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For convenience, when updating to new GameActivity versions, this makes
it possible to build against the out-of-tree `android-games-sdk` repo.
This also updates `generate-bindings.sh` to point at $ANDROID_GAMES_SDK
if set.
E.g.
```
git clone git@github.com:rust-mobile/android-games-sdk.git \
--branch android-activity-4.0.0
export ANDROID_GAMES_SDK=$PWD/android-games-sdk
./generate-bindings.sh
cargo build --features=game-activity --target=aarch64-linux-android
```
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