@@ -63,14 +63,14 @@ Similarly, in a byte literal (`b''`), `\u` may only be used for values 0 through
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The [ "characters and strings" section in the Rust Reference] ( https://doc.rust-lang.org/reference/tokens.html#characters-and-strings )
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is updated with the following table:
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- | Example | Characters | Escapes | Validation
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- -- | -- | -- | -- |
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- Character | 'H' | All Unicode | ASCII, unicode | Valid unicode code point
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- String | "hello" | All Unicode | ASCII, high byte, unicode | Valid UTF-8
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- Raw string | r#"hello"# | All Unicode | - | Valid UTF-8
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- Byte | b'H' | All ASCII | ASCII, high byte | -
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- Byte string | b"hello" | All Unicode | ASCII, high byte, unicode | -
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- Raw byte string | br#"hello"# | All Unicode | - | -
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+ | | Example | Characters | Escapes | Validation |
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+ | ----------------- | ------------- | ------------- | --------------------------- | -------------------------- |
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+ | Character | 'H' | All Unicode | ASCII, unicode | Valid unicode code point |
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+ | String | "hello" | All Unicode | ASCII, high byte, unicode | Valid UTF-8 |
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+ | Raw string | r#"hello"# | All Unicode | - | Valid UTF-8 |
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+ | Byte | b'H' | All ASCII | ASCII, high byte | - |
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+ | Byte string | b"hello" | All Unicode | ASCII, high byte, unicode | - |
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+ | Raw byte string | br#"hello"# | All Unicode | - | - |
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With the following definitions for the escape codes:
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