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src/2025h1/README.md

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## Motivation
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The 2025H1 goal slate consists of <!-- #GOALS --> project goals, of which we have selected (TBD) as **flagship goals**. Flagship goals represent the goals expected to have the broadest overall impact.
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The 2025H1 goal slate consists of <!-- #GOALS --> project goals, of which we have selected (TBD) as **flagship goals**. Flagship goals represent the goals expected to have the broadest overall impact.
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### How the goal process works
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**Project goals** are proposed bottom-up by an **owner**, somebody who is willing to commit resources (time, money, leadership) to seeing the work get done. The owner identifies the problem they want to address and sketches the solution of how they want to do so. They also identify the support they will need from the Rust teams (typically things like review bandwidth or feedback on RFCs). Teams then read the goals and provide feedback. If the goal is approved, teams are committing to support the owner in their work.
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**Project goals** are proposed bottom-up by a **point of contact**, somebody who is willing to commit resources (time, money, leadership) to seeing the work get done. The owner identifies the problem they want to address and sketches the solution of how they want to do so. They also identify the support they will need from the Rust teams (typically things like review bandwidth or feedback on RFCs). Teams then read the goals and provide feedback. If the goal is approved, teams are committing to support the owner in their work.
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Project goals can vary in scope from an internal refactoring that affects only one team to a larger cross-cutting initiative. No matter its scope, accepting a goal should never be interpreted as a promise that the team will make any future decision (e.g., accepting an RFC that has yet to be written). Rather, it is a promise that the team are aligned on the contents of the goal thus far (including the design axioms and other notes) and will prioritize giving feedback and support as needed.
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src/about/poc.md

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# Goal point of contacts
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Every goal has a single **point of contact**. This is the person responsible for authoring updates and generally tracking the status of the goal. They will get regular pings to provide updeates.
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Every goal has a single **point of contact**. This is the person responsible for authoring updates and generally tracking the status of the goal. They will get regular pings to provide updates.
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We require a single point of contact to avoid confusion. But of course it is possible for that person to delegate the actual authoring of updates to others.
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src/admin/samples/goals.md

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These are the other proposed goals.
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**Invited goals.** Some goals of the goals below are "invited goals", meaning that for that goal to happen we need someone to step up and serve as an owner. To find the invited goals, look for the ![Help wanted][] badge in the table below. Invited goals have reserved capacity for teams and a mentor, so if you are someone looking to help Rust progress, they are a great way to get involved.
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**Invited goals.** Some goals of the goals below are "invited goals", meaning that for that goal to happen we need someone to step up and serve as a point of contact. To find the invited goals, look for the ![Help wanted][] badge in the table below. Invited goals have reserved capacity for teams and a mentor, so if you are someone looking to help Rust progress, they are a great way to get involved.
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<!-- OTHER GOALS -->

src/admin/samples/rfc.md

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## Motivation
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The YYYYHN goal slate consists of <!-- #GOALS --> project goals, of which we have selected (TBD) as **flagship goals**. Flagship goals represent the goals expected to have the broadest overall impact.
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The YYYYHN goal slate consists of <!-- #GOALS --> project goals, of which we have selected (TBD) as **flagship goals**. Flagship goals represent the goals expected to have the broadest overall impact.
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### How the goal process works
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**Project goals** are proposed bottom-up by an **owner**, somebody who is willing to commit resources (time, money, leadership) to seeing the work get done. The owner identifies the problem they want to address and sketches the solution of how they want to do so. They also identify the support they will need from the Rust teams (typically things like review bandwidth or feedback on RFCs). Teams then read the goals and provide feedback. If the goal is approved, teams are committing to support the owner in their work.
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**Project goals** are proposed bottom-up by a **point of contact**, somebody who is willing to commit resources (time, money, leadership) to seeing the work get done. The point of contact identifies the problem they want to address and sketches the solution of how they want to do so. They also identify the support they will need from the Rust teams (typically things like review bandwidth or feedback on RFCs). Teams then read the goals and provide feedback. If the goal is approved, teams are committing to support the point of contact in their work.
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Project goals can vary in scope from an internal refactoring that affects only one team to a larger cross-cutting initiative. No matter its scope, accepting a goal should never be interpreted as a promise that the team will make any future decision (e.g., accepting an RFC that has yet to be written). Rather, it is a promise that the team are aligned on the contents of the goal thus far (including the design axioms and other notes) and will prioritize giving feedback and support as needed.
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### Project goals
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The full slate of project goals are as follows. These goals all have identified owners who will drive the work forward as well as a viable work plan. The goals include asks from the listed Rust teams, which are cataloged in the [reference-level explanation](#reference-level-explanation) section below.
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The full slate of project goals are as follows. These goals all have identified points of contact who will drive the work forward as well as a viable work plan. The goals include asks from the listed Rust teams, which are cataloged in the [reference-level explanation](#reference-level-explanation) section below.
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**Invited goals.** Some goals of the goals below are "invited goals", meaning that for that goal to happen we need someone to step up and serve as an owner. To find the invited goals, look for the ![Help wanted][] badge in the table below. Invited goals have reserved capacity for teams and a mentor, so if you are someone looking to help Rust progress, they are a great way to get involved.
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**Invited goals.** Some goals of the goals below are "invited goals", meaning that for that goal to happen we need someone to step up and serve as a point of contact. To find the invited goals, look for the ![Help wanted][] badge in the table below. Invited goals have reserved capacity for teams and a mentor, so if you are someone looking to help Rust progress, they are a great way to get involved.
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<!-- GOALS -->
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src/admin/team.md

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# Goals team
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The Rust goals program is administered by the Goals team.
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The Rust goals program is administered by the Goals team.
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This document serves as the team charter.
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## Mission
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* During the year:
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* Authoring round-up blog posts highlighting progress
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* Updating and maintaining the web-site
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* Checking in with the owners of goals that are not reporting progress to see if they need help
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* Checking in with the goal points of contact that are not reporting progress to see if they need help
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## Role of the lead
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