Get forward
like in the game state integration
#368
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lucasreppewelander
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Hello, I'm trying to parse where a player is looking and from what I can see I can only get the
pitch
and `yaw. At first glance, thinking from a 2d perspective, this would be the best way to determine where the player is looking, but I seem to fail to get the correct value (i.e the player on my canvas is looking at the wrong direction).I do have a function which works with the CSGO game state integration and there I get the
forward
in this form:I've seen that there is something like aimDirection on the
usercmd
event or similar but I fail to understand how to use this on a certain tick/event? And I'm not sure if this is even what I am looking for.Do you guys have any idea of how to obtain the forward from either the pitch & yaw from
player.eyeAngles
or from another prop on the player? I'm trying to get this player information on certain events likeplayer_death
and etc.Thanks
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