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Support mesh splitting for meshes with more than 8 materials #4214

@Geenz

Description

@Geenz

Adds support for splitting glTF meshes when they have more than 8 materials. This works around a platform limitation where objects may have up to 8 faces.

This adds parity for the COLLADA importer's ability to split meshes with more than 8 materials.

Test Plan

  1. Pick a glTF mesh that has more than 8 materials on a specific sub-mesh
  2. Upload the mesh - ensure that the mesh was split into multiple meshes

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