Releases: scripthookvdotnet/scripthookvdotnet-nightly
Releases · scripthookvdotnet/scripthookvdotnet-nightly
ScriptHookVDotNet-v3.7.0-nightly.9
- feat(api-v3): add custom
ToString()
impls to 4 game clock date time and duration structs (#1534)- Short commit hash:
110abdd
- Full commit hash:
110abdd8748fa52584316a1db6dcfa789df7ce53
- Short commit hash:
ScriptHookVDotNet-v3.7.0-nightly.8
Note: the archive content has not been changed except for README.md and the version attributes from v3.7.0-nightly.7.
- docs: clarify what the term "raw scripts" means more in README
- Short commit hash:
5a8fd2a
- Full commit hash:
5a8fd2a61ae0da4a2bf308e97f0fbcc7331fb488
- Short commit hash:
ScriptHookVDotNet-v3.7.0-nightly.7
- build(core): remove 4th version number from scripting dlls' version info (#1536)
- Short commit hash:
f7fffd8
- Full commit hash:
f7fffd8e7982133be71d6af0c22ae829a759924b
- Short commit hash:
ScriptHookVDotNet-v3.7.0-nightly.6
- feat(api-v2,api-v3): update game version enum (v1.0.3411.0) (#1531)
- Short commit hash:
e4e5a26
- Full commit hash:
e4e5a264ea728e837fa54df724337bb549319cf3
- Short commit hash:
ScriptHookVDotNet-v3.7.0-nightly.5
- feat(api-v2,api-v3): update game version enums (v1.0.3407.0) (#1525)
- Short commit hash:
d3926d7
- Full commit hash:
d3926d7282eccda0ad45a1a5a73f2295d7e74656
- Short commit hash:
ScriptHookVDotNet-v3.7.0-nightly.4
Note: the archive content has not been changed except for version attributes from v3.7.0-nightly.3.
- build: update SDK url in install_sdk.ps1
- Short commit hash:
a381f1a
- Full commit hash:
a381f1a432ca649b1e03c2a637b5a8e7e715cae4
- Short commit hash:
ScriptHookVDotNet-v3.7.0-nightly.3
- feat(api-v3): add
Ped.IsEnteringVehicle
and markPed.IsGettingIntoVehicle
as obsolete (#1522)- Short commit hash:
3c2d04e
- Full commit hash:
3c2d04ebefcd11656f3fa98eb7d75d767dccf8eb
- Short commit hash:
ScriptHookVDotNet-v3.7.0-nightly.2
- fix(core): crashing the process when script has references to versioned SHVDN and version-less one
- Short commit hash:
d838b87
- Full commit hash:
d838b8786d111127806a4a558b6d369bb5a72fce
- Short commit hash:
ScriptHookVDotNet-v3.7.0-nightly.1
- fix(core): crashing the process when some script doesn't have any subclasses of
GTA.Script
- Short commit hash:
0c1066e
- Full commit hash:
0c1066ef8b061979c7ac24010087974374852664
- Short commit hash:
ScriptHookVDotNet-v3.7.0-nightly.0
Important Note: Starting from this release, nightly releases tell what stable versions the nightly versions would be if they were released as stable versions (e.g. v3.7.0-nightly.0
would be v3.7.0
if the nightly release was a stable one).
- ci(nightly-release): fix failing to build version string when triggered with
workflow_dispatch
- Info: this commit is basically the same as feat(core,api-v3): add option for native call timeout and fix not resetting timeout when calling natives on scripts built against v3.6.0 or earlier (commit hash:
38d0312e66ebb0e9b0290dd3e65f8ea7add9f26e
) except additional fixes for the nightly release workflow that do not change how to build the ASI and scripting DLLs. - Short commit hash:
4fbb47e
- Full commit hash:
4fbb47e7a4da9fb0f08a4e1ba7ada6f86576b5f7
- Info: this commit is basically the same as feat(core,api-v3): add option for native call timeout and fix not resetting timeout when calling natives on scripts built against v3.6.0 or earlier (commit hash: