Skip to content

Change Level export to have a text box for target filename #85

@scallyw4g

Description

@scallyw4g

Currently, there's a hard-coded destination filename of 'test.level' when you click the "Export Level" button. It would be nice if you could input a destination filename in the same way that you can name a brush using the "BrushName" text box in the "Brush Settings" window.

I would suggest having a char CurrentLevelName[NameBuf_Len] buffer .. somewhere.. that represents the current level name and the destination filename.

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions