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The Vulkan code in this project is based on the example code of the Google Dawn examples, so you could try adding a new OpenGL backend in the wgpu-native lib. based on the Google Dawn example code.
@samdauwe thank you so much for your careful advice.I'm really appreciate your idea and working on this project.
I am a web programmer but I'm very interested in google's Dawn which could bring WebGPU across the Web to the native.And I will continue to find how to make this available on WSL2 Ubuntu.
I'm using WSL2 Ubuntu on windows11 which can't support vulkan api so far!
I tried to disable vulkan and enable opengl options,but it seems useless.
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