test cases 2-6 should pass + +### Case 8 (MEDIA_FIRST_CLICK_ALL) (optional) + +Ensure that debug setting `MediaFirstClickInteract` is set to `1073741824` + +Repeat test cases 1-6, there is no pass/fail for this run. + +All cubes including B types should exhibit the same first-click interact behavior. diff --git a/indra/cmake/Linking.cmake b/indra/cmake/Linking.cmake index 1093fc7f71..8451659c34 100644 --- a/indra/cmake/Linking.cmake +++ b/indra/cmake/Linking.cmake @@ -72,7 +72,6 @@ else() find_library(COCOA_LIBRARY Cocoa) find_library(IOKIT_LIBRARY IOKit) - find_library(AGL_LIBRARY AGL) find_library(APPKIT_LIBRARY AppKit) find_library(COREAUDIO_LIBRARY CoreAudio) @@ -81,7 +80,6 @@ else() ${IOKIT_LIBRARY} ${COREFOUNDATION_LIBRARY} ${CARBON_LIBRARY} - ${AGL_LIBRARY} ${APPKIT_LIBRARY} ${COREAUDIO_LIBRARY} ) diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt index c3be8bc78e..6744c8d8a4 100644 --- a/indra/llappearance/CMakeLists.txt +++ b/indra/llappearance/CMakeLists.txt @@ -14,6 +14,7 @@ set(llappearance_SOURCE_FILES llavatarjoint.cpp llavatarjointmesh.cpp lldriverparam.cpp + lljointdata.h lllocaltextureobject.cpp llpolyskeletaldistortion.cpp llpolymesh.cpp diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp index 3d66809ed6..dab18c240d 100644 --- a/indra/llappearance/llavatarappearance.cpp +++ b/indra/llappearance/llavatarappearance.cpp @@ -29,16 +29,17 @@ #include "llavatarappearance.h" #include "llavatarappearancedefines.h" #include "llavatarjointmesh.h" +#include "lljointdata.h" #include "llstl.h" #include "lldir.h" #include "llpolymorph.h" #include "llpolymesh.h" #include "llpolyskeletaldistortion.h" -#include "llstl.h" #include "lltexglobalcolor.h" #include "llwearabledata.h" #include "boost/bind.hpp" #include "boost/tokenizer.hpp" +#include "v4math.h" using namespace LLAvatarAppearanceDefines; @@ -71,11 +72,13 @@ class LLAvatarBoneInfo mChildren.clear(); } bool parseXml(LLXmlTreeNode* node); + glm::mat4 getJointMatrix(); private: std::string mName; std::string mSupport; std::string mAliases; + std::string mGroup; bool mIsJoint; LLVector3 mPos; LLVector3 mEnd; @@ -105,11 +108,17 @@ class LLAvatarSkeletonInfo S32 getNumBones() const { return mNumBones; } S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; } +private: + typedef std::vector bone_info_list_t; + static void getJointMatricesAndHierarhy( + LLAvatarBoneInfo* bone_info, + LLJointData& data, + const glm::mat4& parent_mat); + private: S32 mNumBones; S32 mNumCollisionVolumes; LLAvatarAppearance::joint_alias_map_t mJointAliasMap; - typedef std::vector bone_info_list_t; bone_info_list_t mBoneInfoList; }; @@ -1598,6 +1607,15 @@ bool LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) mSupport = "base"; } + // Skeleton has 133 bones, but shader only allows 110 (LL_MAX_JOINTS_PER_MESH_OBJECT) + // Groups can be used by importer to cut out unused groups of joints + static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group"); + if (!node->getFastAttributeString(group_string, mGroup)) + { + LL_WARNS() << "Bone without group " << mName << LL_ENDL; + mGroup = "global"; + } + if (mIsJoint) { static LLStdStringHandle pivot_string = LLXmlTree::addAttributeString("pivot"); @@ -1623,6 +1641,21 @@ bool LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node) return true; } + +glm::mat4 LLAvatarBoneInfo::getJointMatrix() +{ + glm::mat4 mat(1.0f); + // 1. Scaling + mat = glm::scale(mat, glm::vec3(mScale[0], mScale[1], mScale[2])); + // 2. Rotation (Euler angles rad) + mat = glm::rotate(mat, mRot[0], glm::vec3(1, 0, 0)); + mat = glm::rotate(mat, mRot[1], glm::vec3(0, 1, 0)); + mat = glm::rotate(mat, mRot[2], glm::vec3(0, 0, 1)); + // 3. Position + mat = glm::translate(mat, glm::vec3(mPos[0], mPos[1], mPos[2])); + return mat; +} + //----------------------------------------------------------------------------- // LLAvatarSkeletonInfo::parseXml() //----------------------------------------------------------------------------- @@ -1653,6 +1686,25 @@ bool LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node) return true; } +void LLAvatarSkeletonInfo::getJointMatricesAndHierarhy( + LLAvatarBoneInfo* bone_info, + LLJointData& data, + const glm::mat4& parent_mat) +{ + data.mName = bone_info->mName; + data.mJointMatrix = bone_info->getJointMatrix(); + data.mScale = glm::vec3(bone_info->mScale[0], bone_info->mScale[1], bone_info->mScale[2]); + data.mRotation = bone_info->mRot; + data.mRestMatrix = parent_mat * data.mJointMatrix; + data.mIsJoint = bone_info->mIsJoint; + data.mGroup = bone_info->mGroup; + for (LLAvatarBoneInfo* child_info : bone_info->mChildren) + { + LLJointData& child_data = data.mChildren.emplace_back(); + getJointMatricesAndHierarhy(child_info, child_data, data.mRestMatrix); + } +} + //Make aliases for joint and push to map. void LLAvatarAppearance::makeJointAliases(LLAvatarBoneInfo *bone_info) { @@ -1714,6 +1766,16 @@ const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases return mJointAliasMap; } +void LLAvatarAppearance::getJointMatricesAndHierarhy(std::vector &data) const +{ + glm::mat4 identity(1.f); + for (LLAvatarBoneInfo* bone_info : sAvatarSkeletonInfo->mBoneInfoList) + { + LLJointData& child_data = data.emplace_back(); + LLAvatarSkeletonInfo::getJointMatricesAndHierarhy(bone_info, child_data, identity); + } +} + //----------------------------------------------------------------------------- // parseXmlSkeletonNode(): parses nodes from XML tree diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h index 13e504e639..84cb42056a 100644 --- a/indra/llappearance/llavatarappearance.h +++ b/indra/llappearance/llavatarappearance.h @@ -34,6 +34,7 @@ #include "lltexlayer.h" #include "llviewervisualparam.h" #include "llxmltree.h" +#include "v4math.h" class LLTexLayerSet; class LLTexGlobalColor; @@ -41,6 +42,7 @@ class LLTexGlobalColorInfo; class LLWearableData; class LLAvatarBoneInfo; class LLAvatarSkeletonInfo; +class LLJointData; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLAvatarAppearance @@ -138,7 +140,7 @@ class LLAvatarAppearance : public LLCharacter LLVector3 mHeadOffset{}; // current head position LLAvatarJoint* mRoot{ nullptr }; - typedef std::map joint_map_t; + typedef std::map> joint_map_t; joint_map_t mJointMap; typedef std::map joint_state_map_t; @@ -151,9 +153,11 @@ class LLAvatarAppearance : public LLCharacter public: typedef std::vector avatar_joint_list_t; const avatar_joint_list_t& getSkeleton() { return mSkeleton; } - typedef std::map joint_alias_map_t; + typedef std::map> joint_alias_map_t; const joint_alias_map_t& getJointAliases(); - + typedef std::map joint_parent_map_t; // matrix plus parent + typedef std::map joint_rest_map_t; + void getJointMatricesAndHierarhy(std::vector &data) const; protected: static bool parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree); diff --git a/indra/llappearance/lljointdata.h b/indra/llappearance/lljointdata.h new file mode 100644 index 0000000000..2fc26198ee --- /dev/null +++ b/indra/llappearance/lljointdata.h @@ -0,0 +1,66 @@ +/** + * @file lljointdata.h + * @brief LLJointData class for holding individual joint data and skeleton + * + * $LicenseInfo:firstyear=2025&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2025, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLJOINTDATA_H +#define LL_LLJOINTDATA_H + +#include "v4math.h" + +// may be just move LLAvatarBoneInfo +class LLJointData +{ +public: + std::string mName; + std::string mGroup; + glm::mat4 mJointMatrix; + glm::mat4 mRestMatrix; + glm::vec3 mScale; + LLVector3 mRotation; + + typedef std::vector bones_t; + bones_t mChildren; + + bool mIsJoint; // if not, collision_volume + enum SupportCategory + { + SUPPORT_BASE, + SUPPORT_EXTENDED + }; + SupportCategory mSupport; + void setSupport(const std::string& support) + { + if (support == "extended") + { + mSupport = SUPPORT_EXTENDED; + } + else + { + mSupport = SUPPORT_BASE; + } + } +}; + +#endif //LL_LLJOINTDATA_H diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index aa48a2d621..b3800e6981 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -1293,7 +1293,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC { if (!force_render && !hasMorph()) { - LL_DEBUGS() << "skipping renderMorphMasks for " << getUUID() << LL_ENDL; + LL_DEBUGS("Morph") << "skipping renderMorphMasks for " << getUUID() << LL_ENDL; return; } LL_PROFILE_ZONE_SCOPED; @@ -1325,7 +1325,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC success &= param->render( x, y, width, height ); if (!success && !force_render) { - LL_DEBUGS() << "Failed to render param " << param->getID() << " ; skipping morph mask." << LL_ENDL; + LL_DEBUGS("Morph") << "Failed to render param " << param->getID() << " ; skipping morph mask." << LL_ENDL; return; } } @@ -1365,7 +1365,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC } else { - LL_WARNS() << "Skipping rendering of " << getInfo()->mStaticImageFileName + LL_WARNS("Morph") << "Skipping rendering of " << getInfo()->mStaticImageFileName << "; expected 1 or 4 components." << LL_ENDL; } } @@ -1404,8 +1404,8 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC // We can get bad morph masks during login, on minimize, and occasional gl errors. // We should only be doing this when we believe something has changed with respect to the user's appearance. { - LL_DEBUGS("Avatar") << "gl alpha cache of morph mask not found, doing readback: " << getName() << LL_ENDL; - // clear out a slot if we have filled our cache + LL_DEBUGS("Morph") << "gl alpha cache of morph mask not found, doing readback: " << getName() << LL_ENDL; + // clear out a slot if we have filled our cache S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1; while ((S32)mAlphaCache.size() >= max_cache_entries) { @@ -1444,13 +1444,20 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC } glGetTexImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_RGBA, GL_UNSIGNED_BYTE, temp); - - U8* alpha_cursor = alpha_data; - U8* pixel = temp; - for (int i = 0; i < pixels; i++) + GLenum error = glGetError(); + if (error != GL_NO_ERROR) + { + LL_INFOS("Morph") << "GL Error while reading back morph texture. Error code: " << error << LL_ENDL; + } + else { - *alpha_cursor++ = pixel[3]; - pixel += 4; + U8* alpha_cursor = alpha_data; + U8* pixel = temp; + for (int i = 0; i < pixels; i++) + { + *alpha_cursor++ = pixel[3]; + pixel += 4; + } } gGL.getTexUnit(0)->disable(); diff --git a/indra/llcharacter/llbvhloader.cpp b/indra/llcharacter/llbvhloader.cpp index 9dace08e6f..581e9f62d5 100644 --- a/indra/llcharacter/llbvhloader.cpp +++ b/indra/llcharacter/llbvhloader.cpp @@ -131,7 +131,7 @@ LLQuaternion::Order bvhStringToOrder( char *str ) // LLBVHLoader() //----------------------------------------------------------------------------- -LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine, std::map& joint_alias_map ) +LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine, std::map>& joint_alias_map ) { reset(); errorLine = 0; @@ -156,9 +156,9 @@ LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &error } // Recognize all names we've been told are legal. - for (std::map::value_type& alias_pair : joint_alias_map) + for (const auto& [alias, joint] : joint_alias_map) { - makeTranslation( alias_pair.first , alias_pair.second ); + makeTranslation(alias, joint); } char error_text[128]; /* Flawfinder: ignore */ diff --git a/indra/llcharacter/llbvhloader.h b/indra/llcharacter/llbvhloader.h index de31f76dd3..ae2e347ba1 100644 --- a/indra/llcharacter/llbvhloader.h +++ b/indra/llcharacter/llbvhloader.h @@ -227,7 +227,7 @@ class LLBVHLoader friend class LLKeyframeMotion; public: // Constructor - LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine, std::map& joint_alias_map ); + LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &errorLine, std::map>& joint_alias_map ); ~LLBVHLoader(); /* diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp index ecbcdb3bf5..8efcd9dd29 100644 --- a/indra/llcharacter/llcharacter.cpp +++ b/indra/llcharacter/llcharacter.cpp @@ -77,12 +77,11 @@ LLCharacter::~LLCharacter() //----------------------------------------------------------------------------- // getJoint() //----------------------------------------------------------------------------- -LLJoint *LLCharacter::getJoint( const std::string &name ) +LLJoint* LLCharacter::getJoint(std::string_view name) { - LLJoint* joint = NULL; + LLJoint* joint = nullptr; - LLJoint *root = getRootJoint(); - if (root) + if (LLJoint* root = getRootJoint()) { joint = root->findJoint(name); } diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h index 6143ec8cd1..0046c5da7e 100644 --- a/indra/llcharacter/llcharacter.h +++ b/indra/llcharacter/llcharacter.h @@ -76,7 +76,7 @@ class LLCharacter // get the specified joint // default implementation does recursive search, // subclasses may optimize/cache results. - virtual LLJoint *getJoint( const std::string &name ); + virtual LLJoint* getJoint(std::string_view name); // get the position of the character virtual LLVector3 getCharacterPosition() = 0; diff --git a/indra/llcharacter/lljoint.cpp b/indra/llcharacter/lljoint.cpp index f31aa5d4c9..405e62a38b 100644 --- a/indra/llcharacter/lljoint.cpp +++ b/indra/llcharacter/lljoint.cpp @@ -242,21 +242,20 @@ LLJoint *LLJoint::getRoot() //----------------------------------------------------------------------------- // findJoint() //----------------------------------------------------------------------------- -LLJoint *LLJoint::findJoint( const std::string &name ) +LLJoint* LLJoint::findJoint(std::string_view name) { if (name == getName()) return this; for (LLJoint* joint : mChildren) { - LLJoint *found = joint->findJoint(name); - if (found) + if (LLJoint* found = joint->findJoint(name)) { return found; } } - return NULL; + return nullptr; } diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index 763c1e3865..b58dc797f8 100644 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -222,7 +222,7 @@ class LLJoint LLJoint *getRoot(); // search for child joints by name - LLJoint *findJoint( const std::string &name ); + LLJoint* findJoint(std::string_view name); // add/remove children void addChild( LLJoint *joint ); diff --git a/indra/llcommon/llthread.cpp b/indra/llcommon/llthread.cpp index e5d25b52f0..692941a892 100644 --- a/indra/llcommon/llthread.cpp +++ b/indra/llcommon/llthread.cpp @@ -28,6 +28,7 @@ #include "apr_portable.h" +#include "llapp.h" #include "llthread.h" #include "llmutex.h" @@ -35,6 +36,7 @@ #include "lltrace.h" #include "lltracethreadrecorder.h" #include "llexception.h" +#include "workqueue.h" #if LL_LINUX #include @@ -106,6 +108,27 @@ namespace return s_thread_id; } +#if LL_WINDOWS + + static const U32 STATUS_MSC_EXCEPTION = 0xE06D7363; // compiler specific + + U32 exception_filter(U32 code, struct _EXCEPTION_POINTERS* exception_infop) + { + if (LLApp::instance()->reportCrashToBugsplat((void*)exception_infop)) + { + // Handled + return EXCEPTION_CONTINUE_SEARCH; + } + else if (code == STATUS_MSC_EXCEPTION) + { + // C++ exception, go on + return EXCEPTION_CONTINUE_SEARCH; + } + + // handle it, convert to std::exception + return EXCEPTION_EXECUTE_HANDLER; + } +#endif // LL_WINDOWS } // anonymous namespace LL_COMMON_API bool on_main_thread() @@ -157,20 +180,11 @@ void LLThread::threadRun() // Run the user supplied function do { - try - { - run(); - } - catch (const LLContinueError &e) - { - LL_WARNS("THREAD") << "ContinueException on thread '" << mName << - "' reentering run(). Error what is: '" << e.what() << "'" << LL_ENDL; - //output possible call stacks to log file. - LLError::LLCallStacks::print(); - - LOG_UNHANDLED_EXCEPTION("LLThread"); - continue; - } +#ifdef LL_WINDOWS + sehHandle(); // Structured Exception Handling +#else + tryRun(); +#endif break; } while (true); @@ -188,6 +202,69 @@ void LLThread::threadRun() mStatus = STOPPED; } +void LLThread::tryRun() +{ + try + { + run(); + } + catch (const LLContinueError& e) + { + LL_WARNS("THREAD") << "ContinueException on thread '" << mName << + "'. Error what is: '" << e.what() << "'" << LL_ENDL; + LLError::LLCallStacks::print(); + + LOG_UNHANDLED_EXCEPTION("LLThread"); + } + catch (std::bad_alloc&) + { + // Todo: improve this, this is going to have a different callstack + // instead of showing where it crashed + LL_WARNS("THREAD") << "Out of memory in a thread: " << mName << LL_ENDL; + + LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop"); + main_queue->post( + // Bind the current exception, rethrow it in main loop. + []() { + LLError::LLUserWarningMsg::showOutOfMemory(); + LL_ERRS("THREAD") << "Out of memory in a thread" << LL_ENDL; + }); + } +#ifndef LL_WINDOWS + catch (...) + { + // Stash any other kind of uncaught exception to be rethrown by main thread. + LL_WARNS("THREAD") << "Capturing and rethrowing uncaught exception in LLThread " + << mName << LL_ENDL; + + LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop"); + main_queue->post( + // Bind the current exception, rethrow it in main loop. + [exc = std::current_exception()]() { std::rethrow_exception(exc); }); + } +#endif // else LL_WINDOWS +} + +#ifdef LL_WINDOWS +void LLThread::sehHandle() +{ + __try + { + // handle stop and continue exceptions first + tryRun(); + } + __except (exception_filter(GetExceptionCode(), GetExceptionInformation())) + { + // convert to C++ styled exception + // Note: it might be better to use _se_set_translator + // if you want exception to inherit full callstack + char integer_string[512]; + sprintf(integer_string, "SEH, code: %lu\n", GetExceptionCode()); + throw std::exception(integer_string); + } +} +#endif + LLThread::LLThread(const std::string& name, apr_pool_t *poolp) : mPaused(false), mName(name), diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h index 4194e0014d..8794ac93aa 100644 --- a/indra/llcommon/llthread.h +++ b/indra/llcommon/llthread.h @@ -68,7 +68,7 @@ class LL_COMMON_API LLThread // Called from MAIN THREAD. void pause(); void unpause(); - bool isPaused() { return isStopped() || mPaused; } + bool isPaused() const { return isStopped() || mPaused; } // Cause the thread to wake up and check its condition void wake(); @@ -97,6 +97,11 @@ class LL_COMMON_API LLThread // static function passed to APR thread creation routine void threadRun(); + void tryRun(); + +#ifdef LL_WINDOWS + void sehHandle(); +#endif protected: std::string mName; diff --git a/indra/llcommon/workqueue.cpp b/indra/llcommon/workqueue.cpp index c8ece616b2..ea4feec58c 100644 --- a/indra/llcommon/workqueue.cpp +++ b/indra/llcommon/workqueue.cpp @@ -182,14 +182,22 @@ void LL::WorkQueueBase::callWork(const Work& work) } catch (...) { - // Stash any other kind of uncaught exception to be rethrown by main thread. - LL_WARNS("LLCoros") << "Capturing and rethrowing uncaught exception in WorkQueueBase " - << getKey() << LL_ENDL; - - LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop"); - main_queue->post( - // Bind the current exception, rethrow it in main loop. - [exc = std::current_exception()]() { std::rethrow_exception(exc); }); + if (getKey() != "mainloop") + { + // Stash any other kind of uncaught exception to be rethrown by main thread. + LL_WARNS("LLCoros") << "Capturing and rethrowing uncaught exception in WorkQueueBase " + << getKey() << LL_ENDL; + + LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop"); + main_queue->post( + // Bind the current exception, rethrow it in main loop. + [exc = std::current_exception()]() { std::rethrow_exception(exc); }); + } + else + { + // let main loop crash + throw; + } } #endif // else LL_WINDOWS } diff --git a/indra/llfilesystem/lldir.cpp b/indra/llfilesystem/lldir.cpp index 99d4850610..b80243c22e 100644 --- a/indra/llfilesystem/lldir.cpp +++ b/indra/llfilesystem/lldir.cpp @@ -110,9 +110,10 @@ std::vector LLDir::getFilesInDir(const std::string &dirname) std::vector v; - if (exists(p)) + boost::system::error_code ec; + if (exists(p, ec) && !ec.failed()) { - if (is_directory(p)) + if (is_directory(p, ec) && !ec.failed()) { boost::filesystem::directory_iterator end_iter; for (boost::filesystem::directory_iterator dir_itr(p); diff --git a/indra/llimage/llimagedimensionsinfo.cpp b/indra/llimage/llimagedimensionsinfo.cpp index d4efbcfad2..c896d60c85 100644 --- a/indra/llimage/llimagedimensionsinfo.cpp +++ b/indra/llimage/llimagedimensionsinfo.cpp @@ -75,7 +75,7 @@ bool LLImageDimensionsInfo::load(const std::string& src_filename,U32 codec) bool LLImageDimensionsInfo::getImageDimensionsBmp() { // Make sure the file is long enough. - const S32 DATA_LEN = 26; // BMP header (14) + DIB header size (4) + width (4) + height (4) + constexpr S32 DATA_LEN = 26; // BMP header (14) + DIB header size (4) + width (4) + height (4) if (!checkFileLength(DATA_LEN)) { LL_WARNS() << "Premature end of file" << LL_ENDL; @@ -105,7 +105,7 @@ bool LLImageDimensionsInfo::getImageDimensionsBmp() bool LLImageDimensionsInfo::getImageDimensionsTga() { - const S32 TGA_FILE_HEADER_SIZE = 12; + constexpr S32 TGA_FILE_HEADER_SIZE = 12; // Make sure the file is long enough. if (!checkFileLength(TGA_FILE_HEADER_SIZE + 1 /* width */ + 1 /* height */)) @@ -124,7 +124,7 @@ bool LLImageDimensionsInfo::getImageDimensionsTga() bool LLImageDimensionsInfo::getImageDimensionsPng() { - const S32 PNG_MAGIC_SIZE = 8; + constexpr S32 PNG_MAGIC_SIZE = 8; // Make sure the file is long enough. if (!checkFileLength(PNG_MAGIC_SIZE + 8 + sizeof(S32) * 2 /* width, height */)) @@ -134,7 +134,7 @@ bool LLImageDimensionsInfo::getImageDimensionsPng() } // Read PNG signature. - const U8 png_magic[PNG_MAGIC_SIZE] = {0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A}; + constexpr U8 png_magic[PNG_MAGIC_SIZE] = {0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A}; U8 signature[PNG_MAGIC_SIZE]; mInfile.read((void*)signature, PNG_MAGIC_SIZE); @@ -166,34 +166,36 @@ bool LLImageDimensionsInfo::getImageDimensionsJpeg() { sJpegErrorEncountered = false; clean(); - FILE *fp = LLFile::fopen(mSrcFilename, "rb"); - if (fp == NULL) + FILE* fp = LLFile::fopen(mSrcFilename, "rb"); + if (!fp) { setLastError("Unable to open file for reading", mSrcFilename); return false; } /* Make sure this is a JPEG file. */ - const size_t JPEG_MAGIC_SIZE = 2; - const U8 jpeg_magic[JPEG_MAGIC_SIZE] = {0xFF, 0xD8}; + constexpr size_t JPEG_MAGIC_SIZE = 2; + constexpr U8 jpeg_magic[JPEG_MAGIC_SIZE] = {0xFF, 0xD8}; U8 signature[JPEG_MAGIC_SIZE]; if (fread(signature, sizeof(signature), 1, fp) != 1) { LL_WARNS() << "Premature end of file" << LL_ENDL; + fclose(fp); return false; } if (memcmp(signature, jpeg_magic, JPEG_MAGIC_SIZE) != 0) { LL_WARNS() << "Not a JPEG" << LL_ENDL; mWarning = "texture_load_format_error"; + fclose(fp); return false; } fseek(fp, 0, SEEK_SET); // go back to start of the file /* Init jpeg */ jpeg_error_mgr jerr; - jpeg_decompress_struct cinfo; + jpeg_decompress_struct cinfo{}; cinfo.err = jpeg_std_error(&jerr); // Call our function instead of exit() if Libjpeg encounters an error. // This is done to avoid crash in this case (STORM-472). diff --git a/indra/llimage/llimagedimensionsinfo.h b/indra/llimage/llimagedimensionsinfo.h index 681d66ae4e..4870f2e815 100644 --- a/indra/llimage/llimagedimensionsinfo.h +++ b/indra/llimage/llimagedimensionsinfo.h @@ -38,7 +38,7 @@ class LLImageDimensionsInfo { public: LLImageDimensionsInfo(): - mData(NULL) + mData(nullptr) ,mHeight(0) ,mWidth(0) {} @@ -67,7 +67,7 @@ class LLImageDimensionsInfo { mInfile.close(); delete[] mData; - mData = NULL; + mData = nullptr; mWidth = 0; mHeight = 0; } diff --git a/indra/llimage/llimagej2c.cpp b/indra/llimage/llimagej2c.cpp index aa161709a1..5a941dc958 100644 --- a/indra/llimage/llimagej2c.cpp +++ b/indra/llimage/llimagej2c.cpp @@ -281,10 +281,11 @@ S32 LLImageJ2C::calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, F32 r S32 height = (h > 0) ? h : 2048; S32 max_dimension = llmax(width, height); // Find largest dimension S32 block_area = MAX_BLOCK_SIZE * MAX_BLOCK_SIZE; // Calculated initial block area from established max block size (currently 64) - block_area *= llmax((max_dimension / MAX_BLOCK_SIZE / max_components), 1); // Adjust initial block area by ratio of largest dimension to block size per component - S32 totalbytes = (S32) (block_area * max_components * precision); // First block layer computed before loop without compression rate - S32 block_layers = 1; // Start at layer 1 since first block layer is computed outside loop - while (block_layers < 6) // Walk five layers for the five discards in JPEG2000 + S32 max_layers = (S32)llmax(llround(log2f((float)max_dimension) - log2f((float)MAX_BLOCK_SIZE)), 4); // Find number of powers of two between extents and block size to a minimum of 4 + block_area *= llmax(max_layers, 1); // Adjust initial block area by max number of layers + S32 totalbytes = (S32) (MIN_LAYER_SIZE * max_components * precision); // Start estimation with a minimum reasonable size + S32 block_layers = 0; + while (block_layers <= max_layers) // Walk the layers { if (block_layers <= (5 - discard_level)) // Walk backwards from discard 5 to required discard layer. totalbytes += (S32) (block_area * max_components * precision * rate); // Add each block layer reduced by assumed compression rate diff --git a/indra/llimagej2coj/llimagej2coj.cpp b/indra/llimagej2coj/llimagej2coj.cpp index f4bcb97a5d..c56e94aaa4 100644 --- a/indra/llimagej2coj/llimagej2coj.cpp +++ b/indra/llimagej2coj/llimagej2coj.cpp @@ -32,8 +32,6 @@ #include "event.h" #include "cio.h" -#define MAX_ENCODED_DISCARD_LEVELS 5 - // Factory function: see declaration in llimagej2c.cpp LLImageJ2CImpl* fallbackCreateLLImageJ2CImpl() { @@ -132,73 +130,96 @@ static void opj_error(const char* msg, void* user_data) static OPJ_SIZE_T opj_read(void * buffer, OPJ_SIZE_T bytes, void* user_data) { - llassert(user_data); + llassert(user_data && buffer); + JPEG2KBase* jpeg_codec = static_cast(user_data); - OPJ_SIZE_T remainder = (jpeg_codec->size - jpeg_codec->offset); - if (remainder <= 0) + + if (jpeg_codec->offset < 0 || static_cast(jpeg_codec->offset) >= jpeg_codec->size) { jpeg_codec->offset = jpeg_codec->size; - // Indicate end of stream (hacky?) - return (OPJ_OFF_T)-1; + return static_cast(-1); // Indicate EOF } - OPJ_SIZE_T to_read = llclamp(U32(bytes), U32(0), U32(remainder)); + + OPJ_SIZE_T remainder = jpeg_codec->size - static_cast(jpeg_codec->offset); + OPJ_SIZE_T to_read = (bytes < remainder) ? bytes : remainder; + memcpy(buffer, jpeg_codec->buffer + jpeg_codec->offset, to_read); jpeg_codec->offset += to_read; + return to_read; } static OPJ_SIZE_T opj_write(void * buffer, OPJ_SIZE_T bytes, void* user_data) { - llassert(user_data); + llassert(user_data && buffer); + JPEG2KBase* jpeg_codec = static_cast(user_data); - OPJ_SIZE_T remainder = jpeg_codec->size - jpeg_codec->offset; - if (remainder < bytes) + OPJ_OFF_T required_offset = jpeg_codec->offset + static_cast(bytes); + + // Overflow check + if (required_offset < jpeg_codec->offset) + return 0; // Overflow detected + + // Resize if needed (exponential growth) + if (required_offset > static_cast(jpeg_codec->size)) { - OPJ_SIZE_T new_size = jpeg_codec->size + (bytes - remainder); + OPJ_SIZE_T new_size = jpeg_codec->size ? jpeg_codec->size : 1024; + while (required_offset > static_cast(new_size)) + new_size *= 2; + + const OPJ_SIZE_T MAX_BUFFER_SIZE = 512 * 1024 * 1024; // 512 MB, increase if needed + if (new_size > MAX_BUFFER_SIZE) return 0; + U8* new_buffer = (U8*)ll_aligned_malloc_16(new_size); - memcpy(new_buffer, jpeg_codec->buffer, jpeg_codec->offset); - U8* old_buffer = jpeg_codec->buffer; + if (!new_buffer) return 0; // Allocation failed + + if (jpeg_codec->offset > 0) + memcpy(new_buffer, jpeg_codec->buffer, static_cast(jpeg_codec->offset)); + + ll_aligned_free_16(jpeg_codec->buffer); jpeg_codec->buffer = new_buffer; - ll_aligned_free_16(old_buffer); jpeg_codec->size = new_size; } - memcpy(jpeg_codec->buffer + jpeg_codec->offset, buffer, bytes); - jpeg_codec->offset += bytes; + + memcpy(jpeg_codec->buffer + jpeg_codec->offset, buffer, static_cast(bytes)); + jpeg_codec->offset = required_offset; return bytes; } static OPJ_OFF_T opj_skip(OPJ_OFF_T bytes, void* user_data) { + llassert(user_data); JPEG2KBase* jpeg_codec = static_cast(user_data); - jpeg_codec->offset += bytes; - if (jpeg_codec->offset > (OPJ_OFF_T)jpeg_codec->size) - { - jpeg_codec->offset = jpeg_codec->size; - // Indicate end of stream - return (OPJ_OFF_T)-1; - } + OPJ_OFF_T new_offset = jpeg_codec->offset + bytes; - if (jpeg_codec->offset < 0) + if (new_offset < 0 || new_offset > static_cast(jpeg_codec->size)) { - // Shouldn't be possible? - jpeg_codec->offset = 0; + // Clamp and indicate EOF or error + jpeg_codec->offset = llclamp(new_offset, 0, static_cast(jpeg_codec->size)); return (OPJ_OFF_T)-1; } + jpeg_codec->offset = new_offset; return bytes; } -static OPJ_BOOL opj_seek(OPJ_OFF_T bytes, void * user_data) +static OPJ_BOOL opj_seek(OPJ_OFF_T offset, void * user_data) { + llassert(user_data); JPEG2KBase* jpeg_codec = static_cast(user_data); - jpeg_codec->offset = bytes; - jpeg_codec->offset = llclamp(U32(jpeg_codec->offset), U32(0), U32(jpeg_codec->size)); + + if (offset < 0 || offset > static_cast(jpeg_codec->size)) + return OPJ_FALSE; + + jpeg_codec->offset = offset; return OPJ_TRUE; } static void opj_free_user_data(void * user_data) { + llassert(user_data); + JPEG2KBase* jpeg_codec = static_cast(user_data); // Don't free, data is managed externally jpeg_codec->buffer = nullptr; @@ -208,14 +229,54 @@ static void opj_free_user_data(void * user_data) static void opj_free_user_data_write(void * user_data) { + llassert(user_data); + JPEG2KBase* jpeg_codec = static_cast(user_data); // Free, data was allocated here - ll_aligned_free_16(jpeg_codec->buffer); - jpeg_codec->buffer = nullptr; + if (jpeg_codec->buffer) + { + ll_aligned_free_16(jpeg_codec->buffer); + jpeg_codec->buffer = nullptr; + } jpeg_codec->size = 0; jpeg_codec->offset = 0; } +/** + * Estimates the number of layers necessary depending on the image surface (w x h) + */ +static U32 estimate_num_layers(U32 surface) +{ + if (surface <= 1024) return 2; // Tiny (≤32×32) + else if (surface <= 16384) return 3; // Small (≤128×128) + else if (surface <= 262144) return 4; // Medium (≤512×512) + else if (surface <= 1048576) return 5; // Up to ~1MP + else return 6; // Up to ~1.5–2MP +} + +/** + * Sets the parameters.tcp_rates according to the number of layers and a last tcp_rate value (which equals to the final compression ratio). + * + * Example for 6 layers: + * + * i = 5, parameters.tcp_rates[6 - 1 - 5] = 8.0f * (1 << (5 << 1)) = 8192 // Layer 5 (lowest quality) + * i = 4, parameters.tcp_rates[6 - 1 - 4] = 8.0f * (1 << (4 << 1)) = 2048 // Layer 4 + * i = 3, parameters.tcp_rates[6 - 1 - 3] = 8.0f * (1 << (3 << 1)) = 512 // Layer 3 + * i = 2, parameters.tcp_rates[6 - 1 - 2] = 8.0f * (1 << (2 << 1)) = 128 // Layer 2 + * i = 1, parameters.tcp_rates[6 - 1 - 1] = 8.0f * (1 << (1 << 1)) = 32 // Layer 1 + * i = 0, parameters.tcp_rates[6 - 1 - 0] = 8.0f * (1 << (0 << 1)) = 8 // Layer 0 (highest quality) + * + */ +static void set_tcp_rates(opj_cparameters_t* parameters, U32 num_layers = 1, F32 last_tcp_rate = LAST_TCP_RATE) +{ + parameters->tcp_numlayers = num_layers; + + for (int i = num_layers - 1; i >= 0; i--) + { + parameters->tcp_rates[num_layers - 1 - i] = last_tcp_rate * static_cast(1 << (i << 1)); + } +} + class JPEG2KDecode : public JPEG2KBase { public: @@ -430,15 +491,16 @@ class JPEG2KEncode : public JPEG2KBase opj_set_default_encoder_parameters(¶meters); parameters.cod_format = OPJ_CODEC_J2K; - parameters.cp_disto_alloc = 1; + parameters.prog_order = OPJ_RLCP; // should be the default, but, just in case + parameters.cp_disto_alloc = 1; // enable rate allocation by distortion + parameters.max_cs_size = 0; // do not cap max size because we're using tcp_rates and also irrelevant with lossless. if (reversible) { - parameters.max_cs_size = 0; // do not limit size for reversible compression parameters.irreversible = 0; // should be the default, but, just in case parameters.tcp_numlayers = 1; /* documentation seems to be wrong, should be 0.0f for lossless, not 1.0f - see https://github.com/uclouvain/openjpeg/blob/39e8c50a2f9bdcf36810ee3d41bcbf1cc78968ae/src/lib/openjp2/j2k.c#L7755 + see https://github.com/uclouvain/openjpeg/blob/e7453e398b110891778d8da19209792c69ca7169/src/lib/openjp2/j2k.c#L7817 */ parameters.tcp_rates[0] = 0.0f; } @@ -493,53 +555,22 @@ class JPEG2KEncode : public JPEG2KBase encoder = opj_create_compress(OPJ_CODEC_J2K); - parameters.tcp_mct = (image->numcomps >= 3) ? 1 : 0; - parameters.cod_format = OPJ_CODEC_J2K; - parameters.prog_order = OPJ_RLCP; - parameters.cp_disto_alloc = 1; + parameters.tcp_mct = (image->numcomps >= 3) ? 1 : 0; // no color transform for RGBA images + // if not lossless compression, computes tcp_numlayers and max_cs_size depending on the image dimensions - if( parameters.irreversible ) { + if( parameters.irreversible ) + { // computes a number of layers U32 surface = rawImageIn.getWidth() * rawImageIn.getHeight(); - U32 nb_layers = 1; - U32 s = 64*64; - while (surface > s) - { - nb_layers++; - s *= 4; - } - nb_layers = llclamp(nb_layers, 1, 6); - parameters.tcp_numlayers = nb_layers; - parameters.tcp_rates[nb_layers - 1] = (U32)(1.f / DEFAULT_COMPRESSION_RATE); // 1:8 by default + // gets the necessary number of layers + U32 nb_layers = estimate_num_layers(surface); - // for each subsequent layer, computes its rate and adds surface * numcomps * 1/rate to the max_cs_size - U32 max_cs_size = (U32)(surface * image->numcomps * DEFAULT_COMPRESSION_RATE); - U32 multiplier; - for (int i = nb_layers - 2; i >= 0; i--) - { - if( i == nb_layers - 2 ) - { - multiplier = 15; - } - else if( i == nb_layers - 3 ) - { - multiplier = 4; - } - else - { - multiplier = 2; - } - parameters.tcp_rates[i] = parameters.tcp_rates[i + 1] * multiplier; - max_cs_size += (U32)(surface * image->numcomps * (1 / parameters.tcp_rates[i])); - } - - //ensure that we have at least a minimal size - max_cs_size = llmax(max_cs_size, (U32)FIRST_PACKET_SIZE); + // fills parameters.tcp_rates and updates parameters.tcp_numlayers + set_tcp_rates(¶meters, nb_layers, LAST_TCP_RATE); - parameters.max_cs_size = max_cs_size; } if (!opj_setup_encoder(encoder, ¶meters, image)) @@ -551,7 +582,20 @@ class JPEG2KEncode : public JPEG2KBase opj_set_warning_handler(encoder, opj_warn, this); opj_set_error_handler(encoder, opj_error, this); - U32 tile_count = (rawImageIn.getWidth() >> 6) * (rawImageIn.getHeight() >> 6); + U32 width_tiles = (rawImageIn.getWidth() >> 6); + U32 height_tiles = (rawImageIn.getHeight() >> 6); + + // Allow images with a width or height that are MIN_IMAGE_SIZE <= x < 64 + if (width_tiles == 0 && (rawImageIn.getWidth() >= MIN_IMAGE_SIZE)) + { + width_tiles = 1; + } + if (height_tiles == 0 && (rawImageIn.getHeight() >= MIN_IMAGE_SIZE)) + { + height_tiles = 1; + } + + U32 tile_count = width_tiles * height_tiles; U32 data_size_guess = tile_count * TILE_SIZE; // will be freed in opj_free_user_data_write @@ -566,7 +610,7 @@ class JPEG2KEncode : public JPEG2KBase opj_stream_destroy(stream); } - stream = opj_stream_create(data_size_guess, false); + stream = opj_stream_create(data_size_guess, OPJ_FALSE); if (!stream) { return false; @@ -607,17 +651,15 @@ class JPEG2KEncode : public JPEG2KBase void setImage(const LLImageRaw& raw) { - opj_image_cmptparm_t cmptparm[MAX_ENCODED_DISCARD_LEVELS]; - memset(&cmptparm[0], 0, MAX_ENCODED_DISCARD_LEVELS * sizeof(opj_image_cmptparm_t)); - S32 numcomps = raw.getComponents(); - S32 width = raw.getWidth(); - S32 height = raw.getHeight(); + S32 width = raw.getWidth(); + S32 height = raw.getHeight(); + + std::vector cmptparm(numcomps); for (S32 c = 0; c < numcomps; c++) { - cmptparm[c].prec = 8; - cmptparm[c].bpp = 8; + cmptparm[c].prec = 8; // replaces .bpp cmptparm[c].sgnd = 0; cmptparm[c].dx = parameters.subsampling_dx; cmptparm[c].dy = parameters.subsampling_dy; @@ -625,7 +667,7 @@ class JPEG2KEncode : public JPEG2KBase cmptparm[c].h = height; } - image = opj_image_create(numcomps, &cmptparm[0], OPJ_CLRSPC_SRGB); + image = opj_image_create(numcomps, cmptparm.data(), OPJ_CLRSPC_SRGB); image->x1 = width; image->y1 = height; @@ -637,7 +679,7 @@ class JPEG2KEncode : public JPEG2KBase { for (S32 x = 0; x < width; x++) { - const U8 *pixel = src_datap + (y*width + x) * numcomps; + const U8 *pixel = src_datap + (y * width + x) * numcomps; for (S32 c = 0; c < numcomps; c++) { image->comps[c].data[i] = *pixel; @@ -857,12 +899,11 @@ bool LLImageJ2COJ::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, con { JPEG2KEncode encode(comment_text, reversible); bool encoded = encode.encode(raw_image, base); - if (encoded) + if (!encoded) { - LL_WARNS() << "Openjpeg encoding implementation isn't complete, returning false" << LL_ENDL; + LL_WARNS() << "Openjpeg encoding was unsuccessful, returning false" << LL_ENDL; } return encoded; - //return false; } bool LLImageJ2COJ::getMetadata(LLImageJ2C &base) diff --git a/indra/llimagej2coj/llimagej2coj.h b/indra/llimagej2coj/llimagej2coj.h index 498502451a..da49597302 100644 --- a/indra/llimagej2coj/llimagej2coj.h +++ b/indra/llimagej2coj/llimagej2coj.h @@ -29,6 +29,8 @@ #include "llimagej2c.h" +const F32 LAST_TCP_RATE = 1.f/DEFAULT_COMPRESSION_RATE; // should be 8, giving a 1:8 ratio + class LLImageJ2COJ : public LLImageJ2CImpl { public: diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h index 759638b956..ac50b428bf 100644 --- a/indra/llinventory/llparcel.h +++ b/indra/llinventory/llparcel.h @@ -37,98 +37,98 @@ #include "llsettingsdaycycle.h" // Grid out of which parcels taken is stepped every 4 meters. -const F32 PARCEL_GRID_STEP_METERS = 4.f; +constexpr F32 PARCEL_GRID_STEP_METERS = 4.f; // Area of one "square" of parcel -const S32 PARCEL_UNIT_AREA = 16; +constexpr S32 PARCEL_UNIT_AREA = 16; // Height _above_ground_ that parcel boundary ends -const F32 PARCEL_HEIGHT = 50.f; +constexpr F32 PARCEL_HEIGHT = 50.f; //Height above ground which parcel boundries exist for explicitly banned avatars -const F32 BAN_HEIGHT = 5000.f; +constexpr F32 BAN_HEIGHT = 5000.f; // Maximum number of entries in an access list -const S32 PARCEL_MAX_ACCESS_LIST = 300; +constexpr S32 PARCEL_MAX_ACCESS_LIST = 300; //Maximum number of entires in an update packet //for access/ban lists. -const F32 PARCEL_MAX_ENTRIES_PER_PACKET = 48.f; +constexpr F32 PARCEL_MAX_ENTRIES_PER_PACKET = 48.f; // Maximum number of experiences -const S32 PARCEL_MAX_EXPERIENCE_LIST = 24; +constexpr S32 PARCEL_MAX_EXPERIENCE_LIST = 24; // Weekly charge for listing a parcel in the directory -const S32 PARCEL_DIRECTORY_FEE = 30; +constexpr S32 PARCEL_DIRECTORY_FEE = 30; -const S32 PARCEL_PASS_PRICE_DEFAULT = 10; -const F32 PARCEL_PASS_HOURS_DEFAULT = 1.f; +constexpr S32 PARCEL_PASS_PRICE_DEFAULT = 10; +constexpr F32 PARCEL_PASS_HOURS_DEFAULT = 1.f; // Number of "chunks" in which parcel overlay data is sent // Chunk 0 = southern rows, entire width -const S32 PARCEL_OVERLAY_CHUNKS = 4; +constexpr S32 PARCEL_OVERLAY_CHUNKS = 4; // Bottom three bits are a color index for the land overlay -const U8 PARCEL_COLOR_MASK = 0x07; -const U8 PARCEL_PUBLIC = 0x00; -const U8 PARCEL_OWNED = 0x01; -const U8 PARCEL_GROUP = 0x02; -const U8 PARCEL_SELF = 0x03; -const U8 PARCEL_FOR_SALE = 0x04; -const U8 PARCEL_AUCTION = 0x05; +constexpr U8 PARCEL_COLOR_MASK = 0x07; +constexpr U8 PARCEL_PUBLIC = 0x00; +constexpr U8 PARCEL_OWNED = 0x01; +constexpr U8 PARCEL_GROUP = 0x02; +constexpr U8 PARCEL_SELF = 0x03; +constexpr U8 PARCEL_FOR_SALE = 0x04; +constexpr U8 PARCEL_AUCTION = 0x05; // unused 0x06 // unused 0x07 // flag, unused 0x08 -const U8 PARCEL_HIDDENAVS = 0x10; // avatars not visible outside of parcel. Used for 'see avs' feature, but must be off for compatibility -const U8 PARCEL_SOUND_LOCAL = 0x20; -const U8 PARCEL_WEST_LINE = 0x40; // flag, property line on west edge -const U8 PARCEL_SOUTH_LINE = 0x80; // flag, property line on south edge +constexpr U8 PARCEL_HIDDENAVS = 0x10; // avatars not visible outside of parcel. Used for 'see avs' feature, but must be off for compatibility +constexpr U8 PARCEL_SOUND_LOCAL = 0x20; +constexpr U8 PARCEL_WEST_LINE = 0x40; // flag, property line on west edge +constexpr U8 PARCEL_SOUTH_LINE = 0x80; // flag, property line on south edge // Transmission results for parcel properties -const S32 PARCEL_RESULT_NO_DATA = -1; -const S32 PARCEL_RESULT_SUCCESS = 0; // got exactly one parcel -const S32 PARCEL_RESULT_MULTIPLE = 1; // got multiple parcels - -const S32 SELECTED_PARCEL_SEQ_ID = -10000; -const S32 COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID = -20000; -const S32 COLLISION_BANNED_PARCEL_SEQ_ID = -30000; -const S32 COLLISION_NOT_ON_LIST_PARCEL_SEQ_ID = -40000; -const S32 HOVERED_PARCEL_SEQ_ID = -50000; - -const U32 RT_NONE = 0x1 << 0; -const U32 RT_OWNER = 0x1 << 1; -const U32 RT_GROUP = 0x1 << 2; -const U32 RT_OTHER = 0x1 << 3; -const U32 RT_LIST = 0x1 << 4; -const U32 RT_SELL = 0x1 << 5; - -const S32 INVALID_PARCEL_ID = -1; - -const S32 INVALID_PARCEL_ENVIRONMENT_VERSION = -2; +constexpr S32 PARCEL_RESULT_NO_DATA = -1; +constexpr S32 PARCEL_RESULT_SUCCESS = 0; // got exactly one parcel +constexpr S32 PARCEL_RESULT_MULTIPLE = 1; // got multiple parcels + +constexpr S32 SELECTED_PARCEL_SEQ_ID = -10000; +constexpr S32 COLLISION_NOT_IN_GROUP_PARCEL_SEQ_ID = -20000; +constexpr S32 COLLISION_BANNED_PARCEL_SEQ_ID = -30000; +constexpr S32 COLLISION_NOT_ON_LIST_PARCEL_SEQ_ID = -40000; +constexpr S32 HOVERED_PARCEL_SEQ_ID = -50000; + +constexpr U32 RT_NONE = 0x1 << 0; +constexpr U32 RT_OWNER = 0x1 << 1; +constexpr U32 RT_GROUP = 0x1 << 2; +constexpr U32 RT_OTHER = 0x1 << 3; +constexpr U32 RT_LIST = 0x1 << 4; +constexpr U32 RT_SELL = 0x1 << 5; + +constexpr S32 INVALID_PARCEL_ID = -1; + +constexpr S32 INVALID_PARCEL_ENVIRONMENT_VERSION = -2; // if Region settings are used, parcel env. version is -1 -const S32 UNSET_PARCEL_ENVIRONMENT_VERSION = -1; +constexpr S32 UNSET_PARCEL_ENVIRONMENT_VERSION = -1; // Timeouts for parcels // default is 21 days * 24h/d * 60m/h * 60s/m *1000000 usec/s = 1814400000000 -const U64 DEFAULT_USEC_CONVERSION_TIMEOUT = U64L(1814400000000); +constexpr U64 DEFAULT_USEC_CONVERSION_TIMEOUT = U64L(1814400000000); // ***** TESTING is 10 minutes //const U64 DEFAULT_USEC_CONVERSION_TIMEOUT = U64L(600000000); // group is 60 days * 24h/d * 60m/h * 60s/m *1000000 usec/s = 5184000000000 -const U64 GROUP_USEC_CONVERSION_TIMEOUT = U64L(5184000000000); +constexpr U64 GROUP_USEC_CONVERSION_TIMEOUT = U64L(5184000000000); // ***** TESTING is 10 minutes //const U64 GROUP_USEC_CONVERSION_TIMEOUT = U64L(600000000); // default sale timeout is 2 days -> 172800000000 -const U64 DEFAULT_USEC_SALE_TIMEOUT = U64L(172800000000); +constexpr U64 DEFAULT_USEC_SALE_TIMEOUT = U64L(172800000000); // ***** TESTING is 10 minutes //const U64 DEFAULT_USEC_SALE_TIMEOUT = U64L(600000000); // more grace period extensions. -const U64 SEVEN_DAYS_IN_USEC = U64L(604800000000); +constexpr U64 SEVEN_DAYS_IN_USEC = U64L(604800000000); // if more than 100,000s before sale revert, and no extra extension // has been given, go ahead and extend it more. That's about 1.2 days. -const S32 EXTEND_GRACE_IF_MORE_THAN_SEC = 100000; +constexpr S32 EXTEND_GRACE_IF_MORE_THAN_SEC = 100000; @@ -250,9 +250,9 @@ class LLParcel void setMediaURL(const std::string& url); void setMediaType(const std::string& type); void setMediaDesc(const std::string& desc); - void setMediaID(const LLUUID& id) { mMediaID = id; } - void setMediaAutoScale ( U8 flagIn ) { mMediaAutoScale = flagIn; } - void setMediaLoop (U8 loop) { mMediaLoop = loop; } + void setMediaID(const LLUUID& id) { mMediaID = id; } + void setMediaAutoScale ( U8 flagIn ) { mMediaAutoScale = flagIn; } + void setMediaLoop(U8 loop) { mMediaLoop = loop; } void setMediaWidth(S32 width); void setMediaHeight(S32 height); void setMediaCurrentURL(const std::string& url); diff --git a/indra/llinventory/llsettingsbase.cpp b/indra/llinventory/llsettingsbase.cpp index d483b33288..d7a94d61a5 100644 --- a/indra/llinventory/llsettingsbase.cpp +++ b/indra/llinventory/llsettingsbase.cpp @@ -361,14 +361,12 @@ LLSD LLSettingsBase::interpolateSDValue(const std::string& key_name, const LLSD new_array = q.getValue(); } else - { // TODO: We could expand this to inspect the type and do a deep lerp based on type. - // for now assume a heterogeneous array of reals. + { size_t len = std::max(value.size(), other_value.size()); for (size_t i = 0; i < len; ++i) { - - new_array[i] = lerp((F32)value[i].asReal(), (F32)other_value[i].asReal(), (F32)mix); + new_array[i] = interpolateSDValue(key_name, value[i], other_value[i], defaults, mix, skip, slerps); } } diff --git a/indra/llinventory/llsettingssky.cpp b/indra/llinventory/llsettingssky.cpp index e7d2887fdb..4957cf3c02 100644 --- a/indra/llinventory/llsettingssky.cpp +++ b/indra/llinventory/llsettingssky.cpp @@ -657,15 +657,16 @@ void LLSettingsSky::blend(LLSettingsBase::ptr_t &end, F64 blendf) mHasLegacyHaze |= lerp_legacy_float(mHazeDensity, mLegacyHazeDensity, other->mHazeDensity, other->mLegacyHazeDensity, 0.7f, (F32)blendf); mHasLegacyHaze |= lerp_legacy_float(mDistanceMultiplier, mLegacyDistanceMultiplier, other->mDistanceMultiplier, other->mLegacyDistanceMultiplier, 0.8f, (F32)blendf); mHasLegacyHaze |= lerp_legacy_float(mDensityMultiplier, mLegacyDensityMultiplier, other->mDensityMultiplier, other->mLegacyDensityMultiplier, 0.0001f, (F32)blendf); + mHasLegacyHaze |= lerp_legacy_color(mAmbientColor, mLegacyAmbientColor, other->mAmbientColor, other->mLegacyAmbientColor, LLColor3(0.25f, 0.25f, 0.25f), (F32)blendf); mHasLegacyHaze |= lerp_legacy_color(mBlueHorizon, mLegacyBlueHorizon, other->mBlueHorizon, other->mLegacyBlueHorizon, LLColor3(0.4954f, 0.4954f, 0.6399f), (F32)blendf); mHasLegacyHaze |= lerp_legacy_color(mBlueDensity, mLegacyBlueDensity, other->mBlueDensity, other->mLegacyBlueDensity, LLColor3(0.2447f, 0.4487f, 0.7599f), (F32)blendf); parammapping_t defaults = other->getParameterMap(); stringset_t skip = getSkipInterpolateKeys(); stringset_t slerps = getSlerpKeys(); - mAbsorptionConfigs = interpolateSDMap(mAbsorptionConfigs, other->mAbsorptionConfigs, defaults, blendf, skip, slerps); - mMieConfigs = interpolateSDMap(mMieConfigs, other->mMieConfigs, defaults, blendf, skip, slerps); - mRayleighConfigs = interpolateSDMap(mRayleighConfigs, other->mRayleighConfigs, defaults, blendf, skip, slerps); + mAbsorptionConfigs = interpolateSDValue("absorption_config", mAbsorptionConfigs, other->mAbsorptionConfigs, defaults, blendf, skip, slerps); + mMieConfigs = interpolateSDValue("mie_config", mMieConfigs, other->mMieConfigs, defaults, blendf, skip, slerps); + mRayleighConfigs = interpolateSDValue("rayleigh_config", mRayleighConfigs, other->mRayleighConfigs, defaults, blendf, skip, slerps); setDirtyFlag(true); setReplaced(); diff --git a/indra/llmath/raytrace.cpp b/indra/llmath/raytrace.cpp index 893bf1fc70..c0b5f48f2d 100644 --- a/indra/llmath/raytrace.cpp +++ b/indra/llmath/raytrace.cpp @@ -27,7 +27,6 @@ #include "linden_common.h" #include "math.h" -//#include "vmath.h" #include "v3math.h" #include "llquaternion.h" #include "m3math.h" diff --git a/indra/llmessage/patch_code.cpp b/indra/llmessage/patch_code.cpp index 489b6ce6a6..9f9f4c852a 100644 --- a/indra/llmessage/patch_code.cpp +++ b/indra/llmessage/patch_code.cpp @@ -27,7 +27,6 @@ #include "linden_common.h" #include "llmath.h" -//#include "vmath.h" #include "v3math.h" #include "patch_dct.h" #include "patch_code.h" diff --git a/indra/llmessage/patch_dct.cpp b/indra/llmessage/patch_dct.cpp index 728fe84537..e74e5fd459 100644 --- a/indra/llmessage/patch_dct.cpp +++ b/indra/llmessage/patch_dct.cpp @@ -27,7 +27,6 @@ #include "linden_common.h" #include "llmath.h" -//#include "vmath.h" #include "v3math.h" #include "patch_dct.h" diff --git a/indra/llmessage/patch_idct.cpp b/indra/llmessage/patch_idct.cpp index 5483cf98c0..4bcc439917 100644 --- a/indra/llmessage/patch_idct.cpp +++ b/indra/llmessage/patch_idct.cpp @@ -27,7 +27,6 @@ #include "linden_common.h" #include "llmath.h" -//#include "vmath.h" #include "v3math.h" #include "patch_dct.h" diff --git a/indra/llplugin/llpluginprocessparent.cpp b/indra/llplugin/llpluginprocessparent.cpp index 19a0ce639a..afee099697 100644 --- a/indra/llplugin/llpluginprocessparent.cpp +++ b/indra/llplugin/llpluginprocessparent.cpp @@ -575,7 +575,7 @@ void LLPluginProcessParent::idle(void) params.args.add("-e"); params.args.add("tell application \"Terminal\""); params.args.add("-e"); - params.args.add(STRINGIZE("set win to do script \"lldb -pid " + params.args.add(STRINGIZE("set win to do script \"lldb -p " << mProcess->getProcessID() << "\"")); params.args.add("-e"); params.args.add("do script \"continue\" in win"); diff --git a/indra/llprimitive/CMakeLists.txt b/indra/llprimitive/CMakeLists.txt index 3d8e02cb16..e13f0bbd96 100644 --- a/indra/llprimitive/CMakeLists.txt +++ b/indra/llprimitive/CMakeLists.txt @@ -12,7 +12,6 @@ include(TinyGLTF) set(llprimitive_SOURCE_FILES lldaeloader.cpp - llgltfloader.cpp llgltfmaterial.cpp llmaterialid.cpp llmaterial.cpp @@ -32,7 +31,6 @@ set(llprimitive_SOURCE_FILES set(llprimitive_HEADER_FILES CMakeLists.txt lldaeloader.h - llgltfloader.h llgltfmaterial.h llgltfmaterial_templates.h legacy_object_types.h diff --git a/indra/llprimitive/lldaeloader.cpp b/indra/llprimitive/lldaeloader.cpp index 0759447902..a11f9b5ca2 100644 --- a/indra/llprimitive/lldaeloader.cpp +++ b/indra/llprimitive/lldaeloader.cpp @@ -880,9 +880,10 @@ LLDAELoader::LLDAELoader( void* opaque_userdata, JointTransformMap& jointTransformMap, JointNameSet& jointsFromNodes, - std::map& jointAliasMap, + std::map>& jointAliasMap, U32 maxJointsPerMesh, U32 modelLimit, + U32 debugMode, bool preprocess) : LLModelLoader( filename, @@ -895,8 +896,9 @@ LLDAELoader::LLDAELoader( jointTransformMap, jointsFromNodes, jointAliasMap, - maxJointsPerMesh), - mGeneratedModelLimit(modelLimit), + maxJointsPerMesh, + modelLimit, + debugMode), mPreprocessDAE(preprocess) { } @@ -1680,6 +1682,7 @@ void LLDAELoader::processDomModel(LLModel* model, DAE* dae, daeElement* root, do { materials[model->mMaterialList[i]] = LLImportMaterial(); } + // todo: likely a bug here, shouldn't be using suffixed label, see how it gets used in other places. mScene[transformation].push_back(LLModelInstance(model, model->mLabel, transformation, materials)); stretch_extents(model, transformation); } @@ -2412,7 +2415,7 @@ std::string LLDAELoader::getElementLabel(daeElement *element) } // static -size_t LLDAELoader::getSuffixPosition(std::string label) +size_t LLDAELoader::getSuffixPosition(const std::string &label) { if ((label.find("_LOD") != -1) || (label.find("_PHYS") != -1)) { diff --git a/indra/llprimitive/lldaeloader.h b/indra/llprimitive/lldaeloader.h index 4531e03474..0335011a56 100644 --- a/indra/llprimitive/lldaeloader.h +++ b/indra/llprimitive/lldaeloader.h @@ -47,19 +47,20 @@ class LLDAELoader : public LLModelLoader dae_model_map mModelsMap; LLDAELoader( - std::string filename, - S32 lod, - LLModelLoader::load_callback_t load_cb, - LLModelLoader::joint_lookup_func_t joint_lookup_func, - LLModelLoader::texture_load_func_t texture_load_func, - LLModelLoader::state_callback_t state_cb, - void* opaque_userdata, - JointTransformMap& jointTransformMap, - JointNameSet& jointsFromNodes, - std::map& jointAliasMap, - U32 maxJointsPerMesh, - U32 modelLimit, - bool preprocess); + std::string filename, + S32 lod, + LLModelLoader::load_callback_t load_cb, + LLModelLoader::joint_lookup_func_t joint_lookup_func, + LLModelLoader::texture_load_func_t texture_load_func, + LLModelLoader::state_callback_t state_cb, + void* opaque_userdata, + JointTransformMap& jointTransformMap, + JointNameSet& jointsFromNodes, + std::map>& jointAliasMap, + U32 maxJointsPerMesh, + U32 modelLimit, + U32 debugMode, + bool preprocess); virtual ~LLDAELoader() ; virtual bool OpenFile(const std::string& filename); @@ -97,13 +98,12 @@ class LLDAELoader : public LLModelLoader bool loadModelsFromDomMesh(domMesh* mesh, std::vector& models_out, U32 submodel_limit); static std::string getElementLabel(daeElement *element); - static size_t getSuffixPosition(std::string label); + static size_t getSuffixPosition(const std::string& label); static std::string getLodlessLabel(daeElement *element); static std::string preprocessDAE(std::string filename); private: - U32 mGeneratedModelLimit; // Attempt to limit amount of generated submodels bool mPreprocessDAE; }; diff --git a/indra/llprimitive/llgltfloader.cpp b/indra/llprimitive/llgltfloader.cpp deleted file mode 100644 index 480012699a..0000000000 --- a/indra/llprimitive/llgltfloader.cpp +++ /dev/null @@ -1,404 +0,0 @@ -/** - * @file LLGLTFLoader.cpp - * @brief LLGLTFLoader class implementation - * - * $LicenseInfo:firstyear=2022&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2022, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llgltfloader.h" - -// Import & define single-header gltf import/export lib -#define TINYGLTF_IMPLEMENTATION -#define TINYGLTF_USE_CPP14 // default is C++ 11 - -// tinygltf by default loads image files using STB -#define STB_IMAGE_IMPLEMENTATION -// to use our own image loading: -// 1. replace this definition with TINYGLTF_NO_STB_IMAGE -// 2. provide image loader callback with TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data) - -// tinygltf saves image files using STB -#define STB_IMAGE_WRITE_IMPLEMENTATION -// similarly, can override with TINYGLTF_NO_STB_IMAGE_WRITE and TinyGLTF::SetImageWriter(fxn, data) - -// Additionally, disable inclusion of STB header files entirely with -// TINYGLTF_NO_INCLUDE_STB_IMAGE -// TINYGLTF_NO_INCLUDE_STB_IMAGE_WRITE -#include "tinygltf/tiny_gltf.h" - - -// TODO: includes inherited from dae loader. Validate / prune - -#include "llsdserialize.h" -#include "lljoint.h" - -#include "llmatrix4a.h" - -#include -#include - -static const std::string lod_suffix[LLModel::NUM_LODS] = -{ - "_LOD0", - "_LOD1", - "_LOD2", - "", - "_PHYS", -}; - - -LLGLTFLoader::LLGLTFLoader(std::string filename, - S32 lod, - LLModelLoader::load_callback_t load_cb, - LLModelLoader::joint_lookup_func_t joint_lookup_func, - LLModelLoader::texture_load_func_t texture_load_func, - LLModelLoader::state_callback_t state_cb, - void * opaque_userdata, - JointTransformMap & jointTransformMap, - JointNameSet & jointsFromNodes, - std::map &jointAliasMap, - U32 maxJointsPerMesh, - U32 modelLimit) //, - //bool preprocess) - : LLModelLoader( filename, - lod, - load_cb, - joint_lookup_func, - texture_load_func, - state_cb, - opaque_userdata, - jointTransformMap, - jointsFromNodes, - jointAliasMap, - maxJointsPerMesh ), - //mPreprocessGLTF(preprocess), - mMeshesLoaded(false), - mMaterialsLoaded(false) -{ -} - -LLGLTFLoader::~LLGLTFLoader() {} - -bool LLGLTFLoader::OpenFile(const std::string &filename) -{ - tinygltf::TinyGLTF loader; - std::string error_msg; - std::string warn_msg; - std::string filename_lc(filename); - LLStringUtil::toLower(filename_lc); - - // Load a tinygltf model fom a file. Assumes that the input filename has already been - // been sanitized to one of (.gltf , .glb) extensions, so does a simple find to distinguish. - if (std::string::npos == filename_lc.rfind(".gltf")) - { // file is binary - mGltfLoaded = loader.LoadBinaryFromFile(&mGltfModel, &error_msg, &warn_msg, filename); - } - else - { // file is ascii - mGltfLoaded = loader.LoadASCIIFromFile(&mGltfModel, &error_msg, &warn_msg, filename); - } - - if (!mGltfLoaded) - { - if (!warn_msg.empty()) - LL_WARNS("GLTF_IMPORT") << "gltf load warning: " << warn_msg.c_str() << LL_ENDL; - if (!error_msg.empty()) - LL_WARNS("GLTF_IMPORT") << "gltf load error: " << error_msg.c_str() << LL_ENDL; - return false; - } - - mMeshesLoaded = parseMeshes(); - if (mMeshesLoaded) uploadMeshes(); - - mMaterialsLoaded = parseMaterials(); - if (mMaterialsLoaded) uploadMaterials(); - - return (mMeshesLoaded || mMaterialsLoaded); -} - -bool LLGLTFLoader::parseMeshes() -{ - if (!mGltfLoaded) return false; - - // 2022-04 DJH Volume params from dae example. TODO understand PCODE - LLVolumeParams volume_params; - volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); - - for (tinygltf::Mesh mesh : mGltfModel.meshes) - { - LLModel *pModel = new LLModel(volume_params, 0.f); - - if (populateModelFromMesh(pModel, mesh) && - (LLModel::NO_ERRORS == pModel->getStatus()) && - validate_model(pModel)) - { - mModelList.push_back(pModel); - } - else - { - setLoadState(ERROR_MODEL + pModel->getStatus()); - delete(pModel); - return false; - } - } - return true; -} - -bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const tinygltf::Mesh &mesh) -{ - pModel->mLabel = mesh.name; - int pos_idx; - tinygltf::Accessor indices_a, positions_a, normals_a, uv0_a, color0_a; - - auto prims = mesh.primitives; - for (auto prim : prims) - { - if (prim.indices >= 0) indices_a = mGltfModel.accessors[prim.indices]; - - pos_idx = (prim.attributes.count("POSITION") > 0) ? prim.attributes.at("POSITION") : -1; - if (pos_idx >= 0) - { - positions_a = mGltfModel.accessors[pos_idx]; - if (TINYGLTF_COMPONENT_TYPE_FLOAT != positions_a.componentType) - continue; - auto positions_bv = mGltfModel.bufferViews[positions_a.bufferView]; - auto positions_buf = mGltfModel.buffers[positions_bv.buffer]; - //auto type = positions_vb. - //if (positions_buf.name - } - -#if 0 - int norm_idx, tan_idx, uv0_idx, uv1_idx, color0_idx, color1_idx; - norm_idx = (prim.attributes.count("NORMAL") > 0) ? prim.attributes.at("NORMAL") : -1; - tan_idx = (prim.attributes.count("TANGENT") > 0) ? prim.attributes.at("TANGENT") : -1; - uv0_idx = (prim.attributes.count("TEXCOORDS_0") > 0) ? prim.attributes.at("TEXCOORDS_0") : -1; - uv1_idx = (prim.attributes.count("TEXCOORDS_1") > 0) ? prim.attributes.at("TEXCOORDS_1") : -1; - color0_idx = (prim.attributes.count("COLOR_0") > 0) ? prim.attributes.at("COLOR_0") : -1; - color1_idx = (prim.attributes.count("COLOR_1") > 0) ? prim.attributes.at("COLOR_1") : -1; -#endif - - if (prim.mode == TINYGLTF_MODE_TRIANGLES) - { - //auto pos = mesh. TODO resume here DJH 2022-04 - } - } - - //pModel->addFace() - return false; -} - -bool LLGLTFLoader::parseMaterials() -{ - if (!mGltfLoaded) return false; - - // fill local texture data structures - mSamplers.clear(); - for (auto in_sampler : mGltfModel.samplers) - { - gltf_sampler sampler; - sampler.magFilter = in_sampler.magFilter > 0 ? in_sampler.magFilter : GL_LINEAR; - sampler.minFilter = in_sampler.minFilter > 0 ? in_sampler.minFilter : GL_LINEAR;; - sampler.wrapS = in_sampler.wrapS; - sampler.wrapT = in_sampler.wrapT; - sampler.name = in_sampler.name; // unused - mSamplers.push_back(sampler); - } - - mImages.clear(); - for (auto in_image : mGltfModel.images) - { - gltf_image image; - image.numChannels = in_image.component; - image.bytesPerChannel = in_image.bits >> 3; // Convert bits to bytes - image.pixelType = in_image.pixel_type; // Maps exactly, i.e. TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE == GL_UNSIGNED_BYTE, etc - image.size = static_cast(in_image.image.size()); - image.height = in_image.height; - image.width = in_image.width; - image.data = in_image.image.data(); - - if (in_image.as_is) - { - LL_WARNS("GLTF_IMPORT") << "Unsupported image encoding" << LL_ENDL; - return false; - } - - if (image.size != image.height * image.width * image.numChannels * image.bytesPerChannel) - { - LL_WARNS("GLTF_IMPORT") << "Image size error" << LL_ENDL; - return false; - } - - mImages.push_back(image); - } - - mTextures.clear(); - for (auto in_tex : mGltfModel.textures) - { - gltf_texture tex; - tex.imageIdx = in_tex.source; - tex.samplerIdx = in_tex.sampler; - tex.imageUuid.setNull(); - - if (tex.imageIdx >= mImages.size() || tex.samplerIdx >= mSamplers.size()) - { - LL_WARNS("GLTF_IMPORT") << "Texture sampler/image index error" << LL_ENDL; - return false; - } - - mTextures.push_back(tex); - } - - // parse each material - for (tinygltf::Material gltf_material : mGltfModel.materials) - { - gltf_render_material mat; - mat.name = gltf_material.name; - - tinygltf::PbrMetallicRoughness& pbr = gltf_material.pbrMetallicRoughness; - mat.hasPBR = true; // Always true, for now - - mat.baseColor.set(pbr.baseColorFactor.data()); - mat.hasBaseTex = pbr.baseColorTexture.index >= 0; - mat.baseColorTexIdx = pbr.baseColorTexture.index; - mat.baseColorTexCoords = pbr.baseColorTexture.texCoord; - - mat.metalness = pbr.metallicFactor; - mat.roughness = pbr.roughnessFactor; - mat.hasMRTex = pbr.metallicRoughnessTexture.index >= 0; - mat.metalRoughTexIdx = pbr.metallicRoughnessTexture.index; - mat.metalRoughTexCoords = pbr.metallicRoughnessTexture.texCoord; - - mat.normalScale = gltf_material.normalTexture.scale; - mat.hasNormalTex = gltf_material.normalTexture.index >= 0; - mat.normalTexIdx = gltf_material.normalTexture.index; - mat.normalTexCoords = gltf_material.normalTexture.texCoord; - - mat.occlusionScale = gltf_material.occlusionTexture.strength; - mat.hasOcclusionTex = gltf_material.occlusionTexture.index >= 0; - mat.occlusionTexIdx = gltf_material.occlusionTexture.index; - mat.occlusionTexCoords = gltf_material.occlusionTexture.texCoord; - - mat.emissiveColor.set(gltf_material.emissiveFactor.data()); - mat.hasEmissiveTex = gltf_material.emissiveTexture.index >= 0; - mat.emissiveTexIdx = gltf_material.emissiveTexture.index; - mat.emissiveTexCoords = gltf_material.emissiveTexture.texCoord; - - mat.alphaMode = gltf_material.alphaMode; - mat.alphaMask = gltf_material.alphaCutoff; - - if ((mat.hasNormalTex && (mat.normalTexIdx >= mTextures.size())) || - (mat.hasOcclusionTex && (mat.occlusionTexIdx >= mTextures.size())) || - (mat.hasEmissiveTex && (mat.emissiveTexIdx >= mTextures.size())) || - (mat.hasBaseTex && (mat.baseColorTexIdx >= mTextures.size())) || - (mat.hasMRTex && (mat.metalRoughTexIdx >= mTextures.size()))) - { - LL_WARNS("GLTF_IMPORT") << "Texture resource index error" << LL_ENDL; - return false; - } - - if ((mat.hasNormalTex && (mat.normalTexCoords > 2)) || // mesh can have up to 3 sets of UV - (mat.hasOcclusionTex && (mat.occlusionTexCoords > 2)) || - (mat.hasEmissiveTex && (mat.emissiveTexCoords > 2)) || - (mat.hasBaseTex && (mat.baseColorTexCoords > 2)) || - (mat.hasMRTex && (mat.metalRoughTexCoords > 2))) - { - LL_WARNS("GLTF_IMPORT") << "Image texcoord index error" << LL_ENDL; - return false; - } - - mMaterials.push_back(mat); - } - - return true; -} - -// TODO: convert raw vertex buffers to UUIDs -void LLGLTFLoader::uploadMeshes() -{ - llassert(0); -} - -// convert raw image buffers to texture UUIDs & assemble into a render material -void LLGLTFLoader::uploadMaterials() -{ - for (gltf_render_material mat : mMaterials) // Initially 1 material per gltf file, but design for multiple - { - if (mat.hasBaseTex) - { - gltf_texture& gtex = mTextures[mat.baseColorTexIdx]; - if (gtex.imageUuid.isNull()) - { - gtex.imageUuid = imageBufferToTextureUUID(gtex); - } - } - - if (mat.hasMRTex) - { - gltf_texture& gtex = mTextures[mat.metalRoughTexIdx]; - if (gtex.imageUuid.isNull()) - { - gtex.imageUuid = imageBufferToTextureUUID(gtex); - } - } - - if (mat.hasNormalTex) - { - gltf_texture& gtex = mTextures[mat.normalTexIdx]; - if (gtex.imageUuid.isNull()) - { - gtex.imageUuid = imageBufferToTextureUUID(gtex); - } - } - - if (mat.hasOcclusionTex) - { - gltf_texture& gtex = mTextures[mat.occlusionTexIdx]; - if (gtex.imageUuid.isNull()) - { - gtex.imageUuid = imageBufferToTextureUUID(gtex); - } - } - - if (mat.hasEmissiveTex) - { - gltf_texture& gtex = mTextures[mat.emissiveTexIdx]; - if (gtex.imageUuid.isNull()) - { - gtex.imageUuid = imageBufferToTextureUUID(gtex); - } - } - } -} - -LLUUID LLGLTFLoader::imageBufferToTextureUUID(const gltf_texture& tex) -{ - //gltf_image& image = mImages[tex.imageIdx]; - //gltf_sampler& sampler = mSamplers[tex.samplerIdx]; - - // fill an LLSD container with image+sampler data - - // upload texture - - // retrieve UUID - - return LLUUID::null; -} diff --git a/indra/llprimitive/llgltfloader.h b/indra/llprimitive/llgltfloader.h deleted file mode 100644 index 66671d1c5a..0000000000 --- a/indra/llprimitive/llgltfloader.h +++ /dev/null @@ -1,206 +0,0 @@ -/** - * @file LLGLTFLoader.h - * @brief LLGLTFLoader class definition - * - * $LicenseInfo:firstyear=2022&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2022, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLGLTFLoader_H -#define LL_LLGLTFLoader_H - -#include "tinygltf/tiny_gltf.h" - -#include "llglheaders.h" -#include "llmodelloader.h" - -// gltf_* structs are temporary, used to organize the subset of data that eventually goes into the material LLSD - -class gltf_sampler -{ -public: - // Uses GL enums - S32 minFilter; // GL_NEAREST, GL_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_LINEAR_MIPMAP_NEAREST, GL_NEAREST_MIPMAP_LINEAR or GL_LINEAR_MIPMAP_LINEAR - S32 magFilter; // GL_NEAREST or GL_LINEAR - S32 wrapS; // GL_CLAMP_TO_EDGE, GL_MIRRORED_REPEAT or GL_REPEAT - S32 wrapT; // GL_CLAMP_TO_EDGE, GL_MIRRORED_REPEAT or GL_REPEAT - //S32 wrapR; // Found in some sample files, but not part of glTF 2.0 spec. Ignored. - std::string name; // optional, currently unused - // extensions and extras are sampler optional fields that we don't support - at least initially -}; - -class gltf_image -{ -public:// Note that glTF images are defined with row 0 at the top (opposite of OpenGL) - U8* data; // ptr to decoded image data - U32 size; // in bytes, regardless of channel width - U32 width; - U32 height; - U32 numChannels; // range 1..4 - U32 bytesPerChannel; // converted from gltf "bits", expects only 8, 16 or 32 as input - U32 pixelType; // one of (TINYGLTF_COMPONENT_TYPE)_UNSIGNED_BYTE, _UNSIGNED_SHORT, _UNSIGNED_INT, or _FLOAT -}; - -class gltf_texture -{ -public: - U32 imageIdx; - U32 samplerIdx; - LLUUID imageUuid = LLUUID::null; -}; - -class gltf_render_material -{ -public: - std::string name; - - // scalar values - LLColor4 baseColor; // linear encoding. Multiplied with vertex color, if present. - double metalness; - double roughness; - double normalScale; // scale applies only to X,Y components of normal - double occlusionScale; // strength multiplier for occlusion - LLColor4 emissiveColor; // emissive mulitiplier, assumed linear encoding (spec 2.0 is silent) - std::string alphaMode; // "OPAQUE", "MASK" or "BLEND" - double alphaMask; // alpha cut-off - - // textures - U32 baseColorTexIdx; // always sRGB encoded - U32 metalRoughTexIdx; // always linear, roughness in G channel, metalness in B channel - U32 normalTexIdx; // linear, valid range R[0-1], G[0-1], B[0.5-1]. Normal = texel * 2 - vec3(1.0) - U32 occlusionTexIdx; // linear, occlusion in R channel, 0 meaning fully occluded, 1 meaning not occluded - U32 emissiveTexIdx; // always stored as sRGB, in nits (candela / meter^2) - - // texture coordinates - U32 baseColorTexCoords; - U32 metalRoughTexCoords; - U32 normalTexCoords; - U32 occlusionTexCoords; - U32 emissiveTexCoords; - - // TODO: Add traditional (diffuse, normal, specular) UUIDs here, or add this struct to LL_TextureEntry?? - - bool hasPBR; - bool hasBaseTex, hasMRTex, hasNormalTex, hasOcclusionTex, hasEmissiveTex; - - // This field is populated after upload - LLUUID material_uuid = LLUUID::null; - -}; - -class gltf_mesh -{ -public: - std::string name; - - // TODO add mesh import DJH 2022-04 - -}; - -class LLGLTFLoader : public LLModelLoader -{ - public: - typedef std::map material_map; - - LLGLTFLoader(std::string filename, - S32 lod, - LLModelLoader::load_callback_t load_cb, - LLModelLoader::joint_lookup_func_t joint_lookup_func, - LLModelLoader::texture_load_func_t texture_load_func, - LLModelLoader::state_callback_t state_cb, - void * opaque_userdata, - JointTransformMap & jointTransformMap, - JointNameSet & jointsFromNodes, - std::map &jointAliasMap, - U32 maxJointsPerMesh, - U32 modelLimit); //, - //bool preprocess ); - virtual ~LLGLTFLoader(); - - virtual bool OpenFile(const std::string &filename); - -protected: - tinygltf::Model mGltfModel; - bool mGltfLoaded; - bool mMeshesLoaded; - bool mMaterialsLoaded; - - std::vector mMeshes; - std::vector mMaterials; - - std::vector mTextures; - std::vector mImages; - std::vector mSamplers; - -private: - bool parseMeshes(); - void uploadMeshes(); - bool parseMaterials(); - void uploadMaterials(); - bool populateModelFromMesh(LLModel* pModel, const tinygltf::Mesh &mesh); - LLUUID imageBufferToTextureUUID(const gltf_texture& tex); - - // bool mPreprocessGLTF; - - /* Below inherited from dae loader - unknown if/how useful here - - void processElement(gltfElement *element, bool &badElement, GLTF *gltf); - void processGltfModel(LLModel *model, GLTF *gltf, gltfElement *pRoot, gltfMesh *mesh, gltfSkin *skin); - - material_map getMaterials(LLModel *model, gltfInstance_geometry *instance_geo, GLTF *gltf); - LLImportMaterial profileToMaterial(gltfProfile_COMMON *material, GLTF *gltf); - LLColor4 getGltfColor(gltfElement *element); - - gltfElement *getChildFromElement(gltfElement *pElement, std::string const &name); - - bool isNodeAJoint(gltfNode *pNode); - void processJointNode(gltfNode *pNode, std::map &jointTransforms); - void extractTranslation(gltfTranslate *pTranslate, LLMatrix4 &transform); - void extractTranslationViaElement(gltfElement *pTranslateElement, LLMatrix4 &transform); - void extractTranslationViaSID(gltfElement *pElement, LLMatrix4 &transform); - void buildJointToNodeMappingFromScene(gltfElement *pRoot); - void processJointToNodeMapping(gltfNode *pNode); - void processChildJoints(gltfNode *pParentNode); - - bool verifyCount(int expected, int result); - - // Verify that a controller matches vertex counts - bool verifyController(gltfController *pController); - - static bool addVolumeFacesFromGltfMesh(LLModel *model, gltfMesh *mesh, LLSD &log_msg); - static bool createVolumeFacesFromGltfMesh(LLModel *model, gltfMesh *mesh); - - static LLModel *loadModelFromGltfMesh(gltfMesh *mesh); - - // Loads a mesh breaking it into one or more models as necessary - // to get around volume face limitations while retaining >8 materials - // - bool loadModelsFromGltfMesh(gltfMesh *mesh, std::vector &models_out, U32 submodel_limit); - - static std::string getElementLabel(gltfElement *element); - static size_t getSuffixPosition(std::string label); - static std::string getLodlessLabel(gltfElement *element); - - static std::string preprocessGLTF(std::string filename); - */ - -}; -#endif // LL_LLGLTFLLOADER_H diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 4e3e49ec9f..a33f25307e 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -334,6 +334,162 @@ void LLModel::normalizeVolumeFaces() } } +void LLModel::normalizeVolumeFacesAndWeights() +{ + if (!mVolumeFaces.empty()) + { + LLVector4a min, max; + + // For all of the volume faces + // in the model, loop over + // them and see what the extents + // of the volume along each axis. + min = mVolumeFaces[0].mExtents[0]; + max = mVolumeFaces[0].mExtents[1]; + + for (U32 i = 1; i < mVolumeFaces.size(); ++i) + { + LLVolumeFace& face = mVolumeFaces[i]; + + update_min_max(min, max, face.mExtents[0]); + update_min_max(min, max, face.mExtents[1]); + + if (face.mTexCoords) + { + LLVector2& min_tc = face.mTexCoordExtents[0]; + LLVector2& max_tc = face.mTexCoordExtents[1]; + + min_tc = face.mTexCoords[0]; + max_tc = face.mTexCoords[0]; + + for (S32 j = 1; j < face.mNumVertices; ++j) + { + update_min_max(min_tc, max_tc, face.mTexCoords[j]); + } + } + else + { + face.mTexCoordExtents[0].set(0, 0); + face.mTexCoordExtents[1].set(1, 1); + } + } + + // Now that we have the extents of the model + // we can compute the offset needed to center + // the model at the origin. + + // Compute center of the model + // and make it negative to get translation + // needed to center at origin. + LLVector4a trans; + trans.setAdd(min, max); + trans.mul(-0.5f); + + // Compute the total size along all + // axes of the model. + LLVector4a size; + size.setSub(max, min); + + // Prevent division by zero. + F32 x = size[0]; + F32 y = size[1]; + F32 z = size[2]; + F32 w = size[3]; + if (fabs(x) < F_APPROXIMATELY_ZERO) + { + x = 1.0; + } + if (fabs(y) < F_APPROXIMATELY_ZERO) + { + y = 1.0; + } + if (fabs(z) < F_APPROXIMATELY_ZERO) + { + z = 1.0; + } + size.set(x, y, z, w); + + // Compute scale as reciprocal of size + LLVector4a scale; + scale.splat(1.f); + scale.div(size); + + LLVector4a inv_scale(1.f); + inv_scale.div(scale); + + for (U32 i = 0; i < mVolumeFaces.size(); ++i) + { + LLVolumeFace& face = mVolumeFaces[i]; + + // We shrink the extents so + // that they fall within + // the unit cube. + // VFExtents change + face.mExtents[0].add(trans); + face.mExtents[0].mul(scale); + + face.mExtents[1].add(trans); + face.mExtents[1].mul(scale); + + // For all the positions, we scale + // the positions to fit within the unit cube. + LLVector4a* pos = (LLVector4a*)face.mPositions; + LLVector4a* norm = (LLVector4a*)face.mNormals; + LLVector4a* t = (LLVector4a*)face.mTangents; + + for (S32 j = 0; j < face.mNumVertices; ++j) + { + pos[j].add(trans); + pos[j].mul(scale); + if (norm && !norm[j].equals3(LLVector4a::getZero())) + { + norm[j].mul(inv_scale); + norm[j].normalize3(); + } + + if (t) + { + F32 w = t[j].getF32ptr()[3]; + t[j].mul(inv_scale); + t[j].normalize3(); + t[j].getF32ptr()[3] = w; + } + } + } + + weight_map old_weights = mSkinWeights; + mSkinWeights.clear(); + mPosition.clear(); + + for (auto& weights : old_weights) + { + LLVector4a pos(weights.first.mV[VX], weights.first.mV[VY], weights.first.mV[VZ]); + pos.add(trans); + pos.mul(scale); + LLVector3 scaled_pos(pos.getF32ptr()); + mPosition.push_back(scaled_pos); + mSkinWeights[scaled_pos] = weights.second; + } + + // mNormalizedScale is the scale at which + // we would need to multiply the model + // by to get the original size of the + // model instead of the normalized size. + LLVector4a normalized_scale; + normalized_scale.splat(1.f); + normalized_scale.div(scale); + mNormalizedScale.set(normalized_scale.getF32ptr()); + mNormalizedTranslation.set(trans.getF32ptr()); + mNormalizedTranslation *= -1.f; + + // remember normalized scale so original dimensions can be recovered for mesh processing (i.e. tangent generation) + for (auto& face : mVolumeFaces) + { + face.mNormalizedScale = mNormalizedScale; + } + } +} + void LLModel::getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out) const { scale_out = mNormalizedScale; @@ -662,7 +818,7 @@ LLSD LLModel::writeModel( bool upload_skin, bool upload_joints, bool lock_scale_if_joint_position, - bool nowrite, + EWriteModelMode write_mode, bool as_slm, int submodel_id) { @@ -941,10 +1097,10 @@ LLSD LLModel::writeModel( } } - return writeModelToStream(ostr, mdl, nowrite, as_slm); + return writeModelToStream(ostr, mdl, write_mode, as_slm); } -LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, bool nowrite, bool as_slm) +LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, EWriteModelMode write_mode, bool as_slm) { std::string::size_type cur_offset = 0; @@ -1006,7 +1162,11 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, bool nowrite, bo } } - if (!nowrite) + if (write_mode == WRITE_HUMAN) + { + ostr << mdl; + } + else if (write_mode == WRITE_BINARY) { LLSDSerialize::toBinary(header, ostr); @@ -1561,11 +1721,21 @@ LLSD LLMeshSkinInfo::asLLSD(bool include_joints, bool lock_scale_if_joint_positi { ret["joint_names"][i] = mJointNames[i]; + // For model to work at all there must be a matching bind matrix, + // so supply an indentity one if it isn't true + // Note: can build an actual bind matrix from joints + const LLMatrix4a& inv_bind = mInvBindMatrix.size() > i ? mInvBindMatrix[i] : LLMatrix4a::identity(); + if (i >= mInvBindMatrix.size()) + { + LL_WARNS("MESHSKININFO") << "Joint index " << i << " (" << mJointNames[i] << ") exceeds inverse bind matrix size " + << mInvBindMatrix.size() << LL_ENDL; + } + for (U32 j = 0; j < 4; j++) { for (U32 k = 0; k < 4; k++) { - ret["inverse_bind_matrix"][i][j*4+k] = mInvBindMatrix[i].mMatrix[j][k]; + ret["inverse_bind_matrix"][i][j * 4 + k] = inv_bind.mMatrix[j][k]; } } } @@ -1578,15 +1748,25 @@ LLSD LLMeshSkinInfo::asLLSD(bool include_joints, bool lock_scale_if_joint_positi } } - if ( include_joints && mAlternateBindMatrix.size() > 0 ) + // optional 'joint overrides' + if (include_joints && mAlternateBindMatrix.size() > 0) { for (U32 i = 0; i < mJointNames.size(); ++i) { + // If there is not enough to match mJointNames, + // either supply no alternate matrixes at all or supply + // replacements + const LLMatrix4a& alt_bind = mAlternateBindMatrix.size() > i ? mAlternateBindMatrix[i] : LLMatrix4a::identity(); + if (i >= mAlternateBindMatrix.size()) + { + LL_WARNS("MESHSKININFO") << "Joint index " << i << " (" << mJointNames[i] << ") exceeds alternate bind matrix size " + << mAlternateBindMatrix.size() << LL_ENDL; + } for (U32 j = 0; j < 4; j++) { for (U32 k = 0; k < 4; k++) { - ret["alt_inverse_bind_matrix"][i][j*4+k] = mAlternateBindMatrix[i].mMatrix[j][k]; + ret["alt_inverse_bind_matrix"][i][j * 4 + k] = alt_bind.mMatrix[j][k]; } } } diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index fe28926720..6501b3dc50 100644 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -160,6 +160,12 @@ class LLModel : public LLVolume bool loadSkinInfo(LLSD& header, std::istream& is); bool loadDecomposition(LLSD& header, std::istream& is); + enum EWriteModelMode + { + WRITE_NO = 0, + WRITE_BINARY, + WRITE_HUMAN, + }; static LLSD writeModel( std::ostream& ostr, LLModel* physics, @@ -171,14 +177,14 @@ class LLModel : public LLVolume bool upload_skin, bool upload_joints, bool lock_scale_if_joint_position, - bool nowrite = false, + EWriteModelMode write_mode = WRITE_BINARY, bool as_slm = false, int submodel_id = 0); static LLSD writeModelToStream( std::ostream& ostr, LLSD& mdl, - bool nowrite = false, bool as_slm = false); + EWriteModelMode write_mode = WRITE_BINARY, bool as_slm = false); void ClearFacesAndMaterials() { mVolumeFaces.clear(); mMaterialList.clear(); } @@ -202,6 +208,7 @@ class LLModel : public LLVolume void sortVolumeFacesByMaterialName(); void normalizeVolumeFaces(); + void normalizeVolumeFacesAndWeights(); void trimVolumeFacesToSize(U32 new_count = LL_SCULPT_MESH_MAX_FACES, LLVolume::face_list_t* remainder = NULL); void remapVolumeFaces(); void optimizeVolumeFaces(); diff --git a/indra/llprimitive/llmodelloader.cpp b/indra/llprimitive/llmodelloader.cpp index 7facd53a72..db4c4259f3 100644 --- a/indra/llprimitive/llmodelloader.cpp +++ b/indra/llprimitive/llmodelloader.cpp @@ -113,7 +113,9 @@ LLModelLoader::LLModelLoader( JointTransformMap& jointTransformMap, JointNameSet& jointsFromNodes, JointMap& legalJointNamesMap, - U32 maxJointsPerMesh) + U32 maxJointsPerMesh, + U32 modelLimit, + U32 debugMode) : mJointList( jointTransformMap ) , mJointsFromNode( jointsFromNodes ) , LLThread("Model Loader") @@ -133,6 +135,8 @@ LLModelLoader::LLModelLoader( , mNoOptimize(false) , mCacheOnlyHitIfRigged(false) , mMaxJointsPerMesh(maxJointsPerMesh) +, mGeneratedModelLimit(modelLimit) +, mDebugMode(debugMode) , mJointMap(legalJointNamesMap) { assert_main_thread(); @@ -149,7 +153,44 @@ LLModelLoader::~LLModelLoader() void LLModelLoader::run() { mWarningsArray.clear(); - doLoadModel(); + try + { + doLoadModel(); + } + // Model loader isn't mission critical, so we just log all exceptions + catch (const LLException& e) + { + LL_WARNS("THREAD") << "LLException in model loader: " << e.what() << "" << LL_ENDL; + LLSD args; + args["Message"] = "UnknownException"; + args["FILENAME"] = mFilename; + args["EXCEPTION"] = e.what(); + mWarningsArray.append(args); + setLoadState(ERROR_PARSING); + } + catch (const std::exception& e) + { + LL_WARNS() << "Exception in LLModelLoader::run: " << e.what() << LL_ENDL; + LLSD args; + args["Message"] = "UnknownException"; + args["FILENAME"] = mFilename; + args["EXCEPTION"] = e.what(); + mWarningsArray.append(args); + setLoadState(ERROR_PARSING); + } + catch (...) + { + LOG_UNHANDLED_EXCEPTION("LLModelLoader"); + LLSD args; + args["Message"] = "UnknownException"; + args["FILENAME"] = mFilename; + args["EXCEPTION"] = "Unknown exception"; + mWarningsArray.append(args); + setLoadState(ERROR_PARSING); + } + + // todo: we are inside of a thread, push this into main thread worker, + // not into doOnIdleOneTime that laks tread safety doOnIdleOneTime(boost::bind(&LLModelLoader::loadModelCallback,this)); } @@ -201,7 +242,9 @@ bool LLModelLoader::doLoadModel() } } - return OpenFile(mFilename); + bool res = OpenFile(mFilename); + dumpDebugData(); // conditional on mDebugMode + return res; } void LLModelLoader::setLoadState(U32 state) @@ -466,6 +509,148 @@ bool LLModelLoader::isRigSuitableForJointPositionUpload( const std::vector inv_bind; + std::map alt_bind; + for (LLPointer& mdl : mModelList) + { + + file << "Model name: " << mdl->mLabel << "\n"; + const LLMeshSkinInfo& skin_info = mdl->mSkinInfo; + file << "Shape Bind matrix: " << skin_info.mBindShapeMatrix << "\n"; + file << "Skin Weights count: " << (S32)mdl->mSkinWeights.size() << "\n"; + + // some objects might have individual bind matrices, + // but for now it isn't accounted for + size_t joint_count = skin_info.mJointNames.size(); + for (size_t i = 0; i< joint_count;i++) + { + const std::string& joint = skin_info.mJointNames[i]; + if (skin_info.mInvBindMatrix.size() > i) + { + inv_bind[joint] = skin_info.mInvBindMatrix[i]; + } + if (skin_info.mAlternateBindMatrix.size() > i) + { + alt_bind[joint] = skin_info.mAlternateBindMatrix[i]; + } + } + } + + file << "\nInv Bind matrices.\n"; + for (auto& bind : inv_bind) + { + file << "Joint: " << bind.first << " Matrix: " << bind.second << "\n"; + } + + file << "\nAlt Bind matrices.\n"; + for (auto& bind : alt_bind) + { + file << "Joint: " << bind.first << " Matrix: " << bind.second << "\n"; + } + + if (mDebugMode == 2) + { + S32 model_count = 0; + for (LLPointer& mdl : mModelList) + { + const LLVolume::face_list_t &face_list = mdl->getVolumeFaces(); + for (S32 face = 0; face < face_list.size(); face++) + { + const LLVolumeFace& vf = face_list[face]; + file << "\nModel: " << mdl->mLabel + << " face " << face + << " has " << vf.mNumVertices + << " vertices and " << vf.mNumIndices + << " indices " << "\n"; + + file << "\nPositions for model: " << mdl->mLabel << " face " << face << "\n"; + + for (S32 pos = 0; pos < vf.mNumVertices; ++pos) + { + file << vf.mPositions[pos] << " "; + } + + file << "\n\nIndices for model: " << mdl->mLabel << " face " << face << "\n"; + + for (S32 ind = 0; ind < vf.mNumIndices; ++ind) + { + file << vf.mIndices[ind] << " "; + } + } + + file << "\n\nWeights for model: " << mdl->mLabel; + for (auto& weights : mdl->mSkinWeights) + { + file << "\nVertex: " << weights.first << " Weights: "; + for (auto& weight : weights.second) + { + file << weight.mJointIdx << ":" << weight.mWeight << " "; + } + } + + file << "\n"; + model_count++; + if (model_count == 5) + { + file << "Too many models, stopping at 5.\n"; + break; + } + } + } + else if (mDebugMode > 2) + { + file << "\nModel LLSDs\n"; + S32 model_count = 0; + // some files contain too many models, so stop at 5. + for (LLPointer& mdl : mModelList) + { + const LLMeshSkinInfo& skin_info = mdl->mSkinInfo; + size_t joint_count = skin_info.mJointNames.size(); + size_t alt_count = skin_info.mAlternateBindMatrix.size(); + + LLModel::writeModel( + file, + nullptr, + mdl, + nullptr, + nullptr, + nullptr, + mdl->mPhysics, + joint_count > 0, + alt_count > 0, + false, + LLModel::WRITE_HUMAN, + false, + mdl->mSubmodelID); + + file << "\n"; + model_count++; + if (model_count == 5) + { + file << "Too many models, stopping at 5.\n"; + break; + } + } + } +} //called in the main thread void LLModelLoader::loadTextures() diff --git a/indra/llprimitive/llmodelloader.h b/indra/llprimitive/llmodelloader.h index 530e61e2b8..06a17f006e 100644 --- a/indra/llprimitive/llmodelloader.h +++ b/indra/llprimitive/llmodelloader.h @@ -36,7 +36,7 @@ class LLJoint; typedef std::map JointTransformMap; typedef std::map::iterator JointTransformMapIt; -typedef std::map JointMap; +typedef std::map> JointMap; typedef std::deque JointNameSet; const S32 SLM_SUPPORTED_VERSION = 3; @@ -111,6 +111,7 @@ class LLModelLoader : public LLThread bool mCacheOnlyHitIfRigged; // ignore cached SLM if it does not contain rig info (and we want rig info) model_list mModelList; + // The scene is pretty much what ends up getting loaded for upload. Basically assign things to this guy if you want something uploaded. scene mScene; typedef std::queue > model_queue; @@ -119,10 +120,16 @@ class LLModelLoader : public LLThread model_queue mPhysicsQ; //map of avatar joints as named in COLLADA assets to internal joint names + // Do not use this for anything other than looking up the name of a joint. This is populated elsewhere. JointMap mJointMap; + + // The joint list is what you want to use to actually setup the specific joint transformations. JointTransformMap& mJointList; JointNameSet& mJointsFromNode; + + U32 mMaxJointsPerMesh; + U32 mDebugMode; // see dumDebugData() for details LLModelLoader( std::string filename, @@ -135,7 +142,9 @@ class LLModelLoader : public LLThread JointTransformMap& jointTransformMap, JointNameSet& jointsFromNodes, JointMap& legalJointNamesMap, - U32 maxJointsPerMesh); + U32 maxJointsPerMesh, + U32 modelLimit, + U32 debugMode); virtual ~LLModelLoader(); virtual void setNoNormalize() { mNoNormalize = true; } @@ -192,6 +201,7 @@ class LLModelLoader : public LLThread const LLSD logOut() const { return mWarningsArray; } void clearLog() { mWarningsArray.clear(); } + void dumpDebugData(); protected: @@ -203,6 +213,7 @@ class LLModelLoader : public LLThread bool mRigValidJointUpload; U32 mLegacyRigFlags; + U32 mGeneratedModelLimit; // Attempt to limit amount of generated submodels bool mNoNormalize; bool mNoOptimize; diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 3f8903ca09..1db36d91f9 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1870,8 +1870,17 @@ bool LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre glGetTexLevelParameteriv(mTarget, gl_discard, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, (GLint*)&glbytes); if(!imageraw->allocateDataSize(width, height, ncomponents, glbytes)) { - LL_WARNS() << "Memory allocation failed for reading back texture. Size is: " << glbytes << LL_ENDL ; - LL_WARNS() << "width: " << width << "height: " << height << "components: " << ncomponents << LL_ENDL ; + constexpr S64 MAX_GL_BYTES = 2048 * 2048; + if (glbytes > 0 && glbytes <= MAX_GL_BYTES) + { + LLError::LLUserWarningMsg::showOutOfMemory(); + LL_ERRS() << "Memory allocation failed for reading back texture. Data size: " << glbytes << LL_ENDL; + } + else + { + LL_WARNS() << "Memory allocation failed for reading back texture. Data size is: " << glbytes << LL_ENDL; + LL_WARNS() << "width: " << width << "height: " << height << "components: " << ncomponents << LL_ENDL; + } return false ; } @@ -1882,8 +1891,18 @@ bool LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre { if(!imageraw->allocateDataSize(width, height, ncomponents)) { - LL_WARNS() << "Memory allocation failed for reading back texture." << LL_ENDL ; - LL_WARNS() << "width: " << width << "height: " << height << "components: " << ncomponents << LL_ENDL ; + constexpr F32 MAX_IMAGE_SIZE = 2048 * 2048; + F32 size = (F32)width * (F32)height * (F32)ncomponents; + if (size > 0 && size <= MAX_IMAGE_SIZE) + { + LLError::LLUserWarningMsg::showOutOfMemory(); + LL_ERRS() << "Memory allocation failed for reading back texture. Data size: " << size << LL_ENDL; + } + else + { + LL_WARNS() << "Memory allocation failed for reading back texture." << LL_ENDL; + LL_WARNS() << "width: " << width << "height: " << height << "components: " << ncomponents << LL_ENDL; + } return false ; } diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 45dab88e87..b534c8d4e8 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -2230,6 +2230,9 @@ void LLLineEditor::clear() { mText.clear(); setCursor(0); + mFontBufferPreSelection.reset(); + mFontBufferSelection.reset(); + mFontBufferPostSelection.reset(); } //virtual diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp index 245339b107..ff77b4d482 100644 --- a/indra/llui/llscrolllistctrl.cpp +++ b/indra/llui/llscrolllistctrl.cpp @@ -1007,7 +1007,7 @@ void LLScrollListCtrl::deleteItems(const LLSD& sd) void LLScrollListCtrl::deleteSelectedItems() { item_list::iterator iter; - for (iter = mItemList.begin(); iter < mItemList.end(); ) + for (iter = mItemList.begin(); iter != mItemList.end(); ) { LLScrollListItem* itemp = *iter; if (itemp->getSelected()) diff --git a/indra/llwindow/llopenglview-objc.mm b/indra/llwindow/llopenglview-objc.mm index 0bd4e506a2..937c3c7a6e 100644 --- a/indra/llwindow/llopenglview-objc.mm +++ b/indra/llwindow/llopenglview-objc.mm @@ -657,7 +657,7 @@ - (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replaceme }; int string_length = [aString length]; - unichar text[string_length]; + unichar *text = new unichar[string_length]; attributedStringInfo segments; // I used 'respondsToSelector:@selector(string)' // to judge aString is an attributed string or not. @@ -685,6 +685,8 @@ - (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replaceme // we must clear the marked text when aString is null. [self unmarkText]; } + + delete [] text; } else { if (mHasMarkedText) { diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index 378e633cd2..eb11a28360 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -103,7 +103,6 @@ LLWindow::LLWindow(LLWindowCallbacks* callbacks, bool fullscreen, U32 flags) mFullscreen(fullscreen), mFullscreenWidth(0), mFullscreenHeight(0), - mFullscreenBits(0), mFullscreenRefresh(0), mSupportedResolutions(NULL), mNumSupportedResolutions(0), diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index 5e06e665f3..151028113a 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -223,7 +223,6 @@ class LLWindow : public LLInstanceTracker bool mFullscreen; S32 mFullscreenWidth; S32 mFullscreenHeight; - S32 mFullscreenBits; S32 mFullscreenRefresh; LLWindowResolution* mSupportedResolutions; S32 mNumSupportedResolutions; diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 4fca74497f..af53b6fb3f 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -695,8 +695,7 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, } if (dev_mode.dmPelsWidth == width && - dev_mode.dmPelsHeight == height && - dev_mode.dmBitsPerPel == BITS_PER_PIXEL) + dev_mode.dmPelsHeight == height) { success = true; if ((dev_mode.dmDisplayFrequency - current_refresh) @@ -736,7 +735,7 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, // If we found a good resolution, use it. if (success) { - success = setDisplayResolution(width, height, BITS_PER_PIXEL, closest_refresh); + success = setDisplayResolution(width, height, closest_refresh); } // Keep a copy of the actual current device mode in case we minimize @@ -749,7 +748,6 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, mFullscreen = true; mFullscreenWidth = dev_mode.dmPelsWidth; mFullscreenHeight = dev_mode.dmPelsHeight; - mFullscreenBits = dev_mode.dmBitsPerPel; mFullscreenRefresh = dev_mode.dmDisplayFrequency; LL_INFOS("Window") << "Running at " << dev_mode.dmPelsWidth @@ -763,7 +761,6 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, mFullscreen = false; mFullscreenWidth = -1; mFullscreenHeight = -1; - mFullscreenBits = -1; mFullscreenRefresh = -1; std::map args; @@ -1185,7 +1182,7 @@ bool LLWindowWin32::switchContext(bool fullscreen, const LLCoordScreen& size, bo // If we found a good resolution, use it. if (success) { - success = setDisplayResolution(width, height, BITS_PER_PIXEL, closest_refresh); + success = setDisplayResolution(width, height, closest_refresh); } // Keep a copy of the actual current device mode in case we minimize @@ -1197,7 +1194,6 @@ bool LLWindowWin32::switchContext(bool fullscreen, const LLCoordScreen& size, bo mFullscreen = true; mFullscreenWidth = dev_mode.dmPelsWidth; mFullscreenHeight = dev_mode.dmPelsHeight; - mFullscreenBits = dev_mode.dmBitsPerPel; mFullscreenRefresh = dev_mode.dmDisplayFrequency; LL_INFOS("Window") << "Running at " << dev_mode.dmPelsWidth @@ -1223,7 +1219,6 @@ bool LLWindowWin32::switchContext(bool fullscreen, const LLCoordScreen& size, bo mFullscreen = false; mFullscreenWidth = -1; mFullscreenHeight = -1; - mFullscreenBits = -1; mFullscreenRefresh = -1; LL_INFOS("Window") << "Unable to run fullscreen at " << width << "x" << height << LL_ENDL; @@ -3517,7 +3512,7 @@ F32 LLWindowWin32::getPixelAspectRatio() // Change display resolution. Returns true if successful. // protected -bool LLWindowWin32::setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh) +bool LLWindowWin32::setDisplayResolution(S32 width, S32 height, S32 refresh) { DEVMODE dev_mode; ::ZeroMemory(&dev_mode, sizeof(DEVMODE)); @@ -3529,7 +3524,6 @@ bool LLWindowWin32::setDisplayResolution(S32 width, S32 height, S32 bits, S32 re { if (dev_mode.dmPelsWidth == width && dev_mode.dmPelsHeight == height && - dev_mode.dmBitsPerPel == bits && dev_mode.dmDisplayFrequency == refresh ) { // ...display mode identical, do nothing @@ -3541,9 +3535,8 @@ bool LLWindowWin32::setDisplayResolution(S32 width, S32 height, S32 bits, S32 re dev_mode.dmSize = sizeof(dev_mode); dev_mode.dmPelsWidth = width; dev_mode.dmPelsHeight = height; - dev_mode.dmBitsPerPel = bits; dev_mode.dmDisplayFrequency = refresh; - dev_mode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY; + dev_mode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY; // CDS_FULLSCREEN indicates that this is a temporary change to the device mode. LONG cds_result = ChangeDisplaySettings(&dev_mode, CDS_FULLSCREEN); @@ -3553,7 +3546,7 @@ bool LLWindowWin32::setDisplayResolution(S32 width, S32 height, S32 bits, S32 re if (!success) { LL_WARNS("Window") << "setDisplayResolution failed, " - << width << "x" << height << "x" << bits << " @ " << refresh << LL_ENDL; + << width << "x" << height << " @ " << refresh << LL_ENDL; } return success; @@ -3564,7 +3557,7 @@ bool LLWindowWin32::setFullscreenResolution() { if (mFullscreen) { - return setDisplayResolution( mFullscreenWidth, mFullscreenHeight, mFullscreenBits, mFullscreenRefresh); + return setDisplayResolution( mFullscreenWidth, mFullscreenHeight, mFullscreenRefresh); } else { diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index 36e89e4586..561f07d388 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -150,7 +150,7 @@ class LLWindowWin32 : public LLWindow virtual LLSD getNativeKeyData(); // Changes display resolution. Returns true if successful - bool setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh); + bool setDisplayResolution(S32 width, S32 height, S32 refresh); // Go back to last fullscreen display resolution. bool setFullscreenResolution(); diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 98151e2f4d..dee3d5ed59 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -76,6 +76,7 @@ set(viewer_SOURCE_FILES gltf/accessor.cpp gltf/primitive.cpp gltf/animation.cpp + gltf/llgltfloader.cpp groupchatlistener.cpp llaccountingcostmanager.cpp llaisapi.cpp @@ -746,6 +747,7 @@ set(viewer_HEADER_FILES gltf/buffer_util.h gltf/primitive.h gltf/animation.h + gltf/llgltfloader.h llaccountingcost.h llaccountingcostmanager.h llaisapi.h diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index 099f298456..0ee843cc60 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -7.1.14 +7.2.0 diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 8cfe4f3d97..1cac6e9709 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2,7 +2,7 @@ - ImporterDebug + ImporterDebugVerboseLogging Comment Enable debug output to more precisely identify sources of import errors. Warning: the output can slow down import on many machines. @@ -27,7 +27,7 @@ ImporterModelLimit Comment - Limits amount of importer generated models for dae files + Limits amount of importer generated (when over 8 faces) models for dae and gltf files Persist 1 Type @@ -35,6 +35,17 @@ Value 768 + ImporterDebugMode + + Comment + At 0 does nothing, at 1 dumps skinning data near orifinal file, at 2 dumps skining data and positions/weights of first 5 models, at 3 dumps skinning data and models as llsd + Persist + 1 + Type + U32 + Value + 0 + ImporterPreprocessDAE Comment @@ -11488,6 +11499,28 @@ Value fss.txt + StatsFrametimeSampleSeconds + + Comment + The number of seconds to sample extended frametime data (percentiles, stddev). + Persist + 1 + Type + S32 + Value + 5 + + StatsFrametimeEventThreshold + + Comment + The percentage that the frametime difference must exceed in order to register a frametime event. 0.1 = 10%, 0.25 = 25%, etc. + Persist + 1 + Type + F32 + Value + 0.1 + SystemLanguage Comment @@ -16190,5 +16223,27 @@ Value 1 + MediaAutoPlayHuds + + Comment + Automatically play HUD media + Persist + 1 + Type + Boolean + Value + 1 + + MediaFirstClickInteract + + Comment + This setting controls which media (once loaded) does not require a first click to focus before interaction can begin. This allows clicks to be passed directly to media bypassing the focus click requirement. This setting is a bitfield, precomputed values are as follows: Disabled=0; Worn HUDs only=1; Owned objects=3; Friend objects=7; Group objects=15; Landowner objects=31; Any object=31; All MOAP=1073741824. For complete details see lltoolpie.h enum MediaFirstClickTypes. + Persist + 1 + Type + S32 + Value + 1 + diff --git a/indra/newview/gltf/asset.cpp b/indra/newview/gltf/asset.cpp index c210b9c61d..8c9f77686a 100644 --- a/indra/newview/gltf/asset.cpp +++ b/indra/newview/gltf/asset.cpp @@ -50,6 +50,10 @@ namespace LL "KHR_texture_transform" }; + static std::unordered_set ExtensionsIgnored = { + "KHR_materials_pbrSpecularGlossiness" + }; + Material::AlphaMode gltf_alpha_mode_to_enum(const std::string& alpha_mode) { if (alpha_mode == "OPAQUE") @@ -472,11 +476,14 @@ void Asset::update() for (auto& image : mImages) { - if (image.mTexture.notNull()) - { // HACK - force texture to be loaded full rez - // TODO: calculate actual vsize - image.mTexture->addTextureStats(2048.f * 2048.f); - image.mTexture->setBoostLevel(LLViewerTexture::BOOST_HIGH); + if (image.mLoadIntoTexturePipe) + { + if (image.mTexture.notNull()) + { // HACK - force texture to be loaded full rez + // TODO: calculate actual vsize + image.mTexture->addTextureStats(2048.f * 2048.f); + image.mTexture->setBoostLevel(LLViewerTexture::BOOST_HIGH); + } } } } @@ -486,18 +493,23 @@ void Asset::update() bool Asset::prep() { LL_PROFILE_ZONE_SCOPED_CATEGORY_GLTF; - // check required extensions and fail if not supported - bool unsupported = false; + // check required extensions for (auto& extension : mExtensionsRequired) { if (ExtensionsSupported.find(extension) == ExtensionsSupported.end()) { - LL_WARNS() << "Unsupported extension: " << extension << LL_ENDL; - unsupported = true; + if (ExtensionsIgnored.find(extension) == ExtensionsIgnored.end()) + { + LL_WARNS() << "Unsupported extension: " << extension << LL_ENDL; + mUnsupportedExtensions.push_back(extension); + } + else + { + mIgnoredExtensions.push_back(extension); + } } } - - if (unsupported) + if (mUnsupportedExtensions.size() > 0) { return false; } @@ -513,7 +525,7 @@ bool Asset::prep() for (auto& image : mImages) { - if (!image.prep(*this)) + if (!image.prep(*this, mLoadIntoVRAM)) { return false; } @@ -542,102 +554,106 @@ bool Asset::prep() return false; } } + if (mLoadIntoVRAM) + { + // prepare vertex buffers - // prepare vertex buffers - - // material count is number of materials + 1 for default material - U32 mat_count = (U32) mMaterials.size() + 1; - - if (LLGLSLShader::sCurBoundShaderPtr == nullptr) - { // make sure a shader is bound to satisfy mVertexBuffer->setBuffer - gDebugProgram.bind(); - } + // material count is number of materials + 1 for default material + U32 mat_count = (U32) mMaterials.size() + 1; - for (S32 double_sided = 0; double_sided < 2; ++double_sided) - { - RenderData& rd = mRenderData[double_sided]; - for (U32 i = 0; i < LLGLSLShader::NUM_GLTF_VARIANTS; ++i) - { - rd.mBatches[i].resize(mat_count); + if (LLGLSLShader::sCurBoundShaderPtr == nullptr) + { // make sure a shader is bound to satisfy mVertexBuffer->setBuffer + gDebugProgram.bind(); } - // for each material - for (S32 mat_id = -1; mat_id < (S32)mMaterials.size(); ++mat_id) + for (S32 double_sided = 0; double_sided < 2; ++double_sided) { - // for each shader variant - U32 vertex_count[LLGLSLShader::NUM_GLTF_VARIANTS] = { 0 }; - U32 index_count[LLGLSLShader::NUM_GLTF_VARIANTS] = { 0 }; - - S32 ds_mat = mat_id == -1 ? 0 : mMaterials[mat_id].mDoubleSided; - if (ds_mat != double_sided) + RenderData& rd = mRenderData[double_sided]; + for (U32 i = 0; i < LLGLSLShader::NUM_GLTF_VARIANTS; ++i) { - continue; + rd.mBatches[i].resize(mat_count); } - for (U32 variant = 0; variant < LLGLSLShader::NUM_GLTF_VARIANTS; ++variant) + // for each material + for (S32 mat_id = -1; mat_id < (S32)mMaterials.size(); ++mat_id) { - U32 attribute_mask = 0; - // for each mesh - for (auto& mesh : mMeshes) + // for each shader variant + U32 vertex_count[LLGLSLShader::NUM_GLTF_VARIANTS] = { 0 }; + U32 index_count[LLGLSLShader::NUM_GLTF_VARIANTS] = { 0 }; + + S32 ds_mat = mat_id == -1 ? 0 : mMaterials[mat_id].mDoubleSided; + if (ds_mat != double_sided) { - // for each primitive - for (auto& primitive : mesh.mPrimitives) + continue; + } + + for (U32 variant = 0; variant < LLGLSLShader::NUM_GLTF_VARIANTS; ++variant) + { + U32 attribute_mask = 0; + // for each mesh + for (auto& mesh : mMeshes) { - if (primitive.mMaterial == mat_id && primitive.mShaderVariant == variant) + // for each primitive + for (auto& primitive : mesh.mPrimitives) { - // accumulate vertex and index counts - primitive.mVertexOffset = vertex_count[variant]; - primitive.mIndexOffset = index_count[variant]; + if (primitive.mMaterial == mat_id && primitive.mShaderVariant == variant) + { + // accumulate vertex and index counts + primitive.mVertexOffset = vertex_count[variant]; + primitive.mIndexOffset = index_count[variant]; - vertex_count[variant] += primitive.getVertexCount(); - index_count[variant] += primitive.getIndexCount(); + vertex_count[variant] += primitive.getVertexCount(); + index_count[variant] += primitive.getIndexCount(); - // all primitives of a given variant and material should all have the same attribute mask - llassert(attribute_mask == 0 || primitive.mAttributeMask == attribute_mask); - attribute_mask |= primitive.mAttributeMask; + // all primitives of a given variant and material should all have the same attribute mask + llassert(attribute_mask == 0 || primitive.mAttributeMask == attribute_mask); + attribute_mask |= primitive.mAttributeMask; + } } } - } - // allocate vertex buffer and pack it - if (vertex_count[variant] > 0) - { - U32 mat_idx = mat_id + 1; - LLVertexBuffer* vb = new LLVertexBuffer(attribute_mask); + // allocate vertex buffer and pack it + if (vertex_count[variant] > 0) + { + U32 mat_idx = mat_id + 1; + #if 0 + LLVertexBuffer* vb = new LLVertexBuffer(attribute_mask); - rd.mBatches[variant][mat_idx].mVertexBuffer = vb; - vb->allocateBuffer(vertex_count[variant], - index_count[variant] * 2); // hack double index count... TODO: find a better way to indicate 32-bit indices will be used - vb->setBuffer(); + rd.mBatches[variant][mat_idx].mVertexBuffer = vb; + vb->allocateBuffer(vertex_count[variant], + index_count[variant] * 2); // hack double index count... TODO: find a better way to indicate 32-bit indices will be used + vb->setBuffer(); - for (auto& mesh : mMeshes) - { - for (auto& primitive : mesh.mPrimitives) + for (auto& mesh : mMeshes) { - if (primitive.mMaterial == mat_id && primitive.mShaderVariant == variant) + for (auto& primitive : mesh.mPrimitives) { - primitive.upload(vb); + if (primitive.mMaterial == mat_id && primitive.mShaderVariant == variant) + { + primitive.upload(vb); + } } } - } - vb->unmapBuffer(); + vb->unmapBuffer(); - vb->unbind(); + vb->unbind(); + #endif + } } } } - } - // sanity check that all primitives have a vertex buffer - for (auto& mesh : mMeshes) - { - for (auto& primitive : mesh.mPrimitives) + // sanity check that all primitives have a vertex buffer + for (auto& mesh : mMeshes) { - llassert(primitive.mVertexBuffer.notNull()); + for (auto& primitive : mesh.mPrimitives) + { + //llassert(primitive.mVertexBuffer.notNull()); + } } } - + #if 0 // build render batches for (S32 node_id = 0; node_id < mNodes.size(); ++node_id) { @@ -664,6 +680,7 @@ bool Asset::prep() } } } + #endif return true; } @@ -672,9 +689,10 @@ Asset::Asset(const Value& src) *this = src; } -bool Asset::load(std::string_view filename) +bool Asset::load(std::string_view filename, bool loadIntoVRAM) { LL_PROFILE_ZONE_SCOPED_CATEGORY_GLTF; + mLoadIntoVRAM = loadIntoVRAM; mFilename = filename; std::string ext = gDirUtilp->getExtension(mFilename); @@ -692,7 +710,7 @@ bool Asset::load(std::string_view filename) } else if (ext == "glb") { - return loadBinary(str); + return loadBinary(str, mLoadIntoVRAM); } else { @@ -709,8 +727,9 @@ bool Asset::load(std::string_view filename) return false; } -bool Asset::loadBinary(const std::string& data) +bool Asset::loadBinary(const std::string& data, bool loadIntoVRAM) { + mLoadIntoVRAM = loadIntoVRAM; // load from binary gltf const U8* ptr = (const U8*)data.data(); const U8* end = ptr + data.size(); @@ -935,8 +954,9 @@ void Asset::eraseBufferView(S32 bufferView) LLViewerFetchedTexture* fetch_texture(const LLUUID& id); -bool Image::prep(Asset& asset) +bool Image::prep(Asset& asset, bool loadIntoVRAM) { + mLoadIntoTexturePipe = loadIntoVRAM; LLUUID id; if (mUri.size() == UUID_STR_SIZE && LLUUID::parseUUID(mUri, &id) && id.notNull()) { // loaded from an asset, fetch the texture from the asset system @@ -951,12 +971,12 @@ bool Image::prep(Asset& asset) { // embedded in a buffer, load the texture from the buffer BufferView& bufferView = asset.mBufferViews[mBufferView]; Buffer& buffer = asset.mBuffers[bufferView.mBuffer]; - - U8* data = buffer.mData.data() + bufferView.mByteOffset; - - mTexture = LLViewerTextureManager::getFetchedTextureFromMemory(data, bufferView.mByteLength, mMimeType); - - if (mTexture.isNull()) + if (mLoadIntoTexturePipe) + { + U8* data = buffer.mData.data() + bufferView.mByteOffset; + mTexture = LLViewerTextureManager::getFetchedTextureFromMemory(data, bufferView.mByteLength, mMimeType); + } + else if (mTexture.isNull() && mLoadIntoTexturePipe) { LL_WARNS("GLTF") << "Failed to load image from buffer:" << LL_ENDL; LL_WARNS("GLTF") << " image: " << mName << LL_ENDL; @@ -971,12 +991,12 @@ bool Image::prep(Asset& asset) std::string img_file = dir + gDirUtilp->getDirDelimiter() + mUri; LLUUID tracking_id = LLLocalBitmapMgr::getInstance()->addUnit(img_file); - if (tracking_id.notNull()) + if (tracking_id.notNull() && mLoadIntoTexturePipe) { LLUUID world_id = LLLocalBitmapMgr::getInstance()->getWorldID(tracking_id); mTexture = LLViewerTextureManager::getFetchedTexture(world_id); } - else + else if (mLoadIntoTexturePipe) { LL_WARNS("GLTF") << "Failed to load image from file:" << LL_ENDL; LL_WARNS("GLTF") << " image: " << mName << LL_ENDL; @@ -991,7 +1011,7 @@ bool Image::prep(Asset& asset) return false; } - if (!asset.mFilename.empty()) + if (!asset.mFilename.empty() && mLoadIntoTexturePipe) { // local preview, boost image so it doesn't discard and force to save raw image in case we save out or upload mTexture->setBoostLevel(LLViewerTexture::BOOST_PREVIEW); mTexture->forceToSaveRawImage(0, F32_MAX); diff --git a/indra/newview/gltf/asset.h b/indra/newview/gltf/asset.h index 27821659db..b9554d753c 100644 --- a/indra/newview/gltf/asset.h +++ b/indra/newview/gltf/asset.h @@ -286,6 +286,7 @@ namespace LL void serialize(boost::json::object& dst) const; }; + // Image is for images that we want to load for the given asset. This acts as an interface into the viewer's texture pipe. class Image { public: @@ -301,6 +302,8 @@ namespace LL S32 mBits = -1; S32 mPixelType = -1; + bool mLoadIntoTexturePipe = false; + LLPointer mTexture; const Image& operator=(const Value& src); @@ -316,7 +319,7 @@ namespace LL // preserve only uri and name void clearData(Asset& asset); - bool prep(Asset& asset); + bool prep(Asset& asset, bool loadIntoVRAM); }; // Render Batch -- vertex buffer and list of primitives to render using @@ -391,6 +394,10 @@ namespace LL // UBO for storing material data U32 mMaterialsUBO = 0; + bool mLoadIntoVRAM = false; + + std::vector mUnsupportedExtensions; + std::vector mIgnoredExtensions; // prepare for first time use bool prep(); @@ -428,12 +435,12 @@ namespace LL // accepts .gltf and .glb files // Any existing data will be lost // returns result of prep() on success - bool load(std::string_view filename); + bool load(std::string_view filename, bool loadIntoVRAM); // load .glb contents from memory // data - binary contents of .glb file // returns result of prep() on success - bool loadBinary(const std::string& data); + bool loadBinary(const std::string& data, bool loadIntoVRAM); const Asset& operator=(const Value& src); void serialize(boost::json::object& dst) const; diff --git a/indra/newview/gltf/buffer_util.h b/indra/newview/gltf/buffer_util.h index ef9bba8128..be36c5e90b 100644 --- a/indra/newview/gltf/buffer_util.h +++ b/indra/newview/gltf/buffer_util.h @@ -158,6 +158,12 @@ namespace LL dst.load3(src); } + template<> + inline void copyVec3(F32* src, LLColor4U& dst) + { + dst.set((U8)(src[0] * 255.f), (U8)(src[1] * 255.f), (U8)(src[2] * 255.f), 255); + } + template<> inline void copyVec3(U16* src, LLColor4U& dst) { @@ -369,6 +375,11 @@ namespace LL template inline void copy(Asset& asset, Accessor& accessor, LLStrider& dst) { + if (accessor.mBufferView == INVALID_INDEX) + { + LL_WARNS("GLTF") << "Invalid buffer" << LL_ENDL; + return; + } const BufferView& bufferView = asset.mBufferViews[accessor.mBufferView]; const Buffer& buffer = asset.mBuffers[bufferView.mBuffer]; const U8* src = buffer.mData.data() + bufferView.mByteOffset + accessor.mByteOffset; diff --git a/indra/newview/gltf/llgltfloader.cpp b/indra/newview/gltf/llgltfloader.cpp new file mode 100644 index 0000000000..3019a12446 --- /dev/null +++ b/indra/newview/gltf/llgltfloader.cpp @@ -0,0 +1,1819 @@ +/** + * @file LLGLTFLoader.cpp + * @brief LLGLTFLoader class implementation + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llgltfloader.h" +#include "meshoptimizer.h" +#include + +// Import & define single-header gltf import/export lib +#define TINYGLTF_IMPLEMENTATION +#define TINYGLTF_USE_CPP14 // default is C++ 11 + +// tinygltf by default loads image files using STB +#define STB_IMAGE_IMPLEMENTATION +// to use our own image loading: +// 1. replace this definition with TINYGLTF_NO_STB_IMAGE +// 2. provide image loader callback with TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data) + +// tinygltf saves image files using STB +#define STB_IMAGE_WRITE_IMPLEMENTATION +// similarly, can override with TINYGLTF_NO_STB_IMAGE_WRITE and TinyGLTF::SetImageWriter(fxn, data) + +// Additionally, disable inclusion of STB header files entirely with +// TINYGLTF_NO_INCLUDE_STB_IMAGE +// TINYGLTF_NO_INCLUDE_STB_IMAGE_WRITE +#include "tinygltf/tiny_gltf.h" + + +// TODO: includes inherited from dae loader. Validate / prune + +#include "llsdserialize.h" +#include "lljoint.h" +#include "llbase64.h" +#include "lldir.h" + +#include "llmatrix4a.h" + +#include +#include +#include + +static const std::string lod_suffix[LLModel::NUM_LODS] = +{ + "_LOD0", + "_LOD1", + "_LOD2", + "", + "_PHYS", +}; + +// Premade rotation matrix, GLTF is Y-up while SL is Z-up +static const glm::mat4 coord_system_rotation( + 1.f, 0.f, 0.f, 0.f, + 0.f, 0.f, 1.f, 0.f, + 0.f, -1.f, 0.f, 0.f, + 0.f, 0.f, 0.f, 1.f +); + + +static const glm::mat4 coord_system_rotationxy( + 0.f, 1.f, 0.f, 0.f, + -1.f, 0.f, 0.f, 0.f, + 0.f, 0.f, 1.f, 0.f, + 0.f, 0.f, 0.f, 1.f +); + +static const S32 VERTICIES_LIMIT = USHRT_MAX - 2; + +LLGLTFLoader::LLGLTFLoader(std::string filename, + S32 lod, + LLModelLoader::load_callback_t load_cb, + LLModelLoader::joint_lookup_func_t joint_lookup_func, + LLModelLoader::texture_load_func_t texture_load_func, + LLModelLoader::state_callback_t state_cb, + void * opaque_userdata, + JointTransformMap & jointTransformMap, + JointNameSet & jointsFromNodes, + std::map> & jointAliasMap, + U32 maxJointsPerMesh, + U32 modelLimit, + U32 debugMode, + std::vector viewer_skeleton) //, + //bool preprocess) + : LLModelLoader( filename, + lod, + load_cb, + joint_lookup_func, + texture_load_func, + state_cb, + opaque_userdata, + jointTransformMap, + jointsFromNodes, + jointAliasMap, + maxJointsPerMesh, + modelLimit, + debugMode) + , mViewerJointData(viewer_skeleton) + , mGltfLoaded(false) + , mApplyXYRotation(false) +{ +} + +LLGLTFLoader::~LLGLTFLoader() {} + +bool LLGLTFLoader::OpenFile(const std::string &filename) +{ + // Clear the material cache for new file + mMaterialCache.clear(); + + tinygltf::TinyGLTF loader; + std::string filename_lc(filename); + LLStringUtil::toLower(filename_lc); + + try + { + mGltfLoaded = mGLTFAsset.load(filename, false); + } + catch (const std::exception& e) + { + LL_WARNS() << "Exception in LLModelLoader::run: " << e.what() << LL_ENDL; + LLSD args; + args["Message"] = "ParsingErrorException"; + args["FILENAME"] = filename; + args["EXCEPTION"] = e.what(); + mWarningsArray.append(args); + setLoadState(ERROR_PARSING); + return false; + } + catch (...) + { + LOG_UNHANDLED_EXCEPTION("LLGLTFLoader"); + LLSD args; + args["Message"] = "ParsingErrorException"; + args["FILENAME"] = filename; + args["EXCEPTION"] = "Unknown exception"; + mWarningsArray.append(args); + setLoadState(ERROR_PARSING); + return false; + } + + if (!mGltfLoaded) + { + notifyUnsupportedExtension(true); + + for (const auto& buffer : mGLTFAsset.mBuffers) + { + if (buffer.mByteLength > 0 && buffer.mData.empty()) + { + bool bin_file = buffer.mUri.ends_with(".bin"); + LLSD args; + args["Message"] = bin_file ? "ParsingErrorMissingBufferBin" : "ParsingErrorMissingBuffer"; + args["BUFFER_NAME"] = buffer.mName; + args["BUFFER_URI"] = buffer.mUri; + mWarningsArray.append(args); + } + } + setLoadState(ERROR_PARSING); + return false; + } + + notifyUnsupportedExtension(false); + + bool meshesLoaded = parseMeshes(); + + setLoadState(DONE); + + return meshesLoaded; +} + +void LLGLTFLoader::addModelToScene( + LLModel* pModel, + const std::string& model_name, + U32 submodel_limit, + const LLMatrix4& transformation, + const LLVolumeParams& volume_params, + const material_map& mats) +{ + U32 volume_faces = pModel->getNumVolumeFaces(); + + // Side-steps all manner of issues when splitting models + // and matching lower LOD materials to base models + // + pModel->sortVolumeFacesByMaterialName(); + + int submodelID = 0; + + // remove all faces that definitely won't fit into one model and submodel limit + U32 face_limit = (submodel_limit + 1) * LL_SCULPT_MESH_MAX_FACES; + if (face_limit < volume_faces) + { + LL_WARNS("GLTF_IMPORT") << "Model contains " << volume_faces + << " faces, exceeding the limit of " << face_limit << LL_ENDL; + + LLSD args; + args["Message"] = "ModelTooManySubmodels"; + args["MODEL_NAME"] = pModel->mLabel; + args["SUBMODEL_COUNT"] = static_cast(llfloor((F32)volume_faces / LL_SCULPT_MESH_MAX_FACES)); + args["SUBMODEL_LIMIT"] = static_cast(submodel_limit); + mWarningsArray.append(args); + + pModel->setNumVolumeFaces(face_limit); + } + + LLVolume::face_list_t remainder; + std::vector ready_models; + LLModel* current_model = pModel; + + do + { + current_model->trimVolumeFacesToSize(LL_SCULPT_MESH_MAX_FACES, &remainder); + + volume_faces = static_cast(remainder.size()); + + // Don't add to scene yet because weights and materials aren't ready. + // Just save it + ready_models.push_back(current_model); + + // If we have left-over volume faces, create another model + // to absorb them. + if (volume_faces) + { + LLModel* next = new LLModel(volume_params, 0.f); + next->ClearFacesAndMaterials(); + next->mSubmodelID = ++submodelID; + + std::string instance_name = model_name; + if (next->mSubmodelID > 0) + { + instance_name += (char)((int)'a' + next->mSubmodelID); + } + // Check for duplicates and add copy suffix if needed + int duplicate_count = 0; + for (const auto& inst : mScene[transformation]) + { + if (inst.mLabel == instance_name) + { + ++duplicate_count; + } + } + if (duplicate_count > 0) { + instance_name += "_copy_" + std::to_string(duplicate_count); + } + next->mLabel = instance_name; + + next->getVolumeFaces() = remainder; + next->mNormalizedScale = current_model->mNormalizedScale; + next->mNormalizedTranslation = current_model->mNormalizedTranslation; + next->mSkinWeights = current_model->mSkinWeights; + next->mPosition = current_model->mPosition; + + const LLMeshSkinInfo& current_skin_info = current_model->mSkinInfo; + LLMeshSkinInfo& next_skin_info = next->mSkinInfo; + next_skin_info.mJointNames = current_skin_info.mJointNames; + next_skin_info.mJointNums = current_skin_info.mJointNums; + next_skin_info.mBindShapeMatrix = current_skin_info.mBindShapeMatrix; + next_skin_info.mInvBindMatrix = current_skin_info.mInvBindMatrix; + next_skin_info.mAlternateBindMatrix = current_skin_info.mAlternateBindMatrix; + next_skin_info.mPelvisOffset = current_skin_info.mPelvisOffset; + + + if (current_model->mMaterialList.size() > LL_SCULPT_MESH_MAX_FACES) + { + next->mMaterialList.assign(current_model->mMaterialList.begin() + LL_SCULPT_MESH_MAX_FACES, current_model->mMaterialList.end()); + current_model->mMaterialList.resize(LL_SCULPT_MESH_MAX_FACES); + } + + current_model = next; + } + + remainder.clear(); + + } while (volume_faces); + + for (auto model : ready_models) + { + // remove unused/redundant vertices + model->remapVolumeFaces(); + + mModelList.push_back(model); + + std::map materials; + for (U32 i = 0; i < (U32)model->mMaterialList.size(); ++i) + { + material_map::const_iterator found = mats.find(model->mMaterialList[i]); + if (found != mats.end()) + { + materials[model->mMaterialList[i]] = found->second; + } + else + { + materials[model->mMaterialList[i]] = LLImportMaterial(); + } + } + // Keep base name for scene instance. + std::string instance_name = model->mLabel; + // Add suffix. Suffix is nessesary for model matching logic + // because sometimes higher lod can be used as a lower one, so models + // need unique names not just in scope of one lod, but across lods. + model->mLabel += lod_suffix[mLod]; + mScene[transformation].push_back(LLModelInstance(model, instance_name, transformation, materials)); + stretch_extents(model, transformation); + } +} + +bool LLGLTFLoader::parseMeshes() +{ + if (!mGltfLoaded) return false; + + // 2022-04 DJH Volume params from dae example. TODO understand PCODE + LLVolumeParams volume_params; + volume_params.setType(LL_PCODE_PROFILE_SQUARE, LL_PCODE_PATH_LINE); + + mTransform.setIdentity(); + + for (auto& node : mGLTFAsset.mNodes) + { + // Make node matrix valid for correct transformation + node.makeMatrixValid(); + } + + if (mGLTFAsset.mSkins.size() > 0) + { + checkForXYrotation(mGLTFAsset.mSkins[0]); + populateJointGroups(); + } + + // Populate the joints from skins first. + // Multiple meshes can share the same skin, so preparing skins beforehand. + for (S32 i = 0; i < mGLTFAsset.mSkins.size(); i++) + { + populateJointsFromSkin(i); + } + + // Track how many times each mesh name has been used + std::map mesh_name_counts; + + // For now use mesh count, but might be better to do 'mNodes.size() - joints count'. + U32 submodel_limit = mGLTFAsset.mMeshes.size() > 0 ? mGeneratedModelLimit / (U32)mGLTFAsset.mMeshes.size() : 0; + + // Check if we have scenes defined + if (!mGLTFAsset.mScenes.empty()) + { + // Process the default scene (or first scene if no default) + S32 scene_idx = mGLTFAsset.mScene >= 0 ? mGLTFAsset.mScene : 0; + + if (scene_idx < mGLTFAsset.mScenes.size()) + { + const LL::GLTF::Scene& scene = mGLTFAsset.mScenes[scene_idx]; + + LL_INFOS("GLTF_IMPORT") << "Processing scene " << scene_idx << " with " << scene.mNodes.size() << " root nodes" << LL_ENDL; + + // Process all root nodes defined in the scene + for (S32 root_idx : scene.mNodes) + { + if (root_idx >= 0 && root_idx < static_cast(mGLTFAsset.mNodes.size())) + { + processNodeHierarchy(root_idx, mesh_name_counts, submodel_limit, volume_params); + } + } + } + } + else + { + LL_WARNS("GLTF_IMPORT") << "No scenes defined in GLTF file" << LL_ENDL; + + LLSD args; + args["Message"] = "NoScenesFound"; + mWarningsArray.append(args); + return false; + } + + checkGlobalJointUsage(); + + return true; +} + +void LLGLTFLoader::processNodeHierarchy(S32 node_idx, std::map& mesh_name_counts, U32 submodel_limit, const LLVolumeParams& volume_params) +{ + if (node_idx < 0 || node_idx >= static_cast(mGLTFAsset.mNodes.size())) + return; + + const LL::GLTF::Node& node = mGLTFAsset.mNodes[node_idx]; + + LL_DEBUGS("GLTF_IMPORT") << "Processing node " << node_idx << " (" << node.mName << ")" + << " - has mesh: " << (node.mMesh >= 0 ? "yes" : "no") + << " - children: " << node.mChildren.size() << LL_ENDL; + + // Process this node's mesh if it has one + if (node.mMesh >= 0 && node.mMesh < mGLTFAsset.mMeshes.size()) + { + LLMatrix4 transformation; + material_map mats; + + LLModel* pModel = new LLModel(volume_params, 0.f); + const LL::GLTF::Mesh& mesh = mGLTFAsset.mMeshes[node.mMesh]; + + // Get base mesh name and track usage + std::string base_name = getLodlessLabel(mesh); + if (base_name.empty()) + { + base_name = "mesh_" + std::to_string(node.mMesh); + } + + S32 instance_count = mesh_name_counts[base_name]++; + + // make name unique + if (instance_count > 0) + { + base_name = base_name + "_copy_" + std::to_string(instance_count); + } + + if (populateModelFromMesh(pModel, base_name, mesh, node, mats) && + (LLModel::NO_ERRORS == pModel->getStatus()) && + validate_model(pModel)) + { + mTransform.setIdentity(); + transformation = mTransform; + + // adjust the transformation to compensate for mesh normalization + LLVector3 mesh_scale_vector; + LLVector3 mesh_translation_vector; + pModel->getNormalizedScaleTranslation(mesh_scale_vector, mesh_translation_vector); + + LLMatrix4 mesh_translation; + mesh_translation.setTranslation(mesh_translation_vector); + mesh_translation *= transformation; + transformation = mesh_translation; + + LLMatrix4 mesh_scale; + mesh_scale.initScale(mesh_scale_vector); + mesh_scale *= transformation; + transformation = mesh_scale; + + if (node.mSkin >= 0) + { + // "Bind Shape Matrix" is supposed to transform the geometry of the skinned mesh + // into the coordinate space of the joints. + // In GLTF, this matrix is omitted, and it is assumed that this transform is either + // premultiplied with the mesh data, or postmultiplied to the inverse bind matrices. + // + // TODO: There appears to be missing rotation when joints rotate the model + // or inverted bind matrices are missing inherited rotation + // (based of values the 'bento shoes' mesh might be missing 90 degrees horizontaly + // prior to skinning) + + pModel->mSkinInfo.mBindShapeMatrix.loadu(mesh_scale); + LL_INFOS("GLTF_DEBUG") << "Model: " << pModel->mLabel << " mBindShapeMatrix: " << pModel->mSkinInfo.mBindShapeMatrix << LL_ENDL; + } + + if (transformation.determinant() < 0) + { // negative scales are not supported + LL_INFOS("GLTF_IMPORT") << "Negative scale detected, unsupported post-normalization transform. domInstance_geometry: " + << pModel->mLabel << LL_ENDL; + LLSD args; + args["Message"] = "NegativeScaleNormTrans"; + args["LABEL"] = pModel->mLabel; + mWarningsArray.append(args); + } + + addModelToScene(pModel, base_name, submodel_limit, transformation, volume_params, mats); + mats.clear(); + } + else + { + setLoadState(ERROR_MODEL + pModel->getStatus()); + delete pModel; + return; + } + } + else if (node.mMesh >= 0) + { + // Log invalid mesh reference + LL_WARNS("GLTF_IMPORT") << "Node " << node_idx << " (" << node.mName + << ") references invalid mesh " << node.mMesh + << " (total meshes: " << mGLTFAsset.mMeshes.size() << ")" << LL_ENDL; + + LLSD args; + args["Message"] = "InvalidMeshReference"; + args["NODE_NAME"] = node.mName; + args["MESH_INDEX"] = node.mMesh; + args["TOTAL_MESHES"] = static_cast(mGLTFAsset.mMeshes.size()); + mWarningsArray.append(args); + } + + // Process all children recursively + for (S32 child_idx : node.mChildren) + { + processNodeHierarchy(child_idx, mesh_name_counts, submodel_limit, volume_params); + } +} + +void LLGLTFLoader::computeCombinedNodeTransform(const LL::GLTF::Asset& asset, S32 node_index, glm::mat4& combined_transform) const +{ + if (node_index < 0 || node_index >= static_cast(asset.mNodes.size())) + { + combined_transform = glm::mat4(1.0f); + return; + } + + const auto& node = asset.mNodes[node_index]; + + // Ensure the node's matrix is valid + const_cast(node).makeMatrixValid(); + + // Start with this node's transform + combined_transform = node.mMatrix; + + // Find and apply parent transform if it exists + for (size_t i = 0; i < asset.mNodes.size(); ++i) + { + const auto& potential_parent = asset.mNodes[i]; + auto it = std::find(potential_parent.mChildren.begin(), potential_parent.mChildren.end(), node_index); + + if (it != potential_parent.mChildren.end()) + { + // Found parent - recursively get its combined transform and apply it + glm::mat4 parent_transform; + computeCombinedNodeTransform(asset, static_cast(i), parent_transform); + combined_transform = parent_transform * combined_transform; + return; // Early exit - a node can only have one parent + } + } +} + +bool LLGLTFLoader::addJointToModelSkin(LLMeshSkinInfo& skin_info, S32 gltf_skin_idx, size_t gltf_joint_idx) +{ + const std::string& legal_name = mJointNames[gltf_skin_idx][gltf_joint_idx]; + if (legal_name.empty()) + { + llassert(false); // should have been stopped by gltf_joint_index_use[i] == -1 + return false; + } + skin_info.mJointNames.push_back(legal_name); + skin_info.mJointNums.push_back(-1); + + // In scope of same skin multiple meshes reuse same bind matrices + skin_info.mInvBindMatrix.push_back(mInverseBindMatrices[gltf_skin_idx][gltf_joint_idx]); + skin_info.mAlternateBindMatrix.push_back(mAlternateBindMatrices[gltf_skin_idx][gltf_joint_idx]); + + // Track joint usage for this skin, for the sake of unused joints detection + mJointUsage[gltf_skin_idx][gltf_joint_idx]++; + + return true; +} + +LLGLTFLoader::LLGLTFImportMaterial LLGLTFLoader::processMaterial(S32 material_index, S32 fallback_index) +{ + // Check cache first + auto cached = mMaterialCache.find(material_index); + if (cached != mMaterialCache.end()) + { + return cached->second; + } + + LLImportMaterial impMat; + impMat.mDiffuseColor = LLColor4::white; // Default color + + // Generate material name + std::string materialName = generateMaterialName(material_index, fallback_index); + + // Process material if available + if (material_index >= 0 && material_index < mGLTFAsset.mMaterials.size()) + { + LL::GLTF::Material* material = &mGLTFAsset.mMaterials[material_index]; + + // Set diffuse color from base color factor + impMat.mDiffuseColor = LLColor4( + material->mPbrMetallicRoughness.mBaseColorFactor[0], + material->mPbrMetallicRoughness.mBaseColorFactor[1], + material->mPbrMetallicRoughness.mBaseColorFactor[2], + material->mPbrMetallicRoughness.mBaseColorFactor[3] + ); + + // Process base color texture if it exists + if (material->mPbrMetallicRoughness.mBaseColorTexture.mIndex >= 0) + { + S32 texIndex = material->mPbrMetallicRoughness.mBaseColorTexture.mIndex; + std::string filename = processTexture(texIndex, "base_color", material->mName); + + if (!filename.empty()) + { + impMat.mDiffuseMapFilename = filename; + impMat.mDiffuseMapLabel = material->mName.empty() ? filename : material->mName; + + // Check if the texture is already loaded + S32 sourceIndex; + if (validateTextureIndex(texIndex, sourceIndex)) + { + LL::GLTF::Image& image = mGLTFAsset.mImages[sourceIndex]; + if (image.mTexture.notNull()) + { + impMat.setDiffuseMap(image.mTexture->getID()); + LL_INFOS("GLTF_IMPORT") << "Using existing texture ID: " << image.mTexture->getID().asString() << LL_ENDL; + } + else + { + LL_INFOS("GLTF_IMPORT") << "Texture needs loading: " << impMat.mDiffuseMapFilename << LL_ENDL; + } + } + } + } + } + + // Create cached material with both material and name + LLGLTFImportMaterial cachedMat(impMat, materialName); + + // Cache the processed material + mMaterialCache[material_index] = cachedMat; + return cachedMat; +} + +std::string LLGLTFLoader::processTexture(S32 texture_index, const std::string& texture_type, const std::string& material_name) +{ + S32 sourceIndex; + if (!validateTextureIndex(texture_index, sourceIndex)) + return ""; + + LL::GLTF::Image& image = mGLTFAsset.mImages[sourceIndex]; + + // Process URI-based textures + if (!image.mUri.empty()) + { + std::string filename = image.mUri; + size_t pos = filename.find_last_of("/\\"); + if (pos != std::string::npos) + { + filename = filename.substr(pos + 1); + } + + LL_INFOS("GLTF_IMPORT") << "Found texture: " << filename << " for material: " << material_name << LL_ENDL; + + LLSD args; + args["Message"] = "TextureFound"; + args["TEXTURE_NAME"] = filename; + args["MATERIAL_NAME"] = material_name; + mWarningsArray.append(args); + + return filename; + } + + // Process embedded textures + if (image.mBufferView >= 0) + { + return extractTextureToTempFile(texture_index, texture_type); + } + + return ""; +} + +bool LLGLTFLoader::validateTextureIndex(S32 texture_index, S32& source_index) +{ + if (texture_index < 0 || texture_index >= mGLTFAsset.mTextures.size()) + return false; + + source_index = mGLTFAsset.mTextures[texture_index].mSource; + if (source_index < 0 || source_index >= mGLTFAsset.mImages.size()) + return false; + + return true; +} + +std::string LLGLTFLoader::generateMaterialName(S32 material_index, S32 fallback_index) +{ + if (material_index >= 0 && material_index < mGLTFAsset.mMaterials.size()) + { + LL::GLTF::Material* material = &mGLTFAsset.mMaterials[material_index]; + std::string materialName = material->mName; + + if (materialName.empty()) + { + materialName = "mat" + std::to_string(material_index); + } + return materialName; + } + else + { + return fallback_index >= 0 ? "mat_default" + std::to_string(fallback_index) : "mat_default"; + } +} + +bool LLGLTFLoader::populateModelFromMesh(LLModel* pModel, const std::string& base_name, const LL::GLTF::Mesh& mesh, const LL::GLTF::Node& nodeno, material_map& mats) +{ + // Set the requested label for the floater display and uploading + pModel->mRequestedLabel = gDirUtilp->getBaseFileName(mFilename, true); + // Set only name, suffix will be added later + pModel->mLabel = base_name; + + LL_DEBUGS("GLTF_DEBUG") << "Processing model " << pModel->mLabel << LL_ENDL; + + pModel->ClearFacesAndMaterials(); + + S32 skinIdx = nodeno.mSkin; + + // Compute final combined transform matrix (hierarchy + coordinate rotation) + S32 node_index = static_cast(&nodeno - &mGLTFAsset.mNodes[0]); + glm::mat4 hierarchy_transform; + computeCombinedNodeTransform(mGLTFAsset, node_index, hierarchy_transform); + + // Combine transforms: coordinate rotation applied to hierarchy transform + glm::mat4 final_transform = coord_system_rotation * hierarchy_transform; + if (mApplyXYRotation) + { + final_transform = coord_system_rotationxy * final_transform; + } + + // Check if we have a negative scale (flipped coordinate system) + bool hasNegativeScale = glm::determinant(final_transform) < 0.0f; + + // Pre-compute normal transform matrix (transpose of inverse of upper-left 3x3) + const glm::mat3 normal_transform = glm::transpose(glm::inverse(glm::mat3(final_transform))); + + // Mark unsuported joints with '-1' so that they won't get added into weights + // GLTF maps all joints onto all meshes. Gather use count per mesh to cut unused ones. + std::vector gltf_joint_index_use; + if (skinIdx >= 0 && mGLTFAsset.mSkins.size() > skinIdx) + { + LL::GLTF::Skin& gltf_skin = mGLTFAsset.mSkins[skinIdx]; + + size_t jointCnt = gltf_skin.mJoints.size(); + gltf_joint_index_use.resize(jointCnt, 0); + + for (size_t i = 0; i < jointCnt; ++i) + { + if (mJointNames[skinIdx][i].empty()) + { + // This might need to hold a substitute index + gltf_joint_index_use[i] = -1; // mark as unsupported + } + } + } + + for (size_t prim_idx = 0; prim_idx < mesh.mPrimitives.size(); ++prim_idx) + { + const LL::GLTF::Primitive& prim = mesh.mPrimitives[prim_idx]; + + // So primitives already have all of the data we need for a given face in SL land. + // Primitives may only ever have a single material assigned to them - as the relation is 1:1 in terms of intended draw call + // count. Just go ahead and populate faces direct from the GLTF primitives here. -Geenz 2025-04-07 + LLVolumeFace face; + std::vector vertices; + + // Use cached material processing + LLGLTFImportMaterial cachedMat = processMaterial(prim.mMaterial, pModel->getNumVolumeFaces() - 1); + LLImportMaterial impMat = cachedMat; + std::string materialName = cachedMat.name; + mats[materialName] = impMat; + + if (prim.getIndexCount() % 3 != 0) + { + LL_WARNS("GLTF_IMPORT") << "Mesh '" << mesh.mName << "' primitive " << prim_idx + << ": Invalid index count " << prim.getIndexCount() + << " (not divisible by 3). GLTF files must contain triangulated geometry." << LL_ENDL; + + LLSD args; + args["Message"] = "InvalidGeometryNonTriangulated"; + args["MESH_NAME"] = mesh.mName; + args["PRIMITIVE_INDEX"] = static_cast(prim_idx); + args["INDEX_COUNT"] = static_cast(prim.getIndexCount()); + mWarningsArray.append(args); + return false; // Skip this primitive + } + + // Apply the global scale and center offset to all vertices + for (U32 i = 0; i < prim.getVertexCount(); i++) + { + // Use pre-computed final_transform + glm::vec4 pos(prim.mPositions[i][0], prim.mPositions[i][1], prim.mPositions[i][2], 1.0f); + glm::vec4 transformed_pos = final_transform * pos; + + GLTFVertex vert; + vert.position = glm::vec3(transformed_pos); + + if (!prim.mNormals.empty()) + { + // Use pre-computed normal_transform + glm::vec3 normal_vec(prim.mNormals[i][0], prim.mNormals[i][1], prim.mNormals[i][2]); + vert.normal = glm::normalize(normal_transform * normal_vec); + } + else + { + // Use default normal (pointing up in model space) + vert.normal = glm::normalize(normal_transform * glm::vec3(0.0f, 0.0f, 1.0f)); + LL_DEBUGS("GLTF_IMPORT") << "No normals found for primitive, using default normal." << LL_ENDL; + } + + vert.uv0 = glm::vec2(prim.mTexCoords0[i][0], -prim.mTexCoords0[i][1]); + + if (skinIdx >= 0) + { + vert.weights = glm::vec4(prim.mWeights[i]); + + auto accessorIdx = prim.mAttributes.at("JOINTS_0"); + LL::GLTF::Accessor::ComponentType componentType = LL::GLTF::Accessor::ComponentType::UNSIGNED_BYTE; + if (accessorIdx >= 0) + { + auto accessor = mGLTFAsset.mAccessors[accessorIdx]; + componentType = accessor.mComponentType; + } + + // The GLTF spec allows for either an unsigned byte for joint indices, or an unsigned short. + // Detect and unpack accordingly. + if (componentType == LL::GLTF::Accessor::ComponentType::UNSIGNED_BYTE) + { + auto ujoint = glm::unpackUint4x8((U32)(prim.mJoints[i] & 0xFFFFFFFF)); + vert.joints = glm::u16vec4(ujoint.x, ujoint.y, ujoint.z, ujoint.w); + } + else if (componentType == LL::GLTF::Accessor::ComponentType::UNSIGNED_SHORT) + { + vert.joints = glm::unpackUint4x16(prim.mJoints[i]); + } + else + { + vert.joints = glm::zero(); + vert.weights = glm::zero(); + } + } + vertices.push_back(vert); + } + + // Check for empty vertex array before processing + if (vertices.empty()) + { + LL_WARNS("GLTF_IMPORT") << "Empty vertex array for primitive " << prim_idx << " in model " << mesh.mName << LL_ENDL; + LLSD args; + args["Message"] = "EmptyVertexArray"; + args["MESH_NAME"] = mesh.mName; + args["PRIMITIVE_INDEX"] = static_cast(prim_idx); + args["INDEX_COUNT"] = static_cast(prim.getIndexCount()); + mWarningsArray.append(args); + return false; // Skip this primitive + } + + std::vector faceVertices; + glm::vec3 min = glm::vec3(FLT_MAX); + glm::vec3 max = glm::vec3(-FLT_MAX); + + for (U32 i = 0; i < vertices.size(); i++) + { + LLVolumeFace::VertexData vert; + + // Update min/max bounds + if (i == 0) + { + min = max = vertices[i].position; + } + else + { + min.x = std::min(min.x, vertices[i].position.x); + min.y = std::min(min.y, vertices[i].position.y); + min.z = std::min(min.z, vertices[i].position.z); + max.x = std::max(max.x, vertices[i].position.x); + max.y = std::max(max.y, vertices[i].position.y); + max.z = std::max(max.z, vertices[i].position.z); + } + + LLVector4a position = LLVector4a(vertices[i].position.x, vertices[i].position.y, vertices[i].position.z); + LLVector4a normal = LLVector4a(vertices[i].normal.x, vertices[i].normal.y, vertices[i].normal.z); + vert.setPosition(position); + vert.setNormal(normal); + vert.mTexCoord = LLVector2(vertices[i].uv0.x, vertices[i].uv0.y); + faceVertices.push_back(vert); + + if (skinIdx >= 0) + { + // create list of weights that influence this vertex + LLModel::weight_list weight_list; + + // Drop joints that viewer doesn't support (negative in gltf_joint_index_use_count) + // don't reindex them yet, more indexes will be removed + // Also drop joints that have no weight. GLTF stores 4 per vertex, so there might be + // 'empty' ones + if (gltf_joint_index_use[vertices[i].joints.x] >= 0 + && vertices[i].weights.x > 0.f) + { + weight_list.push_back(LLModel::JointWeight(vertices[i].joints.x, vertices[i].weights.x)); + gltf_joint_index_use[vertices[i].joints.x]++; + } + if (gltf_joint_index_use[vertices[i].joints.y] >= 0 + && vertices[i].weights.y > 0.f) + { + weight_list.push_back(LLModel::JointWeight(vertices[i].joints.y, vertices[i].weights.y)); + gltf_joint_index_use[vertices[i].joints.y]++; + } + if (gltf_joint_index_use[vertices[i].joints.z] >= 0 + && vertices[i].weights.z > 0.f) + { + weight_list.push_back(LLModel::JointWeight(vertices[i].joints.z, vertices[i].weights.z)); + gltf_joint_index_use[vertices[i].joints.z]++; + } + if (gltf_joint_index_use[vertices[i].joints.w] >= 0 + && vertices[i].weights.w > 0.f) + { + weight_list.push_back(LLModel::JointWeight(vertices[i].joints.w, vertices[i].weights.w)); + gltf_joint_index_use[vertices[i].joints.w]++; + } + + std::sort(weight_list.begin(), weight_list.end(), LLModel::CompareWeightGreater()); + + std::vector wght; + F32 total = 0.f; + + for (U32 j = 0; j < llmin((U32)4, (U32)weight_list.size()); ++j) + { + // take up to 4 most significant weights + // Ported from the DAE loader - however, GLTF right now only supports up to four weights per vertex. + wght.push_back(weight_list[j]); + total += weight_list[j].mWeight; + } + + if (total != 0.f) + { + F32 scale = 1.f / total; + if (scale != 1.f) + { // normalize weights + for (U32 j = 0; j < wght.size(); ++j) + { + wght[j].mWeight *= scale; + } + } + } + + if (wght.size() > 0) + { + pModel->mSkinWeights[LLVector3(vertices[i].position)] = wght; + } + } + } + + // Indices handling + if (faceVertices.size() >= VERTICIES_LIMIT) + { + // Will have to remap 32 bit indices into 16 bit indices + // For the sake of simplicity build vector of 32 bit indices first + std::vector indices_32; + for (U32 i = 0; i < prim.getIndexCount(); i += 3) + { + // When processing indices, flip winding order if needed + if (hasNegativeScale) + { + // Flip winding order for negative scale + indices_32.push_back(prim.mIndexArray[i]); + indices_32.push_back(prim.mIndexArray[i + 2]); // Swap these two + indices_32.push_back(prim.mIndexArray[i + 1]); + } + else + { + indices_32.push_back(prim.mIndexArray[i]); + indices_32.push_back(prim.mIndexArray[i + 1]); + indices_32.push_back(prim.mIndexArray[i + 2]); + } + } + + // Generates a vertex remap table with no gaps in the resulting sequence + std::vector remap(faceVertices.size()); + size_t vertex_count = meshopt_generateVertexRemap(&remap[0], &indices_32[0], indices_32.size(), &faceVertices[0], faceVertices.size(), sizeof(LLVolumeFace::VertexData)); + + // Manually remap vertices + std::vector optimized_vertices(vertex_count); + for (size_t i = 0; i < vertex_count; ++i) + { + optimized_vertices[i] = faceVertices[remap[i]]; + } + + std::vector optimized_indices(indices_32.size()); + meshopt_remapIndexBuffer(&optimized_indices[0], &indices_32[0], indices_32.size(), &remap[0]); + + // Sort indices to improve mesh splits (reducing amount of duplicated indices) + meshopt_optimizeVertexCache(&optimized_indices[0], &optimized_indices[0], indices_32.size(), vertex_count); + + std::vector indices_16; + std::vector vertices_remap; + vertices_remap.resize(vertex_count, -1); + S32 created_faces = 0; + std::vector face_verts; + min = glm::vec3(FLT_MAX); + max = glm::vec3(-FLT_MAX); + + for (size_t idx = 0; idx < optimized_indices.size(); idx++) + { + size_t vert_index = optimized_indices[idx]; + if (vertices_remap[vert_index] == -1) + { + // First encounter, add it + size_t new_vert_idx = face_verts.size(); + vertices_remap[vert_index] = (S64)new_vert_idx; + face_verts.push_back(optimized_vertices[vert_index]); + vert_index = new_vert_idx; + + // Update min/max bounds + const LLVector4a& vec = face_verts[new_vert_idx].getPosition(); + if (new_vert_idx == 0) + { + min.x = vec[0]; + min.y = vec[1]; + min.z = vec[2]; + max = min; + } + else + { + min.x = std::min(min.x, vec[0]); + min.y = std::min(min.y, vec[1]); + min.z = std::min(min.z, vec[2]); + max.x = std::max(max.x, vec[0]); + max.y = std::max(max.y, vec[1]); + max.z = std::max(max.z, vec[2]); + } + } + else + { + // already in vector, get position + vert_index = (size_t)vertices_remap[vert_index]; + } + indices_16.push_back((U16)vert_index); + + if (indices_16.size() % 3 == 0 && face_verts.size() >= VERTICIES_LIMIT - 1) + { + LLVolumeFace face; + face.fillFromLegacyData(face_verts, indices_16); + face.mExtents[0] = LLVector4a(min.x, min.y, min.z, 0); + face.mExtents[1] = LLVector4a(max.x, max.y, max.z, 0); + pModel->getVolumeFaces().push_back(face); + pModel->getMaterialList().push_back(materialName); + created_faces++; + + std::fill(vertices_remap.begin(), vertices_remap.end(), -1); + indices_16.clear(); + face_verts.clear(); + + min = glm::vec3(FLT_MAX); + max = glm::vec3(-FLT_MAX); + } + } + if (indices_16.size() > 0 && face_verts.size() > 0) + { + LLVolumeFace face; + face.fillFromLegacyData(face_verts, indices_16); + face.mExtents[0] = LLVector4a(min.x, min.y, min.z, 0); + face.mExtents[1] = LLVector4a(max.x, max.y, max.z, 0); + pModel->getVolumeFaces().push_back(face); + pModel->getMaterialList().push_back(materialName); + created_faces++; + } + + LL_INFOS("GLTF_IMPORT") << "Primitive " << (S32)prim_idx << " from model " << pModel->mLabel + << " is over vertices limit, it was split into " << created_faces + << " faces" << LL_ENDL; + LLSD args; + args["Message"] = "ModelSplitPrimitive"; + args["MODEL_NAME"] = pModel->mLabel; + args["FACE_COUNT"] = created_faces; + mWarningsArray.append(args); + } + else + { + // can use indices directly + std::vector indices; + for (U32 i = 0; i < prim.getIndexCount(); i += 3) + { + // When processing indices, flip winding order if needed + if (hasNegativeScale) + { + // Flip winding order for negative scale + indices.push_back(prim.mIndexArray[i]); + indices.push_back(prim.mIndexArray[i + 2]); // Swap these two + indices.push_back(prim.mIndexArray[i + 1]); + } + else + { + indices.push_back(prim.mIndexArray[i]); + indices.push_back(prim.mIndexArray[i + 1]); + indices.push_back(prim.mIndexArray[i + 2]); + } + } + + face.fillFromLegacyData(faceVertices, indices); + face.mExtents[0] = LLVector4a(min.x, min.y, min.z, 0); + face.mExtents[1] = LLVector4a(max.x, max.y, max.z, 0); + + pModel->getVolumeFaces().push_back(face); + pModel->getMaterialList().push_back(materialName); + } + } + + // Call normalizeVolumeFacesAndWeights to compute proper extents + pModel->normalizeVolumeFacesAndWeights(); + + // Fill joint names, bind matrices and remap weight indices + if (skinIdx >= 0) + { + LL::GLTF::Skin& gltf_skin = mGLTFAsset.mSkins[skinIdx]; + LLMeshSkinInfo& skin_info = pModel->mSkinInfo; + S32 valid_joints_count = mValidJointsCount[skinIdx]; + + S32 replacement_index = 0; + std::vector gltfindex_to_joitindex_map; + size_t jointCnt = gltf_skin.mJoints.size(); + gltfindex_to_joitindex_map.resize(jointCnt, -1); + + if (valid_joints_count > (S32)mMaxJointsPerMesh) + { + std::map goup_use_count; + + for (const auto& elem : mJointGroups) + { + goup_use_count[elem.second.mGroup] = 0; + goup_use_count[elem.second.mParentGroup] = 0; + } + + // Assume that 'Torso' group is always in use since that's what everything else is attached to + goup_use_count["Torso"] = 1; + // Note that Collisions and Extra groups are all over the place, might want to include them from the start + // or add individual when parents are added + + // Check which groups are in use + for (size_t i = 0; i < jointCnt; ++i) + { + std::string& joint_name = mJointNames[skinIdx][i]; + if (!joint_name.empty()) + { + if (gltf_joint_index_use[i] > 0) + { + const JointGroups &group = mJointGroups[joint_name]; + // Joint in use, increment it's groups + goup_use_count[group.mGroup]++; + goup_use_count[group.mParentGroup]++; + } + } + } + + // 1. add joints that are in use directly + for (size_t i = 0; i < jointCnt; ++i) + { + // Process joint name and idnex + S32 joint = gltf_skin.mJoints[i]; + if (gltf_joint_index_use[i] <= 0) + { + // unsupported (-1) joint, drop it + // unused (0) joint, drop it + continue; + } + + if (addJointToModelSkin(skin_info, skinIdx, i)) + { + gltfindex_to_joitindex_map[i] = replacement_index++; + } + } + + // 2. add joints from groups that this model's joints belong to + // It's perfectly valid to have more joints than is in use + // Ex: sandals that make your legs digitigrade despite not skining to + // knees or the like. + // Todo: sort and add by usecount + for (size_t i = 0; i < jointCnt; ++i) + { + S32 joint = gltf_skin.mJoints[i]; + if (gltf_joint_index_use[i] != 0) + { + // this step needs only joints that have zero uses + continue; + } + if (skin_info.mInvBindMatrix.size() > mMaxJointsPerMesh) + { + break; + } + const std::string& legal_name = mJointNames[skinIdx][i]; + std::string group_name = mJointGroups[legal_name].mGroup; + if (goup_use_count[group_name] > 0) + { + if (addJointToModelSkin(skin_info, skinIdx, i)) + { + gltfindex_to_joitindex_map[i] = replacement_index++; + } + } + } + } + else + { + // Less than 110, just add every valid joint + for (size_t i = 0; i < jointCnt; ++i) + { + // Process joint name and idnex + S32 joint = gltf_skin.mJoints[i]; + if (gltf_joint_index_use[i] < 0) + { + // unsupported (-1) joint, drop it + continue; + } + + if (addJointToModelSkin(skin_info, skinIdx, i)) + { + gltfindex_to_joitindex_map[i] = replacement_index++; + } + } + } + + if (skin_info.mInvBindMatrix.size() > mMaxJointsPerMesh) + { + // mMaxJointsPerMesh ususlly is equal to LL_MAX_JOINTS_PER_MESH_OBJECT + // and is 110. + LL_WARNS("GLTF_IMPORT") << "Too many jonts in " << pModel->mLabel + << " Count: " << (S32)skin_info.mInvBindMatrix.size() + << " Limit:" << (S32)mMaxJointsPerMesh << LL_ENDL; + LLSD args; + args["Message"] = "ModelTooManyJoints"; + args["MODEL_NAME"] = pModel->mLabel; + args["JOINT_COUNT"] = (S32)skin_info.mInvBindMatrix.size(); + args["MAX"] = (S32)mMaxJointsPerMesh; + mWarningsArray.append(args); + } + + // Remap indices for pModel->mSkinWeights + for (auto& weights : pModel->mSkinWeights) + { + for (auto& weight : weights.second) + { + weight.mJointIdx = gltfindex_to_joitindex_map[weight.mJointIdx]; + } + } + } + + return true; +} + +void LLGLTFLoader::populateJointsFromSkin(S32 skin_idx) +{ + const LL::GLTF::Skin& skin = mGLTFAsset.mSkins[skin_idx]; + + LL_INFOS("GLTF_DEBUG") << "populateJointFromSkin: Processing skin " << skin_idx << " with " << skin.mJoints.size() << " joints" << LL_ENDL; + + if (skin.mInverseBindMatrices > 0 && skin.mJoints.size() != skin.mInverseBindMatricesData.size()) + { + LL_INFOS("GLTF_IMPORT") << "Bind matrices count mismatch joints count" << LL_ENDL; + LLSD args; + args["Message"] = "InvBindCountMismatch"; + mWarningsArray.append(args); + } + + S32 joint_count = (S32)skin.mJoints.size(); + S32 inverse_count = (S32)skin.mInverseBindMatricesData.size(); + if (mInverseBindMatrices.size() <= skin_idx) + { + mInverseBindMatrices.resize(skin_idx + 1); + mAlternateBindMatrices.resize(skin_idx + 1); + mJointNames.resize(skin_idx + 1); + mJointUsage.resize(skin_idx + 1); + mValidJointsCount.resize(skin_idx + 1, 0); + } + + // fill up joints related data + joints_data_map_t joints_data; + joints_name_to_node_map_t names_to_nodes; + for (S32 i = 0; i < joint_count; i++) + { + S32 joint = skin.mJoints[i]; + const LL::GLTF::Node &jointNode = mGLTFAsset.mNodes[joint]; + JointNodeData& data = joints_data[joint]; + data.mNodeIdx = joint; + data.mJointListIdx = i; + data.mGltfRestMatrix = buildGltfRestMatrix(joint, skin); + data.mGltfMatrix = jointNode.mMatrix; + data.mOverrideMatrix = glm::mat4(1.f); + + if (mJointMap.find(jointNode.mName) != mJointMap.end()) + { + data.mName = mJointMap[jointNode.mName]; + data.mIsValidViewerJoint = true; + mValidJointsCount[skin_idx]++; + } + else + { + data.mName = jointNode.mName; + data.mIsValidViewerJoint = false; + } + names_to_nodes[data.mName] = joint; + + for (S32 child : jointNode.mChildren) + { + JointNodeData& child_data = joints_data[child]; + child_data.mParentNodeIdx = joint; + child_data.mIsParentValidViewerJoint = data.mIsValidViewerJoint; + } + } + + // Go over viewer joints and build overrides + // This is needed because gltf skeleton doesn't necessarily match viewer's skeleton. + glm::mat4 ident(1.0); + for (auto &viewer_data : mViewerJointData) + { + buildOverrideMatrix(viewer_data, joints_data, names_to_nodes, ident, ident); + } + + for (S32 i = 0; i < joint_count; i++) + { + S32 joint = skin.mJoints[i]; + const LL::GLTF::Node &jointNode = mGLTFAsset.mNodes[joint]; + std::string legal_name(jointNode.mName); + + // Viewer supports a limited set of joints, mark them as legal + bool legal_joint = false; + if (mJointMap.find(legal_name) != mJointMap.end()) + { + legal_name = mJointMap[legal_name]; + legal_joint = true; + mJointNames[skin_idx].push_back(legal_name); + } + else + { + mJointNames[skin_idx].emplace_back(); + } + mJointUsage[skin_idx].push_back(0); + + // Compute bind matrices + + if (!legal_joint) + { + // Add placeholder to not break index. + // Not going to be used by viewer, will be stripped from skin_info. + LLMatrix4 gltf_transform; + gltf_transform.setIdentity(); + mInverseBindMatrices[skin_idx].push_back(LLMatrix4a(gltf_transform)); + } + else if (inverse_count > i) + { + // Transalte existing bind matrix to viewer's overriden skeleton + glm::mat4 original_bind_matrix = glm::inverse(skin.mInverseBindMatricesData[i]); + glm::mat4 rotated_original = coord_system_rotation * original_bind_matrix; + glm::mat4 skeleton_transform = computeGltfToViewerSkeletonTransform(joints_data, joint, legal_name); + glm::mat4 tranlated_original = skeleton_transform * rotated_original; + glm::mat4 final_inverse_bind_matrix = glm::inverse(tranlated_original); + + LLMatrix4 gltf_transform = LLMatrix4(glm::value_ptr(final_inverse_bind_matrix)); + LL_DEBUGS("GLTF_DEBUG") << "mInvBindMatrix name: " << legal_name << " Translated val: " << gltf_transform << LL_ENDL; + mInverseBindMatrices[skin_idx].push_back(LLMatrix4a(gltf_transform)); + } + else + { + // If bind matrices aren't present (they are optional in gltf), + // assume an identy matrix + // todo: find a model with this, might need to use YZ rotated matrix + glm::mat4 inv_bind(1.0f); + glm::mat4 skeleton_transform = computeGltfToViewerSkeletonTransform(joints_data, joint, legal_name); + inv_bind = glm::inverse(skeleton_transform * inv_bind); + + LLMatrix4 gltf_transform = LLMatrix4(glm::value_ptr(inv_bind)); + LL_DEBUGS("GLTF_DEBUG") << "mInvBindMatrix name: " << legal_name << " Generated val: " << gltf_transform << LL_ENDL; + mInverseBindMatrices[skin_idx].push_back(LLMatrix4a(gltf_transform)); + } + + // Compute Alternative matrices also known as overrides + LLMatrix4 original_joint_transform(glm::value_ptr(joints_data[joint].mOverrideMatrix)); + + // Viewer seems to care only about translation part, + // but for parity with collada taking original value + LLMatrix4 newInverse = LLMatrix4(mInverseBindMatrices[skin_idx].back().getF32ptr()); + newInverse.setTranslation(original_joint_transform.getTranslation()); + + LL_DEBUGS("GLTF_DEBUG") << "mAlternateBindMatrix name: " << legal_name << " val: " << newInverse << LL_ENDL; + mAlternateBindMatrices[skin_idx].push_back(LLMatrix4a(newInverse)); + + if (legal_joint) + { + // Might be needed for uploader UI to correctly identify overriden joints + // but going to be incorrect if multiple skins are present + mJointList[legal_name] = newInverse; + mJointsFromNode.push_front(legal_name); + } + } + + S32 valid_joints = mValidJointsCount[skin_idx]; + if (valid_joints < joint_count) + { + LL_INFOS("GLTF_IMPORT") << "Skin " << skin_idx + << " defines " << joint_count + << " joints, but only " << valid_joints + << " were recognized and are compatible." << LL_ENDL; + LLSD args; + args["Message"] = "SkinUsupportedJoints"; + args["SKIN_INDEX"] = skin_idx; + args["JOINT_COUNT"] = joint_count; + args["LEGAL_COUNT"] = valid_joints; + mWarningsArray.append(args); + } +} + +void LLGLTFLoader::populateJointGroups() +{ + std::string parent; + for (auto& viewer_data : mViewerJointData) + { + buildJointGroup(viewer_data, parent); + } +} + +void LLGLTFLoader::buildJointGroup(LLJointData& viewer_data, const std::string &parent_group) +{ + JointGroups& jount_group_data = mJointGroups[viewer_data.mName]; + jount_group_data.mGroup = viewer_data.mGroup; + jount_group_data.mParentGroup = parent_group; + + for (LLJointData& child_data : viewer_data.mChildren) + { + buildJointGroup(child_data, viewer_data.mGroup); + } +} + +void LLGLTFLoader::buildOverrideMatrix(LLJointData& viewer_data, joints_data_map_t &gltf_nodes, joints_name_to_node_map_t &names_to_nodes, glm::mat4& parent_rest, glm::mat4& parent_support_rest) const +{ + glm::mat4 rest(1.f); + joints_name_to_node_map_t::iterator found_node = names_to_nodes.find(viewer_data.mName); + if (found_node != names_to_nodes.end()) + { + S32 gltf_node_idx = found_node->second; + JointNodeData& node = gltf_nodes[gltf_node_idx]; + node.mIsOverrideValid = true; + node.mViewerRestMatrix = viewer_data.mRestMatrix; + + glm::mat4 gltf_joint_rest_pose = coord_system_rotation * node.mGltfRestMatrix; + if (mApplyXYRotation) + { + gltf_joint_rest_pose = coord_system_rotationxy * gltf_joint_rest_pose; + } + + glm::mat4 translated_joint; + // Example: + // Viewer has pelvis->spine1->spine2->torso. + // gltf example model has pelvis->torso + // By doing glm::inverse(transalted_rest_spine2) * gltf_rest_torso + // We get what torso would have looked like if gltf had a spine2 + if (viewer_data.mIsJoint) + { + translated_joint = glm::inverse(parent_rest) * gltf_joint_rest_pose; + } + else + { + translated_joint = glm::inverse(parent_support_rest) * gltf_joint_rest_pose; + } + + glm::vec3 translation_override; + glm::vec3 skew; + glm::vec3 scale; + glm::vec4 perspective; + glm::quat rotation; + glm::decompose(translated_joint, scale, rotation, translation_override, skew, perspective); + + // Viewer allows overrides, which are base joint with applied translation override. + // fortunately normal bones use only translation, without rotation or scale + node.mOverrideMatrix = glm::recompose(glm::vec3(1, 1, 1), glm::identity(), translation_override, glm::vec3(0, 0, 0), glm::vec4(0, 0, 0, 1)); + + glm::mat4 overriden_joint = node.mOverrideMatrix; + + // todo: if gltf bone had rotation or scale, they probably should be saved here + // then applied to bind matrix + rest = parent_rest * overriden_joint; + if (viewer_data.mIsJoint) + { + node.mOverrideRestMatrix = rest; + } + else + { + // This is likely incomplete or even wrong. + // Viewer Collision bones specify rotation and scale. + // Importer should apply rotation and scale to this matrix and save as needed + // then subsctruct them from bind matrix + // Todo: get models that use collision bones, made by different programs + + overriden_joint = glm::scale(overriden_joint, viewer_data.mScale); + node.mOverrideRestMatrix = parent_support_rest * overriden_joint; + } + } + else + { + // No override for this joint + rest = parent_rest * viewer_data.mJointMatrix; + } + + glm::mat4 support_rest(1.f); + if (viewer_data.mSupport == LLJointData::SUPPORT_BASE) + { + support_rest = rest; + } + else + { + support_rest = parent_support_rest; + } + + for (LLJointData& child_data : viewer_data.mChildren) + { + buildOverrideMatrix(child_data, gltf_nodes, names_to_nodes, rest, support_rest); + } +} + +glm::mat4 LLGLTFLoader::buildGltfRestMatrix(S32 joint_node_index, const LL::GLTF::Skin& gltf_skin) const +{ + // This is inefficient since we are recalculating some joints multiple times over + // Todo: cache it? + + if (joint_node_index < 0 || joint_node_index >= static_cast(mGLTFAsset.mNodes.size())) + { + return glm::mat4(1.0f); + } + + const auto& node = mGLTFAsset.mNodes[joint_node_index]; + + // Find and apply parent transform if it exists + for (size_t i = 0; i < mGLTFAsset.mNodes.size(); ++i) + { + const auto& potential_parent = mGLTFAsset.mNodes[i]; + auto it = std::find(potential_parent.mChildren.begin(), potential_parent.mChildren.end(), joint_node_index); + + if (it != potential_parent.mChildren.end()) + { + // Found parent + if (std::find(gltf_skin.mJoints.begin(), gltf_skin.mJoints.end(), joint_node_index) != gltf_skin.mJoints.end()) + { + // parent is a joint - recursively combine transform + // assumes that matrix is already valid + return buildGltfRestMatrix(static_cast(i), gltf_skin) * node.mMatrix; + } + } + } + // Should we return armature or stop earlier? + return node.mMatrix; +} + +glm::mat4 LLGLTFLoader::buildGltfRestMatrix(S32 joint_node_index, const joints_data_map_t& joint_data) const +{ + // This is inefficient since we are recalculating some joints multiple times over + // Todo: cache it? + + if (joint_node_index < 0 || joint_node_index >= static_cast(mGLTFAsset.mNodes.size())) + { + return glm::mat4(1.0f); + } + + auto& data = joint_data.at(joint_node_index); + + if (data.mParentNodeIdx >=0) + { + return buildGltfRestMatrix(data.mParentNodeIdx, joint_data) * data.mGltfMatrix; + } + // Should we return armature or stop earlier? + return data.mGltfMatrix; +} + +// This function computes the transformation matrix needed to convert from GLTF skeleton space +// to viewer skeleton space for a specific joint + +glm::mat4 LLGLTFLoader::computeGltfToViewerSkeletonTransform(const joints_data_map_t& joints_data_map, S32 gltf_node_index, const std::string& joint_name) const +{ + const JointNodeData& node_data = joints_data_map.at(gltf_node_index); + if (!node_data.mIsOverrideValid) + { + // For now assume they are identical and return an identity (for ease of debuging) + return glm::mat4(1.0f); + } + + // Get the GLTF joint's rest pose (in GLTF coordinate system) + const glm::mat4 &gltf_joint_rest_pose = node_data.mGltfRestMatrix; + glm::mat4 rest_pose = coord_system_rotation * gltf_joint_rest_pose; + + LL_INFOS("GLTF_DEBUG") << "rest matrix for joint " << joint_name << ": "; + + LLMatrix4 transform(glm::value_ptr(rest_pose)); + + LL_CONT << transform << LL_ENDL; + + // Compute transformation from GLTF space to viewer space + // This assumes both skeletons are in rest pose initially + return node_data.mOverrideRestMatrix * glm::inverse(rest_pose); +} + +bool LLGLTFLoader::checkForXYrotation(const LL::GLTF::Skin& gltf_skin, S32 joint_idx, S32 bind_indx) +{ + glm::mat4 gltf_joint_rest = buildGltfRestMatrix(joint_idx, gltf_skin); + glm::mat4 test_mat = glm::inverse(gltf_joint_rest) * gltf_skin.mInverseBindMatricesData[bind_indx]; + // Normally for shoulders it should be something close to + // {1,0,0,0;0,-1,0,0;0,0,-1,0;0,0,0,1} + // rotated one will look like + // {0,0,0,-1;1,0,0,0;0,-1,0,0;0,0,0,1} + // Todo: This is a cheap hack, + // figure out how rotation is supposed to work + return abs(test_mat[0][0]) < 0.5 && abs(test_mat[1][1]) < 0.5 && abs(test_mat[2][2]) < 0.5; +} + +void LLGLTFLoader::checkForXYrotation(const LL::GLTF::Skin& gltf_skin) +{ + // HACK: figure out model's rotation from shoulders' matrix. + // This is wrong on many levels: + // Too limited (only models that have shoulders), + // Will not work well with things that emulate 3 hands in some manner + // Only supports xy 90 degree rotation + // Todo: figure out how to find skeleton's orientation Correctly + // when model is rotated at a triangle level + constexpr char right_shoulder_str[] = "mShoulderRight"; + constexpr char left_shoulder_str[] = "mShoulderLeft"; + + S32 size = (S32)gltf_skin.mJoints.size(); + S32 joints_found = 0; + for (S32 i= 0; i < size; i++) + { + S32 joint = gltf_skin.mJoints[i]; + const LL::GLTF::Node &joint_node = mGLTFAsset.mNodes[joint]; + + // todo: we are doing this search thing everywhere, + // just pre-translate every joint + JointMap::iterator found = mJointMap.find(joint_node.mName); + if (found == mJointMap.end()) + { + // unsupported joint + continue; + } + if (found->second == right_shoulder_str || found->second == left_shoulder_str) + { + if (checkForXYrotation(gltf_skin, joint, i)) + { + joints_found++; + } + else + { + return; + } + } + } + + if (joints_found == 2) + { + // Both joints in a weird position/rotation, assume rotated model + mApplyXYRotation = true; + } +} + +void LLGLTFLoader::checkGlobalJointUsage() +{ + // Check if some joints remained unused + for (S32 skin_idx = 0; skin_idx < (S32)mGLTFAsset.mSkins.size(); ++skin_idx) + { + const LL::GLTF::Skin& gltf_skin = mGLTFAsset.mSkins[skin_idx]; + S32 joint_count = (S32)gltf_skin.mJoints.size(); + S32 used_joints = 0; + for (S32 i = 0; i < joint_count; ++i) + { + S32 joint = gltf_skin.mJoints[i]; + if (mJointUsage[skin_idx][i] == 0) + { + // Joint is unused, log it + LL_INFOS("GLTF_DEBUG") << "Joint " << mJointNames[skin_idx][i] + << " in skin " << skin_idx << " is unused." << LL_ENDL; + } + else + { + used_joints++; + } + } + + S32 valid_joints = mValidJointsCount[skin_idx]; + if (valid_joints > used_joints) + { + S32 unsed_joints = valid_joints - used_joints; + LL_INFOS("GLTF_IMPORT") << "Skin " << skin_idx + << " declares " << valid_joints + << " valid joints, of them " << unsed_joints + << " remained unused" << LL_ENDL; + LLSD args; + args["Message"] = "SkinUnusedJoints"; + args["SKIN_INDEX"] = (S32)skin_idx; + args["JOINT_COUNT"] = valid_joints; + args["USED_COUNT"] = used_joints; + mWarningsArray.append(args); + } + } +} + +std::string LLGLTFLoader::extractTextureToTempFile(S32 textureIndex, const std::string& texture_type) +{ + if (textureIndex < 0 || textureIndex >= mGLTFAsset.mTextures.size()) + return ""; + + S32 sourceIndex = mGLTFAsset.mTextures[textureIndex].mSource; + if (sourceIndex < 0 || sourceIndex >= mGLTFAsset.mImages.size()) + return ""; + + LL::GLTF::Image& image = mGLTFAsset.mImages[sourceIndex]; + + // Handle URI-based textures + if (!image.mUri.empty()) + { + return image.mUri; // Return URI directly + } + + // Handle embedded textures + if (image.mBufferView >= 0) + { + if (image.mBufferView < mGLTFAsset.mBufferViews.size()) + { + const LL::GLTF::BufferView& buffer_view = mGLTFAsset.mBufferViews[image.mBufferView]; + if (buffer_view.mBuffer < mGLTFAsset.mBuffers.size()) + { + const LL::GLTF::Buffer& buffer = mGLTFAsset.mBuffers[buffer_view.mBuffer]; + + if (buffer_view.mByteOffset + buffer_view.mByteLength <= buffer.mData.size()) + { + // Extract image data + const U8* data_ptr = &buffer.mData[buffer_view.mByteOffset]; + U32 data_size = buffer_view.mByteLength; + + // Determine the file extension + std::string extension = ".png"; // Default + if (!image.mMimeType.empty()) + { + if (image.mMimeType == "image/jpeg") + extension = ".jpg"; + else if (image.mMimeType == "image/png") + extension = ".png"; + } + else if (data_size >= 4) + { + if (data_ptr[0] == 0xFF && data_ptr[1] == 0xD8) + extension = ".jpg"; // JPEG magic bytes + else if (data_ptr[0] == 0x89 && data_ptr[1] == 0x50 && data_ptr[2] == 0x4E && data_ptr[3] == 0x47) + extension = ".png"; // PNG magic bytes + } + + // Create a temporary file + std::string temp_dir = gDirUtilp->getTempDir(); + std::string temp_filename = temp_dir + gDirUtilp->getDirDelimiter() + + "gltf_embedded_" + texture_type + "_" + std::to_string(sourceIndex) + extension; + + // Write the image data to the temporary file + std::ofstream temp_file(temp_filename, std::ios::binary); + if (temp_file.is_open()) + { + temp_file.write(reinterpret_cast(data_ptr), data_size); + temp_file.close(); + + LL_INFOS("GLTF_IMPORT") << "Extracted embedded " << texture_type << " texture to: " << temp_filename << LL_ENDL; + return temp_filename; + } + else + { + LL_WARNS("GLTF_IMPORT") << "Failed to create temporary file for " << texture_type << " texture: " << temp_filename << LL_ENDL; + + LLSD args; + args["Message"] = "FailedToCreateTempFile"; + args["TEXTURE_INDEX"] = sourceIndex; + args["TEXTURE_TYPE"] = texture_type; + args["TEMP_FILE"] = temp_filename; + mWarningsArray.append(args); + } + } + } + } + } + + return ""; +} + +void LLGLTFLoader::notifyUnsupportedExtension(bool unsupported) +{ + std::vector extensions = unsupported ? mGLTFAsset.mUnsupportedExtensions : mGLTFAsset.mIgnoredExtensions; + if (extensions.size() > 0) + { + LLSD args; + args["Message"] = unsupported ? "UnsupportedExtension" : "IgnoredExtension"; + std::string del; + std::string ext; + for (auto& extension : extensions) + { + ext += del; + ext += extension; + del = ","; + } + args["EXT"] = ext; + mWarningsArray.append(args); + + LL_WARNS("GLTF_IMPORT") << "Model uses unsupported extension: " << ext << LL_ENDL; + } +} + +size_t LLGLTFLoader::getSuffixPosition(const std::string &label) +{ + if ((label.find("_LOD") != -1) || (label.find("_PHYS") != -1)) + { + return label.rfind('_'); + } + return -1; +} + +std::string LLGLTFLoader::getLodlessLabel(const LL::GLTF::Mesh& mesh) +{ + size_t ext_pos = getSuffixPosition(mesh.mName); + if (ext_pos != -1) + { + return mesh.mName.substr(0, ext_pos); + } + return mesh.mName; +} + diff --git a/indra/newview/gltf/llgltfloader.h b/indra/newview/gltf/llgltfloader.h new file mode 100644 index 0000000000..e8b91996c7 --- /dev/null +++ b/indra/newview/gltf/llgltfloader.h @@ -0,0 +1,216 @@ +/** + * @file LLGLTFLoader.h + * @brief LLGLTFLoader class definition + * + * $LicenseInfo:firstyear=2022&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2022, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLGLTFLoader_H +#define LL_LLGLTFLoader_H + +#include "tinygltf/tiny_gltf.h" + +#include "asset.h" + +#include "llglheaders.h" +#include "lljointdata.h" +#include "llmodelloader.h" + +class LLGLTFLoader : public LLModelLoader +{ + public: + typedef std::map material_map; + typedef std::map joint_viewer_parent_map_t; + typedef std::map joint_viewer_rest_map_t; + typedef std::map joint_node_mat4_map_t; + + struct JointNodeData + { + JointNodeData() + : mJointListIdx(-1) + , mNodeIdx(-1) + , mParentNodeIdx(-1) + , mIsValidViewerJoint(false) + , mIsParentValidViewerJoint(false) + , mIsOverrideValid(false) + { + + } + S32 mJointListIdx; + S32 mNodeIdx; + S32 mParentNodeIdx; + glm::mat4 mGltfRestMatrix; + glm::mat4 mViewerRestMatrix; + glm::mat4 mOverrideRestMatrix; + glm::mat4 mGltfMatrix; + glm::mat4 mOverrideMatrix; + std::string mName; + bool mIsValidViewerJoint; + bool mIsParentValidViewerJoint; + bool mIsOverrideValid; + }; + typedef std::map joints_data_map_t; + typedef std::map joints_name_to_node_map_t; + + class LLGLTFImportMaterial : public LLImportMaterial + { + public: + std::string name; + LLGLTFImportMaterial() = default; + LLGLTFImportMaterial(const LLImportMaterial& mat, const std::string& n) : LLImportMaterial(mat), name(n) {} + }; + + LLGLTFLoader(std::string filename, + S32 lod, + LLModelLoader::load_callback_t load_cb, + LLModelLoader::joint_lookup_func_t joint_lookup_func, + LLModelLoader::texture_load_func_t texture_load_func, + LLModelLoader::state_callback_t state_cb, + void * opaque_userdata, + JointTransformMap & jointTransformMap, + JointNameSet & jointsFromNodes, + std::map> & jointAliasMap, + U32 maxJointsPerMesh, + U32 modelLimit, + U32 debugMode, + std::vector viewer_skeleton); //, + //bool preprocess ); + virtual ~LLGLTFLoader(); + + virtual bool OpenFile(const std::string &filename); + + struct GLTFVertex + { + glm::vec3 position; + glm::vec3 normal; + glm::vec2 uv0; + glm::u16vec4 joints; + glm::vec4 weights; + }; + +protected: + LL::GLTF::Asset mGLTFAsset; + tinygltf::Model mGltfModel; + bool mGltfLoaded = false; + bool mApplyXYRotation = false; + + // GLTF isn't aware of viewer's skeleton and uses it's own, + // so need to take viewer's joints and use them to + // recalculate iverse bind matrices + std::vector mViewerJointData; + + // vector of vectors because of a posibility of having more than one skin + typedef std::vector bind_matrices_t; + typedef std::vector > joint_names_t; + bind_matrices_t mInverseBindMatrices; + bind_matrices_t mAlternateBindMatrices; + joint_names_t mJointNames; // empty string when no legal name for a given idx + std::vector> mJointUsage; // detect and warn about unsed joints + + // what group a joint belongs to. + // For purpose of stripping unused groups when joints are over limit. + struct JointGroups + { + std::string mGroup; + std::string mParentGroup; + }; + typedef std::map > joint_to_group_map_t; + joint_to_group_map_t mJointGroups; + + // per skin joint count, needs to be tracked for the sake of limits check. + std::vector mValidJointsCount; + + // Cached material information + typedef std::map MaterialCache; + MaterialCache mMaterialCache; + +private: + bool parseMeshes(); + void computeCombinedNodeTransform(const LL::GLTF::Asset& asset, S32 node_index, glm::mat4& combined_transform) const; + void processNodeHierarchy(S32 node_idx, std::map& mesh_name_counts, U32 submodel_limit, const LLVolumeParams& volume_params); + bool addJointToModelSkin(LLMeshSkinInfo& skin_info, S32 gltf_skin_idx, size_t gltf_joint_idx); + LLGLTFImportMaterial processMaterial(S32 material_index, S32 fallback_index); + std::string processTexture(S32 texture_index, const std::string& texture_type, const std::string& material_name); + bool validateTextureIndex(S32 texture_index, S32& source_index); + std::string generateMaterialName(S32 material_index, S32 fallback_index = -1); + bool populateModelFromMesh(LLModel* pModel, const std::string& base_name, const LL::GLTF::Mesh &mesh, const LL::GLTF::Node &node, material_map& mats); + void populateJointsFromSkin(S32 skin_idx); + void populateJointGroups(); + void addModelToScene(LLModel* pModel, const std::string& model_name, U32 submodel_limit, const LLMatrix4& transformation, const LLVolumeParams& volume_params, const material_map& mats); + void buildJointGroup(LLJointData& viewer_data, const std::string& parent_group); + void buildOverrideMatrix(LLJointData& data, joints_data_map_t &gltf_nodes, joints_name_to_node_map_t &names_to_nodes, glm::mat4& parent_rest, glm::mat4& support_rest) const; + glm::mat4 buildGltfRestMatrix(S32 joint_node_index, const LL::GLTF::Skin& gltf_skin) const; + glm::mat4 buildGltfRestMatrix(S32 joint_node_index, const joints_data_map_t& joint_data) const; + glm::mat4 computeGltfToViewerSkeletonTransform(const joints_data_map_t& joints_data_map, S32 gltf_node_index, const std::string& joint_name) const; + bool checkForXYrotation(const LL::GLTF::Skin& gltf_skin, S32 joint_idx, S32 bind_indx); + void checkForXYrotation(const LL::GLTF::Skin& gltf_skin); + void checkGlobalJointUsage(); + + std::string extractTextureToTempFile(S32 textureIndex, const std::string& texture_type); + + void notifyUnsupportedExtension(bool unsupported); + + static size_t getSuffixPosition(const std::string& label); + static std::string getLodlessLabel(const LL::GLTF::Mesh& mesh); + + // bool mPreprocessGLTF; + + /* Below inherited from dae loader - unknown if/how useful here + + void processElement(gltfElement *element, bool &badElement, GLTF *gltf); + void processGltfModel(LLModel *model, GLTF *gltf, gltfElement *pRoot, gltfMesh *mesh, gltfSkin *skin); + + material_map getMaterials(LLModel *model, gltfInstance_geometry *instance_geo, GLTF *gltf); + LLImportMaterial profileToMaterial(gltfProfile_COMMON *material, GLTF *gltf); + LLColor4 getGltfColor(gltfElement *element); + + gltfElement *getChildFromElement(gltfElement *pElement, std::string const &name); + + bool isNodeAJoint(gltfNode *pNode); + void processJointNode(gltfNode *pNode, std::map &jointTransforms); + void extractTranslation(gltfTranslate *pTranslate, LLMatrix4 &transform); + void extractTranslationViaElement(gltfElement *pTranslateElement, LLMatrix4 &transform); + void extractTranslationViaSID(gltfElement *pElement, LLMatrix4 &transform); + void buildJointToNodeMappingFromScene(gltfElement *pRoot); + void processJointToNodeMapping(gltfNode *pNode); + void processChildJoints(gltfNode *pParentNode); + + bool verifyCount(int expected, int result); + + // Verify that a controller matches vertex counts + bool verifyController(gltfController *pController); + + static bool addVolumeFacesFromGltfMesh(LLModel *model, gltfMesh *mesh, LLSD &log_msg); + static bool createVolumeFacesFromGltfMesh(LLModel *model, gltfMesh *mesh); + + static LLModel *loadModelFromGltfMesh(gltfMesh *mesh); + + // Loads a mesh breaking it into one or more models as necessary + // to get around volume face limitations while retaining >8 materials + // + bool loadModelsFromGltfMesh(gltfMesh *mesh, std::vector &models_out, U32 submodel_limit); + + static std::string preprocessGLTF(std::string filename); + */ + +}; +#endif // LL_LLGLTFLLOADER_H diff --git a/indra/newview/gltfscenemanager.cpp b/indra/newview/gltfscenemanager.cpp index 9faead9533..3cb5e9a0d7 100644 --- a/indra/newview/gltfscenemanager.cpp +++ b/indra/newview/gltfscenemanager.cpp @@ -317,7 +317,7 @@ void GLTFSceneManager::load(const std::string& filename) { std::shared_ptr asset = std::make_shared(); - if (asset->load(filename)) + if (asset->load(filename, true)) { gDebugProgram.bind(); // bind a shader to satisfy LLVertexBuffer assertions asset->updateTransforms(); diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 2161dbe19e..039bd4da2a 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3469,11 +3469,14 @@ void LLAgent::initOriginGlobal(const LLVector3d &origin_global) bool LLAgent::leftButtonGrabbed() const { - const bool camera_mouse_look = gAgentCamera.cameraMouselook(); - return (!camera_mouse_look && mControlsTakenCount[CONTROL_LBUTTON_DOWN_INDEX] > 0) - || (camera_mouse_look && mControlsTakenCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0) - || (!camera_mouse_look && mControlsTakenPassedOnCount[CONTROL_LBUTTON_DOWN_INDEX] > 0) - || (camera_mouse_look && mControlsTakenPassedOnCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0); + if (gAgentCamera.cameraMouselook()) + { + return mControlsTakenCount[CONTROL_ML_LBUTTON_DOWN_INDEX] > 0; + } + else + { + return mControlsTakenCount[CONTROL_LBUTTON_DOWN_INDEX] > 0; + } } bool LLAgent::rotateGrabbed() const diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index 81e79a2ed9..d4767e18af 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -1988,16 +1988,6 @@ LLVector3d LLAgentCamera::calcCameraPositionTargetGlobal(bool *hit_limit) isConstrained = true; } } - -// JC - Could constrain camera based on parcel stuff here. -// LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromPosGlobal(camera_position_global); -// -// if (regionp && !regionp->mParcelOverlay->isBuildCameraAllowed(regionp->getPosRegionFromGlobal(camera_position_global))) -// { -// camera_position_global = last_position_global; -// -// isConstrained = true; -// } } // Don't let camera go underground diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 677f34456e..35fdc18839 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -2245,10 +2245,7 @@ void errorCallback(LLError::ELevel level, const std::string &error_string) // Callback for LLError::LLUserWarningMsg void errorHandler(const std::string& title_string, const std::string& message_string, S32 code) { - if (!message_string.empty()) - { - OSMessageBox(message_string, title_string.empty() ? LLTrans::getString("MBFatalError") : title_string, OSMB_OK); - } + // message is going to hang viewer, create marker first switch (code) { case LLError::LLUserWarningMsg::ERROR_OTHER: @@ -2256,6 +2253,10 @@ void errorHandler(const std::string& title_string, const std::string& message_st break; case LLError::LLUserWarningMsg::ERROR_BAD_ALLOC: LLAppViewer::instance()->createErrorMarker(LAST_EXEC_BAD_ALLOC); + // When system run out of memory and errorHandler gets called from a thread, + // main thread might keep going while OSMessageBox freezes the caller. + // Todo: handle it better, but for now disconnect to avoid making things worse + gDisconnected = true; break; case LLError::LLUserWarningMsg::ERROR_MISSING_FILES: LLAppViewer::instance()->createErrorMarker(LAST_EXEC_MISSING_FILES); @@ -2263,6 +2264,10 @@ void errorHandler(const std::string& title_string, const std::string& message_st default: break; } + if (!message_string.empty()) + { + OSMessageBox(message_string, title_string.empty() ? LLTrans::getString("MBFatalError") : title_string, OSMB_OK); + } } void LLAppViewer::initLoggingAndGetLastDuration() @@ -5679,9 +5684,31 @@ void LLAppViewer::forceErrorThreadCrash() thread->start(); } -void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs) +void LLAppViewer::forceExceptionThreadCrash() +{ + class LLCrashTestThread : public LLThread + { + public: + + LLCrashTestThread() : LLThread("Crash logging test thread") + { + } + + void run() + { + const std::string exception_text = "This is a deliberate exception in a thread"; + throw std::runtime_error(exception_text); + } + }; + + LL_WARNS() << "This is a deliberate exception in a thread" << LL_ENDL; + LLCrashTestThread* thread = new LLCrashTestThread(); + thread->start(); +} + +void LLAppViewer::initMainloopTimeout(std::string_view state, F32 secs) { - if(!mMainloopTimeout) + if (!mMainloopTimeout) { mMainloopTimeout = new LLWatchdogTimeout(); resumeMainloopTimeout(state, secs); @@ -5690,20 +5717,20 @@ void LLAppViewer::initMainloopTimeout(const std::string& state, F32 secs) void LLAppViewer::destroyMainloopTimeout() { - if(mMainloopTimeout) + if (mMainloopTimeout) { delete mMainloopTimeout; - mMainloopTimeout = NULL; + mMainloopTimeout = nullptr; } } -void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs) +void LLAppViewer::resumeMainloopTimeout(std::string_view state, F32 secs) { - if(mMainloopTimeout) + if (mMainloopTimeout) { - if(secs < 0.0f) + if (secs < 0.0f) { - static LLCachedControl mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60); + static LLCachedControl mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60.f); secs = mainloop_timeout; } @@ -5714,19 +5741,19 @@ void LLAppViewer::resumeMainloopTimeout(const std::string& state, F32 secs) void LLAppViewer::pauseMainloopTimeout() { - if(mMainloopTimeout) + if (mMainloopTimeout) { mMainloopTimeout->stop(); } } -void LLAppViewer::pingMainloopTimeout(const std::string& state, F32 secs) +void LLAppViewer::pingMainloopTimeout(std::string_view state, F32 secs) { LL_PROFILE_ZONE_SCOPED_CATEGORY_APP; - if(mMainloopTimeout) + if (mMainloopTimeout) { - if(secs < 0.0f) + if (secs < 0.0f) { static LLCachedControl mainloop_timeout(gSavedSettings, "MainloopTimeoutDefault", 60); secs = mainloop_timeout; diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h index 3da0246ccf..bafe952659 100644 --- a/indra/newview/llappviewer.h +++ b/indra/newview/llappviewer.h @@ -175,6 +175,7 @@ class LLAppViewer : public LLApp virtual void forceErrorCoroprocedureCrash(); virtual void forceErrorWorkQueueCrash(); virtual void forceErrorThreadCrash(); + virtual void forceExceptionThreadCrash(); // The list is found in app_settings/settings_files.xml // but since they are used explicitly in code, @@ -197,11 +198,11 @@ class LLAppViewer : public LLApp // For thread debugging. // llstartup needs to control init. // llworld, send_agent_pause() also controls pause/resume. - void initMainloopTimeout(const std::string& state, F32 secs = -1.0f); + void initMainloopTimeout(std::string_view state, F32 secs = -1.0f); void destroyMainloopTimeout(); void pauseMainloopTimeout(); - void resumeMainloopTimeout(const std::string& state = "", F32 secs = -1.0f); - void pingMainloopTimeout(const std::string& state, F32 secs = -1.0f); + void resumeMainloopTimeout(std::string_view state = "", F32 secs = -1.0f); + void pingMainloopTimeout(std::string_view state, F32 secs = -1.0f); // Handle the 'login completed' event. // *NOTE:Mani Fix this for login abstraction!! diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index 4f5fa53312..6274933586 100644 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -816,6 +816,29 @@ bool LLAppViewerWin32::reportCrashToBugsplat(void* pExcepInfo) return false; } +bool LLAppViewerWin32::initWindow() +{ + // This is a workaround/hotfix for a change in Windows 11 24H2 (and possibly later) + // Where the window width and height need to correctly reflect an available FullScreen size + if (gSavedSettings.getBOOL("FullScreen")) + { + DEVMODE dev_mode; + ::ZeroMemory(&dev_mode, sizeof(DEVMODE)); + dev_mode.dmSize = sizeof(DEVMODE); + if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode)) + { + gSavedSettings.setU32("WindowWidth", dev_mode.dmPelsWidth); + gSavedSettings.setU32("WindowHeight", dev_mode.dmPelsHeight); + } + else + { + LL_WARNS("AppInit") << "Unable to set WindowWidth and WindowHeight for FullScreen mode" << LL_ENDL; + } + } + + return LLAppViewer::initWindow(); +} + void LLAppViewerWin32::initLoggingAndGetLastDuration() { LLAppViewer::initLoggingAndGetLastDuration(); diff --git a/indra/newview/llappviewerwin32.h b/indra/newview/llappviewerwin32.h index 250e72edf3..3fad53ec72 100644 --- a/indra/newview/llappviewerwin32.h +++ b/indra/newview/llappviewerwin32.h @@ -46,6 +46,7 @@ class LLAppViewerWin32 : public LLAppViewer bool reportCrashToBugsplat(void* pExcepInfo) override; protected: + bool initWindow() override; // Override to initialize the viewer's window. void initLoggingAndGetLastDuration() override; // Override to clean stack_trace info. void initConsole() override; // Initialize OS level debugging console. bool initHardwareTest() override; // Win32 uses DX9 to test hardware. diff --git a/indra/newview/llfilepicker.cpp b/indra/newview/llfilepicker.cpp index 716e6cd9e3..41e954b7fa 100644 --- a/indra/newview/llfilepicker.cpp +++ b/indra/newview/llfilepicker.cpp @@ -59,7 +59,7 @@ LLFilePicker LLFilePicker::sInstance; #define XML_FILTER L"XML files (*.xml)\0*.xml\0" #define SLOBJECT_FILTER L"Objects (*.slobject)\0*.slobject\0" #define RAW_FILTER L"RAW files (*.raw)\0*.raw\0" -#define MODEL_FILTER L"Model files (*.dae)\0*.dae\0" +#define MODEL_FILTER L"Model files (*.dae, *.gltf, *.glb)\0*.dae;*.gltf;*.glb\0" #define MATERIAL_FILTER L"GLTF Files (*.gltf; *.glb)\0*.gltf;*.glb\0" #define HDRI_FILTER L"HDRI Files (*.exr)\0*.exr\0" #define MATERIAL_TEXTURES_FILTER L"GLTF Import (*.gltf; *.glb; *.tga; *.bmp; *.jpg; *.jpeg; *.png)\0*.gltf;*.glb;*.tga;*.bmp;*.jpg;*.jpeg;*.png\0" @@ -217,6 +217,8 @@ bool LLFilePicker::setupFilter(ELoadFilter filter) break; case FFLOAD_MODEL: mOFN.lpstrFilter = MODEL_FILTER \ + COLLADA_FILTER \ + MATERIAL_FILTER \ L"\0"; break; case FFLOAD_MATERIAL: @@ -671,6 +673,8 @@ std::unique_ptr> LLFilePicker::navOpenFilterProc(ELoadF case FFLOAD_HDRI: allowedv->push_back("exr"); case FFLOAD_MODEL: + allowedv->push_back("gltf"); + allowedv->push_back("glb"); case FFLOAD_COLLADA: allowedv->push_back("dae"); break; diff --git a/indra/newview/llfloaterbvhpreview.cpp b/indra/newview/llfloaterbvhpreview.cpp index b94c31ec04..5ee93be061 100644 --- a/indra/newview/llfloaterbvhpreview.cpp +++ b/indra/newview/llfloaterbvhpreview.cpp @@ -179,7 +179,7 @@ void LLFloaterBvhPreview::setAnimCallbacks() getChild("ease_out_time")->setValidateBeforeCommit( boost::bind(&LLFloaterBvhPreview::validateEaseOut, this, _1)); } -std::map LLFloaterBvhPreview::getJointAliases() +std::map> LLFloaterBvhPreview::getJointAliases() { LLPointer av = (LLVOAvatar*)mAnimPreview->getDummyAvatar(); return av->getJointAliases(); @@ -252,7 +252,7 @@ bool LLFloaterBvhPreview::postBuild() ELoadStatus load_status = E_ST_OK; S32 line_number = 0; - std::map joint_alias_map = getJointAliases(); + auto joint_alias_map = getJointAliases(); loaderp = new LLBVHLoader(file_buffer, load_status, line_number, joint_alias_map); std::string status = getString(STATUS[load_status]); diff --git a/indra/newview/llfloaterbvhpreview.h b/indra/newview/llfloaterbvhpreview.h index ae64521492..bb69ab65ef 100644 --- a/indra/newview/llfloaterbvhpreview.h +++ b/indra/newview/llfloaterbvhpreview.h @@ -108,7 +108,7 @@ class LLFloaterBvhPreview : public LLFloaterNameDesc S32 status, LLExtStat ext_status); private: void setAnimCallbacks() ; - std::map getJointAliases(); + std::map> getJointAliases(); protected: diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 8332a430e6..bd33ab2dbe 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -64,6 +64,7 @@ #include "llcallbacklist.h" #include "llviewertexteditor.h" #include "llviewernetwork.h" +#include "llmaterialeditor.h" //static @@ -619,11 +620,9 @@ void LLFloaterModelPreview::onJointListSelection() LLPanel *panel = mTabContainer->getPanelByName("rigging_panel"); LLScrollListCtrl *joints_list = panel->getChild("joints_list"); LLScrollListCtrl *joints_pos = panel->getChild("pos_overrides_list"); - LLScrollListCtrl *joints_scale = panel->getChild("scale_overrides_list"); LLTextBox *joint_pos_descr = panel->getChild("pos_overrides_descr"); joints_pos->deleteAllItems(); - joints_scale->deleteAllItems(); LLScrollListItem *selected = joints_list->getFirstSelected(); if (selected) @@ -1488,7 +1487,7 @@ void LLFloaterModelPreview::updateAvatarTab(bool highlight_overrides) { // Populate table - std::map joint_alias_map; + std::map> joint_alias_map; mModelPreview->getJointAliases(joint_alias_map); S32 conflicts = 0; diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp index 990a299c50..c3bc24c6b9 100644 --- a/indra/newview/llfloateruipreview.cpp +++ b/indra/newview/llfloateruipreview.cpp @@ -1042,7 +1042,9 @@ void LLFloaterUIPreview::getExecutablePath(const std::vector& filen { CFStringRef executable_cfstr = (CFStringRef)CFDictionaryGetValue(bundleInfoDict, CFSTR("CFBundleExecutable")); // get the name of the actual executable (e.g. TextEdit or firefox-bin) int max_file_length = 256; // (max file name length is 255 in OSX) - char executable_buf[max_file_length]; + + // Xcode 26: VLAs are a clang extension. Just create the buffer and delete it after. + char *executable_buf = new char [max_file_length]; if(CFStringGetCString(executable_cfstr, executable_buf, max_file_length, kCFStringEncodingMacRoman)) // convert CFStringRef to char* { executable_path += std::string("/Contents/MacOS/") + std::string(executable_buf); // append path to executable directory and then executable name to exec path @@ -1052,6 +1054,7 @@ void LLFloaterUIPreview::getExecutablePath(const std::vector& filen std::string warning = "Unable to get CString from CFString for executable path"; popupAndPrintWarning(warning); } + delete [] executable_buf; } else { diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index a798ba31ee..565642e683 100755 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -327,9 +327,6 @@ LLFloaterWorldMap::LLFloaterWorldMap(const LLSD& key) mSetToUserPosition(true), mTrackedLocation(0.0,0.0,0.0), mTrackedStatus(LLTracker::TRACKING_NOTHING), - mListFriendCombo(nullptr), - mListLandmarkCombo(nullptr), - mListSearchResults(nullptr), mParcelInfoObserver(nullptr), mShowParcelInfo(false) { @@ -383,32 +380,33 @@ bool LLFloaterWorldMap::postBuild() mTeleportCoordSpinY = getChild("teleport_coordinate_y"); mTeleportCoordSpinZ = getChild("teleport_coordinate_z"); - LLComboBox *avatar_combo = getChild("friend combo"); - avatar_combo->selectFirstItem(); - avatar_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onAvatarComboPrearrange, this) ); - avatar_combo->setTextChangedCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) ); - mListFriendCombo = dynamic_cast(avatar_combo); + mFriendCombo = getChild("friend combo"); + mFriendCombo->selectFirstItem(); + mFriendCombo->setPrearrangeCallback(boost::bind(&LLFloaterWorldMap::onAvatarComboPrearrange, this)); + mFriendCombo->setTextChangedCallback(boost::bind(&LLFloaterWorldMap::onComboTextEntry, this)); mLocationEditor = getChild("location"); mLocationEditor->setFocusChangedCallback(boost::bind(&LLFloaterWorldMap::onLocationFocusChanged, this, _1)); - mLocationEditor->setTextChangedCallback( boost::bind(&LLFloaterWorldMap::onSearchTextEntry, this)); + mLocationEditor->setTextChangedCallback(boost::bind(&LLFloaterWorldMap::onSearchTextEntry, this)); - getChild("search_results")->setDoubleClickCallback( boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this)); - mListSearchResults = childGetListInterface("search_results"); + mSearchResults = getChild("search_results"); + mSearchResults->setDoubleClickCallback(boost::bind(&LLFloaterWorldMap::onClickTeleportBtn, this)); - LLComboBox *landmark_combo = getChild( "landmark combo"); - landmark_combo->selectFirstItem(); - landmark_combo->setPrearrangeCallback( boost::bind(&LLFloaterWorldMap::onLandmarkComboPrearrange, this) ); - landmark_combo->setTextChangedCallback( boost::bind(&LLFloaterWorldMap::onComboTextEntry, this) ); - mListLandmarkCombo = dynamic_cast(landmark_combo); + mLandmarkCombo = getChild("landmark combo"); + mLandmarkCombo->selectFirstItem(); + mLandmarkCombo->setPrearrangeCallback(boost::bind(&LLFloaterWorldMap::onLandmarkComboPrearrange, this)); + mLandmarkCombo->setTextChangedCallback(boost::bind(&LLFloaterWorldMap::onComboTextEntry, this)); mZoomSlider = getChild("zoom slider"); F32 slider_zoom = mMapView->getZoom(); mZoomSlider->setValue(slider_zoom); + mTrackCtrlsPanel = getChild("layout_panel_4"); + mSearchButton = getChild("DoSearch"); + getChild("expand_btn_panel")->setMouseDownCallback(boost::bind(&LLFloaterWorldMap::onExpandCollapseBtn, this)); - setDefaultBtn(NULL); + mTrackCtrlsPanel->setDefaultBtn(nullptr); onChangeMaturity(); @@ -608,7 +606,6 @@ void LLFloaterWorldMap::draw() } mTeleportButton->setEnabled((bool)tracking_status); - // getChildView("Clear")->setEnabled((bool)tracking_status); mShowDestinationButton->setEnabled((bool)tracking_status || LLWorldMap::getInstance()->isTracking()); mCopySlurlButton->setEnabled((mSLURL.isValid()) ); @@ -700,26 +697,24 @@ void LLFloaterWorldMap::requestParcelInfo(const LLVector3d& pos_global, const LL } } -void LLFloaterWorldMap::trackAvatar( const LLUUID& avatar_id, const std::string& name ) +void LLFloaterWorldMap::trackAvatar(const LLUUID& avatar_id, const std::string& name) { mShowParcelInfo = false; - LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo"); - if (!iface) return; buildAvatarIDList(); - if(iface->setCurrentByID(avatar_id) || gAgent.isGodlike()) + if (mFriendCombo->setCurrentByID(avatar_id) || gAgent.isGodlike()) { // *HACK: Adjust Z values automatically for liaisons & gods so // they swoop down when they click on the map. Requested // convenience. - if(gAgent.isGodlike()) + if (gAgent.isGodlike()) { mTeleportCoordSpinZ->setValue(LLSD(200.f)); } // Don't re-request info if we already have it or we won't have it in time to teleport if (mTrackedStatus != LLTracker::TRACKING_AVATAR || avatar_id != mTrackedAvatarID) { - mTrackedStatus = LLTracker::TRACKING_AVATAR; + mTrackedStatus = LLTracker::TRACKING_AVATAR; mTrackedAvatarID = avatar_id; LLTracker::trackAvatar(avatar_id, name); } @@ -728,52 +723,45 @@ void LLFloaterWorldMap::trackAvatar( const LLUUID& avatar_id, const std::string& { LLTracker::stopTracking(false); } - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } -void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id ) +void LLFloaterWorldMap::trackLandmark(const LLUUID& landmark_item_id) { mShowParcelInfo = false; - LLCtrlSelectionInterface *iface = childGetSelectionInterface("landmark combo"); - if (!iface) return; buildLandmarkIDLists(); bool found = false; - S32 idx; + S32 idx; for (idx = 0; idx < mLandmarkItemIDList.size(); idx++) { - if ( mLandmarkItemIDList.at(idx) == landmark_item_id) + if (mLandmarkItemIDList.at(idx) == landmark_item_id) { found = true; break; } } - if (found && iface->setCurrentByID( landmark_item_id ) ) + if (found && mLandmarkCombo->setCurrentByID(landmark_item_id)) { - LLUUID asset_id = mLandmarkAssetIDList.at( idx ); - std::string name; - LLComboBox* combo = getChild( "landmark combo"); - if (combo) name = combo->getSimple(); - mTrackedStatus = LLTracker::TRACKING_LANDMARK; - LLTracker::trackLandmark(mLandmarkAssetIDList.at( idx ), // assetID - mLandmarkItemIDList.at( idx ), // itemID - name); // name + LLUUID asset_id = mLandmarkAssetIDList.at(idx); + std::string name = mLandmarkCombo->getSimple(); + mTrackedStatus = LLTracker::TRACKING_LANDMARK; + LLTracker::trackLandmark(mLandmarkAssetIDList.at(idx), // assetID + mLandmarkItemIDList.at(idx), // itemID + name); // name - if( asset_id != sHomeID ) + if (asset_id != sHomeID) { // start the download process - gLandmarkList.getAsset( asset_id); + gLandmarkList.getAsset(asset_id); } - - // We have to download both region info and landmark data, so set busy. JC - // getWindow()->incBusyCount(); } else { LLTracker::stopTracking(false); } - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } @@ -782,7 +770,7 @@ void LLFloaterWorldMap::trackEvent(const LLItemInfo &event_info) mShowParcelInfo = false; mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(event_info.getGlobalPosition(), event_info.getName(), event_info.getToolTip(), LLTracker::LOCATION_EVENT); - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } void LLFloaterWorldMap::trackGenericItem(const LLItemInfo &item) @@ -790,7 +778,7 @@ void LLFloaterWorldMap::trackGenericItem(const LLItemInfo &item) mShowParcelInfo = false; mTrackedStatus = LLTracker::TRACKING_LOCATION; LLTracker::trackLocation(item.getGlobalPosition(), item.getName(), item.getToolTip(), LLTracker::LOCATION_ITEM); - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) @@ -804,7 +792,7 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) S32 world_x = S32(pos_global.mdV[0] / 256); S32 world_y = S32(pos_global.mdV[1] / 256); LLWorldMapMessage::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true); - setDefaultBtn(""); + mTrackCtrlsPanel->setDefaultBtn(nullptr); // clicked on a non-region - turn off coord display enableTeleportCoordsDisplay( false ); @@ -818,7 +806,7 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) LLTracker::stopTracking(false); LLWorldMap::getInstance()->setTracking(pos_global); LLWorldMap::getInstance()->setTrackingInvalid(); - setDefaultBtn(""); + mTrackCtrlsPanel->setDefaultBtn(nullptr); // clicked on a down region - turn off coord display enableTeleportCoordsDisplay( false ); @@ -849,7 +837,7 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global) // we have a valid region - turn on coord display enableTeleportCoordsDisplay( true ); - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } // enable/disable teleport destination coordinates @@ -964,7 +952,7 @@ void LLFloaterWorldMap::trackURL(const std::string& region_name, S32 x_coord, S3 local_pos.mV[VZ] = (F32)z_coord; LLVector3d global_pos = sim_info->getGlobalPos(local_pos); trackLocation(global_pos); - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); } else { @@ -1025,17 +1013,14 @@ void LLFloaterWorldMap::observeFriends() void LLFloaterWorldMap::friendsChanged() { - LLAvatarTracker& t = LLAvatarTracker::instance(); - const LLUUID& avatar_id = t.getAvatarID(); + LLAvatarTracker& t = LLAvatarTracker::instance(); + const LLUUID& avatar_id = t.getAvatarID(); buildAvatarIDList(); - if(avatar_id.notNull()) + if (avatar_id.notNull()) { - LLCtrlSelectionInterface *iface = childGetSelectionInterface("friend combo"); const LLRelationship* buddy_info = t.getBuddyInfo(avatar_id); - if(!iface || - !iface->setCurrentByID(avatar_id) || - (buddy_info && !buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)) || - gAgent.isGodlike()) + if (!mFriendCombo->setCurrentByID(avatar_id) || + (buddy_info && !buddy_info->isRightGrantedFrom(LLRelationship::GRANT_MAP_LOCATION)) || gAgent.isGodlike()) { LLTracker::stopTracking(false); } @@ -1045,15 +1030,12 @@ void LLFloaterWorldMap::friendsChanged() // No longer really builds a list. Instead, just updates mAvatarCombo. void LLFloaterWorldMap::buildAvatarIDList() { - LLCtrlListInterface *list = mListFriendCombo; - if (!list) return; - // Delete all but the "None" entry - S32 list_size = list->getItemCount(); + S32 list_size = mFriendCombo->getItemCount(); if (list_size > 1) { - list->selectItemRange(1, -1); - list->operateOnSelection(LLCtrlListInterface::OP_DELETE); + mFriendCombo->selectItemRange(1, -1); + mFriendCombo->operateOnSelection(LLCtrlListInterface::OP_DELETE); } // Get all of the calling cards for avatar that are currently online @@ -1061,29 +1043,26 @@ void LLFloaterWorldMap::buildAvatarIDList() LLAvatarTracker::instance().applyFunctor(collector); LLCollectMappableBuddies::buddy_map_t::iterator it; LLCollectMappableBuddies::buddy_map_t::iterator end; - it = collector.mMappable.begin(); + it = collector.mMappable.begin(); end = collector.mMappable.end(); - for( ; it != end; ++it) + for (; it != end; ++it) { - list->addSimpleElement((*it).second, ADD_BOTTOM, (*it).first); + mFriendCombo->addSimpleElement((*it).second, ADD_BOTTOM, (*it).first); } - list->setCurrentByID( LLAvatarTracker::instance().getAvatarID() ); - list->selectFirstItem(); + mFriendCombo->setCurrentByID(LLAvatarTracker::instance().getAvatarID()); + mFriendCombo->selectFirstItem(); } void LLFloaterWorldMap::buildLandmarkIDLists() { - LLCtrlListInterface *list = mListLandmarkCombo; - if (!list) return; - // Delete all but the "None" entry - S32 list_size = list->getItemCount(); + S32 list_size = mLandmarkCombo->getItemCount(); if (list_size > 1) { - list->selectItemRange(1, -1); - list->operateOnSelection(LLCtrlListInterface::OP_DELETE); + mLandmarkCombo->selectItemRange(1, -1); + mLandmarkCombo->operateOnSelection(LLCtrlListInterface::OP_DELETE); } mLandmarkItemIDList.clear(); @@ -1115,13 +1094,13 @@ void LLFloaterWorldMap::buildLandmarkIDLists() { LLInventoryItem* item = items.at(i); - list->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID()); + mLandmarkCombo->addSimpleElement(item->getName(), ADD_BOTTOM, item->getUUID()); mLandmarkAssetIDList.push_back( item->getAssetUUID() ); mLandmarkItemIDList.push_back( item->getUUID() ); } - list->selectFirstItem(); + mLandmarkCombo->selectFirstItem(); } @@ -1139,10 +1118,9 @@ F32 LLFloaterWorldMap::getDistanceToDestination(const LLVector3d &destination, void LLFloaterWorldMap::clearLocationSelection(bool clear_ui, bool dest_reached) { - LLCtrlListInterface *list = mListSearchResults; - if (list && (!dest_reached || (list->getItemCount() == 1))) + if (!dest_reached || (mSearchResults->getItemCount() == 1)) { - list->operateOnAll(LLCtrlListInterface::OP_DELETE); + mSearchResults->operateOnAll(LLCtrlListInterface::OP_DELETE); } LLWorldMap::getInstance()->cancelTracking(); mCompletingRegionName = ""; @@ -1153,11 +1131,7 @@ void LLFloaterWorldMap::clearLandmarkSelection(bool clear_ui) { if (clear_ui || !childHasKeyboardFocus("landmark combo")) { - LLCtrlListInterface *list = mListLandmarkCombo; - if (list) - { - list->selectByValue( "None" ); - } + mLandmarkCombo->selectByValue("None"); } } @@ -1167,10 +1141,9 @@ void LLFloaterWorldMap::clearAvatarSelection(bool clear_ui) if (clear_ui || !childHasKeyboardFocus("friend combo")) { mTrackedStatus = LLTracker::TRACKING_NOTHING; - LLCtrlListInterface *list = mListFriendCombo; - if (list && list->getSelectedValue().asString() != "None") + if (mFriendCombo->getSelectedValue().asString() != "None") { - list->selectByValue( "None" ); + mFriendCombo->selectByValue("None"); } } } @@ -1226,25 +1199,21 @@ void LLFloaterWorldMap::onGoHome() } -void LLFloaterWorldMap::onLandmarkComboPrearrange( ) +void LLFloaterWorldMap::onLandmarkComboPrearrange() { - if( mIsClosing ) + if (mIsClosing) { return; } - LLCtrlListInterface *list = mListLandmarkCombo; - if (!list) return; - - LLUUID current_choice = list->getCurrentID(); + LLUUID current_choice = mLandmarkCombo->getCurrentID(); buildLandmarkIDLists(); - if( current_choice.isNull() || !list->setCurrentByID( current_choice ) ) + if (current_choice.isNull() || !mLandmarkCombo->setCurrentByID(current_choice)) { LLTracker::stopTracking(false); } - } void LLFloaterWorldMap::onComboTextEntry() @@ -1264,33 +1233,28 @@ void LLFloaterWorldMap::onSearchTextEntry( ) void LLFloaterWorldMap::onLandmarkComboCommit() { - if( mIsClosing ) + if (mIsClosing) { return; } - LLCtrlListInterface *list = mListLandmarkCombo; - if (!list) return; - LLUUID asset_id; - LLUUID item_id = list->getCurrentID(); + LLUUID item_id = mLandmarkCombo->getCurrentID(); LLTracker::stopTracking(false); - //RN: stopTracking() clears current combobox selection, need to reassert it here - list->setCurrentByID(item_id); + // RN: stopTracking() clears current combobox selection, need to reassert it here + mLandmarkCombo->setCurrentByID(item_id); - if( item_id.isNull() ) - { - } - else if( item_id == sHomeID ) + if (item_id.isNull()) {} + else if (item_id == sHomeID) { asset_id = sHomeID; } else { - LLInventoryItem* item = gInventory.getItem( item_id ); - if( item ) + LLInventoryItem* item = gInventory.getItem(item_id); + if (item) { asset_id = item->getAssetUUID(); } @@ -1301,34 +1265,31 @@ void LLFloaterWorldMap::onLandmarkComboCommit() } } - trackLandmark( item_id); + trackLandmark(item_id); onShowTargetBtn(); // Reset to user postion if nothing is tracked - mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING ); + mSetToUserPosition = (LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING); } // static -void LLFloaterWorldMap::onAvatarComboPrearrange( ) +void LLFloaterWorldMap::onAvatarComboPrearrange() { - if( mIsClosing ) + if (mIsClosing) { return; } - LLCtrlListInterface *list = mListFriendCombo; - if (!list) return; - LLUUID current_choice; - if( LLAvatarTracker::instance().haveTrackingInfo() ) + if (LLAvatarTracker::instance().haveTrackingInfo()) { current_choice = LLAvatarTracker::instance().getAvatarID(); } buildAvatarIDList(); - if( !list->setCurrentByID( current_choice ) || current_choice.isNull() ) + if (!mFriendCombo->setCurrentByID(current_choice) || current_choice.isNull()) { LLTracker::stopTracking(false); } @@ -1336,26 +1297,21 @@ void LLFloaterWorldMap::onAvatarComboPrearrange( ) void LLFloaterWorldMap::onAvatarComboCommit() { - if( mIsClosing ) + if (mIsClosing) { return; } - LLCtrlListInterface *list = mListFriendCombo; - if (!list) return; - - const LLUUID& new_avatar_id = list->getCurrentID(); + const LLUUID& new_avatar_id = mFriendCombo->getCurrentID(); if (new_avatar_id.notNull()) { - std::string name; - LLComboBox* combo = getChild("friend combo"); - if (combo) name = combo->getSimple(); + std::string name = mFriendCombo->getSimple(); trackAvatar(new_avatar_id, name); onShowTargetBtn(); } else - { // Reset to user postion if nothing is tracked - mSetToUserPosition = ( LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING ); + { // Reset to user postion if nothing is tracked + mSetToUserPosition = (LLTracker::getTrackingStatus() == LLTracker::TRACKING_NOTHING); } } @@ -1375,11 +1331,11 @@ void LLFloaterWorldMap::updateSearchEnabled() if (childHasKeyboardFocus("location") && mLocationEditor->getValue().asString().length() > 0) { - setDefaultBtn("DoSearch"); + mTrackCtrlsPanel->setDefaultBtn(mSearchButton); } else { - setDefaultBtn(NULL); + mTrackCtrlsPanel->setDefaultBtn(nullptr); } } @@ -1487,8 +1443,9 @@ void LLFloaterWorldMap::onExpandCollapseBtn() std::string image_name = getString(toggle_collapse ? "expand_icon" : "collapse_icon"); std::string tooltip = getString(toggle_collapse ? "expand_tooltip" : "collapse_tooltip"); - getChild("expand_collapse_icon")->setImage(LLUI::getUIImage(image_name)); - getChild("expand_collapse_icon")->setToolTip(tooltip); + LLIconCtrl* expandCollapseIcon = getChild("expand_collapse_icon"); + expandCollapseIcon->setImage(LLUI::getUIImage(image_name)); + expandCollapseIcon->setToolTip(tooltip); getChild("expand_btn_panel")->setToolTip(tooltip); } @@ -1680,9 +1637,9 @@ void LLFloaterWorldMap::teleportToAvatar() void LLFloaterWorldMap::flyToAvatar() { - if( LLAvatarTracker::instance().haveTrackingInfo() ) + if (LLAvatarTracker::instance().haveTrackingInfo()) { - gAgent.startAutoPilotGlobal( LLAvatarTracker::instance().getGlobalPos() ); + gAgent.startAutoPilotGlobal(LLAvatarTracker::instance().getGlobalPos()); } } @@ -1693,8 +1650,7 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim) return; } - LLScrollListCtrl *list = getChild("search_results"); - list->operateOnAll(LLCtrlListInterface::OP_DELETE); + mSearchResults->operateOnAll(LLCtrlListInterface::OP_DELETE); auto name_length = mCompletingRegionName.length(); @@ -1722,7 +1678,7 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim) value["id"] = info->getName(); value["columns"][0]["column"] = "sim_name"; value["columns"][0]["value"] = info->getName(); - list->addElement(value); + mSearchResults->addElement(value); num_results++; } } @@ -1737,21 +1693,22 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim) // if match found, highlight it and go if (!match.isUndefined()) { - list->selectByValue(match); + mSearchResults->selectByValue(match); + mSearchResults->setFocus(true); + onCommitSearchResult(); } - // else select first found item + // else let user decide else { - list->selectFirstItem(); + mSearchResults->operateOnAll(LLCtrlListInterface::OP_DESELECT); + mSearchResults->setFocus(true); } - getChild("search_results")->setFocus(true); - onCommitSearchResult(); } else { // if we found nothing, say "none" - list->setCommentText(LLTrans::getString("worldmap_results_none_found")); - list->operateOnAll(LLCtrlListInterface::OP_DESELECT); + mSearchResults->setCommentText(LLTrans::getString("worldmap_results_none_found")); + mSearchResults->operateOnAll(LLCtrlListInterface::OP_DESELECT); } } @@ -1765,11 +1722,7 @@ void LLFloaterWorldMap::onTeleportFinished() void LLFloaterWorldMap::onCommitSearchResult() { - LLCtrlListInterface *list = mListSearchResults; - if (!list) return; - - LLSD selected_value = list->getSelectedValue(); - std::string sim_name = selected_value.asString(); + std::string sim_name = mSearchResults->getSelectedValue().asString(); if (sim_name.empty()) { return; @@ -1785,7 +1738,7 @@ void LLFloaterWorldMap::onCommitSearchResult() { LLVector3d pos_global = info->getGlobalOrigin(); - const F64 SIM_COORD_DEFAULT = 128.0; + constexpr F64 SIM_COORD_DEFAULT = 128.0; LLVector3 pos_local(SIM_COORD_DEFAULT, SIM_COORD_DEFAULT, 0.0f); // Did this value come from a trackURL() request? @@ -1800,7 +1753,7 @@ void LLFloaterWorldMap::onCommitSearchResult() mLocationEditor->setValue(sim_name); trackLocation(pos_global); - setDefaultBtn("Teleport"); + mTrackCtrlsPanel->setDefaultBtn(mTeleportButton); break; } } diff --git a/indra/newview/llfloaterworldmap.h b/indra/newview/llfloaterworldmap.h index 2f2b2b7a0d..bf1650eb7c 100644 --- a/indra/newview/llfloaterworldmap.h +++ b/indra/newview/llfloaterworldmap.h @@ -51,6 +51,8 @@ class LLCheckBoxCtrl; class LLSliderCtrl; class LLSpinCtrl; class LLSearchEditor; +class LLComboBox; +class LLScrollListCtrl; class LLWorldMapParcelInfoObserver : public LLRemoteParcelInfoObserver { @@ -218,14 +220,11 @@ class LLFloaterWorldMap : public LLFloater LLUUID mTrackedAvatarID; LLSLURL mSLURL; - LLCtrlListInterface * mListFriendCombo; - LLCtrlListInterface * mListLandmarkCombo; - LLCtrlListInterface * mListSearchResults; - LLButton* mTeleportButton = nullptr; LLButton* mShowDestinationButton = nullptr; LLButton* mCopySlurlButton = nullptr; LLButton* mGoHomeButton = nullptr; + LLButton* mSearchButton = nullptr; LLCheckBoxCtrl* mPeopleCheck = nullptr; LLCheckBoxCtrl* mInfohubCheck = nullptr; @@ -245,6 +244,13 @@ class LLFloaterWorldMap : public LLFloater LLSliderCtrl* mZoomSlider = nullptr; + LLComboBox* mLandmarkCombo = nullptr; + LLComboBox* mFriendCombo = nullptr; + + LLScrollListCtrl* mSearchResults = nullptr; + + LLPanel* mTrackCtrlsPanel = nullptr; + boost::signals2::connection mTeleportFinishConnection; }; diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index fd0d8b696f..c092b4c91a 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -225,10 +225,6 @@ void LLHUDText::renderText() } text_color = segment_iter->mColor; - if (mOnHUDAttachment) - { - text_color = linearColor4(text_color); - } text_color.mV[VALPHA] *= alpha_factor; hud_render_text(segment_iter->getText(), render_position, *fontp, style, shadow, x_offset, y_offset, text_color, mOnHUDAttachment); diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp index 5c0905af3c..01f2c6c525 100644 --- a/indra/newview/llinventoryfilter.cpp +++ b/indra/newview/llinventoryfilter.cpp @@ -959,7 +959,7 @@ void LLInventoryFilter::setFilterSubString(const std::string& string) boost::char_separator sep("+"); tokenizer tokens(filter_sub_string_new, sep); - for (auto token_iter : tokens) + for (const auto& token_iter : tokens) { mFilterTokens.push_back(token_iter); } @@ -1025,7 +1025,7 @@ void LLInventoryFilter::setFilterSubString(const std::string& string) } // Cancel out UUID once the search string is modified - if (mFilterOps.mFilterTypes == FILTERTYPE_UUID) + if (mFilterOps.mFilterTypes & FILTERTYPE_UUID) { mFilterOps.mFilterTypes &= ~FILTERTYPE_UUID; mFilterOps.mFilterUUID = LLUUID::null; @@ -1707,7 +1707,7 @@ std::string LLInventoryFilter::getEmptyLookupMessage(bool is_empty_folder) const } } -bool LLInventoryFilter::areDateLimitsSet() +bool LLInventoryFilter::areDateLimitsSet() const { return mFilterOps.mMinDate != time_min() || mFilterOps.mMaxDate != time_max() diff --git a/indra/newview/llinventoryfilter.h b/indra/newview/llinventoryfilter.h index 7e64a03e73..612a161ba2 100644 --- a/indra/newview/llinventoryfilter.h +++ b/indra/newview/llinventoryfilter.h @@ -341,7 +341,7 @@ class LLInventoryFilter : public LLFolderViewFilter bool checkAgainstFilterThumbnails(const LLUUID& object_id) const; private: - bool areDateLimitsSet(); + bool areDateLimitsSet() const; bool checkAgainstFilterSubString(const std::string& desc) const; bool checkAgainstFilterType(const class LLFolderViewModelItemInventory* listener) const; bool checkAgainstFilterType(const LLInventoryItem* item) const; diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index 1077ce74ae..d2ed7168c5 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -2350,9 +2350,9 @@ bool can_move_to_my_outfits_as_outfit(LLInventoryModel* model, LLInventoryCatego return false; } - if (items->size() == 0) + if (items->size() == 0 && inv_cat->getPreferredType() != LLFolderType::FT_OUTFIT) { - // Nothing to move(create) + // Nothing to create an outfit folder from return false; } diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp index 28160177f6..5b3ac53d51 100644 --- a/indra/newview/llmaterialeditor.cpp +++ b/indra/newview/llmaterialeditor.cpp @@ -137,7 +137,8 @@ LLFloaterComboOptions* LLFloaterComboOptions::showUI( { combo_picker->mComboOptions->addSimpleElement(*iter); } - combo_picker->mComboOptions->selectFirstItem(); + // select 'Bulk Upload All' option + combo_picker->mComboOptions->selectNthItem((S32)options.size() - 1); combo_picker->openFloater(LLSD(title)); combo_picker->setFocus(true); @@ -1332,15 +1333,6 @@ const std::string LLMaterialEditor::buildMaterialDescription() desc << mNormalName; } - // trim last char if it's a ',' in case there is no normal texture - // present and the code above inserts one - // (no need to check for string length - always has initial string) - std::string::iterator iter = desc.str().end() - 1; - if (*iter == ',') - { - desc.str().erase(iter); - } - // sanitize the material description so that it's compatible with the inventory // note: split this up because clang doesn't like operating directly on the // str() - error: lvalue reference to type 'basic_string<...>' cannot bind to a @@ -1348,6 +1340,15 @@ const std::string LLMaterialEditor::buildMaterialDescription() std::string inv_desc = desc.str(); LLInventoryObject::correctInventoryName(inv_desc); + // trim last char if it's a ',' in case there is no normal texture + // present and the code above inserts one + // (no need to check for string length - always has initial string) + std::string::iterator iter = inv_desc.end() - 1; + if (*iter == ',') + { + inv_desc.erase(iter); + } + return inv_desc; } @@ -2684,10 +2685,8 @@ const std::string LLMaterialEditor::getImageNameFromUri(std::string image_uri, c // so we can include everything if (stripped_uri.length() > 0) { - // example "DamagedHelmet: base layer" + // example "base layer" return STRINGIZE( - mMaterialNameShort << - ": " << stripped_uri << " (" << texture_type << @@ -2696,28 +2695,17 @@ const std::string LLMaterialEditor::getImageNameFromUri(std::string image_uri, c } else // uri doesn't include the type (because the uri is empty) - // so we must reorganize the string a bit to include the name - // and an explicit name type + // include an explicit name type { - // example "DamagedHelmet: (Emissive)" - return STRINGIZE( - mMaterialNameShort << - " (" << - texture_type << - ")" - ); + // example "Emissive" + return texture_type; } } else - // uri includes the type so just use it directly with the - // name of the material + // uri includes the type so just use it directly { - return STRINGIZE( - // example: AlienBust: normal_layer - mMaterialNameShort << - ": " << - stripped_uri - ); + // example: "normal_layer" + return stripped_uri; } } diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index e7e95034b2..142a3dac39 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -2395,6 +2395,11 @@ EMeshProcessingResult LLMeshRepoThread::lodReceived(const LLVolumeParams& mesh_p // might be good idea to turn mesh into pointer to avoid making a copy mesh.mVolume = NULL; } + { + // make sure skin info is not removed from list while we are decreasing reference count + LLMutexLock lock(mSkinMapMutex); + skin_info = nullptr; + } return MESH_OK; } } @@ -2694,10 +2699,14 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) S32 instance_num = 0; - for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter) + // Handle models, ignore submodels for now. + // Probably should pre-sort by mSubmodelID instead of running twice. + // Note: mInstance should be sorted by model name for the sake of + // deterministic order. + for (auto& iter : mInstance) { LLMeshUploadData data; - data.mBaseModel = iter->first; + data.mBaseModel = iter.first; if (data.mBaseModel->mSubmodelID) { @@ -2706,7 +2715,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) continue; } - LLModelInstance& first_instance = *(iter->second.begin()); + LLModelInstance& first_instance = *(iter.second.begin()); for (S32 i = 0; i < 5; i++) { data.mModel[i] = first_instance.mLOD[i]; @@ -2740,7 +2749,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) mUploadSkin, mUploadJoints, mLockScaleIfJointPosition, - false, + LLModel::WRITE_BINARY, false, data.mBaseModel->mSubmodelID); @@ -2753,8 +2762,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) } // For all instances that use this model - for (instance_list::iterator instance_iter = iter->second.begin(); - instance_iter != iter->second.end(); + for (instance_list::iterator instance_iter = iter.second.begin(); + instance_iter != iter.second.end(); ++instance_iter) { @@ -2852,10 +2861,11 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) } } - for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter) + // Now handle the submodels. + for (auto& iter : mInstance) { LLMeshUploadData data; - data.mBaseModel = iter->first; + data.mBaseModel = iter.first; if (!data.mBaseModel->mSubmodelID) { @@ -2864,7 +2874,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) continue; } - LLModelInstance& first_instance = *(iter->second.begin()); + LLModelInstance& first_instance = *(iter.second.begin()); for (S32 i = 0; i < 5; i++) { data.mModel[i] = first_instance.mLOD[i]; @@ -2898,7 +2908,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) mUploadSkin, mUploadJoints, mLockScaleIfJointPosition, - false, + LLModel::WRITE_BINARY, false, data.mBaseModel->mSubmodelID); @@ -2911,8 +2921,8 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) } // For all instances that use this model - for (instance_list::iterator instance_iter = iter->second.begin(); - instance_iter != iter->second.end(); + for (instance_list::iterator instance_iter = iter.second.begin(); + instance_iter != iter.second.end(); ++instance_iter) { diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 0847c29d0d..4c3901408f 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -674,7 +674,22 @@ class LLMeshUploadThread : public LLThread, public LLCore::HttpHandler typedef std::vector instance_list; instance_list mInstanceList; - typedef std::map, instance_list> instance_map; + // Upload should happen in deterministic order, so sort instances by model name. + struct LLUploadModelInstanceLess + { + inline bool operator()(const LLPointer& a, const LLPointer& b) const + { + if (a.isNull() || b.isNull()) + { + llassert(false); // We are uploading these models, they shouldn't be null. + return true; + } + // Note: probably can sort by mBaseModel->mSubmodelID here as well to avoid + // running over the list twice in wholeModelToLLSD. + return a->mLabel < b->mLabel; + } + }; + typedef std::map, instance_list, LLUploadModelInstanceLess> instance_map; instance_map mInstance; LLMutex* mMutex; diff --git a/indra/newview/llmodelpreview.cpp b/indra/newview/llmodelpreview.cpp index 0dbfa50769..ac697383e2 100644 --- a/indra/newview/llmodelpreview.cpp +++ b/indra/newview/llmodelpreview.cpp @@ -30,7 +30,7 @@ #include "llmodelloader.h" #include "lldaeloader.h" -#include "llgltfloader.h" +#include "gltf/llgltfloader.h" #include "llfloatermodelpreview.h" #include "llagent.h" @@ -40,6 +40,7 @@ #include "lldrawable.h" #include "llface.h" #include "lliconctrl.h" +#include "lljointdata.h" #include "llmatrix4a.h" #include "llmeshrepository.h" #include "llmeshoptimizer.h" @@ -163,10 +164,12 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) , mPhysicsSearchLOD(LLModel::LOD_PHYSICS) , mResetJoints(false) , mModelNoErrors(true) + , mLoading(false) + , mModelLoader(nullptr) , mLastJointUpdate(false) , mFirstSkinUpdate(true) , mHasDegenerate(false) - , mImporterDebug(LLCachedControl(gSavedSettings, "ImporterDebug", false)) + , mImporterDebug(LLCachedControl(gSavedSettings, "ImporterDebugVerboseLogging", false)) { mNeedsUpdate = true; mCameraDistance = 0.f; @@ -175,11 +178,9 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) mCameraZoom = 1.f; mTextureName = 0; mPreviewLOD = 0; - mModelLoader = NULL; mMaxTriangleLimit = 0; mDirty = false; mGenLOD = false; - mLoading = false; mLookUpLodFiles = false; mLoadState = LLModelLoader::STARTING; mGroup = 0; @@ -211,6 +212,7 @@ LLModelPreview::~LLModelPreview() { mModelLoader->shutdown(); mModelLoader = NULL; + mLoading = false; } if (mPreviewAvatar) @@ -691,7 +693,7 @@ void LLModelPreview::saveUploadData(const std::string& filename, save_skinweights, save_joint_positions, lock_scale_if_joint_position, - false, true, instance.mModel->mSubmodelID); + LLModel::WRITE_BINARY, true, instance.mModel->mSubmodelID); data["mesh"][instance.mModel->mLocalID] = str.str(); } @@ -753,6 +755,10 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable LL_WARNS() << out.str() << LL_ENDL; LLFloaterModelPreview::addStringToLog(out, true); assert(lod >= LLModel::LOD_IMPOSTOR && lod < LLModel::NUM_LODS); + if (mModelLoader == nullptr) + { + mLoading = false; + } return; } @@ -780,7 +786,7 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable mLODFile[lod] = filename; - std::map joint_alias_map; + std::map> joint_alias_map; getJointAliases(joint_alias_map); LLHandle preview_handle = getHandle(); @@ -806,10 +812,14 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable joint_alias_map, LLSkinningUtil::getMaxJointCount(), gSavedSettings.getU32("ImporterModelLimit"), + gSavedSettings.getU32("ImporterDebugMode"), gSavedSettings.getBOOL("ImporterPreprocessDAE")); } else { + LLVOAvatar* av = getPreviewAvatar(); + std::vector viewer_skeleton; + av->getJointMatricesAndHierarhy(viewer_skeleton); mModelLoader = new LLGLTFLoader( filename, lod, @@ -822,7 +832,9 @@ void LLModelPreview::loadModel(std::string filename, S32 lod, bool force_disable mJointsFromNode, joint_alias_map, LLSkinningUtil::getMaxJointCount(), - gSavedSettings.getU32("ImporterModelLimit")); + gSavedSettings.getU32("ImporterModelLimit"), + gSavedSettings.getU32("ImporterDebugMode"), + viewer_skeleton); } if (force_disable_slm) @@ -1807,7 +1819,7 @@ F32 LLModelPreview::genMeshOptimizerPerFace(LLModel *base_model, LLModel *target void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 decimation, bool enforce_tri_limit) { - LL_INFOS() << "Generating lod " << which_lod << " using meshoptimizer" << LL_ENDL; + LL_DEBUGS("Upload") << "Generating lod " << which_lod << " using meshoptimizer" << LL_ENDL; // Allow LoD from -1 to LLModel::LOD_PHYSICS if (which_lod < -1 || which_lod > LLModel::NUM_LODS - 1) { @@ -1884,6 +1896,12 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d mMaxTriangleLimit = base_triangle_count; + // For logging purposes + S32 meshes_processed = 0; + S32 meshes_simplified = 0; + S32 meshes_sloppy_simplified = 0; + S32 meshes_fail_count = 0; + // Build models S32 start = LLModel::LOD_HIGH; @@ -1893,7 +1911,7 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d { start = which_lod; end = which_lod; - } + }; for (S32 lod = start; lod >= end; --lod) { @@ -1956,6 +1974,11 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d const LLVolumeFace &face = base->getVolumeFace(face_idx); LLVolumeFace &new_face = target_model->getVolumeFace(face_idx); new_face = face; + meshes_fail_count++; + } + else + { + meshes_simplified++; } } } @@ -1968,7 +1991,18 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d if (genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_NO_TOPOLOGY) < 0) { // Sloppy failed and returned an invalid model - genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_FULL); + if (genMeshOptimizerPerFace(base, target_model, face_idx, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_FULL) < 0) + { + meshes_fail_count++; + } + else + { + meshes_simplified++; + } + } + else + { + meshes_sloppy_simplified++; } } } @@ -2068,25 +2102,28 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d precise_ratio = genMeshOptimizerPerModel(base, target_model, indices_decimator, lod_error_threshold, MESH_OPTIMIZER_FULL); } - LL_INFOS() << "Model " << target_model->getName() + LL_DEBUGS("Upload") << "Model " << target_model->getName() << " lod " << which_lod << " resulting ratio " << precise_ratio << " simplified using per model method." << LL_ENDL; + meshes_simplified++; } else { - LL_INFOS() << "Model " << target_model->getName() + LL_DEBUGS("Upload") << "Model " << target_model->getName() << " lod " << which_lod << " resulting ratio " << sloppy_ratio << " sloppily simplified using per model method." << LL_ENDL; + meshes_sloppy_simplified++; } } else { - LL_INFOS() << "Model " << target_model->getName() + LL_DEBUGS("Upload") << "Model " << target_model->getName() << " lod " << which_lod << " resulting ratio " << precise_ratio << " simplified using per model method." << LL_ENDL; + meshes_simplified++; } } @@ -2100,6 +2137,8 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d //copy material list target_model->mMaterialList = base->mMaterialList; + meshes_processed++; + if (!validate_model(target_model)) { LL_ERRS() << "Invalid model generated when creating LODs" << LL_ENDL; @@ -2129,6 +2168,11 @@ void LLModelPreview::genMeshOptimizerLODs(S32 which_lod, S32 meshopt_mode, U32 d } } } + + LL_INFOS("Upload") << "LOD " << which_lod << ", Mesh optimizer processed meshes : " << meshes_processed + <<" simplified: " << meshes_simplified + << ", slopily simplified: " << meshes_sloppy_simplified + << ", failures: " << meshes_fail_count << LL_ENDL; } void LLModelPreview::updateStatusMessages() @@ -3090,25 +3134,48 @@ void LLModelPreview::lookupLODModelFiles(S32 lod) S32 next_lod = (lod - 1 >= LLModel::LOD_IMPOSTOR) ? lod - 1 : LLModel::LOD_PHYSICS; std::string lod_filename = mLODFile[LLModel::LOD_HIGH]; - std::string ext = ".dae"; std::string lod_filename_lower(lod_filename); LLStringUtil::toLower(lod_filename_lower); - std::string::size_type i = lod_filename_lower.rfind(ext); - if (i != std::string::npos) + + // Check for each supported file extension + std::vector supported_exts = { ".dae", ".gltf", ".glb" }; + std::string found_ext; + std::string::size_type ext_pos = std::string::npos; + + for (const auto& ext : supported_exts) { - lod_filename.replace(i, lod_filename.size() - ext.size(), getLodSuffix(next_lod) + ext); + std::string::size_type i = lod_filename_lower.rfind(ext); + if (i != std::string::npos) + { + ext_pos = i; + found_ext = ext; + break; + } } - if (gDirUtilp->fileExists(lod_filename)) + + if (ext_pos != std::string::npos) { - LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; - if (fmp) + // Replace extension with LOD suffix + original extension + std::string lod_file_to_check = lod_filename; + lod_file_to_check.replace(ext_pos, found_ext.size(), getLodSuffix(next_lod) + found_ext); + + if (gDirUtilp->fileExists(lod_file_to_check)) + { + LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; + if (fmp) + { + fmp->setCtrlLoadFromFile(next_lod); + } + loadModel(lod_file_to_check, next_lod); + } + else { - fmp->setCtrlLoadFromFile(next_lod); + lookupLODModelFiles(next_lod); } - loadModel(lod_filename, next_lod); } else { + // No recognized extension found, continue with next LOD lookupLODModelFiles(next_lod); } } diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 99471a2555..25dd37590d 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -162,6 +162,36 @@ void LLPanelFace::updateSelectedGLTFMaterials(std::functiongetSelection()->applyToTEs(&select_func); } +void LLPanelFace::updateSelectedGLTFMaterialsWithScale(std::function func) +{ + struct LLSelectedTEGLTFMaterialFunctor : public LLSelectedTEFunctor + { + LLSelectedTEGLTFMaterialFunctor(std::function func) : mFunc(func) {} + virtual ~LLSelectedTEGLTFMaterialFunctor() {}; + bool apply(LLViewerObject* object, S32 face) override + { + LLGLTFMaterial new_override; + const LLTextureEntry* tep = object->getTE(face); + if (tep->getGLTFMaterialOverride()) + { + new_override = *tep->getGLTFMaterialOverride(); + } + + U32 s_axis = VX; + U32 t_axis = VY; + LLPrimitive::getTESTAxes(face, &s_axis, &t_axis); + mFunc(&new_override, object->getScale().mV[s_axis], object->getScale().mV[t_axis]); + LLGLTFMaterialList::queueModify(object, face, &new_override); + + return true; + } + + std::function mFunc; + } select_func(func); + + LLSelectMgr::getInstance()->getSelection()->applyToTEs(&select_func); +} + template void readSelectedGLTFMaterial(std::function func, T& value, bool& identical, bool has_tolerance, T tolerance) { @@ -182,6 +212,36 @@ void readSelectedGLTFMaterial(std::function func, T& v identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&select_func, value, has_tolerance, tolerance); } +void getSelectedGLTFMaterialMaxRepeats(LLGLTFMaterial::TextureInfo channel, F32& repeats, bool& identical) +{ + // The All channel should read base color values + if (channel == LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_COUNT) + channel = LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_BASE_COLOR; + + struct LLSelectedTEGetGLTFMaterialMaxRepeatsFunctor : public LLSelectedTEGetFunctor + { + LLSelectedTEGetGLTFMaterialMaxRepeatsFunctor(LLGLTFMaterial::TextureInfo channel) : mChannel(channel) {} + virtual ~LLSelectedTEGetGLTFMaterialMaxRepeatsFunctor() {}; + F32 get(LLViewerObject* object, S32 face) override + { + const LLTextureEntry* tep = object->getTE(face); + const LLGLTFMaterial* render_material = tep->getGLTFRenderMaterial(); + if (!render_material) + return 0.f; + + U32 s_axis = VX; + U32 t_axis = VY; + LLPrimitive::getTESTAxes(face, &s_axis, &t_axis); + F32 repeats_u = render_material->mTextureTransform[mChannel].mScale[VX] / object->getScale().mV[s_axis]; + F32 repeats_v = render_material->mTextureTransform[mChannel].mScale[VY] / object->getScale().mV[t_axis]; + return llmax(repeats_u, repeats_v); + } + + LLGLTFMaterial::TextureInfo mChannel; + } max_repeats_func(channel); + identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&max_repeats_func, repeats); +} + BOOST_STATIC_ASSERT(MATTYPE_DIFFUSE == LLRender::DIFFUSE_MAP && MATTYPE_NORMAL == LLRender::NORMAL_MAP && MATTYPE_SPECULAR == LLRender::SPECULAR_MAP); // @@ -216,7 +276,7 @@ LLRender::eTexIndex LLPanelFace::getMatTextureChannel() return LLRender::NORMAL_MAP; break; case MATTYPE_SPECULAR: // "Shininess (specular)" - if (getCurrentNormalMap().notNull()) + if (getCurrentSpecularMap().notNull()) return LLRender::SPECULAR_MAP; break; } @@ -322,6 +382,7 @@ bool LLPanelFace::postBuild() getChildSetCommitCallback(mPBRScaleU, "gltfTextureScaleU", [&](LLUICtrl*, const LLSD&) { onCommitGLTFTextureScaleU(); }); getChildSetCommitCallback(mPBRScaleV, "gltfTextureScaleV", [&](LLUICtrl*, const LLSD&) { onCommitGLTFTextureScaleV(); }); + getChildSetCommitCallback(mPBRRepeat, "gltfRptctrl", [&](LLUICtrl*, const LLSD&) { onCommitGLTFRepeatsPerMeter(); }); getChildSetCommitCallback(mPBRRotate, "gltfTextureRotation", [&](LLUICtrl*, const LLSD&) { onCommitGLTFRotation(); }); getChildSetCommitCallback(mPBROffsetU, "gltfTextureOffsetU", [&](LLUICtrl*, const LLSD&) { onCommitGLTFTextureOffsetU(); }); getChildSetCommitCallback(mPBROffsetV, "gltfTextureOffsetV", [&](LLUICtrl*, const LLSD&) { onCommitGLTFTextureOffsetV(); }); @@ -1398,9 +1459,18 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) spec_scale_s = editable ? spec_scale_s : 1.0f; spec_scale_s *= identical_planar_texgen ? 2.0f : 1.0f; - mTexScaleU->setValue(diff_scale_s); - mShinyScaleU->setValue(spec_scale_s); - mBumpyScaleU->setValue(norm_scale_s); + if (force_set_values) + { + mTexScaleU->forceSetValue(diff_scale_s); + mShinyScaleU->forceSetValue(spec_scale_s); + mBumpyScaleU->forceSetValue(norm_scale_s); + } + else + { + mTexScaleU->setValue(diff_scale_s); + mShinyScaleU->setValue(spec_scale_s); + mBumpyScaleU->setValue(norm_scale_s); + } mTexScaleU->setEnabled(editable && has_material); mShinyScaleU->setEnabled(editable && has_material && specmap_id.notNull()); @@ -1448,13 +1518,16 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) if (force_set_values) { mTexScaleV->forceSetValue(diff_scale_t); + mShinyScaleV->forceSetValue(spec_scale_t); + mBumpyScaleV->forceSetValue(norm_scale_t); } else { mTexScaleV->setValue(diff_scale_t); + mShinyScaleV->setValue(spec_scale_t); + mBumpyScaleV->setValue(norm_scale_t); } - mShinyScaleV->setValue(spec_scale_t); - mBumpyScaleV->setValue(norm_scale_t); + mTexScaleV->setTentative(LLSD(diff_scale_tentative)); mShinyScaleV->setTentative(LLSD(spec_scale_tentative)); @@ -1594,36 +1667,57 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) F32 repeats_norm = 1.f; F32 repeats_spec = 1.f; + F32 repeats_pbr_basecolor = 1.f; + F32 repeats_pbr_metallic_roughness = 1.f; + F32 repeats_pbr_normal = 1.f; + F32 repeats_pbr_emissive = 1.f; + bool identical_diff_repeats = false; bool identical_norm_repeats = false; bool identical_spec_repeats = false; - LLSelectedTE::getMaxDiffuseRepeats(repeats_diff, identical_diff_repeats); - LLSelectedTEMaterial::getMaxNormalRepeats(repeats_norm, identical_norm_repeats); - LLSelectedTEMaterial::getMaxSpecularRepeats(repeats_spec, identical_spec_repeats); + bool identical_pbr_basecolor_repeats = false; + bool identical_pbr_metallic_roughness_repeats = false; + bool identical_pbr_normal_repeats = false; + bool identical_pbr_emissive_repeats = false; { + LLSpinCtrl* repeats_spin_ctrl = nullptr; S32 index = mComboTexGen ? mComboTexGen->getCurrentIndex() : 0; bool enabled = editable && (index != 1); bool identical_repeats = true; S32 material_selection = mComboMatMedia->getCurrentIndex(); F32 repeats = 1.0f; - U32 material_type = MATTYPE_DIFFUSE; - if (material_selection == MATMEDIA_MATERIAL) + LLRender::eTexIndex material_channel = LLRender::DIFFUSE_MAP; + if (material_selection != MATMEDIA_PBR) { - material_type = mRadioMaterialType->getSelectedIndex(); + repeats_spin_ctrl = mTexRepeat; + material_channel = getMatTextureChannel(); + LLSelectedTE::getMaxDiffuseRepeats(repeats_diff, identical_diff_repeats); + LLSelectedTEMaterial::getMaxNormalRepeats(repeats_norm, identical_norm_repeats); + LLSelectedTEMaterial::getMaxSpecularRepeats(repeats_spec, identical_spec_repeats); } else if (material_selection == MATMEDIA_PBR) { + repeats_spin_ctrl = mPBRRepeat; enabled = editable && has_pbr_material; - material_type = mRadioPbrType->getSelectedIndex(); + material_channel = getPBRTextureChannel(); + + getSelectedGLTFMaterialMaxRepeats(LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_BASE_COLOR, + repeats_pbr_basecolor, identical_pbr_basecolor_repeats); + getSelectedGLTFMaterialMaxRepeats(LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS, + repeats_pbr_metallic_roughness, identical_pbr_metallic_roughness_repeats); + getSelectedGLTFMaterialMaxRepeats(LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_NORMAL, + repeats_pbr_normal, identical_pbr_normal_repeats); + getSelectedGLTFMaterialMaxRepeats(LLGLTFMaterial::TextureInfo::GLTF_TEXTURE_INFO_EMISSIVE, + repeats_pbr_emissive, identical_pbr_emissive_repeats); } - switch (material_type) + switch (material_channel) { default: - case MATTYPE_DIFFUSE: + case LLRender::DIFFUSE_MAP: if (material_selection != MATMEDIA_PBR) { enabled = editable && !id.isNull(); @@ -1631,7 +1725,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) identical_repeats = identical_diff_repeats; repeats = repeats_diff; break; - case MATTYPE_SPECULAR: + case LLRender::SPECULAR_MAP: if (material_selection != MATMEDIA_PBR) { enabled = (editable && ((shiny == SHINY_TEXTURE) && !specmap_id.isNull())); @@ -1639,7 +1733,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) identical_repeats = identical_spec_repeats; repeats = repeats_spec; break; - case MATTYPE_NORMAL: + case LLRender::NORMAL_MAP: if (material_selection != MATMEDIA_PBR) { enabled = (editable && ((bumpy == BUMPY_TEXTURE) && !normmap_id.isNull())); @@ -1647,6 +1741,23 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) identical_repeats = identical_norm_repeats; repeats = repeats_norm; break; + case LLRender::NUM_TEXTURE_CHANNELS: + case LLRender::BASECOLOR_MAP: + identical_repeats = identical_pbr_basecolor_repeats; + repeats = repeats_pbr_basecolor; + break; + case LLRender::METALLIC_ROUGHNESS_MAP: + identical_repeats = identical_pbr_metallic_roughness_repeats; + repeats = repeats_pbr_metallic_roughness; + break; + case LLRender::GLTF_NORMAL_MAP: + identical_repeats = identical_pbr_normal_repeats; + repeats = repeats_pbr_normal; + break; + case LLRender::EMISSIVE_MAP: + identical_repeats = identical_pbr_emissive_repeats; + repeats = repeats_pbr_emissive; + break; } bool repeats_tentative = !identical_repeats; @@ -1654,14 +1765,14 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) if (force_set_values) { // onCommit, previosly edited element updates related ones - mTexRepeat->forceSetValue(editable ? repeats : 1.0f); + repeats_spin_ctrl->forceSetValue(editable ? repeats : 1.0f); } else { - mTexRepeat->setValue(editable ? repeats : 1.0f); + repeats_spin_ctrl->setValue(editable ? repeats : 1.0f); } - mTexRepeat->setTentative(LLSD(repeats_tentative)); - mTexRepeat->setEnabled(has_material && !identical_planar_texgen && enabled); + repeats_spin_ctrl->setTentative(LLSD(repeats_tentative)); + repeats_spin_ctrl->setEnabled(!identical_planar_texgen && enabled); } } @@ -1807,6 +1918,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) } mLabelColorTransp->setEnabled(false); mTexRepeat->setEnabled(false); + mPBRRepeat->setEnabled(false); mLabelTexGen->setEnabled(false); mLabelShininess->setEnabled(false); mLabelBumpiness->setEnabled(false); @@ -2002,6 +2114,7 @@ void LLPanelFace::updateVisibilityGLTF(LLViewerObject* objectp /*= nullptr */) mPBRRotate->setVisible(show_pbr); mPBROffsetU->setVisible(show_pbr); mPBROffsetV->setVisible(show_pbr); + mPBRRepeat->setVisible(show_pbr); } void LLPanelFace::updateCopyTexButton() @@ -3652,18 +3765,8 @@ void LLPanelFace::onCommitRepeatsPerMeter() if (gSavedSettings.getBOOL("SyncMaterialSettings")) { LLSelectMgr::getInstance()->selectionTexScaleAutofit(repeats_per_meter); - - mBumpyScaleU->setValue(obj_scale_s * repeats_per_meter); - mBumpyScaleV->setValue(obj_scale_t * repeats_per_meter); - - LLSelectedTEMaterial::setNormalRepeatX(this, obj_scale_s * repeats_per_meter); - LLSelectedTEMaterial::setNormalRepeatY(this, obj_scale_t * repeats_per_meter); - - mShinyScaleU->setValue(obj_scale_s * repeats_per_meter); - mShinyScaleV->setValue(obj_scale_t * repeats_per_meter); - - LLSelectedTEMaterial::setSpecularRepeatX(this, obj_scale_s * repeats_per_meter); - LLSelectedTEMaterial::setSpecularRepeatY(this, obj_scale_t * repeats_per_meter); + LLSelectedTEMaterial::selectionNormalScaleAutofit(this, repeats_per_meter); + LLSelectedTEMaterial::selectionSpecularScaleAutofit(this, repeats_per_meter); } else { @@ -3674,18 +3777,10 @@ void LLPanelFace::onCommitRepeatsPerMeter() LLSelectMgr::getInstance()->selectionTexScaleAutofit(repeats_per_meter); break; case MATTYPE_NORMAL: - mBumpyScaleU->setValue(obj_scale_s * repeats_per_meter); - mBumpyScaleV->setValue(obj_scale_t * repeats_per_meter); - - LLSelectedTEMaterial::setNormalRepeatX(this, obj_scale_s * repeats_per_meter); - LLSelectedTEMaterial::setNormalRepeatY(this, obj_scale_t * repeats_per_meter); + LLSelectedTEMaterial::selectionNormalScaleAutofit(this, repeats_per_meter); break; case MATTYPE_SPECULAR: - mBumpyScaleU->setValue(obj_scale_s * repeats_per_meter); - mBumpyScaleV->setValue(obj_scale_t * repeats_per_meter); - - LLSelectedTEMaterial::setSpecularRepeatX(this, obj_scale_s * repeats_per_meter); - LLSelectedTEMaterial::setSpecularRepeatY(this, obj_scale_t * repeats_per_meter); + LLSelectedTEMaterial::selectionSpecularScaleAutofit(this, repeats_per_meter); break; default: llassert(false); @@ -3696,6 +3791,21 @@ void LLPanelFace::onCommitRepeatsPerMeter() updateUI(true); } +// Commit the number of GLTF repeats per meter +void LLPanelFace::onCommitGLTFRepeatsPerMeter() +{ + F32 repeats_per_meter = (F32)mPBRRepeat->getValue().asReal(); + + LLGLTFMaterial::TextureInfo material_type = getPBRTextureInfo(); + updateGLTFTextureTransformWithScale(material_type, [&](LLGLTFMaterial::TextureTransform* new_transform, F32 scale_s, F32 scale_t) + { + new_transform->mScale.mV[VX] = scale_s * repeats_per_meter; + new_transform->mScale.mV[VY] = scale_t * repeats_per_meter; + }); + + updateUI(true); +} + struct LLPanelFaceSetMediaFunctor : public LLSelectedTEFunctor { virtual bool apply(LLViewerObject* object, S32 te) @@ -4795,6 +4905,29 @@ void LLPanelFace::updateGLTFTextureTransform(std::function edit) +{ + if (texture_info == LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT) + { + updateSelectedGLTFMaterialsWithScale([&](LLGLTFMaterial* new_override, const F32 scale_s, const F32 scale_t) + { + for (U32 i = 0; i < LLGLTFMaterial::GLTF_TEXTURE_INFO_COUNT; ++i) + { + LLGLTFMaterial::TextureTransform& new_transform = new_override->mTextureTransform[(LLGLTFMaterial::TextureInfo)i]; + edit(&new_transform, scale_s, scale_t); + } + }); + } + else + { + updateSelectedGLTFMaterialsWithScale([&](LLGLTFMaterial* new_override, const F32 scale_s, const F32 scale_t) + { + LLGLTFMaterial::TextureTransform& new_transform = new_override->mTextureTransform[texture_info]; + edit(&new_transform, scale_s, scale_t); + }); + } +} + void LLPanelFace::setMaterialOverridesFromSelection() { const LLGLTFMaterial::TextureInfo texture_info = getPBRTextureInfo(); @@ -4870,8 +5003,9 @@ void LLPanelFace::setMaterialOverridesFromSelection() } } - mPBRScaleU->setValue(transform.mScale[VX]); - mPBRScaleV->setValue(transform.mScale[VY]); + // Force set scales just in case they were set by repeats per meter and their spinner is focused + mPBRScaleU->forceSetValue(transform.mScale[VX]); + mPBRScaleV->forceSetValue(transform.mScale[VY]); mPBRRotate->setValue(transform.mRotation * RAD_TO_DEG); mPBROffsetU->setValue(transform.mOffset[VX]); mPBROffsetV->setValue(transform.mOffset[VY]); @@ -4881,6 +5015,12 @@ void LLPanelFace::setMaterialOverridesFromSelection() mPBRRotate->setTentative(!rotation_same); mPBROffsetU->setTentative(!offset_u_same); mPBROffsetV->setTentative(!offset_v_same); + + F32 repeats = 1.f; + bool identical = false; + getSelectedGLTFMaterialMaxRepeats(getPBRDropChannel(), repeats, identical); + mPBRRepeat->forceSetValue(repeats); + mPBRRepeat->setTentative(!identical || !scale_u_same || !scale_v_same); } void LLPanelFace::Selection::connect() @@ -5374,6 +5514,62 @@ void LLPanelFace::LLSelectedTEMaterial::getCurrentDiffuseAlphaMode(U8& diffuse_a identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &get_diff_mode, diffuse_alpha_mode); } +void LLPanelFace::LLSelectedTEMaterial::selectionNormalScaleAutofit(LLPanelFace* panel_face, F32 repeats_per_meter) +{ + struct f : public LLSelectedTEFunctor + { + LLPanelFace* mFacePanel; + F32 mRepeatsPerMeter; + f(LLPanelFace* face_panel, const F32& repeats_per_meter) : mFacePanel(face_panel), mRepeatsPerMeter(repeats_per_meter) {} + bool apply(LLViewerObject* object, S32 te) + { + if (object->permModify()) + { + // Compute S,T to axis mapping + U32 s_axis, t_axis; + if (!LLPrimitive::getTESTAxes(te, &s_axis, &t_axis)) + return true; + + F32 new_s = object->getScale().mV[s_axis] * mRepeatsPerMeter; + F32 new_t = object->getScale().mV[t_axis] * mRepeatsPerMeter; + + setNormalRepeatX(mFacePanel, new_s, te); + setNormalRepeatY(mFacePanel, new_t, te); + } + return true; + } + } setfunc(panel_face, repeats_per_meter); + LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc); +} + +void LLPanelFace::LLSelectedTEMaterial::selectionSpecularScaleAutofit(LLPanelFace* panel_face, F32 repeats_per_meter) +{ + struct f : public LLSelectedTEFunctor + { + LLPanelFace* mFacePanel; + F32 mRepeatsPerMeter; + f(LLPanelFace* face_panel, const F32& repeats_per_meter) : mFacePanel(face_panel), mRepeatsPerMeter(repeats_per_meter) {} + bool apply(LLViewerObject* object, S32 te) + { + if (object->permModify()) + { + // Compute S,T to axis mapping + U32 s_axis, t_axis; + if (!LLPrimitive::getTESTAxes(te, &s_axis, &t_axis)) + return true; + + F32 new_s = object->getScale().mV[s_axis] * mRepeatsPerMeter; + F32 new_t = object->getScale().mV[t_axis] * mRepeatsPerMeter; + + setSpecularRepeatX(mFacePanel, new_s, te); + setSpecularRepeatY(mFacePanel, new_t, te); + } + return true; + } + } setfunc(panel_face, repeats_per_meter); + LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc); +} + void LLPanelFace::LLSelectedTE::getObjectScaleS(F32& scale_s, bool& identical) { struct LLSelectedTEGetObjectScaleS : public LLSelectedTEGetFunctor diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h index b59f7434af..8a8460204c 100644 --- a/indra/newview/llpanelface.h +++ b/indra/newview/llpanelface.h @@ -250,6 +250,7 @@ class LLPanelFace : public LLPanel void onCommitGLTFRotation(); void onCommitGLTFTextureOffsetU(); void onCommitGLTFTextureOffsetV(); + void onCommitGLTFRepeatsPerMeter(); void onClickAutoFix(); void onAlignTexture(); @@ -361,6 +362,7 @@ class LLPanelFace : public LLPanel LLButton* mDelMedia { nullptr }; LLSpinCtrl* mPBRScaleU { nullptr }; LLSpinCtrl* mPBRScaleV { nullptr }; + LLSpinCtrl* mPBRRepeat { nullptr }; LLSpinCtrl* mPBRRotate { nullptr }; LLSpinCtrl* mPBROffsetU { nullptr }; LLSpinCtrl* mPBROffsetV { nullptr }; @@ -554,7 +556,9 @@ class LLPanelFace : public LLPanel void updateVisibilityGLTF(LLViewerObject* objectp = nullptr); void updateSelectedGLTFMaterials(std::function func); + void updateSelectedGLTFMaterialsWithScale(std::function func); void updateGLTFTextureTransform(std::function edit); + void updateGLTFTextureTransformWithScale(const LLGLTFMaterial::TextureInfo texture_info, std::function edit); void setMaterialOverridesFromSelection(); @@ -649,6 +653,8 @@ class LLPanelFace : public LLPanel static void getMaxSpecularRepeats(F32& repeats, bool& identical); static void getMaxNormalRepeats(F32& repeats, bool& identical); static void getCurrentDiffuseAlphaMode(U8& diffuse_alpha_mode, bool& identical, bool diffuse_texture_has_alpha); + static void selectionNormalScaleAutofit(LLPanelFace* panel_face, F32 repeats_per_meter); + static void selectionSpecularScaleAutofit(LLPanelFace* panel_face, F32 repeats_per_meter); DEF_GET_MAT_STATE(LLUUID, const LLUUID&, getNormalID, LLUUID::null, false, LLUUID::null); DEF_GET_MAT_STATE(LLUUID, const LLUUID&, getSpecularID, LLUUID::null, false, LLUUID::null); diff --git a/indra/newview/llpanelgroupbulk.cpp b/indra/newview/llpanelgroupbulk.cpp index 8032e207cd..81c0bd97be 100644 --- a/indra/newview/llpanelgroupbulk.cpp +++ b/indra/newview/llpanelgroupbulk.cpp @@ -54,17 +54,16 @@ ////////////////////////////////////////////////////////////////////////// LLPanelGroupBulkImpl::LLPanelGroupBulkImpl(const LLUUID& group_id) : mGroupID(group_id), - mBulkAgentList(NULL), - mOKButton(NULL), + mBulkAgentList(nullptr), + mOKButton(nullptr), mAddButton(nullptr), - mRemoveButton(NULL), - mGroupName(NULL), + mRemoveButton(nullptr), + mGroupName(nullptr), mLoadingText(), mTooManySelected(), - mCloseCallback(NULL), - mCloseCallbackUserData(NULL), - mAvatarNameCacheConnection(), - mRoleNames(NULL), + mCloseCallback(nullptr), + mCloseCallbackUserData(nullptr), + mRoleNames(nullptr), mOwnerWarning(), mAlreadyInGroup(), mConfirmedOwnerInvite(false), @@ -74,10 +73,13 @@ LLPanelGroupBulkImpl::LLPanelGroupBulkImpl(const LLUUID& group_id) : LLPanelGroupBulkImpl::~LLPanelGroupBulkImpl() { - if (mAvatarNameCacheConnection.connected()) + for (auto& [id, connection] : mAvatarNameCacheConnections) { - mAvatarNameCacheConnection.disconnect(); + if (connection.connected()) + connection.disconnect(); } + + mAvatarNameCacheConnections.clear(); } void LLPanelGroupBulkImpl::callbackClickAdd(LLPanelGroupBulk* panelp) @@ -124,43 +126,42 @@ void LLPanelGroupBulkImpl::callbackSelect(LLUICtrl* ctrl, void* userdata) void LLPanelGroupBulkImpl::addUsers(const uuid_vec_t& agent_ids) { - std::vector names; for (const LLUUID& agent_id : agent_ids) { - LLAvatarName av_name; - if (LLAvatarNameCache::get(agent_id, &av_name)) + if (LLAvatarName av_name; LLAvatarNameCache::get(agent_id, &av_name)) { onAvatarNameCache(agent_id, av_name); } else { - if (mAvatarNameCacheConnection.connected()) + if (auto found = mAvatarNameCacheConnections.find(agent_id); found != mAvatarNameCacheConnections.end()) { - mAvatarNameCacheConnection.disconnect(); + if (found->second.connected()) + found->second.disconnect(); + + mAvatarNameCacheConnections.erase(found); } - // *TODO : Add a callback per avatar name being fetched. - mAvatarNameCacheConnection = LLAvatarNameCache::get(agent_id, + + mAvatarNameCacheConnections.try_emplace(agent_id, LLAvatarNameCache::get(agent_id, [&](const LLUUID& agent_id, const LLAvatarName& av_name) { onAvatarNameCache(agent_id, av_name); - }); + })); } } } void LLPanelGroupBulkImpl::onAvatarNameCache(const LLUUID& agent_id, const LLAvatarName& av_name) { - if (mAvatarNameCacheConnection.connected()) + if (auto found = mAvatarNameCacheConnections.find(agent_id); found != mAvatarNameCacheConnections.end()) { - mAvatarNameCacheConnection.disconnect(); - } + if (found->second.connected()) + found->second.disconnect(); - std::vector names; - uuid_vec_t agent_ids; - agent_ids.push_back(agent_id); - names.push_back(av_name.getCompleteName()); + mAvatarNameCacheConnections.erase(found); + } - addUsers(names, agent_ids); + addUsers({ av_name.getCompleteName() }, { agent_id }); } void LLPanelGroupBulkImpl::handleRemove() @@ -232,7 +233,7 @@ void LLPanelGroupBulkImpl::addUsers(const std::vector& names, const } } -void LLPanelGroupBulkImpl::setGroupName(std::string name) +void LLPanelGroupBulkImpl::setGroupName(const std::string& name) { if (mGroupName) { @@ -337,12 +338,7 @@ void LLPanelGroupBulk::updateGroupData() void LLPanelGroupBulk::addUserCallback(const LLUUID& id, const LLAvatarName& av_name) { - std::vector names; - uuid_vec_t agent_ids; - agent_ids.push_back(id); - names.push_back(av_name.getAccountName()); - - mImplementation->addUsers(names, agent_ids); + mImplementation->addUsers({ av_name.getAccountName() }, { id }); } void LLPanelGroupBulk::setCloseCallback(void (*close_callback)(void*), void* data) diff --git a/indra/newview/llpanelgroupbulkimpl.h b/indra/newview/llpanelgroupbulkimpl.h index 5515bd6d9a..f186ae5373 100644 --- a/indra/newview/llpanelgroupbulkimpl.h +++ b/indra/newview/llpanelgroupbulkimpl.h @@ -59,7 +59,7 @@ class LLPanelGroupBulkImpl void handleSelection(); void addUsers(const std::vector& names, const uuid_vec_t& agent_ids); - void setGroupName(std::string name); + void setGroupName(const std::string& name); public: @@ -84,7 +84,7 @@ class LLPanelGroupBulkImpl void (*mCloseCallback)(void* data); void* mCloseCallbackUserData; - boost::signals2::connection mAvatarNameCacheConnection; + std::map mAvatarNameCacheConnections; // The following are for the LLPanelGroupInvite subclass only. // These aren't needed for LLPanelGroupBulkBan, but if we have to add another diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index d964fa9170..44465cbc33 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -78,9 +78,9 @@ static LLPanelInjector t_inventory("panel_main_inventory") class LLFloaterInventoryFinder : public LLFloater { public: - LLFloaterInventoryFinder( LLPanelMainInventory* inventory_view); - virtual void draw(); - /*virtual*/ bool postBuild(); + LLFloaterInventoryFinder(LLPanelMainInventory* inventory_view); + void draw(); + bool postBuild(); void changeFilter(LLInventoryFilter* filter); void updateElementsFromFilter(); bool getCheckShowEmpty(); @@ -90,17 +90,35 @@ class LLFloaterInventoryFinder : public LLFloater void onCreatorSelfFilterCommit(); void onCreatorOtherFilterCommit(); - static void onTimeAgo(LLUICtrl*, void *); - static void onCloseBtn(void* user_data); - static void selectAllTypes(void* user_data); - static void selectNoTypes(void* user_data); + void onTimeAgo(); + void onCloseBtn(); + void selectAllTypes(); + void selectNoTypes(); private: - LLPanelMainInventory* mPanelMainInventory; - LLSpinCtrl* mSpinSinceDays; - LLSpinCtrl* mSpinSinceHours; - LLCheckBoxCtrl* mCreatorSelf; - LLCheckBoxCtrl* mCreatorOthers; - LLInventoryFilter* mFilter; + LLPanelMainInventory* mPanelMainInventory{ nullptr }; + LLSpinCtrl* mSpinSinceDays{ nullptr }; + LLSpinCtrl* mSpinSinceHours{ nullptr }; + LLCheckBoxCtrl* mCreatorSelf{ nullptr }; + LLCheckBoxCtrl* mCreatorOthers{ nullptr }; + LLInventoryFilter* mFilter{ nullptr }; + + LLCheckBoxCtrl* mCheckAnimation{ nullptr }; + LLCheckBoxCtrl* mCheckCallingCard{ nullptr }; + LLCheckBoxCtrl* mCheckClothing{ nullptr }; + LLCheckBoxCtrl* mCheckGesture{ nullptr }; + LLCheckBoxCtrl* mCheckLandmark{ nullptr }; + LLCheckBoxCtrl* mCheckMaterial{ nullptr }; + LLCheckBoxCtrl* mCheckNotecard{ nullptr }; + LLCheckBoxCtrl* mCheckObject{ nullptr }; + LLCheckBoxCtrl* mCheckScript{ nullptr }; + LLCheckBoxCtrl* mCheckSounds{ nullptr }; + LLCheckBoxCtrl* mCheckTexture{ nullptr }; + LLCheckBoxCtrl* mCheckSnapshot{ nullptr }; + LLCheckBoxCtrl* mCheckSettings{ nullptr }; + LLCheckBoxCtrl* mCheckShowEmpty{ nullptr }; + LLCheckBoxCtrl* mCheckSinceLogoff{ nullptr }; + + LLRadioGroup* mRadioDateSearchDirection{ nullptr }; }; ///---------------------------------------------------------------------------- @@ -734,7 +752,6 @@ bool LLPanelMainInventory::filtersVisible(void* user_data) void LLPanelMainInventory::onClearSearch() { bool initially_active = false; - LLFloater *finder = getFinder(); if (mActivePanel && (getActivePanel() != mWornItemsPanel)) { initially_active = mActivePanel->getFilter().isNotDefault(); @@ -743,9 +760,9 @@ void LLPanelMainInventory::onClearSearch() mActivePanel->setFilterLinks(LLInventoryFilter::FILTERLINK_INCLUDE_LINKS); } - if (finder) + if (LLFloaterInventoryFinder* finder = getFinder()) { - LLFloaterInventoryFinder::selectAllTypes(finder); + finder->selectAllTypes(); } // re-open folders that were initially open in case filter was active @@ -1145,36 +1162,53 @@ bool LLFloaterInventoryFinder::postBuild() const LLRect& viewrect = mPanelMainInventory->getRect(); setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight())); - childSetAction("All", selectAllTypes, this); - childSetAction("None", selectNoTypes, this); + childSetAction("All", [this](LLUICtrl*, const LLSD&) { selectAllTypes(); }); + childSetAction("None", [this](LLUICtrl*, const LLSD&) { selectNoTypes(); }); mSpinSinceHours = getChild("spin_hours_ago"); - childSetCommitCallback("spin_hours_ago", onTimeAgo, this); + mSpinSinceHours->setCommitCallback([this](LLUICtrl*, const LLSD&) { onTimeAgo(); }); mSpinSinceDays = getChild("spin_days_ago"); - childSetCommitCallback("spin_days_ago", onTimeAgo, this); + mSpinSinceDays->setCommitCallback([this](LLUICtrl*, const LLSD&) { onTimeAgo(); }); mCreatorSelf = getChild("check_created_by_me"); mCreatorOthers = getChild("check_created_by_others"); mCreatorSelf->setCommitCallback(boost::bind(&LLFloaterInventoryFinder::onCreatorSelfFilterCommit, this)); mCreatorOthers->setCommitCallback(boost::bind(&LLFloaterInventoryFinder::onCreatorOtherFilterCommit, this)); - childSetAction("Close", onCloseBtn, this); + mCheckAnimation = getChild("check_animation"); + mCheckCallingCard = getChild("check_calling_card"); + mCheckClothing = getChild("check_clothing"); + mCheckGesture = getChild("check_gesture"); + mCheckLandmark = getChild("check_landmark"); + mCheckMaterial = getChild("check_material"); + mCheckNotecard = getChild("check_notecard"); + mCheckObject = getChild("check_object"); + mCheckScript = getChild("check_script"); + mCheckSounds = getChild("check_sound"); + mCheckTexture = getChild("check_texture"); + mCheckSnapshot = getChild("check_snapshot"); + mCheckSettings = getChild("check_settings"); + mCheckShowEmpty = getChild("check_show_empty"); + mCheckSinceLogoff = getChild("check_since_logoff"); + + mRadioDateSearchDirection = getChild("date_search_direction"); + + childSetAction("Close", [this](LLUICtrl*, const LLSD&) { onCloseBtn(); }); updateElementsFromFilter(); + return true; } -void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) +void LLFloaterInventoryFinder::onTimeAgo() +{ + if (mSpinSinceDays->get() || mSpinSinceHours->get()) { - self->getChild("check_since_logoff")->setValue(false); + mCheckSinceLogoff->setValue(false); - U32 days = (U32)self->mSpinSinceDays->get(); - U32 hours = (U32)self->mSpinSinceHours->get(); + U32 days = (U32)mSpinSinceDays->get(); + U32 hours = (U32)mSpinSinceHours->get(); if (hours >= 24) { // Try to handle both cases of spinner clicking and text input in a sensible fashion as best as possible. @@ -1190,11 +1224,11 @@ void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data) days = hours / 24; } hours = (U32)hours % 24; - self->mSpinSinceHours->setFocus(false); - self->mSpinSinceDays->setFocus(false); - self->mSpinSinceDays->set((F32)days); - self->mSpinSinceHours->set((F32)hours); - self->mSpinSinceHours->setFocus(true); + mSpinSinceHours->setFocus(false); + mSpinSinceDays->setFocus(false); + mSpinSinceDays->set((F32)days); + mSpinSinceHours->set((F32)hours); + mSpinSinceHours->setFocus(true); } } } @@ -1223,29 +1257,28 @@ void LLFloaterInventoryFinder::updateElementsFromFilter() // update the ui elements setTitle(mFilter->getName()); - getChild("check_animation")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION)); - - getChild("check_calling_card")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD)); - getChild("check_clothing")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); - getChild("check_gesture")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); - getChild("check_landmark")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); - getChild("check_material")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_MATERIAL)); - getChild("check_notecard")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); - getChild("check_object")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); - getChild("check_script")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); - getChild("check_sound")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND)); - getChild("check_texture")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE)); - getChild("check_snapshot")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT)); - getChild("check_settings")->setValue((S32)(filter_types & 0x1 << LLInventoryType::IT_SETTINGS)); - getChild("check_show_empty")->setValue(show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS); - - getChild("check_created_by_me")->setValue(show_created_by_me); - getChild("check_created_by_others")->setValue(show_created_by_others); - - getChild("check_since_logoff")->setValue(mFilter->isSinceLogoff()); + mCheckAnimation->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION)); + mCheckCallingCard->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD)); + mCheckClothing->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); + mCheckGesture->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); + mCheckLandmark->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); + mCheckMaterial->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_MATERIAL)); + mCheckNotecard->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); + mCheckObject->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); + mCheckScript->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); + mCheckSounds->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND)); + mCheckTexture->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE)); + mCheckSnapshot->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT)); + mCheckSettings->setValue((S32)(filter_types & 0x1 << LLInventoryType::IT_SETTINGS)); + mCheckShowEmpty->setValue(show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS); + + mCreatorSelf->setValue(show_created_by_me); + mCreatorOthers->setValue(show_created_by_others); + + mCheckSinceLogoff->setValue(mFilter->isSinceLogoff()); mSpinSinceHours->set((F32)(hours % 24)); mSpinSinceDays->set((F32)(hours / 24)); - getChild("date_search_direction")->setSelectedIndex(date_search_direction); + mRadioDateSearchDirection->setSelectedIndex(date_search_direction); } void LLFloaterInventoryFinder::draw() @@ -1253,80 +1286,80 @@ void LLFloaterInventoryFinder::draw() U64 filter = 0xffffffffffffffffULL; bool filtered_by_all_types = true; - if (!getChild("check_animation")->getValue()) + if (!mCheckAnimation->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_ANIMATION); filtered_by_all_types = false; } - if (!getChild("check_calling_card")->getValue()) + if (!mCheckCallingCard->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD); filtered_by_all_types = false; } - if (!getChild("check_clothing")->getValue()) + if (!mCheckClothing->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_WEARABLE); filtered_by_all_types = false; } - if (!getChild("check_gesture")->getValue()) + if (!mCheckGesture->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_GESTURE); filtered_by_all_types = false; } - if (!getChild("check_landmark")->getValue()) + if (!mCheckLandmark->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_LANDMARK); filtered_by_all_types = false; } - if (!getChild("check_material")->getValue()) + if (!mCheckMaterial->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_MATERIAL); filtered_by_all_types = false; } - if (!getChild("check_notecard")->getValue()) + if (!mCheckNotecard->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_NOTECARD); filtered_by_all_types = false; } - if (!getChild("check_object")->getValue()) + if (!mCheckObject->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_OBJECT); filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT); filtered_by_all_types = false; } - if (!getChild("check_script")->getValue()) + if (!mCheckScript->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_LSL); filtered_by_all_types = false; } - if (!getChild("check_sound")->getValue()) + if (!mCheckSounds->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_SOUND); filtered_by_all_types = false; } - if (!getChild("check_texture")->getValue()) + if (!mCheckTexture->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_TEXTURE); filtered_by_all_types = false; } - if (!getChild("check_snapshot")->getValue()) + if (!mCheckSnapshot->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT); filtered_by_all_types = false; } - if (!getChild("check_settings")->getValue()) + if (!mCheckSettings->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_SETTINGS); filtered_by_all_types = false; @@ -1444,65 +1477,56 @@ void LLFloaterInventoryFinder::onCreatorOtherFilterCommit() bool LLFloaterInventoryFinder::getCheckShowEmpty() { - return getChild("check_show_empty")->getValue(); + return mCheckShowEmpty->getValue(); } bool LLFloaterInventoryFinder::getCheckSinceLogoff() { - return getChild("check_since_logoff")->getValue(); + return mCheckSinceLogoff->getValue(); } U32 LLFloaterInventoryFinder::getDateSearchDirection() { - return getChild("date_search_direction")->getSelectedIndex(); + return mRadioDateSearchDirection->getSelectedIndex(); } -void LLFloaterInventoryFinder::onCloseBtn(void* user_data) +void LLFloaterInventoryFinder::onCloseBtn() { - LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data; - finderp->closeFloater(); + closeFloater(); } -// static -void LLFloaterInventoryFinder::selectAllTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - self->getChild("check_animation")->setValue(true); - self->getChild("check_calling_card")->setValue(true); - self->getChild("check_clothing")->setValue(true); - self->getChild("check_gesture")->setValue(true); - self->getChild("check_landmark")->setValue(true); - self->getChild("check_material")->setValue(true); - self->getChild("check_notecard")->setValue(true); - self->getChild("check_object")->setValue(true); - self->getChild("check_script")->setValue(true); - self->getChild("check_sound")->setValue(true); - self->getChild("check_texture")->setValue(true); - self->getChild("check_snapshot")->setValue(true); - self->getChild("check_settings")->setValue(true); +void LLFloaterInventoryFinder::selectAllTypes() +{ + mCheckAnimation->setValue(true); + mCheckCallingCard->setValue(true); + mCheckClothing->setValue(true); + mCheckGesture->setValue(true); + mCheckLandmark->setValue(true); + mCheckMaterial->setValue(true); + mCheckNotecard->setValue(true); + mCheckObject->setValue(true); + mCheckScript->setValue(true); + mCheckSounds->setValue(true); + mCheckTexture->setValue(true); + mCheckSnapshot->setValue(true); + mCheckSettings->setValue(true); } -//static -void LLFloaterInventoryFinder::selectNoTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - self->getChild("check_animation")->setValue(false); - self->getChild("check_calling_card")->setValue(false); - self->getChild("check_clothing")->setValue(false); - self->getChild("check_gesture")->setValue(false); - self->getChild("check_landmark")->setValue(false); - self->getChild("check_material")->setValue(false); - self->getChild("check_notecard")->setValue(false); - self->getChild("check_object")->setValue(false); - self->getChild("check_script")->setValue(false); - self->getChild("check_sound")->setValue(false); - self->getChild("check_texture")->setValue(false); - self->getChild("check_snapshot")->setValue(false); - self->getChild("check_settings")->setValue(false); +void LLFloaterInventoryFinder::selectNoTypes() +{ + mCheckAnimation->setValue(false); + mCheckCallingCard->setValue(false); + mCheckClothing->setValue(false); + mCheckGesture->setValue(false); + mCheckLandmark->setValue(false); + mCheckMaterial->setValue(false); + mCheckNotecard->setValue(false); + mCheckObject->setValue(false); + mCheckScript->setValue(false); + mCheckSounds->setValue(false); + mCheckTexture->setValue(false); + mCheckSnapshot->setValue(false); + mCheckSettings->setValue(false); } ////////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/llpanelpermissions.cpp b/indra/newview/llpanelpermissions.cpp index 0ce1f0f9d3..0ce9ef7a7a 100644 --- a/indra/newview/llpanelpermissions.cpp +++ b/indra/newview/llpanelpermissions.cpp @@ -1175,6 +1175,7 @@ void LLPanelPermissions::onCommitName(LLUICtrl*, void* data) { LLPointer new_item = new LLViewerInventoryItem(item); new_item->rename(tb->getText()); + new_item->setComplete(true); // to not err at updateServer new_item->updateServer(false); gInventory.updateItem(new_item); gInventory.notifyObservers(); diff --git a/indra/newview/llpanelprofilepicks.cpp b/indra/newview/llpanelprofilepicks.cpp index a87ef4f0f9..c9626bf9ea 100644 --- a/indra/newview/llpanelprofilepicks.cpp +++ b/indra/newview/llpanelprofilepicks.cpp @@ -248,6 +248,8 @@ void LLPanelProfilePicks::onClickNewBtn() select_tab(true). label(pick_panel->getPickName())); updateButtons(); + + pick_panel->addLocationChangedCallbacks(); } void LLPanelProfilePicks::onClickDelete() @@ -607,10 +609,12 @@ void LLPanelProfilePick::setAvatarId(const LLUUID& avatar_id) { mPickName->setEnabled(true); mPickDescription->setEnabled(true); + mSetCurrentLocationButton->setVisible(true); } else { mSnapshotCtrl->setEnabled(false); + mSetCurrentLocationButton->setVisible(false); } } @@ -621,6 +625,7 @@ bool LLPanelProfilePick::postBuild() mSaveButton = getChild("save_changes_btn"); mCreateButton = getChild("create_changes_btn"); mCancelButton = getChild("cancel_changes_btn"); + mSetCurrentLocationButton = getChild("set_to_curr_location_btn"); mSnapshotCtrl = getChild("pick_snapshot"); mSnapshotCtrl->setCommitCallback(boost::bind(&LLPanelProfilePick::onSnapshotChanged, this)); @@ -633,6 +638,7 @@ bool LLPanelProfilePick::postBuild() mSaveButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSave, this)); mCreateButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSave, this)); mCancelButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickCancel, this)); + mSetCurrentLocationButton->setCommitCallback(boost::bind(&LLPanelProfilePick::onClickSetLocation, this)); mPickName->setKeystrokeCallback(boost::bind(&LLPanelProfilePick::onPickChanged, this, _1), NULL); mPickName->setEnabled(false); @@ -811,6 +817,32 @@ bool LLPanelProfilePick::isDirty() const return false; } +void LLPanelProfilePick::onClickSetLocation() +{ + // Save location for later use. + setPosGlobal(gAgent.getPositionGlobal()); + + std::string parcel_name, region_name; + + LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + if (parcel) + { + mParcelId = parcel->getID(); + parcel_name = parcel->getName(); + } + + LLViewerRegion* region = gAgent.getRegion(); + if (region) + { + region_name = region->getName(); + } + + setPickLocation(createLocationText(getLocationNotice(), parcel_name, region_name, getPosGlobal())); + + mLocationChanged = true; + enableSaveButton(true); +} + void LLPanelProfilePick::onClickSave() { if (mRegionCallbackConnection.connected()) @@ -821,6 +853,10 @@ void LLPanelProfilePick::onClickSave() { mParcelCallbackConnection.disconnect(); } + if (mLocationChanged) + { + onClickSetLocation(); + } sendUpdate(); mLocationChanged = false; @@ -871,6 +907,12 @@ void LLPanelProfilePick::processParcelInfo(const LLParcelData& parcel_data) } } +void LLPanelProfilePick::addLocationChangedCallbacks() +{ + mRegionCallbackConnection = gAgent.addRegionChangedCallback([this]() { onClickSetLocation(); }); + mParcelCallbackConnection = gAgent.addParcelChangedCallback([this]() { onClickSetLocation(); }); +} + void LLPanelProfilePick::setParcelID(const LLUUID& parcel_id) { if (mParcelId != parcel_id) diff --git a/indra/newview/llpanelprofilepicks.h b/indra/newview/llpanelprofilepicks.h index b4d3eb010e..847ac57cea 100644 --- a/indra/newview/llpanelprofilepicks.h +++ b/indra/newview/llpanelprofilepicks.h @@ -141,6 +141,8 @@ class LLPanelProfilePick LLUUID getParcelID() const { return mParcelId; } void setErrorStatus(S32 status, const std::string& reason) override {}; + void addLocationChangedCallbacks(); + protected: /** @@ -202,6 +204,11 @@ class LLPanelProfilePick */ void resetDirty() override; + /** + * Callback for "Set Location" button click + */ + void onClickSetLocation(); + /** * Callback for "Save" and "Create" button click */ @@ -224,6 +231,7 @@ class LLPanelProfilePick LLTextureCtrl* mSnapshotCtrl; LLLineEditor* mPickName; LLTextEditor* mPickDescription; + LLButton* mSetCurrentLocationButton; LLButton* mSaveButton; LLButton* mCreateButton; LLButton* mCancelButton; @@ -241,7 +249,7 @@ class LLPanelProfilePick bool mLocationChanged; bool mNewPick; - bool mIsEditing; + bool mIsEditing; void onDescriptionFocusReceived(); }; diff --git a/indra/newview/llreflectionmap.cpp b/indra/newview/llreflectionmap.cpp index 910509928d..7f5076bd56 100644 --- a/indra/newview/llreflectionmap.cpp +++ b/indra/newview/llreflectionmap.cpp @@ -177,7 +177,7 @@ void LLReflectionMap::autoAdjustOrigin() mPriority = 1; mOrigin.load3(mViewerObject->getPositionAgent().mV); - if (mViewerObject->getVolume() && ((LLVOVolume*)mViewerObject)->getReflectionProbeIsBox()) + if (mViewerObject->getVolume() && ((LLVOVolume*)mViewerObject.get())->getReflectionProbeIsBox()) { LLVector3 s = mViewerObject->getScale().scaledVec(LLVector3(0.5f, 0.5f, 0.5f)); mRadius = s.magVec(); diff --git a/indra/newview/llreflectionmap.h b/indra/newview/llreflectionmap.h index d20bba7059..a818793550 100644 --- a/indra/newview/llreflectionmap.h +++ b/indra/newview/llreflectionmap.h @@ -124,7 +124,7 @@ class alignas(16) LLReflectionMap : public LLRefCount LLSpatialGroup* mGroup = nullptr; // viewer object this probe is tracking (if any) - LLViewerObject* mViewerObject = nullptr; + LLPointer mViewerObject = nullptr; // what priority should this probe have (higher is higher priority) // currently only 0 or 1 diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index f2abc7b8b7..3391b7adf7 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -1146,7 +1146,7 @@ void LLReflectionMapManager::updateUniforms() { if (refmap->mViewerObject && refmap->mViewerObject->getVolume()) { // have active manual probes live-track the object they're associated with - LLVOVolume* vobj = (LLVOVolume*)refmap->mViewerObject; + LLVOVolume* vobj = (LLVOVolume*)refmap->mViewerObject.get(); refmap->mOrigin.load3(vobj->getPositionAgent().mV); diff --git a/indra/newview/llskinningutil.cpp b/indra/newview/llskinningutil.cpp index cee43f3cff..47f58afa00 100644 --- a/indra/newview/llskinningutil.cpp +++ b/indra/newview/llskinningutil.cpp @@ -135,6 +135,12 @@ void LLSkinningUtil::initSkinningMatrixPalette( initJointNums(const_cast(skin), avatar); + if (skin->mInvBindMatrix.size() < count ) + { + // faulty model? mInvBindMatrix.size() should have matched mJointNames.size() + return; + } + LLMatrix4a world[LL_CHARACTER_MAX_ANIMATED_JOINTS]; for (S32 j = 0; j < count; ++j) @@ -354,7 +360,8 @@ void LLSkinningUtil::updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *a { rig_info_tab[joint_num].setIsRiggedTo(true); - const LLMatrix4a& mat = skin->mBindPoseMatrix[joint_index]; + size_t bind_poses_size = skin->mBindPoseMatrix.size(); + const LLMatrix4a& mat = bind_poses_size > joint_index ? skin->mBindPoseMatrix[joint_index] : LLMatrix4a::identity(); LLVector4a pos_joint_space; mat.affineTransform(pos, pos_joint_space); diff --git a/indra/newview/llsky.h b/indra/newview/llsky.h index 32599dcee2..d06f181357 100644 --- a/indra/newview/llsky.h +++ b/indra/newview/llsky.h @@ -28,7 +28,6 @@ #define LL_LLSKY_H #include "llmath.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" #include "v4color.h" diff --git a/indra/newview/llsprite.h b/indra/newview/llsprite.h index 44439bd30c..d6e8e37ec9 100644 --- a/indra/newview/llsprite.h +++ b/indra/newview/llsprite.h @@ -27,8 +27,6 @@ #ifndef LL_LLSPRITE_H #define LL_LLSPRITE_H -////#include "vmath.h" -//#include "llmath.h" #include "v3math.h" #include "v4math.h" #include "v4color.h" diff --git a/indra/newview/llsurface.h b/indra/newview/llsurface.h index 10a104730b..fc72ab7db7 100644 --- a/indra/newview/llsurface.h +++ b/indra/newview/llsurface.h @@ -27,7 +27,6 @@ #ifndef LL_LLSURFACE_H #define LL_LLSURFACE_H -//#include "vmath.h" #include "v3math.h" #include "v3dmath.h" #include "v4math.h" diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index 8cdc2e94f4..618955c83b 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -72,6 +72,7 @@ #include "llweb.h" #include "pipeline.h" // setHighlightObject #include "lluiusage.h" +#include "llcallingcard.h" extern bool gDebugClicks; @@ -1501,6 +1502,134 @@ static void handle_click_action_play() } } +bool LLToolPie::shouldAllowFirstMediaInteraction(const LLPickInfo& pick, bool moap_flag) +{ + // Early failure cases + if(!pick.getObject()) + { + LL_WARNS() << "pick.getObject() is NULL" << LL_ENDL; + return false; + } + + static LLCachedControl FirstClickPref(gSavedSettings, "MediaFirstClickInteract", 1); + + // Special / early-exit cases first, then checks get more complex and needy as we go down + // Feature disabled + if(FirstClickPref == MEDIA_FIRST_CLICK_NONE) + { + LL_DEBUGS_ONCE() << "FirstClickPref == MEDIA_FIRST_CLICK_NONE" << LL_ENDL; + return false; + } + // Every check beyond this point requires PRIM_MEDIA_FIRST_CLICK_INTERACT to be TRUE + if(!moap_flag && !(FirstClickPref & MEDIA_FIRST_CLICK_BYPASS_MOAP_FLAG)) + { + LL_DEBUGS_ONCE() << "PRIM_MEDIA_FIRST_CLICK_INTERACT not set" << LL_ENDL; + return false; + } + // Any object with PRIM_MEDIA_FIRST_CLICK_INTERACT set to TRUE + if((FirstClickPref & MEDIA_FIRST_CLICK_ANY) == MEDIA_FIRST_CLICK_ANY) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_ANY" << LL_ENDL; + return true; + } + + // The following checks require some object information so we obtain that + LLPointer object = pick.getObject(); + if(object.isNull()) + { + LL_WARNS() << "pick.getObject() is NULL" << LL_ENDL; + return false; + } + + // Own objects + if((FirstClickPref & MEDIA_FIRST_CLICK_OWN) && object->permYouOwner()) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_OWN" << LL_ENDL; + return true; + } + // HUD attachments + if((FirstClickPref & MEDIA_FIRST_CLICK_HUD) && object->isHUDAttachment()) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_HUD" << LL_ENDL; + return true; + } + + // Further object detail required beyond this point + LLPermissions* perms = LLSelectMgr::getInstance()->getHoverNode()->mPermissions; + if(perms == nullptr) + { + LL_WARNS() << "LLSelectMgr::getInstance()->getHoverNode()->mPermissions is NULL" << LL_ENDL; + return false; + } + LLUUID owner_id = perms->getOwner(); + LLUUID group_id = perms->getGroup(); + if(owner_id.isNull() && group_id.isNull()) + { + LL_WARNS() << "Owner information was not reliably obtained" << LL_ENDL; + return false; + } + + // Check if the object is owned by a friend of the agent + if(FirstClickPref & MEDIA_FIRST_CLICK_FRIEND) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_FRIEND. id: " << owner_id << LL_ENDL; + return LLAvatarTracker::instance().isBuddy(owner_id); + } + + // Check for objects set to or owned by the active group + if(FirstClickPref & MEDIA_FIRST_CLICK_GROUP) + { + // Get our active group + LLUUID active_group = gAgent.getGroupID(); + if(active_group.notNull() && (active_group == group_id || active_group == owner_id)) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_GROUP.Active group: " << active_group << ", group_id:" << group_id << ", owner_id: " << owner_id << LL_ENDL; + return true; + } + } + + // This check ensures that the following conditions are met: + // 1. The object is located in the same parcel as the agent. + // 2. One of the following is true: + // a. The object is owned by the same group as the parcel. + // b. The object is set to the same group as the parcel. + // c. The object is owned by the same owner as the parcel. + // Conditions 2a and 2b are mutually exclusive, our check is the same for both. + if(FirstClickPref & MEDIA_FIRST_CLICK_LAND) + { + LLParcel* parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + if(parcel == nullptr) + { + LL_WARNS() << "LLViewerParcelMgr::getInstance()->getAgentParcel() is NULL" << LL_ENDL; + return false; + } + + // Same parcel as the agent only + if(!LLViewerParcelMgr::getInstance()->inAgentParcel(object->getPositionGlobal())) + { + LL_WARNS_ONCE() << "Object is not in the same parcel as the agent" << LL_ENDL; + return false; + } + + LLUUID parcel_owner = parcel->getOwnerID(); + LLUUID parcel_group = parcel->getGroupID(); + + // The parcel owner and group can't both be null + if(parcel_owner.isNull() && parcel_group.isNull()) + { + LL_WARNS() << "Parcel owner and group are both null" << LL_ENDL; + return false; + } + + if(owner_id == parcel_owner || group_id == parcel_group) + { + LL_DEBUGS_ONCE() << "FirstClickPref & MEDIA_FIRST_CLICK_LAND. Parcel owner: " << parcel_owner << ", group_id:" << group_id << ", owner_id: " << owner_id << LL_ENDL; + return true; + } + } + return false; +} + bool LLToolPie::handleMediaClick(const LLPickInfo& pick) { //FIXME: how do we handle object in different parcel than us? @@ -1535,6 +1664,16 @@ bool LLToolPie::handleMediaClick(const LLPickInfo& pick) { // It's okay to give this a null impl LLViewerMediaFocus::getInstance()->setFocusFace(pick.getObject(), pick.mObjectFace, media_impl, pick.mNormal); + if (shouldAllowFirstMediaInteraction(pick, mep->getFirstClickInteract())) + { + if (media_impl.notNull()) + { + media_impl->mouseDown(pick.mUVCoords, gKeyboard->currentMask(true)); + mMediaMouseCaptureID = mep->getMediaID(); + setMouseCapture(true); + return true; + } + } } else { @@ -1647,7 +1786,7 @@ bool LLToolPie::handleMediaHover(const LLPickInfo& pick) } // If this is the focused media face, send mouse move events. - if (LLViewerMediaFocus::getInstance()->isFocusedOnFace(objectp, pick.mObjectFace)) + if (LLViewerMediaFocus::getInstance()->isFocusedOnFace(objectp, pick.mObjectFace) || (shouldAllowFirstMediaInteraction(pick, mep->getFirstClickInteract()))) { media_impl->mouseMove(pick.mUVCoords, gKeyboard->currentMask(true)); gViewerWindow->setCursor(media_impl->getLastSetCursor()); diff --git a/indra/newview/lltoolpie.h b/indra/newview/lltoolpie.h index b3884a6bfc..d9daad9515 100644 --- a/indra/newview/lltoolpie.h +++ b/indra/newview/lltoolpie.h @@ -89,6 +89,22 @@ class LLToolPie : public LLTool, public LLSingleton void showVisualContextMenuEffect(); ECursorType cursorFromObject(LLViewerObject* object); + enum MediaFirstClickTypes + { + MEDIA_FIRST_CLICK_NONE = 0, // Special case: Feature is disabled + MEDIA_FIRST_CLICK_HUD = 1 << 0, // 0b00000001 (1) + MEDIA_FIRST_CLICK_OWN = 1 << 1, // 0b00000010 (2) + MEDIA_FIRST_CLICK_FRIEND = 1 << 2, // 0b00000100 (4) + MEDIA_FIRST_CLICK_GROUP = 1 << 3, // 0b00001000 (8) + MEDIA_FIRST_CLICK_LAND = 1 << 4, // 0b00010000 (16) + + // Covers any object with PRIM_MEDIA_FIRST_CLICK_INTERACT (combines all previous flags) + MEDIA_FIRST_CLICK_ANY = ~(3<<30), // 0b00111111111111111111111111111111 + + // Covers all media regardless of other rules or PRIM_MEDIA_FIRST_CLICK_INTERACT + MEDIA_FIRST_CLICK_BYPASS_MOAP_FLAG = 1 << 30 // 0b01000000000000000000000000000000 (1073741824) + }; + bool shouldAllowFirstMediaInteraction(const LLPickInfo& info, bool moap_flag); bool handleMediaClick(const LLPickInfo& info); bool handleMediaDblClick(const LLPickInfo& info); bool handleMediaHover(const LLPickInfo& info); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 27718782ee..71830e0948 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -100,13 +100,13 @@ extern LLPointer gStartTexture; extern bool gShiftFrame; -LLPointer gDisconnectedImagep = NULL; +LLPointer gDisconnectedImagep = nullptr; // used to toggle renderer back on after teleport bool gTeleportDisplay = false; LLFrameTimer gTeleportDisplayTimer; LLFrameTimer gTeleportArrivalTimer; -const F32 RESTORE_GL_TIME = 5.f; // Wait this long while reloading textures before we raise the curtain +constexpr F32 RESTORE_GL_TIME = 5.f; // Wait this long while reloading textures before we raise the curtain bool gForceRenderLandFence = false; bool gDisplaySwapBuffers = false; @@ -120,9 +120,9 @@ bool gSnapshotNoPost = false; bool gShaderProfileFrame = false; // This is how long the sim will try to teleport you before giving up. -const F32 TELEPORT_EXPIRY = 15.0f; +constexpr F32 TELEPORT_EXPIRY = 15.0f; // Additional time (in seconds) to wait per attachment -const F32 TELEPORT_EXPIRY_PER_ATTACHMENT = 3.f; +constexpr F32 TELEPORT_EXPIRY_PER_ATTACHMENT = 3.f; U32 gRecentFrameCount = 0; // number of 'recent' frames LLFrameTimer gRecentFPSTime; @@ -130,8 +130,6 @@ LLFrameTimer gRecentMemoryTime; LLFrameTimer gAssetStorageLogTime; // Rendering stuff -void pre_show_depth_buffer(); -void post_show_depth_buffer(); void render_ui(F32 zoom_factor = 1.f, int subfield = 0); void swap(); void render_hud_attachments(); @@ -212,7 +210,8 @@ void display_update_camera() F32 final_far = gAgentCamera.mDrawDistance; if (gCubeSnapshot) { - final_far = gSavedSettings.getF32("RenderReflectionProbeDrawDistance"); + static LLCachedControl reflection_probe_draw_distance(gSavedSettings, "RenderReflectionProbeDrawDistance", 64.f); + final_far = reflection_probe_draw_distance(); } else if (CAMERA_MODE_CUSTOMIZE_AVATAR == gAgentCamera.getCameraMode()) { @@ -237,7 +236,7 @@ void display_update_camera() void display_stats() { LL_PROFILE_ZONE_SCOPED; - const F32 FPS_LOG_FREQUENCY = 10.f; + constexpr F32 FPS_LOG_FREQUENCY = 10.f; if (gRecentFPSTime.getElapsedTimeF32() >= FPS_LOG_FREQUENCY) { LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("DS - FPS"); @@ -246,7 +245,7 @@ void display_stats() gRecentFrameCount = 0; gRecentFPSTime.reset(); } - F32 mem_log_freq = gSavedSettings.getF32("MemoryLogFrequency"); + static LLCachedControl mem_log_freq(gSavedSettings, "MemoryLogFrequency", 600.f); if (mem_log_freq > 0.f && gRecentMemoryTime.getElapsedTimeF32() >= mem_log_freq) { LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("DS - Memory"); @@ -256,7 +255,7 @@ void display_stats() LLMemory::logMemoryInfo(true) ; gRecentMemoryTime.reset(); } - const F32 ASSET_STORAGE_LOG_FREQUENCY = 60.f; + constexpr F32 ASSET_STORAGE_LOG_FREQUENCY = 60.f; if (gAssetStorageLogTime.getElapsedTimeF32() >= ASSET_STORAGE_LOG_FREQUENCY) { LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("DS - Asset Storage"); @@ -572,8 +571,10 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot) LLImageGL::updateStats(gFrameTimeSeconds); - LLVOAvatar::sRenderName = gSavedSettings.getS32("AvatarNameTagMode"); - LLVOAvatar::sRenderGroupTitles = (gSavedSettings.getBOOL("NameTagShowGroupTitles") && gSavedSettings.getS32("AvatarNameTagMode")); + static LLCachedControl avatar_name_tag_mode(gSavedSettings, "AvatarNameTagMode", 1); + static LLCachedControl name_tag_show_group_titles(gSavedSettings, "NameTagShowGroupTitles", true); + LLVOAvatar::sRenderName = avatar_name_tag_mode; + LLVOAvatar::sRenderGroupTitles = name_tag_show_group_titles && avatar_name_tag_mode > 0; gPipeline.mBackfaceCull = true; gFrameCount++; @@ -796,7 +797,7 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot) } gGL.setColorMask(true, true); - glClearColor(0,0,0,0); + glClearColor(0.f, 0.f, 0.f, 0.f); LLGLState::checkStates(); @@ -964,7 +965,7 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot) gPipeline.mRT->deferredScreen.bindTarget(); if (gUseWireframe) { - F32 g = 0.5f; + constexpr F32 g = 0.5f; glClearColor(g, g, g, 1.f); } else @@ -983,11 +984,12 @@ void display(bool rebuild, F32 zoom_factor, int subfield, bool for_snapshot) LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("display - 5") LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; - if (gSavedSettings.getBOOL("RenderDepthPrePass")) + static LLCachedControl render_depth_pre_pass(gSavedSettings, "RenderDepthPrePass", false); + if (render_depth_pre_pass) { gGL.setColorMask(false, false); - static const U32 types[] = { + constexpr U32 types[] = { LLRenderPass::PASS_SIMPLE, LLRenderPass::PASS_FULLBRIGHT, LLRenderPass::PASS_SHINY @@ -1201,7 +1203,7 @@ void display_cube_face() gGL.setColorMask(true, true); - glClearColor(0, 0, 0, 0); + glClearColor(0.f, 0.f, 0.f, 0.f); gPipeline.generateSunShadow(*LLViewerCamera::getInstance()); glClear(GL_DEPTH_BUFFER_BIT); // | GL_STENCIL_BUFFER_BIT); @@ -1237,7 +1239,7 @@ void display_cube_face() } else { - glClearColor(1, 0, 1, 1); + glClearColor(1.f, 0.f, 1.f, 1.f); } gPipeline.mRT->deferredScreen.clear(); @@ -1278,11 +1280,12 @@ void render_hud_attachments() { LLPipeline::sRenderingHUDs = true; LLCamera hud_cam = *LLViewerCamera::getInstance(); - hud_cam.setOrigin(-1.f,0,0); - hud_cam.setAxes(LLVector3(1,0,0), LLVector3(0,1,0), LLVector3(0,0,1)); + hud_cam.setOrigin(-1.f, 0.f, 0.f); + hud_cam.setAxes(LLVector3(1.f, 0.f, 0.f), LLVector3(0.f, 1.f, 0.f), LLVector3(0.f, 0.f, 1.f)); LLViewerCamera::updateFrustumPlanes(hud_cam, true); - bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && gSavedSettings.getBOOL("RenderHUDParticles"); + static LLCachedControl render_hud_particles(gSavedSettings, "RenderHUDParticles", false); + bool render_particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) && render_hud_particles; //only render hud objects gPipeline.pushRenderTypeMask(); @@ -1642,10 +1645,11 @@ void render_ui_3d() stop_glerror(); gUIProgram.bind(); - gGL.color4f(1, 1, 1, 1); + gGL.color4f(1.f, 1.f, 1.f, 1.f); // Coordinate axes - if (gSavedSettings.getBOOL("ShowAxes")) + static LLCachedControl show_axes(gSavedSettings, "ShowAxes"); + if (show_axes()) { draw_axes(); } @@ -1705,7 +1709,7 @@ void render_ui_2d() gGL.pushMatrix(); S32 half_width = (gViewerWindow->getWorldViewWidthScaled() / 2); S32 half_height = (gViewerWindow->getWorldViewHeightScaled() / 2); - gGL.scalef(LLUI::getScaleFactor().mV[0], LLUI::getScaleFactor().mV[1], 1.f); + gGL.scalef(LLUI::getScaleFactor().mV[VX], LLUI::getScaleFactor().mV[VY], 1.f); gGL.translatef((F32)half_width, (F32)half_height, 0.f); F32 zoom = gAgentCamera.mHUDCurZoom; gGL.scalef(zoom,zoom,1.f); @@ -1727,7 +1731,7 @@ void render_ui_2d() gPipeline.mUIScreen.bindTarget(); gGL.setColorMask(true, true); { - static const S32 pad = 8; + constexpr S32 pad = 8; LLView::sDirtyRect.mLeft -= pad; LLView::sDirtyRect.mRight += pad; @@ -1780,8 +1784,6 @@ void render_ui_2d() gViewerWindow->draw(); } - - // reset current origin for font rendering, in case of tiling render LLFontGL::sCurOrigin.set(0, 0); } @@ -1790,7 +1792,7 @@ void render_disconnected_background() { gUIProgram.bind(); - gGL.color4f(1,1,1,1); + gGL.color4f(1.f, 1.f, 1.f, 1.f); if (!gDisconnectedImagep && gDisconnected) { LL_INFOS() << "Loading last bitmap..." << LL_ENDL; @@ -1830,7 +1832,7 @@ void render_disconnected_background() raw->expandToPowerOfTwo(); - gDisconnectedImagep = LLViewerTextureManager::getLocalTexture(raw.get(), false ); + gDisconnectedImagep = LLViewerTextureManager::getLocalTexture(raw.get(), false); gStartTexture = gDisconnectedImagep; gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -1865,6 +1867,5 @@ void render_disconnected_background() void display_cleanup() { - gDisconnectedImagep = NULL; + gDisconnectedImagep = nullptr; } - diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 1c9a892a4f..44157d2d2d 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -289,6 +289,7 @@ void force_error_coroutine_crash(); void force_error_coroprocedure_crash(); void force_error_work_queue_crash(); void force_error_thread_crash(); +void force_exception_thread_crash(); void handle_force_delete(); void print_object_info(); @@ -2663,6 +2664,15 @@ class LLAdvancedForceErrorThreadCrash : public view_listener_t } }; +class LLAdvancedForceExceptionThreadCrash : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + force_exception_thread_crash(); + return true; + } +}; + class LLAdvancedForceErrorDisconnectViewer : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -8696,6 +8706,11 @@ void force_error_thread_crash() LLAppViewer::instance()->forceErrorThreadCrash(); } +void force_exception_thread_crash() +{ + LLAppViewer::instance()->forceExceptionThreadCrash(); +} + class LLToolsUseSelectionForGrid : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -9898,6 +9913,7 @@ void initialize_menus() view_listener_t::addMenu(new LLAdvancedForceErrorCoroprocedureCrash(), "Advanced.ForceErrorCoroprocedureCrash"); view_listener_t::addMenu(new LLAdvancedForceErrorWorkQueueCrash(), "Advanced.ForceErrorWorkQueueCrash"); view_listener_t::addMenu(new LLAdvancedForceErrorThreadCrash(), "Advanced.ForceErrorThreadCrash"); + view_listener_t::addMenu(new LLAdvancedForceExceptionThreadCrash(), "Advanced.ForceExceptionThreadCrash"); view_listener_t::addMenu(new LLAdvancedForceErrorDisconnectViewer(), "Advanced.ForceErrorDisconnectViewer"); // Advanced (toplevel) diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index 9743ec0c59..84195997c3 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -94,7 +94,7 @@ class LLFileEnableUploadModel : public view_listener_t bool handleEvent(const LLSD& userdata) { LLFloaterModelPreview* fmp = (LLFloaterModelPreview*) LLFloaterReg::findInstance("upload_model"); - if (fmp && fmp->isModelLoading()) + if (fmp && !fmp->isDead() && fmp->isModelLoading()) { return false; } diff --git a/indra/newview/llviewerparceloverlay.cpp b/indra/newview/llviewerparceloverlay.cpp index da03d3b015..e36ad0e722 100755 --- a/indra/newview/llviewerparceloverlay.cpp +++ b/indra/newview/llviewerparceloverlay.cpp @@ -33,6 +33,7 @@ #include "llfloaterreg.h" #include "llgl.h" #include "llrender.h" +#include "lluicolor.h" #include "v4color.h" #include "v2math.h" @@ -50,8 +51,8 @@ #include "pipeline.h" -static const U8 OVERLAY_IMG_COMPONENTS = 4; -static const F32 LINE_WIDTH = 0.0625f; +static constexpr U8 OVERLAY_IMG_COMPONENTS = 4; +static constexpr F32 LINE_WIDTH = 0.0625f; bool LLViewerParcelOverlay::sColorSetInitialized = false; LLUIColor LLViewerParcelOverlay::sAvailColor; @@ -91,7 +92,7 @@ LLViewerParcelOverlay::LLViewerParcelOverlay(LLViewerRegion* region, F32 region_ // Initialize the GL texture with empty data. // // Create the base texture. - U8 *raw = mImageRaw->getData(); + U8* raw = mImageRaw->getData(); const S32 COUNT = mParcelGridsPerEdge * mParcelGridsPerEdge * OVERLAY_IMG_COMPONENTS; for (S32 i = 0; i < COUNT; i++) { @@ -158,10 +159,10 @@ bool LLViewerParcelOverlay::encroachesOwned(const std::vector& boxes) co LLVector3 min = boxes[i].getMinAgent(); LLVector3 max = boxes[i].getMaxAgent(); - S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); + S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); for (S32 row = top; row <= bottom; row++) { @@ -186,10 +187,10 @@ bool LLViewerParcelOverlay::encroachesOnUnowned(const std::vector& boxes LLVector3 min = boxes[i].getMinAgent(); LLVector3 max = boxes[i].getMaxAgent(); - S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); + S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 top = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 bottom = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); for (S32 row = top; row <= bottom; row++) { @@ -223,10 +224,10 @@ bool LLViewerParcelOverlay::encroachesOnNearbyParcel(const std::vector& return true; } - S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 bottom = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); - S32 top = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1)); + S32 left = S32(llclamp((min.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 right = S32(llclamp((max.mV[VX] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 bottom = S32(llclamp((min.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); + S32 top = S32(llclamp((max.mV[VY] / PARCEL_GRID_STEP_METERS), 0.f, REGION_WIDTH_METERS - 1.f)); const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge; @@ -348,11 +349,11 @@ void LLViewerParcelOverlay::updateOverlayTexture() const LLColor4U auction = sAuctionColor.get(); // Create the base texture. - U8 *raw = mImageRaw->getData(); + U8* raw = mImageRaw->getData(); const S32 COUNT = mParcelGridsPerEdge * mParcelGridsPerEdge; S32 max = mOverlayTextureIdx + mParcelGridsPerEdge; if (max > COUNT) max = COUNT; - S32 pixel_index = mOverlayTextureIdx*OVERLAY_IMG_COMPONENTS; + S32 pixel_index = mOverlayTextureIdx * OVERLAY_IMG_COMPONENTS; S32 i; for (i = mOverlayTextureIdx; i < max; i++) { @@ -361,7 +362,7 @@ void LLViewerParcelOverlay::updateOverlayTexture() U8 r,g,b,a; // Color stored in low three bits - switch( ownership & 0x7 ) + switch (ownership & 0x7) { case PARCEL_PUBLIC: r = avail.mV[VRED]; @@ -407,10 +408,10 @@ void LLViewerParcelOverlay::updateOverlayTexture() break; } - raw[pixel_index + 0] = (U8)r; - raw[pixel_index + 1] = (U8)g; - raw[pixel_index + 2] = (U8)b; - raw[pixel_index + 3] = (U8)a; + raw[pixel_index + VRED] = (U8)r; + raw[pixel_index + VGREEN] = (U8)g; + raw[pixel_index + VBLUE] = (U8)b; + raw[pixel_index + VALPHA] = (U8)a; pixel_index += OVERLAY_IMG_COMPONENTS; } @@ -431,11 +432,10 @@ void LLViewerParcelOverlay::updateOverlayTexture() } } - -void LLViewerParcelOverlay::uncompressLandOverlay(S32 chunk, U8 *packed_overlay) +void LLViewerParcelOverlay::uncompressLandOverlay(S32 chunk, U8* packed_overlay) { // Unpack the message data into the ownership array - S32 size = mParcelGridsPerEdge * mParcelGridsPerEdge; + S32 size = mParcelGridsPerEdge * mParcelGridsPerEdge; S32 chunk_size = size / PARCEL_OVERLAY_CHUNKS; memcpy(mOwnership + chunk*chunk_size, packed_overlay, chunk_size); /*Flawfinder: ignore*/ @@ -460,7 +460,7 @@ void LLViewerParcelOverlay::updatePropertyLines() mEdges.clear(); - const F32 GRID_STEP = PARCEL_GRID_STEP_METERS; + constexpr F32 GRID_STEP = PARCEL_GRID_STEP_METERS; const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge; for (S32 row = 0; row < GRIDS_PER_EDGE; row++) @@ -537,16 +537,16 @@ void LLViewerParcelOverlay::addPropertyLine(F32 start_x, F32 start_y, F32 dx, F3 auto split = [&](const LLVector3& start, F32 x, F32 y, F32 z, F32 part) { - F32 new_x = start.mV[0] + (x - start.mV[0]) * part; - F32 new_y = start.mV[1] + (y - start.mV[1]) * part; - F32 new_z = start.mV[2] + (z - start.mV[2]) * part; + F32 new_x = start.mV[VX] + (x - start.mV[VX]) * part; + F32 new_y = start.mV[VY] + (y - start.mV[VY]) * part; + F32 new_z = start.mV[VZ] + (z - start.mV[VZ]) * part; edge.vertices.emplace_back(new_x, new_y, new_z); }; auto checkForSplit = [&]() { const LLVector3& last_outside = edge.vertices.back(); - F32 z0 = last_outside.mV[2]; + F32 z0 = last_outside.mV[VZ]; F32 z1 = outside_z; if ((z0 >= water_z && z1 >= water_z) || (z0 < water_z && z1 < water_z)) return; @@ -581,7 +581,7 @@ void LLViewerParcelOverlay::addPropertyLine(F32 start_x, F32 start_y, F32 dx, F3 outside_y += dy * (dy - LINE_WIDTH); // Middle part, full width - const S32 GRID_STEP = (S32)PARCEL_GRID_STEP_METERS; + constexpr S32 GRID_STEP = (S32)PARCEL_GRID_STEP_METERS; for (S32 i = 1; i < GRID_STEP; i++) { inside_z = land.resolveHeightRegion( inside_x, inside_y ); @@ -711,7 +711,7 @@ void LLViewerParcelOverlay::renderPropertyLines() bool render_hidden = LLSelectMgr::sRenderHiddenSelections && LLFloaterReg::instanceVisible("build"); - const F32 PROPERTY_LINE_CLIP_DIST_SQUARED = 256.f * 256.f; + constexpr F32 PROPERTY_LINE_CLIP_DIST_SQUARED = 256.f * 256.f; for (const Edge& edge : mEdges) { @@ -744,7 +744,7 @@ void LLViewerParcelOverlay::renderPropertyLines() else { LLVector3 visible = vertex; - visible.mV[2] = water_z; + visible.mV[VZ] = water_z; gGL.vertex3fv(visible.mV); } } @@ -758,7 +758,7 @@ void LLViewerParcelOverlay::renderPropertyLines() gGL.begin(LLRender::TRIANGLE_STRIP); LLColor4U color = edge.color; - color.mV[3] /= 4; + color.mV[VALPHA] /= 4; gGL.color4ubv(color.mV); for (const LLVector3& vertex : edge.vertices) @@ -792,7 +792,7 @@ void grid_2d_part_lines(const F32 left, const F32 top, const F32 right, const F3 gGL.end(); } -void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32 *parcel_outline_color) +void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color) { static LLCachedControl show(gSavedSettings, "MiniMapShowPropertyLines"); @@ -803,8 +803,8 @@ void LLViewerParcelOverlay::renderPropertyLinesOnMinimap(F32 scale_pixels_per_me LLVector3 origin_agent = mRegion->getOriginAgent(); LLVector3 rel_region_pos = origin_agent - gAgentCamera.getCameraPositionAgent(); - F32 region_left = rel_region_pos.mV[0] * scale_pixels_per_meter; - F32 region_bottom = rel_region_pos.mV[1] * scale_pixels_per_meter; + F32 region_left = rel_region_pos.mV[VX] * scale_pixels_per_meter; + F32 region_bottom = rel_region_pos.mV[VY] * scale_pixels_per_meter; F32 map_parcel_width = PARCEL_GRID_STEP_METERS * scale_pixels_per_meter; const S32 GRIDS_PER_EDGE = mParcelGridsPerEdge; diff --git a/indra/newview/llviewerparceloverlay.h b/indra/newview/llviewerparceloverlay.h index 03ae464cb8..50bef02ddf 100644 --- a/indra/newview/llviewerparceloverlay.h +++ b/indra/newview/llviewerparceloverlay.h @@ -34,12 +34,11 @@ #include "llframetimer.h" #include "lluuid.h" #include "llviewertexture.h" -#include "llgl.h" -#include "lluicolor.h" class LLViewerRegion; class LLVector3; class LLColor4U; +class LLUIColor; class LLVector2; class LLViewerParcelOverlay : public LLGLUpdate @@ -65,19 +64,18 @@ class LLViewerParcelOverlay : public LLGLUpdate bool isSoundLocal(const LLVector3& pos) const; - bool isBuildCameraAllowed(const LLVector3& pos) const; F32 getOwnedRatio() const; // Returns the number of vertices drawn void renderPropertyLines(); void renderPropertyLinesOnMinimap(F32 scale_pixels_per_meter, const F32* parcel_outline_color); - U8 ownership( const LLVector3& pos) const; - U8 parcelLineFlags( const LLVector3& pos) const; + U8 ownership(const LLVector3& pos) const; + U8 parcelLineFlags(const LLVector3& pos) const; U8 parcelLineFlags(S32 row, S32 col) const; // MANIPULATE - void uncompressLandOverlay(S32 chunk, U8 *compressed_overlay); + void uncompressLandOverlay(S32 chunk, U8* compressed_overlay); // Indicate property lines and overlay texture need to be rebuilt. void setDirty(); @@ -88,8 +86,7 @@ class LLViewerParcelOverlay : public LLGLUpdate private: // This is in parcel rows and columns, not grid rows and columns // Stored in bottom three bits. - U8 ownership(S32 row, S32 col) const - { return parcelFlags(row, col, (U8)0x7); } + U8 ownership(S32 row, S32 col) const { return parcelFlags(row, col, (U8)0x7); } U8 parcelFlags(S32 row, S32 col, U8 flags) const; diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index b9f52e11aa..a085bc4d91 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -38,7 +38,6 @@ #include "llregionhandle.h" #include "llsurface.h" #include "message.h" -//#include "vmath.h" #include "v3math.h" #include "v4math.h" diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index 73aabf49d1..a4f308bbf9 100644 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -220,7 +220,20 @@ SimMeasurement SIM_PHYSICS_MEM("physicsmemoryallocated", "", LL LLTrace::SampleStatHandle FRAMETIME_JITTER("frametimejitter", "Average delta between successive frame times"), FRAMETIME("frametime", "Measured frame time"), - SIM_PING("simpingstat"); + SIM_PING("simpingstat"), + FRAMETIME_JITTER_99TH("frametimejitter99", "99th percentile of frametime jitter over the last 5 seconds."), + FRAMETIME_JITTER_95TH("frametimejitter95", "99th percentile of frametime jitter over the last 5 seconds."), + FRAMETIME_99TH("frametime99", "99th percentile of frametime over the last 5 seconds."), + FRAMETIME_95TH("frametime95", "99th percentile of frametime over the last 5 seconds."), + FRAMETIME_JITTER_CUMULATIVE("frametimejitcumulative", "Cumulative frametime jitter over the session."), + FRAMETIME_JITTER_STDDEV("frametimejitterstddev", "Standard deviation of frametime jitter in a 5 second period."), + FRAMETIME_STDDEV("frametimestddev", "Standard deviation of frametime in a 5 second period."); + +LLTrace::SampleStatHandle FRAMETIME_JITTER_EVENTS("frametimeevents", "Number of frametime events in the session. Applies when jitter exceeds 10% of the previous frame."), + FRAMETIME_JITTER_EVENTS_PER_MINUTE("frametimeeventspm", "Average number of frametime events per minute."), + FRAMETIME_JITTER_EVENTS_LAST_MINUTE("frametimeeventslastmin", "Number of frametime events in the last minute."); + +LLTrace::SampleStatHandle NOTRMALIZED_FRAMETIME_JITTER_SESSION("normalizedframetimejitter", "Normalized frametime jitter over the session."); LLTrace::EventStatHandle > AGENT_POSITION_SNAP("agentpositionsnap", "agent position corrections"); @@ -264,16 +277,105 @@ void LLViewerStats::resetStats() getRecording().reset(); } +// Helper for calculating Nth percentile with linear interpolation +template +T calcPercentile(const std::vector& sorted, double percent) +{ + if (sorted.empty()) + return T(0); + double idx = percent * (sorted.size() - 1); + size_t idx_below = static_cast(std::floor(idx)); + size_t idx_above = static_cast(std::ceil(idx)); + if (idx_below == idx_above) + return sorted[idx_below]; + double weight_above = idx - idx_below; + return sorted[idx_below] * (1.0 - weight_above) + sorted[idx_above] * weight_above; +} + +template +T calcStddev(const std::vector& values) +{ + if (values.size() < 2) + return T(0); + double sum = 0, sq_sum = 0; + for (const auto& v : values) + { + double d = v.value(); + sum += d; + sq_sum += d * d; + } + double mean = sum / values.size(); + double variance = (sq_sum / values.size()) - (mean * mean); + return T(std::sqrt(variance)); +} + void LLViewerStats::updateFrameStats(const F64Seconds time_diff) { if (gFrameCount && mLastTimeDiff > (F64Seconds)0.0) { + mTotalTime += time_diff; sample(LLStatViewer::FRAMETIME, time_diff); // old stats that were never really used F64Seconds jit = (F64Seconds)std::fabs((mLastTimeDiff - time_diff)); sample(LLStatViewer::FRAMETIME_JITTER, jit); - } + mTotalFrametimeJitter += jit; + sample(LLStatViewer::FRAMETIME_JITTER_CUMULATIVE, mTotalFrametimeJitter); + sample(LLStatViewer::NOTRMALIZED_FRAMETIME_JITTER_SESSION, mTotalFrametimeJitter / mTotalTime); + + static LLCachedControl frameTimeEventThreshold(gSavedSettings, "StatsFrametimeEventThreshold", 0.1f); + + if (time_diff - mLastTimeDiff > mLastTimeDiff * frameTimeEventThreshold()) + { + sample(LLStatViewer::FRAMETIME_JITTER_EVENTS, mFrameJitterEvents++); + mFrameJitterEventsLastMinute++; + } + mFrameTimes.push_back(time_diff); + mFrameTimesJitter.push_back(jit); + + mLastFrameTimeSample += time_diff; + mTimeSinceLastEventSample += time_diff; + + static LLCachedControl frameTimeSampleSeconds(gSavedSettings, "StatsFrametimeSampleSeconds", 5); + + if (mLastFrameTimeSample >= frameTimeSampleSeconds()) + { + std::sort(mFrameTimes.begin(), mFrameTimes.end()); + std::sort(mFrameTimesJitter.begin(), mFrameTimesJitter.end()); + + // Use new helpers for calculations + F64Seconds frame_time_stddev = calcStddev(mFrameTimes); + sample(LLStatViewer::FRAMETIME_STDDEV, frame_time_stddev); + + F64Seconds ninety_ninth_percentile = calcPercentile(mFrameTimes, 0.99); + F64Seconds ninety_fifth_percentile = calcPercentile(mFrameTimes, 0.95); + sample(LLStatViewer::FRAMETIME_99TH, ninety_ninth_percentile); + sample(LLStatViewer::FRAMETIME_95TH, ninety_fifth_percentile); + + frame_time_stddev = calcStddev(mFrameTimesJitter); + sample(LLStatViewer::FRAMETIME_JITTER_STDDEV, frame_time_stddev); + + ninety_ninth_percentile = calcPercentile(mFrameTimesJitter, 0.99); + ninety_fifth_percentile = calcPercentile(mFrameTimesJitter, 0.95); + sample(LLStatViewer::FRAMETIME_JITTER_99TH, ninety_ninth_percentile); + sample(LLStatViewer::FRAMETIME_JITTER_95TH, ninety_fifth_percentile); + + mFrameTimes.clear(); + mFrameTimesJitter.clear(); + mLastFrameTimeSample = F64Seconds(0); + } + + if (mTimeSinceLastEventSample >= 60) + { + mEventMinutes++; + // Calculate average events per minute + U64 frame_time_events_per_minute = (U64)mFrameJitterEvents / mEventMinutes; + sample(LLStatViewer::FRAMETIME_JITTER_EVENTS_PER_MINUTE, frame_time_events_per_minute); + sample(LLStatViewer::FRAMETIME_JITTER_EVENTS_LAST_MINUTE, mFrameJitterEventsLastMinute); + mFrameJitterEventsLastMinute = 0; + mTimeSinceLastEventSample = F64Seconds(0); + } + } mLastTimeDiff = time_diff; } diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h index 8aed1c537e..4ec7c6dfac 100644 --- a/indra/newview/llviewerstats.h +++ b/indra/newview/llviewerstats.h @@ -275,6 +275,17 @@ class LLViewerStats : public LLSingleton LLTrace::Recording mRecording; F64Seconds mLastTimeDiff; // used for time stat updates + F64Seconds mTotalFrametimeJitter; + + U32 mFrameJitterEvents; + U32 mFrameJitterEventsLastMinute; + U32 mEventMinutes; + F64Seconds mTotalTime; + + F64Seconds mLastFrameTimeSample; // used for frame time stats + F64Seconds mTimeSinceLastEventSample; + std::vector mFrameTimes; // used for frame time stats + std::vector mFrameTimesJitter; // used for frame time jitter stats }; static const F32 SEND_STATS_PERIOD = 300.0f; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 0d02dc034e..6f79532ec3 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -911,6 +911,7 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag bool on_screen = false; U32 face_count = 0; + U32 max_faces_to_check = 1024; // get adjusted bias based on image resolution LLImageGL* img = imagep->getGLTexture(); @@ -923,13 +924,15 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE; for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i) { - for (S32 fi = 0; fi < imagep->getNumFaces(i); ++fi) + face_count += imagep->getNumFaces(i); + S32 faces_to_check = (face_count > max_faces_to_check) ? 0 : imagep->getNumFaces(i); + + for (S32 fi = 0; fi < faces_to_check; ++fi) { LLFace* face = (*(imagep->getFaceList(i)))[fi]; if (face && face->getViewerObject()) { - ++face_count; F32 radius; F32 cos_angle_to_view_dir; @@ -992,11 +995,10 @@ void LLViewerTextureList::updateImageDecodePriority(LLViewerFetchedTexture* imag } } - if (face_count > 1024) + if (face_count > max_faces_to_check) { // this texture is used in so many places we should just boost it and not bother checking its vsize // this is especially important because the above is not time sliced and can hit multiple ms for a single texture - imagep->setBoostLevel(LLViewerFetchedTexture::BOOST_HIGH); - // Do we ever remove it? This also sets texture nodelete! + max_vsize = MAX_IMAGE_AREA; } if (imagep->getType() == LLViewerTexture::LOD_TEXTURE && imagep->getBoostLevel() == LLViewerTexture::BOOST_NONE) @@ -1195,6 +1197,8 @@ F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time) enditer = iter; LLViewerFetchedTexture *imagep = *curiter; imagep->loadFromFastCache(); + if (timer.getElapsedTimeF32() > max_time) + break; } mFastCacheList.erase(mFastCacheList.begin(), enditer); return timer.getElapsedTimeF32(); @@ -1306,7 +1310,7 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) LLTimer timer; //loading from fast cache - updateImagesLoadingFastCache(max_time); + max_time -= updateImagesLoadingFastCache(max_time); // Update texture stats and priorities std::vector > image_list; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index d2685bcc48..f14ca62c83 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -4780,7 +4780,18 @@ void LLViewerWindow::saveImageLocal(LLImageFormatted *image, const snapshot_save #else boost::filesystem::path b_path(lastSnapshotDir); #endif - if (!boost::filesystem::is_directory(b_path)) + boost::system::error_code ec; + if (!boost::filesystem::is_directory(b_path, ec) || ec.failed()) + { + LLSD args; + args["PATH"] = lastSnapshotDir; + LLNotificationsUtil::add("SnapshotToLocalDirNotExist", args); + resetSnapshotLoc(); + failure_cb(); + return; + } + boost::filesystem::space_info b_space = boost::filesystem::space(b_path, ec); + if (ec.failed()) { LLSD args; args["PATH"] = lastSnapshotDir; @@ -4789,7 +4800,6 @@ void LLViewerWindow::saveImageLocal(LLImageFormatted *image, const snapshot_save failure_cb(); return; } - boost::filesystem::space_info b_space = boost::filesystem::space(b_path); if (b_space.free < image->getDataSize()) { LLSD args; @@ -4806,6 +4816,8 @@ void LLViewerWindow::saveImageLocal(LLImageFormatted *image, const snapshot_save LLNotificationsUtil::add("SnapshotToComputerFailed", args); failure_cb(); + + // Shouldn't there be a return here? } // Look for an unused file name diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index d9a3ec3004..dcba891f9f 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -6306,13 +6306,13 @@ const LLUUID& LLVOAvatar::getID() const // getJoint() //----------------------------------------------------------------------------- // RN: avatar joints are multi-rooted to include screen-based attachments -LLJoint *LLVOAvatar::getJoint( const std::string &name ) +LLJoint* LLVOAvatar::getJoint(std::string_view name) { joint_map_t::iterator iter = mJointMap.find(name); - LLJoint* jointp = NULL; + LLJoint* jointp = nullptr; - if (iter == mJointMap.end() || iter->second == NULL) + if (iter == mJointMap.end() || iter->second == nullptr) { //search for joint and cache found joint in lookup table if (mJointAliasMap.empty()) { @@ -6329,7 +6329,7 @@ LLJoint *LLVOAvatar::getJoint( const std::string &name ) canonical_name = name; } jointp = mRoot->findJoint(canonical_name); - mJointMap[name] = jointp; + mJointMap[std::string(name)] = jointp; } else { //return cached pointer diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index ab27c5752d..9eb8d3f880 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -202,7 +202,7 @@ class LLVOAvatar : void startDefaultMotions(); void dumpAnimationState(); - virtual LLJoint* getJoint(const std::string &name); + virtual LLJoint* getJoint(std::string_view name); LLJoint* getJoint(S32 num); void initAllJoints(); diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 90ff4067f2..ebba9ba291 100644 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -697,17 +697,17 @@ void LLVOAvatarSelf::idleUpdate(LLAgent &agent, const F64 &time) } // virtual -LLJoint *LLVOAvatarSelf::getJoint(const std::string &name) +LLJoint* LLVOAvatarSelf::getJoint(std::string_view name) { std::lock_guard lock(mJointMapMutex); - LLJoint *jointp = NULL; + LLJoint* jointp = nullptr; jointp = LLVOAvatar::getJoint(name); if (!jointp && mScreenp) { jointp = mScreenp->findJoint(name); if (jointp) { - mJointMap[name] = jointp; + mJointMap[std::string(name)] = jointp; } } if (jointp && jointp != mScreenp && jointp != mRoot) diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index f9bea41b1d..f7cd974ab0 100644 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -90,7 +90,7 @@ class LLVOAvatarSelf : /*virtual*/ bool hasMotionFromSource(const LLUUID& source_id); /*virtual*/ void stopMotionFromSource(const LLUUID& source_id); /*virtual*/ void requestStopMotion(LLMotion* motion); - /*virtual*/ LLJoint* getJoint(const std::string &name); + /*virtual*/ LLJoint* getJoint(std::string_view name); /*virtual*/ void renderJoints(); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 63ff6bc79d..b96df0c79f 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -2643,6 +2643,17 @@ void LLVOVolume::syncMediaData(S32 texture_index, const LLSD &media_data, bool m } viewer_media_t media_impl = LLViewerMedia::getInstance()->updateMediaImpl(mep, previous_url, update_from_self); + static LLCachedControl media_autoplay_huds(gSavedSettings, "MediaAutoPlayHuds", true); + bool was_loaded = media_impl->hasMedia(); + if (isHUDAttachment() && media_autoplay_huds && !was_loaded) + { + std::string url = mep->getCurrentURL(); + if (media_impl->getCurrentMediaURL() != url) + { + media_impl->navigateTo(url, "", false, true); + } + } + addMediaImpl(media_impl, texture_index) ; } else @@ -3783,7 +3794,12 @@ bool LLVOVolume::canBeAnimatedObject() const bool LLVOVolume::isAnimatedObject() const { - LLVOVolume *root_vol = (LLVOVolume*)getRootEdit(); + LLViewerObject *root_obj = getRootEdit(); + if (root_obj->getPCode() != LL_PCODE_VOLUME) + { + return false; // at the moment only volumes can be animated + } + LLVOVolume* root_vol = (LLVOVolume*)root_obj; mIsAnimatedObject = root_vol->getExtendedMeshFlags() & LLExtendedMeshParams::ANIMATED_MESH_ENABLED_FLAG; return mIsAnimatedObject; } diff --git a/indra/newview/llwatchdog.cpp b/indra/newview/llwatchdog.cpp index 0a1d346266..bf171fe954 100644 --- a/indra/newview/llwatchdog.cpp +++ b/indra/newview/llwatchdog.cpp @@ -29,7 +29,7 @@ #include "llwatchdog.h" #include "llthread.h" -const U32 WATCHDOG_SLEEP_TIME_USEC = 1000000; +constexpr U32 WATCHDOG_SLEEP_TIME_USEC = 1000000U; // This class runs the watchdog timing thread. class LLWatchdogTimerThread : public LLThread @@ -51,7 +51,7 @@ class LLWatchdogTimerThread : public LLThread mSleepMsecs = 1; } - /* virtual */ void run() + void run() override { while(!mStopping) { @@ -83,7 +83,7 @@ void LLWatchdogEntry::start() void LLWatchdogEntry::stop() { // this can happen very late in the shutdown sequence - if (! LLWatchdog::wasDeleted()) + if (!LLWatchdog::wasDeleted()) { LLWatchdog::getInstance()->remove(this); } @@ -117,7 +117,7 @@ void LLWatchdogTimeout::setTimeout(F32 d) mTimeout = d; } -void LLWatchdogTimeout::start(const std::string& state) +void LLWatchdogTimeout::start(std::string_view state) { if (mTimeout == 0) { @@ -139,9 +139,9 @@ void LLWatchdogTimeout::stop() mTimer.stop(); } -void LLWatchdogTimeout::ping(const std::string& state) +void LLWatchdogTimeout::ping(std::string_view state) { - if(!state.empty()) + if (!state.empty()) { mPingState = state; } @@ -151,7 +151,7 @@ void LLWatchdogTimeout::ping(const std::string& state) // LLWatchdog LLWatchdog::LLWatchdog() :mSuspectsAccessMutex() - ,mTimer(NULL) + ,mTimer(nullptr) ,mLastClockCount(0) { } @@ -176,7 +176,7 @@ void LLWatchdog::remove(LLWatchdogEntry* e) void LLWatchdog::init() { - if(!mSuspectsAccessMutex && !mTimer) + if (!mSuspectsAccessMutex && !mTimer) { mSuspectsAccessMutex = new LLMutex(); mTimer = new LLWatchdogTimerThread(); @@ -191,17 +191,17 @@ void LLWatchdog::init() void LLWatchdog::cleanup() { - if(mTimer) + if (mTimer) { mTimer->stop(); delete mTimer; - mTimer = NULL; + mTimer = nullptr; } - if(mSuspectsAccessMutex) + if (mSuspectsAccessMutex) { delete mSuspectsAccessMutex; - mSuspectsAccessMutex = NULL; + mSuspectsAccessMutex = nullptr; } mLastClockCount = 0; @@ -214,12 +214,12 @@ void LLWatchdog::run() // Check the time since the last call to run... // If the time elapsed is two times greater than the regualr sleep time // reset the active timeouts. - const U32 TIME_ELAPSED_MULTIPLIER = 2; + constexpr U32 TIME_ELAPSED_MULTIPLIER = 2; U64 current_time = LLTimer::getTotalTime(); U64 current_run_delta = current_time - mLastClockCount; mLastClockCount = current_time; - if(current_run_delta > (WATCHDOG_SLEEP_TIME_USEC * TIME_ELAPSED_MULTIPLIER)) + if (current_run_delta > (WATCHDOG_SLEEP_TIME_USEC * TIME_ELAPSED_MULTIPLIER)) { LL_INFOS() << "Watchdog thread delayed: resetting entries." << LL_ENDL; for (const auto& suspect : mSuspects) @@ -233,7 +233,7 @@ void LLWatchdog::run() std::find_if(mSuspects.begin(), mSuspects.end(), [](const LLWatchdogEntry* suspect){ return ! suspect->isAlive(); }); - if(result != mSuspects.end()) + if (result != mSuspects.end()) { // error!!! if(mTimer) @@ -251,7 +251,7 @@ void LLWatchdog::run() void LLWatchdog::lockThread() { - if(mSuspectsAccessMutex != NULL) + if (mSuspectsAccessMutex) { mSuspectsAccessMutex->lock(); } @@ -259,7 +259,7 @@ void LLWatchdog::lockThread() void LLWatchdog::unlockThread() { - if(mSuspectsAccessMutex != NULL) + if (mSuspectsAccessMutex) { mSuspectsAccessMutex->unlock(); } diff --git a/indra/newview/llwatchdog.h b/indra/newview/llwatchdog.h index fe8932e298..1931c582b0 100644 --- a/indra/newview/llwatchdog.h +++ b/indra/newview/llwatchdog.h @@ -56,14 +56,14 @@ class LLWatchdogTimeout : public LLWatchdogEntry LLWatchdogTimeout(); virtual ~LLWatchdogTimeout(); - /* virtual */ bool isAlive() const; - /* virtual */ void reset(); - /* virtual */ void start() { start(""); } - /* virtual */ void stop(); + bool isAlive() const override; + void reset() override; + void start() override { start(""); } + void stop() override; - void start(const std::string& state); + void start(std::string_view state); void setTimeout(F32 d); - void ping(const std::string& state); + void ping(std::string_view state); const std::string& getState() {return mPingState; } private: diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml index 90223fcda8..a86b9c7da2 100644 --- a/indra/newview/skins/default/xui/en/floater_model_preview.xml +++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml @@ -14,7 +14,7 @@ legacy_header_height="25"> - Error: Dae parsing issue - see log for details. + Error: Model parsing issue - see log for details. Warning: bind shape matrix is not in standard X-forward orientation. Error: Material of model is not a subset of reference model. Loading... @@ -45,6 +45,7 @@ Rigged to unrecognized joint name [NAME] Skinning disabled due to [COUNT] unknown joints Model [MODEL_NAME] loaded + Bind matrices count mismatch joints count Texture coordinates data is not complete. Found NaN while loading position data from DAE-Model, invalid model. @@ -60,6 +61,27 @@ Document has no root Document has no visual_scene Unable to process mesh without position data. Invalid model. + Importer crashed while processing [FILENAME], if you encounter this and file is valid, please report the issue to Second Life Support. Exception: [EXCEPTION]. + + + No scenes defined in GLTF file + Node [NODE_NAME] references invalid mesh [MESH_INDEX] (total meshes: [TOTAL_MESHES]) + Mesh [MESH_NAME] primitive [PRIMITIVE_INDEX]: Invalid geometry with [INDEX_COUNT] indices (must be triangulated) + Mesh [MESH_NAME] primitive [PRIMITIVE_INDEX]: Empty vertex array + Unable to process mesh [MESH_NAME] due to 65,534 vertex limit. Vertex count: [VERTEX_COUNT] + Found texture: [TEXTURE_NAME] for material: [MATERIAL_NAME] + Model uses unsupported extension: [EXT], related material properties are ignored + Unable to load model, unsupported extension: [EXT] + Failed to create temporary file for embedded [TEXTURE_TYPE] texture [TEXTURE_INDEX]: [TEMP_FILE] + Skin [SKIN_INDEX] defines [JOINT_COUNT] compatible joints, maximum is: [MAX]. Unused joints will be stripped on per model basis. + Skin [SKIN_INDEX] defines [JOINT_COUNT] joints, but only [LEGAL_COUNT] were recognized and are compatible + Skin [SKIN_INDEX] defines [JOINT_COUNT] compatible joints, of them only [USED_COUNT] were used + Model [MODEL_NAME] uses [JOINT_COUNT], maximum: [MAX], upload might fail + Too many vertices in primitive [MODEL_NAME], it was split into [FACE_COUNT] faces + Model [MODEL_NAME] contains [SUBMODEL_COUNT] generated mesh parts, parts were trimmed to [SUBMODEL_LIMIT] + Buffer is either missing or empty [BUFFER_NAME]. + Buffer is either missing or empty. Check presence of [BUFFER_URI] file. + Parser failed to process [FILENAME], file might be corrupt, incomplete or protected from reading. Exception: [EXCEPTION]. + + + + + + + + + + + + @@ -532,9 +532,9 @@ width="16" /> - - + width="152"/>