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The official game client keeps a mapping of historic map CRC -> workshop ID. For example, if a demo was recorded in de_inferno with CRC 12345678, it knows that it can download it from the workshop with ID 87654321. This is based on a hardcoded list in the game client. This hardcoded list is referenced in the engine DLL here: https://github.com/SteamDatabase/GameTracking-CSGO/blob/master/bin/engine_client_strings.txt#L20172

Unfortunately I don't know have a way to extract this hardcoded list from the game client.

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Answer selected by saul
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Converted from issue

This discussion was converted from issue #162 on February 28, 2021 14:00.